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Today — 25 June 2026Main stream

GTA 6’s $80 Price Tag Doesn’t Set a New AAA Games Price Floor, But it Does “Widen the Gap Between the Haves and the Have-Nots,” Says Analyst

24 June 2026 at 19:06

A person with curly hair holds a martini glass and olives on a skewer, set against a colorful cityscape backdrop.

Back in November 2025, we got the information drop everyone was waiting for: the release date for GTA 6. Yes, it came packaged as a delay announcement, and there was technically no guarantee it would stick, but it ultimately has, as we finally got the other bit of information everyone has been waiting for today: how much Rockstar's long-awaited game would cost. $80 for the Standard Edition and $100 for the Ultimate Edition calmed fears that the barrier to entry for GTA 6 would start at $100, but now those same fears turn towards the rest of the video game […]

Read full article at https://wccftech.com/gta-6-80-price-not-new-aaa-price-floor-widens-the-gap-between-haves-have-nots/

Titanfall-Like Movement Shooter Empulse Launches into Early Access Today on PC/Xbox Series, While PlayStation Certification Delays the PS5 Version

24 June 2026 at 18:04

Two characters with futuristic gear and weapons are dynamically positioned in front of a stylized background, with bold text reading 'Empulse' prominently displayed.

1047 Games, the studio known for making Splitgate and who are arguably more known for how its CEO Ian Proulx tried to make a statement at Summer Game Fest 2025 with a hat that fell flat, have just released their next game. No, it's not yet another iteration of Splitgate after 1047's attempt at Splitgate 2 failed drastically, it's instead a Titanfall-like movement shooter called Empulse, and it's available in early access now. 1047 Games teased Empulse earlier this year while capping off a developer update on Splitgate: Arena Reloaded, which was the final iteration of Splitgate 2 that the […]

Read full article at https://wccftech.com/empulse-early-access-release-date-ps5-certification-delay/

Bungie Details Marathon’s Full PvE Mode Vault Breaker as it Looks to Bring More Momentum to Season 2

24 June 2026 at 16:45

A character in 'Marathon' wearing a space suit jumps in front of a large spacecraft, with a planet visible in the background.

With Destiny 2 now fully in the rear view, the team at Bungie is full-steam ahead on Marathon, though that hasn't resulted in a sudden uptick in players swarming the extraction shooter. Season 2 is going about as well as Season 1, and despite its critical acclaim and a small dedicated core group of players, Marathon continues to struggle to attract the kinds of numbers multiplayer games are practically required to earn to find commercial success. But if Bungie can keep iterating and tweaking Marathon, it wouldn't be the first time, nor likely the last, that a multiplayer game found […]

Read full article at https://wccftech.com/marathon-season-2-pve-mode-vault-breaker-bungie-season-3-release-date/

Oxenfree Makers Night School Reveals its Latest Horror Title ‘Unhinged’ and it looks like Netflix is finally Levelling-Up its Game

24 June 2026 at 15:21

A person reaching for a glowing phone in a dark room with the text 'NETFLIX PRESENTS UNHINGED' and 'YOUR PHONE WON'T DIE BUT YOU MIGHT', along with 'PLAY ON NETFLIX | JUNE 30'.

When Netflix acquired Oxenfree developers Night School Studio, it seemed like the streaming company was starting to get serious about getting into the video game industry. What followed was unfortunately every indication against that, with layoffs at Night School and the shuttering of the triple-A team it spun up and attracted veteran talent for. Its games strategy has since been nothing but mobile iterations of some PC games or just straight-up mobile and party games, with the short-lived experimentation of interactive episodes like Black Mirror's Bandersnatch. Now, however, it seems like Netflix is levelling up its game, so to speak, […]

Read full article at https://wccftech.com/netflix-unhinged-night-school-studio/

God of War Laufey Could Land in February or March 2027, Joining a Crowded Slate Schreier Warns Will Create Losers

24 June 2026 at 14:46

A character wielding a sword faces a flaming humanoid creature in a dark, fiery environment, suggesting a battle scene from God of War Laufey

Although God of War Laufey was the star of the June PlayStation State of Play, the impressive gameplay showcased lacked the most crucial information: the game's release window. In the past few weeks, we heard multiple times the game developed by Santa Monica Studio and published by Sony Interactive Entertainment would be released in the first half of 2027, but, according to known Bloomberg journalist Jason Schreier, the next entry in the series will launch early in the year. "If you're a God of War Laufey, for example, you might look at the landscape and you might say, 'Hey, I […]

Read full article at https://wccftech.com/god-of-war-laufey-land-february-march-2027/

Diablo IV Season 14: Season of Death Awakening Arrives Next Week with a Free Warlock Class Trial for all Players

24 June 2026 at 14:22

A demonic figure with glowing blue wings stands atop a staircase surrounded by hooded figures, set in a dark, mystical environment with floating rocks and blue-lit towers.

We're all the way up to Season 14 of Diablo IV now since its 2023 launch, and Blizzard Entertainment has now revealed when that new season will kick off, and what players can expect from it. Season 14, titled Season of Death Awakening will launch next week on June 30, 2026, arriving with a slew of updates, and with a free perk all players can take advantage of for the first week. That would be a free one-week trial of the Warlock class, one of the two new classes that arrived with the game's latest expansion, Lord of Hatred. Blizzard […]

Read full article at https://wccftech.com/diablo-iv-season-14-release-date/

Sony Claims GTA VI “Plays Best” on PS5 With DualSense Tricks, Yet Stays Silent on PS5 Pro

24 June 2026 at 12:30

Jason and Lucia stand back-to-back in a tropical setting at sunset in the game 'Grand Theft Auto VI,' with palm trees silhouetted in the background.

Following the official GTA VI pre-order details shared today by Rockstar Games, Sony is now boasting through the PlayStation Blog that the massively anticipated game will "play best" on PlayStation 5. Sony said it partnered closely with Rockstar to leverage the console's key features, such as the 3D audio enabled by the Tempest Engine, which will allow players to fully immerse themselves in Leonida's distinct soundscape with enhanced, highly accurate audio positioning, bringing each unique situation to life. The PS5's SSD enables "near-instant load times" while moving across the state of Leonida. The main differences, however, are enabled by the […]

Read full article at https://wccftech.com/gta-vi-ps5-plays-best-dualsense-no-ps5pro/

Grand Theft Auto VI Pre Orders Open Tomorrow With Exciting Bonuses

By: Bahleem
24 June 2026 at 17:56

Rockstar Games has officially announced that pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time. The highly anticipated game is scheduled to launch worldwide on November 19, 2026, for PlayStation 5 and Xbox Series X|S.

Grand Theft Auto VI 1

Grand Theft Auto VI will take players back to the vibrant state of Leonida, featuring the series’ largest and most detailed open world to date. The story follows Jason and Lucia in a new single-player adventure that promises action, crime, and unforgettable moments.

Grand Theft Auto VI 3

The standard edition of the game will be available for $79.99. Players looking for extra content can choose the Ultimate Edition, priced at $99.99. This special version includes exclusive vehicles, weapons, clothing, and other bonus items connected to Jason and Lucia’s journey.

Rockstar Games is also offering rewards for early buyers. Anyone who pre-orders or purchases Grand Theft Auto VI before November 20, 2026, will receive the Vintage Vice City Pack. This bonus pack includes themed items inspired by the classic Vice City era.

Grand Theft Auto VI
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Digital pre-orders will also come with one free month of GTA+. Subscribers can use GTA+ immediately after purchase, giving access to GTA Online benefits and a collection of Rockstar Games titles through the GTA+ Games Library.

Players who purchase the digital version can begin preloading the game on November 12, 2026. This will allow fans to download the game in advance and start playing as soon as it launches on November 19.

Grand Theft Auto VI physical copies

Rockstar also confirmed that physical copies will be available from November 12, 2026. The boxed version will contain a download code, allowing players to preload the game before release day.

Grand Theft Auto VI availability

Grand Theft Auto VI will be available through the PlayStation Store, Microsoft Store, Rockstar Games Store, and selected retailers worldwide. With pre-orders opening soon and several bonus rewards available, excitement for Rockstar’s next blockbuster continues to grow.

Halo Campaign Evolved PC system requirements confirmed

24 June 2026 at 16:00

Halo Campaign Evolved looked much better than I was expecting, in part thanks to a fresh set of skulls that make some insanely fun changes to gameplay. Now, with the game just a few more weeks away, Microsoft has confirmed the game's PC system requirements, including recommended specs for 1080p, 1440p and 4K.

In the table below, you can see the full PC system requirements for Halo Campaign Evolved, the new Unreal Engine 5-based remake of the original Halo game:

Settings Low (Minimum) Medium High (Recommended) Ultra
Resolution 1080p @ 60fps 1440p @ 60fps 4K @ 60fps 4K @ 60fps
CPU AMD Ryzen 5 3600 / Intel Core i7‑10700K AMD Ryzen 7 5700X / Intel Core i5‑12600K AMD Ryzen 7 7700 / Intel Core i7‑12700K AMD Ryzen 9 7900X / Intel Core i9‑13900K
GPU NVIDIA RTX 2060 Super / AMD RX 6600 / Intel Arc A580 NVIDIA RTX 3070 / AMD RX 7600 XT NVIDIA RTX 3080 Ti / AMD RX 9070 NVIDIA RTX 4080
RAM 16GB 16GB 32GB 32GB
VRAM 8GB 8GB 12GB 16GB
Operating System Windows 10 22H2 64‑bit / Windows 11 (ReBAR Recommended)
Storage SSD with 100GB available space

Halo Campaign Evolved is a complete remake of the original Halo Combat Evolved campaign, but with a few extra missions and some other gameplay tweaks. Aside from being the first game in the series to run entirely on Unreal Engine 5, it is also the first game in the series to offer a third-person gameplay mode, so you can see more of the action on-screen, including Master Chief himself. Traditionally, all of the mainline Halo games have been first-person shooters.

Halo Campaign Evolved launches on July 28th for PC, PS5 and Xbox Series X/S.

KitGuru Says: I wasn't planning on picking this up when it was first announced but it honestly looks like they did a great job with it. The question is, will they eventually give the same treatment to Halo 2 and Halo 3? 

The post Halo Campaign Evolved PC system requirements confirmed first appeared on KitGuru.

Oxenfree studio reveals new horror game ‘Unhinged’ for Netflix

24 June 2026 at 15:00

Netflix has been steadily expanding its games library over the past few years, but next week marks its biggest original game yet. Unhinged will be available to all Netflix subscribers next week, offering a unique horror experience.

Unhinged is developed by one of Netflix's more renowned studios – Night School, who previously made Oxenfree and its sequel, both of which were big indie hits on PC before later coming to consoles.

To play Unhinged, you will first be asked to scan a QR code to link your phone. Your smartphone then acts as the controller for the game. You will hold your phone and move it to control the flashlight in the game. Then, any time the main character in the game receives a phone call, your phone will buzz and ring, before playing the dialogue. While phone call audio will play through your phone, the rest of the game delivers its sound through your TV like normal.

Players can choose between two modes, a standard mode that includes a countdown timer forcing you to make decisions and move through the game quickly, or a story mode without the timer, allowing you to play at your own pace and experience all elements of the story without fear. In standard mode, running out of time results in game over, sending you back to the last checkpoint.

Unhinged features Zoë Kravitz as Ava, Sadie Sink as Claire and Troy Baker as Ben, with music by Jason Hill and sound design contributions from Ren Klyce. The game launches exclusively on Netflix on June 30th with no ads or in‑app purchases.

KitGuru Says: I've never been keen on the idea of playing ‘normal' games on Netflix, but something like this should be right up my alley. Hopefully it stays up and doesn't eventually get removed like Bandersnatch did. 

The post Oxenfree studio reveals new horror game ‘Unhinged’ for Netflix first appeared on KitGuru.

Grand Theft Auto 6 will launch at $80 for base game, $100 for Ultimate Edition

24 June 2026 at 14:00

Pre-orders for Grand Theft Auto 6 are finally going live ahead of the game's November launch on PS5 and Xbox Series X/S consoles. There has been much debate around the potential cost of the game, with some estimates going as high as $120. GTA 6 will be more expensive than a typical AAA game, but not by much. 

Grand Theft Auto 6 will officially be priced at $79.99, making it the first game to go even further beyond the $70 price point set by Sony and other publishers at the start of the current console generation. The Ultimate Edition for GTA 6 is only $20 more, a move likely done intentionally to convince more people to buy the edition with extra content. Chances are, the Ultimate Edition will sell very well even at this price tag.

Rockstar has also so far only focused on the single-player experience in all of its marketing. This might indicate that GTA Online won't be available at launch, and Rockstar may even go as far as giving it its own price tag as a standalone purchase and not including it with the single-player game at all. That's all just speculation for now, but there are big financial pressures on GTA 6 to deliver, and selling GTA Online as an extra purchase would help them meet those goals pretty quickly.

KitGuru Says: Are you grabbing GTA 6 when it launches? 

The post Grand Theft Auto 6 will launch at $80 for base game, $100 for Ultimate Edition first appeared on KitGuru.

Dragon Ball Xenoverse 3 trailer confirms major changes

24 June 2026 at 13:30

Dragon Ball Xenoverse 3 was announced a while back with a very short teaser trailer. Now, we know much more about what to expect from the new game, including some very significant changes to gameplay and an all-new open world city for the player hub. 

All of the Dragon Ball Xenoverse games are set in the future, well beyond the timeline of the Dragon Ball Z manga and anime. Dragon Ball Xenoverse 3 will take things a bit further with a highly futuristic version of West City, which will be the new player hub before going out on quests. You can get a look at the new city in the latest trailer for the game:

In West City, players will be able to meet up, or visit a number of different shops, talk to established Dragon Ball characters, train their skills and find new quests. Dragon Ball Xenoverse 3 will expand the scope greatly in story missions too with larger arenas and multi-connected maps.

One big change here is to the combat. Ever since the Budokai days, fans have been used to charging up their Ki and then spending that Ki to spam their super abilities. In Xenoverse 3, supers will be cooldown-based instead. The game overall seems to have a bit more of an MMO feel compared to the previous entries.

Dragon Ball Xenoverse 3 is set to launch sometime in 2027 for PC, PS5 and Xbox.

KitGuru Says: As excited as I am for any Dragon Ball game, at this point what I'm really hoping for is a sequel to Kakarot, which in my opinion, is still the best Dragon Ball Z game you can buy. 

The post Dragon Ball Xenoverse 3 trailer confirms major changes first appeared on KitGuru.

Todd Howard confirms Arkane’s Blade game still in development

24 June 2026 at 13:00

Arkane Studios’ Blade project has been surrounded by uncertainty in recent months. The game did not reappear at this year's Xbox Games Showcase and with Microsoft set to announce another round of layoffs across the Xbox division soon, the lack of official news on Blade has led to concern that the game could be cancelled, or Arkane could be closed down. However, there are still signs of life for the Blade project.

A newly published Entertainment Weekly interview offers at least a small update on Blade. Although the piece went live in mid‑June, the interview itself took place back in May, and during that conversation Bethesda’s Todd Howard said he had seen Blade “just yesterday” and that Arkane is “doing a really great job”. Howard did not elaborate further, but his comments indicate that the project was still in active development very recently.

Howard primarily oversees Bethesda Game Studios, but he does occasionally check in on projects across Bethesda’s other studios. He was notably involved with MachineGames’ Indiana Jones and the Great Circle, which launched to strong reviews in 2024, so his awareness of Blade isn’t unusual.

With that said, the broader situation remains unclear. Xbox and Arkane have not provided an official update since the game’s first teaser, which contained no gameplay or release window.

KitGuru Says: I hope development on Blade continues. Unfortunately, we still don't know the full breadth of Microsoft's cost-cutting plans for Xbox. So far, only Ninja Theory, Double Fine and Compulsion Games are confirmed to be involved but there are likely to be some cuts across Zenimax (Bethesda parent company) too.

The post Todd Howard confirms Arkane’s Blade game still in development first appeared on KitGuru.

Tencent may end investments in several Japanese game developers

24 June 2026 at 12:00

Tencent is reportedly preparing to sell off stakes in several Japanese studios as part of a broader shift in its investment strategy. According to a new Bloomberg report, Tencent is reassessing those deals and considering exits from studios it views as underperforming.

One of the companies reportedly affected is Marvelous, best known for the Story of Seasons franchise, Rune Factory, as well as work on Monster Hunter Stories. Bloomberg‘s sources claim Tencent is evaluating whether the “envisioned synergies” with certain portfolio studios have lapsed, prompting the company to explore divestment. Marvelous was part of a wave of Japanese investments Tencent made around 2020, targeting creative houses it believed were undervalued at the time.

While Tencent might be dropping its investment in Marvelous, there are other Japanese studios that the report confirms won't be affected. This list includes the likes of Platinum Games (Bayonetta, Wonderful 101) and From Software (Elden Ring, Dark Souls). These studios are considered marquee partners and continue to align with Tencent’s long‑term goals.

Apparently, Tencent also wants to work with its investment teams to seek a more hands-on role in the studios it owns stakes in. Previously, Tencent had been a hands-off partner, but the report claims that Tencent would now prefer a more hands-on approach, which would also include more directly supporting studios with things like recruitment and talent scouting.

KitGuru Says: Like most other major publishers right now, Tencent is looking to reduce risk and focus on more on titles and studios with ‘hit game' potential.

The post Tencent may end investments in several Japanese game developers first appeared on KitGuru.

Lords of the Fallen II officially delayed to 2027 due to “highly competitive holiday period”

24 June 2026 at 11:30

Lords of the Fallen is an interesting series. First released back in 2014, this souls-like from Deck 13 and CI Games was met with a lukewarm reception. Taking another stab at the formula, developer Hexworks would later release a successor – also known as Lords of the Fallen. Performing better than the first, a proper sequel was officially announced last year alongside a Fall 2026 release window. Due to a number of factors however (GTA VI), the game has now been delayed into 2027.

Taking to Twitter to share a lengthy statement, Marek Tyminski (the CEO of Lords of the Fallen publisher CI Games) offered a development update, writing: “Lords of the Fallen II is now set for a Q1 2027 release window.”

Explaining this decision, Tyminski continued, “As development progresses, we have worked closely with the Gameplay Feedback Team, a dedicated group of seasoned Souls-like veterans within our Launch Creative Team. Their valuable ongoing input, combined with the team’s vision, has identified meaningful opportunities to further refine and strengthen the overall experience. These enhancements will benefit from additional integration, iteration, and polishing time, enabling the team to deliver the highest possible quality at launch.”

Lords of the Fallen 2027

Perhaps the primary reason for the delay came in the latter half of the message, in which Tyminski stated: “This updated release window also strategically positions Lords of the Fallen II outside of a highly competitive holiday period, ensuring the game receives the dedicated attention it deserves.”

Of course, the CEO is likely referencing the upcoming Grand Theft Auto VI, which upon its release in November will almost certainly suck the air out of the room, leaving little space for any other game releases.

Regardless of the reason, it seems as thought this extra time will not go to waste. Here’s to hoping that Lords of the Fallen II finally marks the moment in which this franchise manages to find its legs.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this delay? Was it inevitable? Are you expecting any other upcoming releases to be pushed back? Let us know down below.

The post Lords of the Fallen II officially delayed to 2027 due to “highly competitive holiday period” first appeared on KitGuru.

Marathon to get its first PvE game mode: ‘Vault Breaker’ next month

24 June 2026 at 10:30

While the game saw a relatively solid launch, Bungie’s Marathon has suffered in the months since, with one of its biggest detractors being the fact that the extraction shooter does not offer anything in the way of a PvE experience – making the barrier to entry far higher in some people’s minds. That said, Bungie have promised to bring some level of PvE support to the game, with the first step in this direction set to go live next month in the form of a new ‘Vault Breaker’ mode.

Prior to the launch of Marathon's second Season, the team at Bungie shared their initial plans for the future of the PvP focused extraction shooter, revealing intentions to introduce some form of PvE mode. Taking to their blog, the team at Bungie have now detailed many of the major additions set to be joining Marathon with the launch of Season 2.5 next month.

Going live on the 21st of July, the most notable addition is easily that of their new Vault Breaker mode. Described as an “experimental PVE mode” this upcoming addition will allow players to: “Explore Cryo Archive as a crew, duo, or a solo player, taking on a progressively challenging series of vaults. Grow stronger across multiple matches with progression that’s unique to Vault Breaker, and push towards the final vault and the mysterious entity within.”

Seemingly functioning somewhat as a rogue-like, Bungie explains how “Vault Breaker requires a special Sponsored Kit to queue up, and any gear or items you find stay behind when you exfil.”

Marathon PvE

That said, players will be able to obtain a currency known as Vault Data which “when extracted, can be exchanged for upgrades to your Vault Breaker Sponsored Kits as well as gear that can be used in other modes.”

Alongside this new mode, Season 2.5 will also bring new updates to Marathon’s Cradle Evolution system – adding a form of prestige while giving players who do so benefits in the form of higher max energy points and some cosmetic rewards.

Last but not least, Bungie confirmed that Season 3 is happening, and will be coming relatively soon, with its 22nd of September launch seeing new additions such as “a revamp of Perimeter”; a new Runner shell; addition weapons, equipment and more.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the current state of Marathon? Does this PvE mode sound enticing? Could Marathon find greater success in the long-run if they continued to embrace PvE? Let us know down below.

The post Marathon to get its first PvE game mode: ‘Vault Breaker’ next month first appeared on KitGuru.

The Blood of Dawnwalker PC requirements lowered ahead of September launch

24 June 2026 at 10:00

Rebel Wolves has announced an update lowering the PC system requirements for its debut RPG, The Blood of Dawnwalker. The adjustments scale down both the minimum and recommended hardware specifications needed to run the upcoming game at 1080p resolution.

The updated minimum configuration shared by the developer on X now requires an Intel i5-11400F or AMD Ryzen 7 2700X CPU, down from the original requirement of an Intel i7-8700K or Ryzen 7 3700X. Graphics hardware requirements dropped from an Nvidia RTX 3050 or GTX 1070 down to a GTX 1060 or Radeon RX 580.

Targeting 60FPS at 1080p on the recommended tier now requires an Intel i7-11700K or AMD Ryzen 7 5700X CPU, changing from the previously stated Intel i5-13600 or Ryzen 9 7900X. Recommended graphics cards have been reduced to an RTX 4060 or a Radeon RX 7600 XT, replacing the previous requirement of an RTX 5060 or an RX 6800 XT. Rebel Wolves noted that updated requirements for alternative configurations will be shared later.

According to the developer, we can expect more detailed system requirements and presets at a later date, after the final optimisation processes are complete.

KitGuru says: It seems the optimisation efforts were worth it, given the updated system specs. Now many more fans will be able to pick up the new game without feat of it not running. 

The post The Blood of Dawnwalker PC requirements lowered ahead of September launch first appeared on KitGuru.

THQ Nordic officially announce their 2026 games showcase

24 June 2026 at 09:30

For years now, publisher THQ Nordic has been hosting its annual games showcase during the later Summer months, announcing new games while offering updates on others. 2026 appears to be no different, with the publisher confirming that this year’s presentation will officially go live in August – delivering “a packed lineup of fresh updates and news across a wide range of our core IPs.”

Releasing a brief teaser trailer, publisher THQ Nordic have officially confirmed that they will be hosting their annual video games showcase once again in August. Going live on the 7th at 8PM BST, some of the titles set to be presented at the showcase have been revealed, including:

  • Titan Quest II
  • Wreckfest 2
  • The Guild – Europa 1410
  • Fatekeeper
  • Expeditions: Samurai
  • The Eternal Life of Goldman
  • Way of the Hunter 2

THQ Nordic Showcase

Though not officially confirmed, other titles under the THQ umbrella may also be shown off, including the previously-announced Darksiders 4 and possibly DLC for the recently-released REANIMAL.

As a publisher, THQ Nordic has a ton of different IPs under its belt, and so we could see other franchises being represented – from SpongeBob Square Pants all the way to a brand new Gothic. We will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for the THQ Nordic Showcase? Where do you place the publisher in comparison to the likes of EA and Ubisoft? What dormant IP would you like to see revived? Let us know down below.

The post THQ Nordic officially announce their 2026 games showcase first appeared on KitGuru.
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