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Today β€” 12 October 2025Main stream

Mark Cerny: Project Amethyst Collaboration with AMD Is a Step-Change, Although the Impact Is Hard to Quantify Until Devs Actually Implement the Features

11 October 2025 at 18:35

Mark Cerny and Jack Huynh shaking hands with Sony Interactive Entertainment and AMD logos visible.

Sony Interactive Entertainment and AMD dropped a major update to their Project Amethyst collaboration (originally unveiled in December 2024) this past week in a video featuring PlayStation Lead Architect Mark Cerny and AMD SVP and GM of the Computing and Graphics Group Jack Huynh. The duo presented three major new features, Neural Arrays, Radiance Cores, and Universal Compression, which will be coming to future AMD GPUs and consoles like Sony's PlayStation 6. The video was only about nine minutes long, though, and inevitably left viewers with plenty of questions. Thankfully, the folks from Digital Foundry got a few answers from […]

Read full article at https://wccftech.com/mark-cerny-project-amethyst-collaboration-amd-is-a-step-change/

KIZUNA ENCOUNTER: SUPER TAG BATTLE Interview – Discussing 4-Player Mode, Balance and Future of NEOGEO Premium Selection

11 October 2025 at 17:19

Kizuna Encounter Super Tag Battle promotion with SNK and Neo Geo logos and text Available Now on Steam.

Originally released in 1996, KIZUNA ENCOUNTER: SUPER TAG BATTLE still stands as one of SNK's less popular games . Despite never reaching the mainstream success of other franchises like The King of Fighters, Fatal Fury or Samurai Shodown, its cast of characters, tag mechanics, and distinctive visual design attracted a small, yet passionate cult following. Almost 30 years later, the game has arrived on PC with some brand new features as the second release of the NEOGEO Premium Selection Before spending some time playing the new KIZUNA ENCOUNTER: SUPER TAG BATTLE release, which made me appreciate the game's unique take […]

Read full article at https://wccftech.com/kizuna-encounter-super-tag-battle-interview-discussing-4-player-mode-balance-and-future-of-neogeo-premium-selection/

Battlefield 6 Guide – Tips to Rule the Battlefield

11 October 2025 at 16:39

Unbranded military tank in a battlefield scene with soldiers and explosions.

After a long wait, Battlefield 6 is finally here, and it's also an excellent return to form for the series after a disappointing release in Battlefield 2042. If you're one of the hundreds of thousands of players on Steam (and potentially millions with consoles mixed in) jumping into it on launch, then this guide will help you step onto the battlefield with confidence. While our guide on the best early loadouts delved into what weapons you'll want to jump in with and focus on unlocking as soon as possible, this guide will go over more general tips and ways of […]

Read full article at https://wccftech.com/how-to/battlefield-6-guide-tips-to-rule-the-battlefield/

Nintendo Has Been Reportedly Hacked, Known Hacking Group Claims

11 October 2025 at 14:03

Nintendo logo with red background.

Nintendo is rumored to be the latest high-profile target of the hacker group Crimson Collective, according to a new online report. According to cyber intelligence firm Hackmanac, the hacking group shared a screenshot showing folders of "Nintendo topic files," claiming they are now in possession of the data. The Japanese company has yet to issue a statement or confirm any breach, making the group's claim impossible to verify at the time of writing (October 11 - 10:03 AM EDT) While this cyberattack against Nintendo has yet to be officially confirmed, the Crimson Collective hacking group has already maliciously attacked other […]

Read full article at https://wccftech.com/nintendo-has-been-reportedly-hacked-known-hacking-group-claims/

Battlefield 6 EA App Outage Leads Franchise Head Vince Zampella to Recommend Using Steam Instead

11 October 2025 at 13:00

Battlefield 6 announcement apologizing for outage, promising 12x 2XP rewards, and full Battle Pass with soldiers in action background.

Yesterday, when the Battlefield 6 servers went live, some users who purchased the game on PC via the EA app experienced a nasty entitlement issue that essentially locked them out of playing any of the game's modes. Most users received a message saying they were missing DLC content, and the bug quickly became a meme. A few hours later, everything was fixed, and the impacted players even received some bonuses for their troubles: Today, we experienced an outage on the EA app that prevented some of our players who pre-ordered Battlefield 6 from accessing the game, and we know this […]

Read full article at https://wccftech.com/battlefield-6-ea-app-outage-leads-franchise-head-to-recommend-steam/

Battlefield 6 Troubleshooting Guide – How to Fix Common PC Errors

11 October 2025 at 11:04

Battlefield 6 key art

Like many other modern PC releases, Battlefield 6 launched with some issues that prevent players from playing the highly anticipated new entry in EA's FPS series, which works flawlessly on most modern GPUs. Thankfully, most of these issues are minor and can be easily fixed. Note: Due to the nature of PC gaming, with different system configurations and driver versions, and with various versions of the game (Steam, EA App, Epic Games Store) these fixes are not guaranteed to work for all players. They are, however, the most common solutions available for the up-to-date version of the game as of […]

Read full article at https://wccftech.com/how-to/battlefield-6-troubleshooting-guide-how-to-fix-common-pc-errors/

Battlefield 6 Comparison Shows How Close the Game Is to Real Life

11 October 2025 at 08:35

A building comparison with REALITY on the left and BATTLEFIELD 6 on the right.

Battlefield 6 may have ditched ray tracing effects in an effort to deliver optimal performance (which the developers definitely achieved, as the game runs as smoothly as butter). However, the game, powered by the latest version of the Frostbite engine, is still quite the visual treat. YouTuber ElAnalistaDeBits has decided to compare the game's maps to their real-life counterparts. In the video embedded below, we can see how the Gibraltar and New York City maps (Iberian Offensive, Empire State, and Manhattan Bridge) stand up to the real locations. Overall, the developers have done an admirable job, to be sure, though […]

Read full article at https://wccftech.com/battlefield-6-comparison-shows-how-close-game-is-real-life/

Yesterday β€” 11 October 2025Main stream

Battlefield 6 Servers Immediately Hit Capacity At Launch, Steam Charts Soar to 747K Players

10 October 2025 at 18:32

Battlefield 6 cover art featuring soldiers overlooking a city with explosions and helicopters.

Battlefield 6 is finally live and available around the globe, and it's clear that players were looking forward to it. Not just because the beta saw hundreds of thousands of players on Steam alone (and likely millions when adding consoles to the mix), do nothing but play Battlefield 6 during the beta period, but because when it launched today, servers immediately hit capacity. Players were immediately shuffled into a queue system, though thankfully, we've not seen reports of players having to wait a lengthy amount of time to jump in, and the concurrent player count on Steam soared beyond the […]

Read full article at https://wccftech.com/battlefield-6-servers-hit-capacity-at-launch-steam-charts-747k-players/

Discussing Ghost of Yōtei’s Lord Saito with Actor Feodor Chin: β€˜He and Atsu Are Really Two Sides of the Same Coin’

10 October 2025 at 18:00

Lord Saito text alongside a character in traditional armor with autumn trees in the background Ghost of Yōtei

Ghost of Yōtei is undoubtedly the biggest PlayStation exclusive of 2025. Sure, there was also Death Stranding 2, but Kojima's franchise is quite a bit more niche, despite the Hollywood stars, compared to the mainstream appeal attained by Ghost of Yōtei's predecessor, Ghost of Tsushima, which set new PS4 first-party sales records when it launched in 2020. It's early days still, but the new open-world action/adventure game developed by Sucker Punch Productions seems to be selling almost as quickly as the previous franchise entry, according to the first sales estimates, despite an unfavorable comparison with the PS4 install base and […]

Read full article at https://wccftech.com/discussing-ghost-of-yoteis-lord-saito-with-actor-feodor-chin-he-and-atsu-are-really-two-sides-of-the-same-coin/

Battlefield 6 Guide – Best Early Weapons and Loadouts for Each Class

10 October 2025 at 17:36

Four soldiers in tactical gear stand in a hangar next to on-screen text that says, CLASS LOADOUTS and CLASS BADGE.

Battlefield 6 is finally here, and to help you put your best foot forward when jumping into multiplayer matches, I've put together a guide for the best weapons and loadouts for each of its classic four classes. Of course, not every weapon and variant in this guide will be available to you the moment you load up the game; you'll have to grind some levels for them, but they still work well as loadouts to work towards well before you reach the level cap. Also, since this guide is meant to focus on early loadouts, when it comes to secondary […]

Read full article at https://wccftech.com/how-to/battlefield-6-guide-best-early-weapons-and-loadouts-for-each-class/

Five Reasons Why I Am Not Ready To Switch To A Gaming Laptop Yet

10 October 2025 at 15:17

It has been over two decades since gaming laptops started gaining popularity, but the real upgrade was when the manufacturers started to deploy a discrete GPU solution in a compact form factor. It isn't a big challenge now as it was 10 years ago, since laptop makers have adopted newer and advanced cooling solutions, newer form factors, and have learned to accommodate powerful GPU solutions without having to compromise on the lightweight and thin design. Gaming has never been so wonderful on a laptop as it is now, thanks to GPU makers, especially NVIDIA, which made smooth gameplay possible on […]

Read full article at https://wccftech.com/reasons-desktops-are-better-for-gaming-than-laptops/

93 MindsEye Developers Call Out Build a Rocket Boy Leaders In Open Letter

10 October 2025 at 15:05

Two armed men in futuristic armor walk in a desert cityscape with drones flying; one wears gear labeled Siavash.

Build a Rocket Boy's debut title, MindsEye, is likely to finish 2025 as the worst-rated game this year and one of the year's biggest flops. Prior to release, there was plenty of hype around it due to former Grand Theft Auto producer and Build a Rocket Boy founder, Leslie Benzies, leading the charge at the studio alongside Mark Gerhard. But even before the game was out, signs began to appear online that things weren't going well at Build a Rocket Boy. Negative early previews, combined with a launch trailer that failed to impress, and a lack of information on the […]

Read full article at https://wccftech.com/mindseye-developers-call-out-leslie-benzies-mark-gerhard-build-a-rocket-boy/

Halo Art Director Leaves Halo Studios After Working on the Series for 17 Years

10 October 2025 at 13:44

A character in futuristic armor wields glowing energy swords in a forest setting.

Glenn Israel has worked on the Halo franchise for 17 years, joining Bungie back in 2008 when the studio was known for Halo, and stayed with the series by following it to 343 Industries (now Halo Studios) where he has been since. He is no longer working on the series that he spent nearly two decades with, however, as he announced with a statement on his LinkedIn that he has left Halo Studios, though the statement leaves plenty of questions as to the circumstances under which he is leaving. "As of today and after seventeen long years, I am officially […]

Read full article at https://wccftech.com/halo-art-director-leaves-halo-studios-after-17-years-with-series-glenn-israel/

Xbox Next Is Rumored to Target 2027 Launch; Partial Specs Leaked

10 October 2025 at 12:26

Xbox logo on black background.

The Xbox next-generation system is reportedly targeting a 2027 launch window, according to a new rumors circulating online. The rumor originates from a new video shared by Moore's Law is Dead on YouTube, whose track record regarding console rumors has been solid with on-point leaks for the PlayStation 5 Pro and the PlayStation Spectral Super Resolution upscaler. According to the YouTuber, multiple unspecified sources have revealed that Microsoft is talking openly about the 2027 release window with partners behind the scenes, with reports having become even more frequent since earlier leaks of the APU.. Xbox Next AMD Magnus APU Leaked […]

Read full article at https://wccftech.com/xbox-next-2027-launch-rumor/

Little Nightmares III launches worldwide with exciting co-op adventure

By: Bahleem
10 October 2025 at 16:59

Little Nightmares III has finally arrived, bringing players a fresh and thrilling adventure filled with mystery, teamwork, and eerie beauty. Developed by SuperMassive Games and published by Bandai Namco Entertainment Europe, this new chapter in the beloved series takes players deeper into a haunting world known as the Spiral.

This time, players can experience the story of Low and Alone, two young children trapped in the Spiral β€” a strange and dangerous world full of twisted delusions. Low wears a blue cape and mask, while Alone sports a green jumpsuit and pigtails. Together, they must rely on their friendship and courage to escape the nightmare. Each character has a unique tool that helps them solve puzzles and survive against frightening threats hiding in the shadows.

Little Nightmares

One of the most exciting new features in Little Nightmares III is the online co-op mode, a first for the series. Players can now team up with a friend to explore and escape together. With the Friend’s Pass, even those who don’t own the game can join in for free, making it easier than ever to share the chilling journey.

Little Nightmares III 3

In addition to the standard version, a Deluxe Edition is also available. It includes The Secrets of The Spiral Expansion Pass, adding two extra chapters coming later, plus exclusive character costumes that fans will instantly recognise.

Little Nightmares III 4

Little Nightmares III availability and pricing

Little Nightmares III is now available on PlayStation 5, Xbox Series X|S, PC, Nintendo Switch 2, PlayStation 4, Xbox One, and Nintendo Switch. Whether you play solo or with a friend, this haunting yet heartwarming journey promises to be the most immersive Little Nightmares experience yet.

Battlefield 6 launch brings an epic new era of all-out warfare

By: Bahleem
10 October 2025 at 16:42

Electronic Arts and Battlefield Studios have officially launched Battlefield 6, marking the start of a bold new chapter in the iconic shooter series. This latest entry delivers an incredible mix of fast-paced multiplayer, a gripping single-player story, and exciting creator tools in Portal, giving players endless ways to enjoy the action.

Set in the year 2027, Battlefield 6 takes players into a world on the edge of collapse. As global alliances crumble and chaos spreads, a powerful private military group called Pax Armata rises to seize control. Players step into the boots of elite soldiers battling across war-torn cities and dangerous frontlines to restore balance in a world gone mad.

The game’s multiplayer experience offers more variety than ever before. Classic fan favourites like Conquest, Breakthrough, and Rush make a strong return, joined by an all-new mode called Escalation that takes teamwork and tactics to a new level. Players can also enjoy fresh takes on Team Deathmatch, Domination, and King of the Hill β€” all packed with Battlefield’s signature destruction and large-scale battles.

Battlefield 6 launch brings an epic new era of all-out warfare

Maps are bigger and more dynamic, ranging from the snow-covered Liberation Peak in Tajikistan to the intense urban fights under Manhattan Bridge and the dusty chaos of New Sobek City on the edges of Cairo. Each location is filled with detail, destruction, and room for every kind of strategy.

The single-player campaign focuses on Dagger 13, an elite squad of US Marine raiders fighting against Pax Armata. Across nine missions, players will travel from Brooklyn to Cairo in a cinematic story filled with action, emotion, and explosive set pieces.

Battlefield 6 also brings back the beloved Portal mode, letting fans create custom matches, tweak rules, and even design their own experiences. With powerful editing tools, the possibilities are almost endless β€” from reimagining classic Battlefield moments to creating completely new gameplay ideas.

Battlefield 6 5

According to Byron Beede, General Manager of Battlefield, this release marks β€œthe new era of ultimate all-out warfare,” promising world-class gunplay, next-level destruction, and complete freedom for players. Vince Zampella, Executive Vice President, added that the launch is β€œjust the beginning,” with Season 1 content arriving soon.

Season 1, titled Rogue Ops, will kick off on October 28 with a new map, Blackwell Fields, and a 4v4 mode. More updates will follow in November and December, introducing new maps like Eastwood and seasonal updates such as Winter Offensive. All gameplay-affecting features will be free or unlockable, ensuring fair play for everyone.

Battlefield 6 price and availability

Battlefield 6 is now available on PlayStation 5, Xbox, and PC via Steam, the EA App, and Epic Games Store. The Standard Edition costs $69.99, while the Phantom Edition, priced at $99.99, includes exclusive skins, weapon packs, and early access to Season 1 content.

Battlefield 6 Multiplayer reveal (3)

EA Play members can enjoy discounts, special packs, and early access to rewards, making it even easier to jump into the action. With its mix of stunning visuals, huge maps, and thrilling modes, Battlefield 6 truly delivers the ultimate all-out warfare experience.

KitGuru Games: Battlefield 6 is a strong return to form + PC benchmarks

10 October 2025 at 15:00

The Battlefield 6 beta was met with a wave of optimism over the Summer, and now, launch day is finally upon us. I've been playing the game in early access over the past week, giving me ample opportunity to see the campaign and dive into multiplayer modes. I'm pleased to report that Battlefield 6 is a strong return to form, doing away with all the controversial changes found in Battlefield 2042 and delivering the quintessential Battlefield experience. On top of that, we have some PC benchmark numbers, so you can get an idea of how well the game runs with DLSS on/off and with Frame Generation enabled and disabled.Β 

Campaign:

The Battlefield 6 campaign is a grand return to form. Gone are the tacked-on β€˜anthology' missions. Here we are presented with a full 9-mission long campaign, following a squad of marines as they attempt to precisely dismantle the Pax Armata private military force before the world crumbles into chaos. You aren't a super soldier either, a few bullets can knock you down, so you will have to use all of the tools at your disposal even in the single-player mode. Thankfully, as the leader of your squad, you can give out commands to your AI teammates to smoke or grenade targets, blow up tanks or helicopters and scout the area ahead for a quick reveal of enemy locations. If you ever get knocked down, your squadmate will pick you up but there are a limited number of defibrillator charges, so you'll need to use cover and think tactically – especially on higher difficulty levels.

The campaign takes place in settings all across the world. If I had to pick a favourite mission though, it would be No Sleep, set in the dense streets of Brooklyn and capping off with a high-speed chase with a train. The campaign slows down a tad in mission 7, Nile Guard, in which you spend around half of your time in a slow-moving tank shooting at other slow-moving tanks set against the backdrop of the Egyptian pyramids. It is not a bad mission, but it was easily my least favourite. Fortunately, the pace gets picked right back up for the final two missions, Operation Ember Strike and Always Forward, which combined, offer an excellent send-off to the campaign with a mix of wide-open spaces for sniper shootouts, tense close-quarter battles, vehicle combat and lots of explosions.

For me, the Battlefield 6 campaign ranks highly amongst some of my favourite β€˜military shooter' campaigns. It is easily the best one I've played since Modern Warfare (2019). In terms of where it ranks amongst Battlefield campaigns, it is in my top 3, falling just short of Bad Company 1 & 2 but ranking above Battlefield 3 & 4. I would certainly like to see some of these characters again in a future Battlefield campaign.

The campaign is just one component of the overall Battlefield 6 package, however, so now, let's dive into what's going on with the multiplayer.

Multiplayer:

The Battlefield 6 campaign was a huge return to form, and I am pleased to report that the same can be said for multiplayer. The original class roles, Assault, Support, Engineer and Recon are all back in their rightful place, doing away with the controversial β€˜specialist' classes found in Battlefield 2042. This simple change cannot be praised enough. It takes us away from the β€˜codification' of shooters and puts us firmly back in Battlefield territory. The rest of the game's design also screams Battlefield and is a true celebration of the series' strengths.

Destructible environments have been dialled up to 11. While Battlefield 4 featured one massive destructible set piece in certain maps, in Battlefield 6, the majority of buildings and walls can be blown to pieces. Having trouble with a squad hunkered down in a house? Get a tank over there and blow it up. Need to force a sniper out of position? Shoot a rocket or two at the tower they are perched in, or the wall they are hiding behind. A lot of problems can be solved with enough firepower, which in turn encourages squads to move around in groups and to avoid going solo in large-scale modes.

The wide range of destructible buildings also means that the map can meaningfully change over the course of a large-scale game mode like Conquest. Positions that were once well fortified are now a pile of rubble, forcing the action to move elsewhere.Β If you get caught out in the open, movement tools like the combat roll can help you quickly escape from high points of the map and avoid some incoming fire. If that fails, you can always go prone and hide amongst the rubble. As the Time to Kill here is relatively short (but not COD levels of short), the game encourages players to really use cover and hold advantageous positions.

I think it goes without saying that my absolute favourite multiplayer modes in Battlefield are the large-scale ones. Conquest is an iconic game mode that gives players full access to vehicles, a large map and all of the chaos Battlefield is known for. I don't enjoy close-quarter combat modes quite as much, but they have their place, especially for those who would rather rack up killstreaks than play to the objective.

Breakthrough is another great mode, in which one team is attacking, and the other is defending a position. The goal is simple, defenders must hunker down and avoid giving up valuable map space, while the attackers are attempting to push the line back to obtain the objective. This creates a tense battleground from the moment the match starts, whereas Conquest takes a little while to get going, as each side captures points closer to their spawn before meeting.

Escalation is an all-new mode for Battlefield 6 and is sort of like playing Conquest with β€˜Shuffle' activated. Players on each side must capture territory across the map and as the game progresses, fewer territory options become available, forcing the action to move unpredictably across the map as the game progresses. It is a fun mode, but not fun enough to take me away from the β€˜legacy' modes like Conquest or Rush.

I enjoy all of these modes but my absolute favourite is Conquest. To me, Conquest captures everything great about Battlefield versus its competitors. Conquest is especially fun if you have a communicative squad who know how to play their roles effectively.

The objective-based gameplay of the large-scale modes are Battlefield's biggest strength, but they can also be an Achilles heel. If you end up in a game with a bunch of people refusing to play their roles, with medics not reviving, engineers not repairing tanks, or downed teammates opting to lose a life and respawn rather than wait for a revive etc, then it can quickly become a frustrating experience. Fortunately, in situations like that, the game is likely to be over pretty quickly and you'll be back in a fresh match before you know it. If you are one of those people who prefers to run and gun without any teammates weighing you down, then the close quarter combat modes should be your point of call.

The only mode I have yet to spend much time with is Portal. This is the home for custom game modes in Battlefield, giving players the tools to design their own modes and make changes to the maps. Think of it like the Battlefield equivalent of Halo Forge. Assuming the Portal gets enough community backing, it could be worth the price of admission alone, but we won't know how much value it really brings to the table until players have had some time with it.

As an added bonus, I can confirm that you earn EXP regardless of whether you are playing an official mode or a custom game. You won't be limited to official matchmaking playlists for progression.

PC Performance & Benchmarks:

Now let's get down to some nitty gritty technical details. Battlefield 6 is perhaps the most polished Battlefield game I've ever played at launch. While many of the past entries have had me crashing or encountering weird bugs, Battlefield 6 has been fully technically competent right out of the gate. Your mileage may vary as every PC is different but for me, the experience has been very solid all around during the pre-release period across both multiplayer and singleplayer.

Here are some screenshots comparing the DLSS Quality, Balanced, Performance, Ultra Performance and OFF modes, all using the Ultra preset:

And in this gallery, you can see comparisons between the Overkill, Ultra, High, Medium and Low graphics presets with DLSS OFF:

The key when looking at these screenshots is to look at details in the distance. The lower presets reduce details at a medium to long distance. At close range, all of the presets get pretty close to each other, with the exception of the low preset, where close-up details and shadows see a more significant reduction.

When it comes to the Overkill graphics preset, I would recommend ignoring it. On my system with a Ryzen 5900X, 32GB of RAM and an RTX 4080 graphics card, all it seemed to do was make 1% lows and latency worse, while keeping the average frame rate the same as Ultra, all with imperceivable visual gains. High appears to be the most optimised preset, offering the best balance between visual effects, performance and latency. It is a perceivable upgrade from medium, without the added performance penalties of the Ultra and Overkill presets.

For benchmarks, I have run a sequence on the Siege of Cairo conquest map across the Ultra, High, Medium and Low graphics presets, measuring with Nvidia FrameView. Latency numbers are also included but Nvidia Reflex is on in all cases. Conquest maps are the largest that Battlefield has to offer, with the highest player count and all in-game vehicles, making this an ideal use-case scenario. To make the sequence easily repeatable, I am running a self-hosted private game with a bot-populated server.

RTX 4080 (QHD, no DLSS):

Graphics Preset Ultra High Medium Low
Average FPS 99 107 113 120
1% Low 68 70 82 84
Average System Latency (ms) 33 32 30 26

RTX 4080 (QHD, DLSS Quality with Frame Generation 2x):

Graphics Preset Ultra High Medium Low
Average FPS 189 193 210 220
1% Low 104 109 114 119
Average System Latency (ms) 45 40 40 39

Frame Generation adds an amount of latency, there is no doubt. However, with Reflex on, the penalty is kept to a minimum, with just an 8ms penalty on the high preset. Considering the frame rate jumps from 107FPS to 193FPS, that trade-off seems alright to me. Interestingly, I found that the latency doesn't scale down as linearly between the graphics presets with Frame Generation on compared to off.

Some people have very strong opinions when it comes to AI-inserted frames but in my experience, Frame Generation at 2x adds all the extra fluidity I expect from a game running at higher frame rates, with minimal impact to the controls.

I don't necessarily care if some frames are β€˜fake'. I do care about my game feeling smooth to play. For me, Frame Generation ticks that box. It feels like a game running at 200FPS versus 100FPS and when it comes to control latency, I don't notice the difference. Sure, a difference does exist, the latency numbers above prove that, but can I actually feel that difference in-game? Nope.

As for the visual impact, the AI-generated frames come and go so fast that it is impossible to notice. Even with the unpredictable nature of a multiplayer game, Frame Generation keeps up without presenting any visual hiccups.

If you are trying to climb leaderboards and give yourself the best possible advantage, then playing at low settings without Frame Generation would be the way to go, because at the highest level of competition, every millisecond will count. However, for the average player, there has been nothing in my experience to suggest that Frame Generation is a negative. I have not once run into a situation where I died or missed a shot and thought that Frame Generation or system latency was to blame. That's not just the case in Battlefield either, I could say the same for every Frame Gen-enabled game that I have tried, both single-player and multiplayer.

Conclusion:

Overall, Battlefield 6 offers a great all-around package. The single-player campaign is well worth playing. To me, each mission had something memorable about it. The first 5 missions and the final mission in particular are all missions I am looking forward to playing again in my hunt for achievements and collectables.

The multiplayer moves back towards Battlefield's strengths with the classic class system and focus on large-scale warfare modes like Conquest and Escalation, with added classic modes like Team Deathmatch and King of the Hill for those who prefer a faster-paced, small-scale game mode. Before the end of the month, Battlefield 6 will also debut its own Battle Royale mode, and Portal has a lot of potential to grow and keep the game alive well into the future.

If I only had Β£60 to spend on a shooter for this busy October-November period, my money would be going to Battlefield 6 over this year's Call of Duty.

KitGuru Says: Are you planning on picking up Battlefield 6 this weekend?Β 

The post KitGuru Games: Battlefield 6 is a strong return to form + PC benchmarks first appeared on KitGuru.

β€˜A Minecraft Movie’ sequel officially announced; arriving in 2027

10 October 2025 at 11:00

After being in some level of development for over a decade, Warner Bros. β€˜A Minecraft Movie’ finally arrived earlier this year to middling critic reviews but a strong fan response. Most importantly (for WB), the film was a box office juggernaut – earning just shy of $1 Billion and landing as the 3rd highest grossing film of the year. As such, it comes as little surprise that a sequel has now been officially announced.

As reported by Deadline (and making the announcement via a teaser image showcasing two pickaxes), Warner Bros. officially confirmed that a sequel to β€˜A Minecraft Movie’ is in the works.

Currently penned for the 23rd of July 2027, the sequel will see Jared Hess return as director while also serving as one of the screenwriters. Hess will also be joined by Chris Galletta (who helped write the screenplay for the first film).

Minecraft Sequel

Beyond this, little is known about the sequel, with the aforementioned screenplay said to be β€œunder wraps”. However, it would not be surprising to see all the main cast from the first entry brought back for A Minecraft Movie 2 – or whatever it ends up being called.

Though it may have taken a decade for the first Minecraft film to come to fruition, Warner Bros. are clearly not wasting any time in trying to get the sequel out as soon as possible. It will be interesting to see just how much money the next film makes – and whether it will surpass the Billion Dollar mark.

KitGuru says: What did you think of A Minecraft Movie? Would you go to cinemas to watch the sequel? Was the first film’s success a fluke? Let us know your thoughts down below.

The post β€˜A Minecraft Movie’ sequel officially announced; arriving in 2027 first appeared on KitGuru.
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