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Nintendo Direct September 2026: Every Game Announced

By: Aftab Ali
9 September 2026 at 16:10

Nintendo just spent 45 minutes proving Switch 2’s second wave is going to be relentless, and I’m still catching my breath. Here’s every game that showed up during this Nintendo Direct, broken down so you’re not scrolling through a wall of text to find the one you care about.

Nintendo Direct 9.9.2026

The remakes and remasters keep coming

  • Monster Hunter Wilds and Ascendance – confirmed for Switch 2 with local play, landing 4th December, Ascendance to follow in 2027
  • Crisis Core: FF7 Reunion – out on Switch 2 the same day as the Direct, no fanfare needed
  • Final Fantasy VII Revelation – new trailer, launches 8th April
  • Hyrule Warriors: Age of Calamity – Definitive Edition – new difficulty mode, out 25th February
  • The Witcher 3: Wild Hunt – Remastered – arrives this month
  • Kingdom Come: Deliverance 2 – Royal Edition – lands sometime in 2027
  • Pikmin 4 – Switch 2 Edition – voice commands via the console mic, out 12th November, which is either genius or a recipe for shouting matches with your Pikmin
  • Xenoblade Chronicles 3 – Switch 2 Edition – new survival mode and hero Shimmer, out 3rd December
  • Resident Evil 2, 3 and 4 Remakes – bundled together on Switch 2, 16th October, still one of the best deals in gaming right now
Final Fantasy 7 Revelations - Nintendo Direct

New games worth actually caring about

  • Metroid Ravenous – the real headline for me, Samus returns in a 2D follow-up to Dread, out 28th January with a special edition and new Amiibo
  • Persona 4 Revival – classic JRPG confirmed for Switch 2
  • Persona 6 – officially confirmed, but Atlus is keeping every detail locked down for now
  • Kirby and the World Beyond – full 3D open-world adventure with a new sword and cap ability, closing out the show, arriving 2027 and looking properly gorgeous
  • Kirby Air Riders – new Amiibo wave (Sword Kirby, Dragoon, Noir Dedede, Hydra), out 12th November

Everything else announced during Nintendo Direct

  • Fire Emblem: Fortune’s Weave – arrives next week
  • LEGO Batman: Legacy of the Dark Knight – hits 18th September
  • Nintendo Switch Sports Resort – out 22nd October with jet skis, planes, and an AI rival named MATT that sounds deeply annoying
  • Fatal Fury: City of the Wolves – plus its Chun Li DLC, also 22nd October
  • Mario Kart World – free update out today adding classic Super Mario Kart tracks
  • Tomb Raider: Legacy of Atlantis – confirmed for 12th February
  • Danganronpa 2×2 – new Slayhem Mode, out 14th January
  • Mega Man: Dual Override – Proto Man joins the fight, spring 2027
  • Eternal Anima – time-travel JRPG, out 4th March
  • Yu-Gi-Oh! Tag Force GX – enhanced port, out 16th February
  • Romancing SaGa 3: Destinies United – remake with new cutscenes, also 16th February
  • Metal Slug Ultimate Collection – ten games in one package, 2027
Tomb Raider 2

Switch 2’s second year isn’t just going to be busy. It’s going to be a scheduling nightmare, and I mean that as a compliment.


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Dune: Awakening PS5 Pro Gameplay Trailer Targets Dynamic 4K/60 FPS — Cross-Play Coming Post-Launch

26 August 2026 at 17:48

A character from Dune: Awakening is featured alongside text announcing the 'Console Announcement Story Trailer'.

Funcom has released seven minutes of new Dune: Awakening gameplay captured on a PlayStation 5 Pro, offering the most substantial look yet at the survival game’s upcoming console version. The footage debuted during Gamescom 2026, where attendees can also play the PS5 build ahead of its September 22 launch. According to the developer, Dune: Awakening will offer two graphics modes on both PlayStation 5 and PlayStation 5 Pro. Performance Mode targets 60 frames per second at a dynamic 4K resolution, while Quality Mode targets 30 FPS, also using dynamic 4K. The PS5 Pro version will run at a higher native […]

Read full article at https://wccftech.com/dune-awakening-ps5-pro-gameplay-trailer-targets-dynamic-4k-60-fps-cross-play-coming-post-launch/

Take-Two CEO says GTA 6 Ultimate Edition is outselling cheaper version

11 August 2026 at 14:30

Grand Theft Auto 6 pre‑orders are off to a strong start, and according to Take‑Two CEO Strauss Zelnick, players are overwhelmingly opting for the more expensive version of the game. In a new interview, Zelnick confirmed that the $100 Ultimate Edition is currently outselling the $80 Standard Edition.

In an interview with CNBC, Zelnick said: “It is skewing more to the Premium Edition, but that might be a reflection of the fact that the most avid consumers are the ones who are pre‑ordering.” He added that while early demand for GTA 6 is clearly strong, it’s still too early to determine how pre‑orders will translate into long‑term sales once the game launches.

Zelnick also addressed the game’s pricing structure, noting that Take‑Two set the Standard Edition at $80 and the Ultimate Edition at $100. “Our job, as we see it, is to always deliver way more value to the consumer than what we charge,” he said. “We understand that a consumer experience is the intersection of the thing itself and what you paid for it.”

It is worth noting that not everyone will like the things Rockstar decided to lock behind the Ultimate Edition of the game, as a number of in-game shops and buildings will be ‘permanently closed' and unusable by standard edition buyers, which could be immersion breaking. However, it also appears that plenty of fans are happy to pay for the more expensive edition of GTA 6 based on Rockstar's strong past releases.

Discuss on our Facebook page, HERE.

KitGuru Says: GTA 6 isn't alone in this. Plenty of other games in recent years like Forza Horizon, have seen higher purchases of the more expensive edition. However, usually the hook there is earlier access a few days before the official launch day, which isn't the case for GTA 6. 

The post Take-Two CEO says GTA 6 Ultimate Edition is outselling cheaper version first appeared on KitGuru.

GTA VI Ultimate Edition Gets a Strong Start as Players Pick the $100 Version

By: Bahleem
11 August 2026 at 02:04

Grand Theft Auto VI (GTA VI) is already showing strong demand before its launch, and the more expensive version of the game appears to be getting the most attention from early buyers.

Take-Two CEO Strauss Zelnick said in a recent CNBC interview that pre-orders for the $100 Ultimate Edition are currently stronger than those for the standard $80 version. He did not share exact sales numbers, but said pre-orders are “skewing more to the premium edition.”

That may come as a surprise considering the amount of criticism aimed at the $100 price tag online. Many gamers have questioned whether the extra cost is worth it, especially since much of the Ultimate Edition content focuses on cosmetic items and customization features.

Zelnick believes the early numbers could be explained by the type of people ordering the game so far. The biggest GTA fans are more likely to pre-order early, and these players may also be more willing to spend extra for the premium package.

The standard edition is expected to cost $80, making GTA VI one of the major games helping push AAA game prices higher. The Ultimate Edition adds another $20 to that price, which has made it a major topic among players.

Take-Two also appears to be planning to keep GTA VI at its full price for quite some time after release. Zelnick pointed to the company’s long pricing period for GTA V, which stayed at its original price for much longer than many other entertainment products.

While retailers can technically choose to discount games, Zelnick explained that any discount would come from their own margins. Because of this, large price cuts for GTA VI may be less common during the months following launch.

For players waiting for a cheaper deal, this means GTA VI may not receive major discounts soon after release. The strong early demand could give Take-Two even less reason to reduce the price quickly.

For now, the pre-order trend is clear: despite the debate around the $100 price, the Ultimate Edition is attracting a surprising number of early buyers. Whether that strong interest continues after launch will depend on how much value players feel they are getting from the extra content.

Control Ultimate Edition officially available now for iPhone and iPad

23 April 2026 at 11:00

Following in the footsteps of other console game developers, Remedy Entertainment announced late last year that they would be porting the excellent Control over to mobile platforms – specifically iOS devices. While no exact release date was offered at the time, Remedy have now surprise-dropped Control Ultimate Edition onto the iOS App Store; officially available to purchase now for just $4.99.

Available now as a premium product commanding an upfront price of $4.99, Control Ultimate Edition brings the full console experience over to mobile, including support for ray-tracing on compatible hardware.

Additionally, Control’s…controls have been adjusted to suit mobile and touch-screen devices, with Remedy noting that “we have implemented touch controls and made changes to the in-game UI and game mechanics, like aiming and puzzles to provide a great experience for supported touch devices.”

Control Ultimate Remedy

Of course, the game also supports Bluetooth controllers for those who want a more console-like experience.

Regardless, it is interesting and encouraging to see an increasing number of major AAA titles being ported over to mobile platforms. Whether Control’s upfront cost will wind up helping or hurting the title, we will have to wait and see, but early reviews for the title appear to be positive.

KitGuru says: What do you think of the recent trend of bringing console games to mobile? Would you be willing to play Control on a relatively small screen? Should they have gone with a free-to-start model instead? Let us know your thoughts down below.

The post Control Ultimate Edition officially available now for iPhone and iPad first appeared on KitGuru.
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