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How To Unlock DLSS Multi Frame Generation on RTX 40, RTX 30 & RTX 20 GPUs

12 September 2026 at 22:00

NVIDIA GeForce RTX 4090, RTX 3090, and RTX 2080 Ti graphics cards are displayed under the title 'How To Unlock DLSS Multi Frame Generation on RTX 40/30/20 Series GPUs.'

NVIDIA officially reserves DLSS Multi Frame Generation for its GeForce RTX 50 Series β€œBlackwell” GPUs, but the PC modding community has spent the past few weeks systematically tearing down those barriers. We have now reached the point where experimental implementations of NVIDIA's DLSS-G pipeline can run on RTX 40 Series β€œAda Lovelace” GPUs, RTX 30 Series β€œAmpere” cards, and even the older RTX 20 Series β€œTuring” hardware. These projects are fundamentally more interesting than the numerous "DLSS (Multi) Frame Generation" mods that appeared over the past couple of years. Many of those older solutions simply intercepted NVIDIA's DLSS-G calls and […]

Read full article at https://wccftech.com/how-to/how-to-unlock-dlss-multi-frame-generation-on-rtx-40-rtx-30-rtx-20-gpus/

DLSS Multi Frame Generation Has Now Been Modded Onto RTX 40, RTX 30 & Even RTX 20 GPUs

11 September 2026 at 14:20

NVIDIA graphics cards RTX 4090, RTX 3090, and RTX 2080 Ti are displayed under the text 'DLSS Multi Frame Generation mods for RTX 40/30/20 Series GPUs'.

NVIDIA's DLSS Multi Frame Generation remains officially exclusive to the GeForce RTX 50 "Blackwell" Series, but the modding community has now managed to get NVIDIA's own DLSS MFG frame interpolation technology running across three older GeForce RTX generations. Unlike previous workarounds that substituted AMD FSR Frame Generation, these new projects are attempting to run native DLSS (Multi) Frame Generation code on Ada Lovelace, Ampere, and even Turing GPUs. RTX 40 Series: Ada MFG Unlockers Are Already Quite Advanced The RTX 40 "Ada Lovelace" Series is perhaps unsurprisingly the furthest along. Dashdogy's RTX40MFG-Unlock has evolved into a universal DirectX 12/Vulkan solution […]

Read full article at https://wccftech.com/dlss-multi-frame-generation-has-now-been-modded-onto-rtx-40-rtx-30-even-rtx-20-gpus/

DLSS 5 Modders Get Hybrid FP8/NVFP4 Running on RTX 50 GPUs, But Performance Improves by Just 1–2%

10 September 2026 at 14:31

Two NVIDIA GeForce RTX 5090 graphics cards are displayed with the text 'NVIDIA DLSS 5' and 'Modded NVFP4 vs FP8 Blackwell Hybrid Test' on a green textured background.

NVIDIA DLSS 5 modders continue experimenting with ways to reduce the technology's substantial performance cost, with the latest attempt bringing a hybrid FP8/NVFP4 version of its Neural Rendering model to GeForce RTX 50 Series GPUs. As highlighted by X user SwurvGaming, the experimental implementation was introduced through version 0.7.1 of the OptiScaler-DLSSNR-PreSR-Multipass project. Since Blackwell's fifth-generation Tensor Cores natively accelerate NVFP4, moving portions of DLSS 5 away from FP8 sounds like an obvious way to improve inference performance. The actual gains, however, are tiny. In fact, according to the project's release notes, the hybrid model reduced the complete DLSS 5 […]

Read full article at https://wccftech.com/dlss-5-modders-get-hybrid-fp8-nvfp4-running-on-rtx-50-gpus-but-performance-improves-by-just-1-2/

Onimusha: Way of the Sword PC Performance Analysis & Tuning Guide – How To Get The Best Experience On PC

8 September 2026 at 15:16

A promotional image for Onimusha: Way of the Sword with characters wielding swords and accompanying text 'PC Performance Analysis & Tuning Guide'.

Capcom's RE Engine has built an enviable reputation over the past several years. From Resident Evil to Devil May Cry and Monster Hunter β€” though the last franchise is certainly not without its fair share of technical issues β€” the engine has repeatedly demonstrated that modern AAA games do not necessarily have to place absurd requirements on PC hardware to deliver a polished presentation. Onimusha: Way of the Sword continues that trend from a performance perspective, although we came away considerably less impressed by its visuals. The game runs very well on modern hardware, particularly compared to many contemporary Unreal […]

Read full article at https://wccftech.com/how-to/onimusha-way-of-the-sword-pc-performance-analysis-tuning-guide-how-to-get-the-best-experience-on-pc/

DLSS 5 Now Works on RTX 20 & 30 GPUs, Older Graphics APIs and Even PCSX2

31 August 2026 at 13:15

A cityscape at night is overlaid with text 'DLSS 5 BEYOND RTX 50,' listing 'RTX 20/30/40,' 'DX9/DX11/Vulkan,' and 'PCSX2,' alongside two game scenes showing a firefight and two characters in an alleyway.

The leaked DLSS 5 Neural Rendering implementation continues to expand well beyond NVIDIA's officially announced scope, with modders now targeting older RTX GPUs, games without native DLSS implementations, older graphics APIs, and even emulators. It has only been a few days since NVIDIA's experimental DLSS 5 Neural Rendering runtime leaked through NBA 2K27, but the PC modding community has already made remarkable progress in getting the technology running where it was never intended to. After initially bringing DLSS 5 to RTX 40 Series GPUs, enthusiasts have now enabled it on the older GeForce RTX 30 and even RTX 20 Series, […]

Read full article at https://wccftech.com/dlss-5-now-works-on-rtx-20-30-gpus-older-graphics-apis-and-even-pcsx2/

Gamescom Congress 2026 Sets Attendance Record as German President Makes Historic First Visit

30 August 2026 at 15:38

People are gaming on PCs in a dimly lit room with the text 'The Heart of Gaming' and '26 – 30 August 2026 in Cologne' alongside the gamescom logo.

Gamescom Congress 2026 concluded with a new attendance record after welcoming more than 1,100 visitors from the games industry, business, education, politics, science, media, and wider society. Held on August 27 as part of Gamescom in Cologne, this year’s conference featured 85 program items spread across eight stages, with 165 international speakers discussing the potential influence of games on culture, education, technology, the economy, and society. Attendance surpassed the previous record of more than 1,000 visitors established in 2025. The event was officially opened by German Federal President Frank-Walter Steinmeier, marking the first time a sitting German head of state […]

Read full article at https://wccftech.com/gamescom-congress-2026-sets-attendance-record-as-german-president-makes-historic-first-visit/

Elden Ring: Tarnished Edition Launches on Nintendo Switch 2 Alongside €4.99 Tarnished Pack DLC

30 August 2026 at 15:10

A promotional image shows Elden Ring: Tarnished Edition with the Nintendo Switch 2 logo, depicting a knight kneeling by a sword amid a mystical landscape.

Elden Ring: Tarnished Edition is now available on Nintendo Switch 2, marking the acclaimed open-world action RPG’s first appearance on a Nintendo platform. The package includes the original game, its substantial Shadow of the Erdtree expansion, and several new pieces of content. The release follows a lengthy journey to Nintendo’s latest system. Tarnished Edition was initially expected in 2025 but was pushed into 2026 after the early Nintendo Switch 2 build exhibited significant performance problems at Gamescom 2025. More recent footage suggested that FromSoftware had made considerable progress ahead of launch. Nintendo Switch 2 players can explore both the Lands […]

Read full article at https://wccftech.com/elden-ring-tarnished-edition-launches-on-nintendo-switch-2-alongside-e4-99-tarnished-pack-dlc/

NVIDIA DLSS 5 Neural Rendering In 10 Modern Games – The Best Unofficial DLSS 5 ON vs OFF Comparisons So Far

29 August 2026 at 22:23

A screenshot comparison showing an in-game scene from 'Control' with 'DLSS 5 OFF' on the left and 'DLSS 5 ON' on the right, highlighting NVIDIA DLSS 5's impact on visual quality.

NVIDIA's DLSS 5 marks a major shift for the company's AI-powered graphics technologies, using Neural Rendering to enhance lighting, materials, skin, hair, and other visual elements in real time. NVIDIA is positioning it as a β€œsignificant step” toward more photorealistic game graphics, while still giving developers and artists control over how the effect is applied. Although DLSS 5 isn't officially available in games yet, PC gaming enthusiasts have already managed to get an early and unofficial version working. An experimental runtime library shipped with the early access PC build of NBA 2K27, and members of the RenoDX Discord server quickly […]

Read full article at https://wccftech.com/nvidia-dlss-5-neural-rendering-in-10-modern-games-the-best-unofficial-dlss-5-on-vs-off-comparisons-so-far/

Mortal Shell II PC Performance Analysis & Tuning Guide – How To Get Best Experience On PC

28 August 2026 at 18:44

The image shows a silhouetted warrior holding an axe in a dark, eerie environment with the text 'Mortal Shell II' and 'PC Performance Analysis & Tuning Guide'.

Unreal Engine 5 games have earned a reputation for being visually impressive but often difficult to run smoothly, particularly once Lumen, Nanite, and Virtual Shadow Maps enter the equation. Mortal Shell II is another title built around those technologies, but the result is considerably more encouraging than some recent releases using Epic's engine. Cold Symmetry's action RPG is not among the very best-looking Unreal Engine 5 games we have seen, yet it still delivers an attractive dark fantasy presentation backed by the aforementioned high-end UE5 modern rendering features. More importantly, it does so without placing an unreasonable load on modern […]

Read full article at https://wccftech.com/how-to/mortal-shell-ii-pc-performance-analysis-tuning-guide-how-to-get-best-experience-on-pc/

Tencent Games Central Tech Debuts at Gamescom 2026 With AI Tools Spanning Animation, Gameplay, and Testing

27 August 2026 at 07:30

The image features the Tencent Games and TEGX logos above the text 'Central Tech, Central to Games.'

Tencent Games Central Tech has made its Gamescom debut as a unified brand, presenting a portfolio of proprietary technologies designed to cover content creation, gameplay experiences, and long-term live operations. Its Gamescom 2026 showcase brings together Motus, GIGA, MagicDawn, Anti-Cheat Expert, GVoice, and WeTest. The centerpiece is Motus, Tencent Games’ end-to-end AI pipeline for 3D character animation. Built around the company’s proprietary generative animation foundation models, Motus connects several production stages that would traditionally require separate tools, including character rigging, skinning, motion generation, motion refinement, and real-time character interaction. Motion can be generated from text prompts, videos, or keyframes, while […]

Read full article at https://wccftech.com/tencent-games-central-tech-debuts-at-gamescom-2026-with-ai-tools-spanning-animation-gameplay-and-testing/

Dune: Awakening PS5 Pro Gameplay Trailer Targets Dynamic 4K/60 FPS β€” Cross-Play Coming Post-Launch

26 August 2026 at 17:48

A character from Dune: Awakening is featured alongside text announcing the 'Console Announcement Story Trailer'.

Funcom has released seven minutes of new Dune: Awakening gameplay captured on a PlayStation 5 Pro, offering the most substantial look yet at the survival game’s upcoming console version. The footage debuted during Gamescom 2026, where attendees can also play the PS5 build ahead of its September 22 launch. According to the developer, Dune: Awakening will offer two graphics modes on both PlayStation 5 and PlayStation 5 Pro. Performance Mode targets 60 frames per second at a dynamic 4K resolution, while Quality Mode targets 30 FPS, also using dynamic 4K. The PS5 Pro version will run at a higher native […]

Read full article at https://wccftech.com/dune-awakening-ps5-pro-gameplay-trailer-targets-dynamic-4k-60-fps-cross-play-coming-post-launch/

Final Fantasy VII Revelation Gamescom Trailer Showcases the Weapons, Typhon, and Job-Inspired FITS

26 August 2026 at 12:27

Key characters from 'Final Fantasy VII: Revelation' are posed dramatically against a cloudy sky backdrop.

Square Enix brought Final Fantasy VII Revelation back to the stage during Gamescom Opening Night Live 2026, unveiling a new gameplay trailer for the third and final entry in the Final Fantasy VII Remake trilogy. While the game was formally revealed at Summer Game Fest earlier this year, the new trailer offers a more extensive look at the colossal Weapons and some of the battles Cloud and his companions will face as they continue their pursuit of Sephiroth. Originally encountered during the later stages of the 1997 Final Fantasy VII, the Weapons are enormous guardians that emerge when the planet […]

Read full article at https://wccftech.com/final-fantasy-vii-revelation-gamescom-trailer-showcases-the-weapons-typhon-and-job-inspired-fits/

Rainbow Six Tactics Announced at Gamescom 2026 as a Single-Player Turn-Based Spin-Off

26 August 2026 at 11:47

Characters from 'Tom Clancy's Rainbow Six Tactics' are in a tactical formation amid a crumbling building.

Ubisoft announced Tom Clancy’s Rainbow Six Tactics during Gamescom Opening Night Live 2026. Developed by Ubisoft Paris, the new single-player game trades the franchise’s familiar real-time shooting for turn-based squad combat built around planning, coordinated breaches, operator abilities, and environmental destruction. For the first time in the series, players will assume the role of Six, commander of Team Rainbow. Set alongside the ongoing Rainbow Six Siege timeline, its campaign follows the unit as a new global threat forces it to operate on a broader strategic scale. Missions begin at Rainbow’s headquarters, where players assess intelligence, select assignments, assemble their squad, […]

Read full article at https://wccftech.com/rainbow-six-tactics-announced-at-gamescom-2026-as-a-single-player-turn-based-spin-off/

The Sinking City 2 PC Performance Analysis & Tuning Guide – How To Get Best Experience On PC

24 August 2026 at 21:13

A character battles tentacles in a flooded cityscape with the text 'The Sinking City 2 - PC Performance Analysis & Tuning Guide' above.

Maxing out every graphics setting is rarely the best way to play a demanding Unreal Engine 5 game, and The Sinking City 2 is a particularly clear example. Frogwares' return to its Lovecraftian world uses several of the engine's marquee rendering features, but its Ultra preset is quite heavy on the GPU relative to the visuals it delivers. More frustratingly, most of the individual quality settings do very little to either the image or performance. That does not mean the PC version is a technical disaster. In fact, The Sinking City 2 handles one of Unreal Engine 5's most persistent […]

Read full article at https://wccftech.com/how-to/the-sinking-city-2-pc-performance-analysis-tuning-guide-how-to-get-best-experience-on-pc/

Why Memory Performance Is More Important Than Ever In Modern Computing

20 August 2026 at 22:38

An infographic with the title 'Memory Performance Is The Real Bottleneck In Modern Computing' shows a flow from a CPU to RAM labeled 'MEMORY BANDWIDTH & LATENCY Can't Keep Up,' then to an 'NVMe SSD' noting 'DATA MOVEMENT Becomes The Limiting Factor.'

For decades, computing performance was easy to reduce to a few headline specifications. CPUs were sold on clock speed and core count, GPUs on shader throughput and later teraFLOPS, memory on frequency, and storage on sequential transfer rates. Those numbers still have value, but modern processors have become so extraordinarily capable of performing arithmetic that another problem increasingly dictates how much of that theoretical performance can actually be used: getting data where it needs to go, when it needs to be there. A modern CPU core can execute multiple instructions every clock cycle. A high-end GPU contains thousands of arithmetic […]

Read full article at https://wccftech.com/why-memory-performance-is-more-important-than-ever-in-modern-computing/

NVIDIA’s GeForce RTX 5070 SUPER – Specs, Performance, And Price, Everything We Know So Far

29 July 2026 at 16:00

A GeForce RTX graphics card labeled RTX 5010 is displayed alongside the text 'SUPER' with a green, dynamic background.

NVIDIA’s RTX 50 SUPER lineup has followed a remarkably uncertain path, but the GeForce RTX 5070 SUPER may ultimately become one of its most important additions. Unlike the higher-end SUPER models, which are largely expected to rely on additional memory and power, the RTX 5070 SUPER reportedly combines a slightly larger GPU configuration with a substantial increase from 12 GB to 18 GB of GDDR7 memory. NVIDIA’s RTX 50 SUPER Refresh β€” Finished Hardware, Unsettled Launch Economics Before we dive deeper into the RTX 5070 SUPER, let’s first discuss the broader RTX 50 SUPER lineup. NVIDIA’s upcoming consumer GPU refresh […]

Read full article at https://wccftech.com/roundup/nvidia-geforce-rtx-5070-super/

How to Properly Use Frame Generation Technologies ft. NVIDIA DLSS, AMD FSR, Intel XeSS

25 July 2026 at 18:35

The image shows the logos and graphics of Intel XeSS, AMD FSR, and NVIDIA DLSS 4.5, each described as Frame Generation, with visual representations of their technology in action.

Frame generation (oftentimes abbreviated as β€œFG”) has quickly solidified itself as one of the most vital and hotly debated innovations in modern PC gaming. When implemented correctly and used properly, it can greatly enhance the smoothness of modern, demanding PC games, particularly on high-refresh-rate monitors. Unfortunately, it’s also very easy to misuse under many circumstances, by game developers and gamers alike. As such, we decided to write this guide to illustrate the most optimal ways of using frame generation in modern PC games. Let's clear something up right away: Frame generation isn't a panacea meant to fix low gaming performance […]

Read full article at https://wccftech.com/how-to/how-to-use-nvidia-dlss-amd-fsr-intel-xess-frame-generation-technologies/

Best PC Parts Deals And Gaming Builds Of July 2026

12 July 2026 at 16:30

A close-up of a motherboard featuring the 'Republic of Gamers' branding, overlaid with a graphic from Wccftech reading 'Best PC Parts & Builds Deals July 2026.'

Building a gaming PC in 2026 has become considerably more expensive than it was only a year or so ago, and graphics cards are not solely responsible this time. The ongoing memory shortage has driven up the cost of all DRAM and NAND flash-based products, such as memory kits, SSDs, and graphics cards. For that reason, we consider approximately $1,000 to be the realistic starting point for a decent new gaming PC in July 2026. Even then, some compromises are unavoidable. Moving up to higher pricing tiers allows progressively stronger CPUs and GPUs, not to mention higher system memory and […]

Read full article at https://wccftech.com/best-pc-parts-deals-and-gaming-builds-of-july-2026/

NVIDIA’s GeForce RTX 5070 Ti SUPER – Specs, Performance, And Price, Everything We Know So Far

10 July 2026 at 16:15

A black NVIDIA GeForce RTX graphics card labeled 'RTX 5070 Ti' is displayed next to the word 'SUPER' on a green, textured background.

NVIDIA’s RTX 50 SUPER lineup has been in the rumor mill for quite a while now, and out of all the SKUs expected to be part of Team Green’s mid-cycle Blackwell refresh, the GeForce RTX 5070 Ti SUPER might end up being one of the most interesting cards for gamers, creators, and even local AI users. NVIDIA’s RTX 50 SUPER Lineup - A Rocky Launch For NVIDIA Amidst The DRAM Shortage Before we dive deeper into the RTX 5070 Ti SUPER, let’s first talk about the broader RTX 50 SUPER lineup. NVIDIA’s upcoming consumer GPU launch isn’t expected to be […]

Read full article at https://wccftech.com/roundup/nvidia-rtx-5070-ti-super/

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