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CONTROL Resonant – Everything We Know About Remedy’s Manhattan-based First Action RPG Featuring Dylan Faden

18 July 2026 at 15:00

Dylan Faden holding a giant concrete hammer stands over a city skyline with the title 'CONTROL RESONANT' at the bottom.

CONTROL Resonant is Remedy Entertainment's sequel to 2019's critically acclaimed Control, and it arrives as one of the most dramatic pivots in the studio's history. Despite Control's strong commercial performance (the game recently surpassed six million units sold and is therefore Remedy's best-selling game to date), rather than a third-person shooter continuing Jesse Faden's story, Resonant hands the reins to her brother, Dylan Faden, and swaps gunplay for fast-paced melee combat. Furthermore, it replaces the trademark claustrophobic corridors of The Oldest House, the headquarters of the Federal Bureau of Control, with an open-ended, warped reimagining of Manhattan. The project has […]

Read full article at https://wccftech.com/roundup/control-resonant-everything-we-know-manhattan-action-rpg-dylan-faden/

How To Properly Stress Test Your GPU: Why FurMark Alone Is Not Enough For Modern GPUs

12 June 2026 at 20:45

A gaming GPU setup displays a monitor showing 'GPU TEMPERATURE' at 72°C and 'GPU UTILIZATION' at 99%, with text above reading 'How To Properly Stress Test Your GPU'.

Let's face it: the days of running FurMark for 30 minutes, watching nothing explode, and calling your GPU "stable" are long gone. Modern GPUs from NVIDIA, AMD, and Intel are smarter, more power-hungry, and far more dynamic in their clock-speed behavior than the older graphics cards we grew up overclocking. GPU synthetic/stress tests like FurMark, OCCT, and 3DMark absolutely still have their place, but treating any single tool as the holy grail of stability is a big mistake. Today's GPUs constantly juggle clocks, voltages, and temperatures on the fly. A GPU overclock (or undervolt) that flies through a traditional rasterized […]

Read full article at https://wccftech.com/how-to/how-to-properly-stress-test-your-gpu/

New Humble Bundle includes Control, Rollerdrome and 7 more games for less than £9

5 June 2026 at 10:00

Humble Bundles are an excellent way to get your hands on a range of titles for relatively low prices. In partnership with IGN Live 2026, Humble is offering a meaty bundle consisting of 9 titles in total for less than a pound a pop – including the likes of Control: Ultimate Edition; Rollerdrome; Paradise Killer; Blair Witch and much more.

As expected, this latest Humble Bundle is available to be purchased in 3 forms. Paying just £4.45 will get you:

  • The Last Campfire
  • TOEM: A Photo Adventure

Upping your pledge to £6.22 brings in 3 additional titles:

  • Paradise Killer: Perfect 25 Edition
  • Blair Witch
  • Fear the Spotlight

Humble Control

Finally, paying the full £8.90 will net you all of the above plus:

  • Rollerdrome
  • Shadow Gambit: The Cursed Crew
  • OFF
  • Control: Ultimate Edition

As per usual, a percentage of the proceedings will go towards charity, with this bundle supporting ‘Child’s Play Charity’ – working “to channel the goodwill of the worldwide gaming community into video games and game systems for sick children in hospitals.”

The IGN Live 2026 Humble Bundle is available from now until the 24th of June.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this latest bundle? Will you be picking it up? Let us know down below.

The post New Humble Bundle includes Control, Rollerdrome and 7 more games for less than £9 first appeared on KitGuru.

Control Resonant will be exclusive to PlayStation 5 for 2 days

4 June 2026 at 09:45

One of the most anticipated upcoming titles for 2026 is Control Resonant, the sequel to Remedy Entertainment's highly-underrated action-adventure 3rd-person metroidvania-esque shooter from 2019. As with most major releases nowadays, Resonant will include 48 hours of Advanced Access to those who purchase the Deluxe Edition. In an unexpected twist however, this 2 days of Advanced Access is exclusive to PlayStation players, with everyone else needing to wait until the 24th of September to get in on the action.

As part of Sony's recent PlayStation State of Play, Control Resonant was shown off once again ahead of the game’s upcoming launch on the 24th of September. Curiously however, alongside the preview, Remedy revealed that those who purchase the Digital Deluxe Edition will be privy to 48 hours of Advanced Access.

As mentioned, this practice has become somewhat commonplace in the industry, and so while disappointing, it wasn’t too unexpected. What was a surprise however was confirmation that this 48 hour period is exclusive to PS5 owners.

Control Resonant Advanced Access

Taking to Twitter to seek clarification, one fan asked Remedy’s communications director Thomas Puha: “Just wondering.. is the 48H early access exclusive to PS5?” to which they replied simply with “Yes.”

Given how big of a focus story and narrative is in Remedy's games, having 48 hours of advanced access on a single platform is somewhat troubling, and evokes memories of the 7th and 8th-gen timed-console exclusives – albeit with a far accelerated timeline.

Regardless, Control Resonant looks to be an excellent game worth playing irrespective of when it releases on your platform. Still, this does put a bit of a damper on things.

KitGuru says: What do you think of Advanced Access in general? Is this another step in the wrong direction? Let us know your thoughts down below.

The post Control Resonant will be exclusive to PlayStation 5 for 2 days first appeared on KitGuru.

Remedy has big plans for Control and Alan Wake under new CEO

27 May 2026 at 15:00

Remedy Entertainment hired a new CEO a while back. Now in one of his first interviews, he has expressed an interest in growing the audience for IP like Alan Wake and Control.

In an interview with The Game Business, Remedy's recently appointed CEO, Jean-Charles Gaudechon, spoke a bit about plans to build on the studio's strong foundations with IP like Control and Alan Wake, saying “there’s so much more we can give in terms of super strong authored, creative, crazy stories and gameplay.”

He also said that these franchises “could give a lot more” in terms of sales, but added that there is “a vision on thinking bigger” in order to grow the audience. These plans do include multimedia efforts, including a TV and film deal in collaboration with Annapurna Interactive:

“To me, that’s one of the first things we need to fix, even before trying to make more games to a certain extent. First of all, maximize the potential of the ones we have, because they’re incredible. And cross-media is going to help us do that”.

While he stresses the importance of the cross-media effort, there is going to be at least one more Control game coming out before any films or TV shows. Control Resonant is launching later this year, putting players in the shoes of Dylan, the brother of the protagonist from the first game.

Discuss on our Facebook page, HERE.

KitGuru Says: Remedy has managed cross-media before with Quantum Break, which had a full TV miniseries slotted in between the actual game levels. I doubt they'll do that same formula again but Remedy clearly likes the idea of having its own interconnected universe.

The post Remedy has big plans for Control and Alan Wake under new CEO first appeared on KitGuru.

Remedy’s Control officially surpasses 6 million copies sold

6 May 2026 at 12:00

Earlier this year, the team at Remedy Entertainment revealed that their excellent 3rd-person metroidvania-esque shooter Control had officially sold over 5 million copies since its launch back in 2019. With its sequel Control Resonant set to release some time this year however, interest in the first entry has grown significantly, with the original Control having now surpassed 6 million total copies sold.

As part of the company’s latest investor report, Remedy Entertainment offered updates on their current projects, including the Max Payne remake; the aforementioned Control Resonant and a mysterious new project currently in its proof-of-concept stage.

Alongside this, the team also shared updated sales stats for the first Control, revealing that the title has now sold over 6 million copies.

While an impressive achievement in its own right, this marks a notable uptick in sales over the past few months, with the most recent update prior revealing that the game had shifted 5 million copies by February of this year.

Control Million

At the time, the team revealed that 1 million copies were sold in 2025 alone – half a decade on from its initial launch. It appears as though excitement towards its sequel has led to a major influx in sales however, having now pushed a further 1 million units in under 3 months.

Remedy has always struggled somewhat when it comes to turning their unique offerings into financially successful products. That said, it seems Control has managed to break past the glass ceiling. It will be interesting to see how quickly Resonant manages to find success.

Discuss on our Facebook page HERE.

KitGuru says: Are you one of the 6 million? Is Control Remedy’s best game? What are your hopes for the sequel? Let us know down below.

The post Remedy’s Control officially surpasses 6 million copies sold first appeared on KitGuru.

Remedy gives update on Control 2, Max Payne Remake and other projects

5 May 2026 at 15:00

Remedy Entertainment has delivered its latest quarterly update, bringing updates on several in-development projects. At this point, the sequel to Control is nearing the finish line, with marketing set to ramp up over the Summer ahead of launch. 

Control: Resonant is the sequel to Remedy's 2019 action game. This time around, we play as Dylan, brother of Jesse, the protagonist of the first game. Dylan has a whole new set of supernatural abilities and weapons to make use of. The game is expected to launch later this year for PC and consoles and according to Remedy, the studio is on track to hit its planned date, with marketing activity set to ramp up over the next quarter.

While Control: Resonant is the next major title from Remedy, the studio does have multiple other projects in the works right now. Max Payne 1 & 2 Remake is still in full production, with Rockstar Games providing input as the new owners of the IP.

On top of that, a mysterious new project has entered the proof-of-concept stage of development. It is unclear if this will be a multiplayer project or a single-player project. We also don't know if this will be a new IP, or if it will be a new project set in the Control or Alan Wake universes.

Discuss on our Facebook page, HERE.

KitGuru Says: As much as I loved the original Control, there is something about this sequel that just isn't grabbing me. Hopefully that will change in the coming months as more is revealed. 

The post Remedy gives update on Control 2, Max Payne Remake and other projects first appeared on KitGuru.

Control Ultimate Edition officially available now for iPhone and iPad

23 April 2026 at 11:00

Following in the footsteps of other console game developers, Remedy Entertainment announced late last year that they would be porting the excellent Control over to mobile platforms – specifically iOS devices. While no exact release date was offered at the time, Remedy have now surprise-dropped Control Ultimate Edition onto the iOS App Store; officially available to purchase now for just $4.99.

Available now as a premium product commanding an upfront price of $4.99, Control Ultimate Edition brings the full console experience over to mobile, including support for ray-tracing on compatible hardware.

Additionally, Control’s…controls have been adjusted to suit mobile and touch-screen devices, with Remedy noting that “we have implemented touch controls and made changes to the in-game UI and game mechanics, like aiming and puzzles to provide a great experience for supported touch devices.”

Control Ultimate Remedy

Of course, the game also supports Bluetooth controllers for those who want a more console-like experience.

Regardless, it is interesting and encouraging to see an increasing number of major AAA titles being ported over to mobile platforms. Whether Control’s upfront cost will wind up helping or hurting the title, we will have to wait and see, but early reviews for the title appear to be positive.

KitGuru says: What do you think of the recent trend of bringing console games to mobile? Would you be willing to play Control on a relatively small screen? Should they have gone with a free-to-start model instead? Let us know your thoughts down below.

The post Control Ultimate Edition officially available now for iPhone and iPad first appeared on KitGuru.

Control, Soul Hackers 2 and more set to leave PlayStation Plus next month

23 April 2026 at 10:00

With the latest additions to Sony’s PlayStation Plus Extra / Premium game subscription service now available, the console maker has also informed fans on what titles are set to be removed soon – with a total of 7 games getting ready to depart including Control and The Dark Pictures Anthology.

In going to the Last Chance to Play section on the PlayStation 5’s PS Plus page, users will find a total of 7 titles set to leave PlayStation Plus Extra / Premium’s service. Though no exact date was given, expect the following to be removed come sometime mid-May:

  • MotoGP 25
  • Sand Land
  • Soul Hackers 2
  • Mortal Shell
  • Control Ultimate Edition
  • The Dark Pictures Anthology: Man of Medan
  • The Dark Pictures Anthology: Little Hope

PlayStation Plus Control

Compared to most months, May’s departees are rather notable across the board, with Mortal Shell being a competent souls-like; Soul Hackers 2 coming from the much-loved ATLUS; The Dark Pictures Anthology serving your B-Movie needs and last but not least Control – offering a highly fun, unique and intriguing 3rd-person shooter experience from Remedy Entertainment.

While there is unlikely to be enough time for you to complete all of these titles before they’re gone, subscribers might want to make sure to check out Control before its removal, especially with its sequel set to launch some time this year.

KitGuru says: What do you think of May’s departees? Which of the titles do you plan to complete before they’re removed? Let us know down below.

The post Control, Soul Hackers 2 and more set to leave PlayStation Plus next month first appeared on KitGuru.

Control Resonant Has “The Biggest Gameplay Team in Remedy History,” New Gameplay Showcased in Dev Deep-Dive

2 April 2026 at 15:57

A character wielding a hammer stands atop a car in a surreal, apocalyptic cityscape in the game 'Control Resonant'

Control Resonant is the long-awaited sequel to 2019's Control, yet another Remedy game praised for its execution on practically every front, but unable to find the commercial success its biggest fans believe it deserves. That said, the game is still one of Remedy's most successful titles ever, and the studio seems primed to ensure that it's sequel will be able to achieve that level of instant commercial success it has always chased by trying to match the quality of the team's storytelling chops with the core gameplay experience. In the studio's latest development diary for Control Resonant, we get a […]

Read full article at https://wccftech.com/control-resonant-has-biggest-gameplay-team-in-remedy-history-behind-it-gameplay-deep-dive/

FBC: Firebreak gets final major update less than a year after release

18 March 2026 at 12:00

FBC: Firebreak was the latest project from Remedy Entertainment – the team behind beloved titles including but not limited to Alan Wake, Max Payne and Control. Set in the same universe as Control, this co-op live-service FPS failed to resonate with many, despite launching day-one onto multiple subscription services. With the ship seemingly not turning around any time soon, Remedy have now confirmed that the game’s latest major update will be its last.

Taking to their Steam page to make the announcement, the team at Remedy Entertainment unveiled the ‘Open House’ update for FBC: Firebreak. Available right now, this latest content drop is rather meaty, and includes:

  • New Friend’s Pass (up to 2 friends can play for free with you)
  • 5 new ‘Endless Shift’ arenas “inspired by locations from the original Control”
  • Gameplay enhancements
    • ‘Harmful condition’ improvements
    • Healing improvements
  • Streamlined / overhauled perk system
  • Weapon balance improvements
  • Quality-of-life features
    • Increased crawl speed
    • Faster revives

FBC Update

While a pretty significant update, it is unfortunately its last, with Remedy confirming that “Open House will be the last Major update for FBC: Firebreak. We won't be adding new playable content after this update.”

Fortunately, unlike most other live-service titles, servers are not being taken down anytime soon, with the team affirming the fact that “FBC: Firebreak will stay online and continue to be playable for years to come. We have done engineering work to ensure we can sustain the upkeep of the relay servers when the player volume is lower.”

Pretty much since its release in June of last year, Remedy have admitted that FBC: Firebreak had failed to capture a large audience. So, while it is unfortunate (yet unsurprising) to see support for the game ceasing, it is encouraging at least to see the title ending on a somewhat high note. Hopefully the game manages to find a dedicated playerbase who can enjoy FBC “for years to come.”

Discuss on our Facebook page HERE.

KitGuru says: What did you think of FBC: Firebreak? Was it always doomed to fail? Let us know your thoughts down below.

The post FBC: Firebreak gets final major update less than a year after release first appeared on KitGuru.

Sony launches upgraded PSSR for 12 games, with more to come

17 March 2026 at 17:30

While console's super-resolution technologies still aren't on par with its PC counterparts, Sony is narrowing the gap with the launch of PSSR 2 (PlayStation Spectral Super Resolution). Now available to all PS5 Pro owners, this second-generation looks quite the advancement, promising users less shimmering and ghosting and improved visual quality.

While Nvidia is currently iterating on DLSS 4.5 and 5 and AMD is teasing the AI-driven FSR Diamond, Sony's internal solution is now being deployed across twelve titles. This initial wave includes games such as Silent Hill 2 Remake, Senua's Saga: Hellblade 2, Dragon Age: The Veilguard, and Final Fantasy VII Rebirth.

The full list of games can be found below:

  • Silent Hill 2 Remake
  • Silent Hill f
  • Dragon Age: The Veilguard
  • Monster Hunter Wilds
  • Dragon's Dogma 2
  • Crimson Desert
  • Rise of the Ronin
  • Nioh 3
  • Control
  • Alan Wake 2
  • Senua's Saga: Hellblade 2
  • Final Fantasy VII Rebirth
  • Cyberpunk 2077 (upcoming)
  • Assassin's Creed Shadows (upcoming)

Digital Foundry has already provided the first deep-dive analysis of the technology, with Oliver Mackenzie noting that the leap from the first iteration to PSSR 2 is substantial, describing it as a “big improvement” that significantly improves the value proposition of the PS5 Pro hardware. While he was careful to mention that PSSR 2 still lacks some of the advanced features found in top-tier PC upscalers, the consensus is that for a living-room experience, the “ghosting” and “shimmering” issues that occasionally plagued early PSSR 1 titles have been drastically reduced.

Discuss on our Facebook page, HERE.

KitGuru says: PSSR 2 alone might not be enough to justify getting a PS5 Pro, but it sure looks like something worth adding to the list of advantages.

The post Sony launches upgraded PSSR for 12 games, with more to come first appeared on KitGuru.

PlayStation 5 Pro PSSR 2.0 Support Will Expand To Alan Wake 2 and CONTROL To Deliver ‘A New Level of Visual Fidelity’

13 March 2026 at 15:34

A split image shows a character in a dark city street from Alan Wake 2 on the left and an action scene with a female character using telekinetic powers in Control on the right.

Alan Wake 2 and CONTROL Ultimate Edition will join the likes of Resident Evil Requiem soon, as the two games developed by Remedy Entertainment will receive support for the new version of the PlayStation 5 Pro PSSR upscaler. This update will allow users to "explore the Oldest House and Bright Falls with a new level of visual fidelity," the developer announced on Bluesky. In announcing PSSR 2.0 support, Remedy provided the first details of the upgrade, promising "noticeable improvements in image stability and clarity of motion." Although we have only seen the PlayStation 5 Pro's new PSSR upscaler in action […]

Read full article at https://wccftech.com/playstation-5-pro-pssr-2-0-alan-wake-2-control/

The U.S. Could Soon Turn NVIDIA and AMD’s AI Chips Into a Foreign Policy Tool, With Not a Single Country Being Left Out

5 March 2026 at 21:17

Unbranded chip held on stage with spiral backdrop.

The Trump administration is exploring options to address AI chip exports, and initial reports suggest the proposed regulations are far more aggressive than the industry anticipated. The US Is Planning New AI Chip Export Regulations, By Looking at Compute Power Being Shipped Out The debate around AI chip exports has emerged several times since chip manufacturers like NVIDIA and AMD achieved significant compute breakthroughs. This matter was also under intense focus by the Biden administration, which introduced the "AI Diffusion" act that addresses AI chip exports by categorizing countries into different levels, each with its own caveats. The Diffusion Act […]

Read full article at https://wccftech.com/the-us-could-soon-turn-nvidia-and-amds-ai-chips-into-a-foreign-policy-tool/

Alan Wake Remastered gets surprise update with tons of new additions and improvements

27 February 2026 at 11:00

In recent years we’ve seen Remedy Entertainment going back to some of its previous releases in order to improve them technologically. Most notably, the team patched 2019’s Control last year adding proper HDR support; new ultra ray tracing presets; 10bit colour and much more. Now, Alan Wake Remastered is seeing a similar treatment – bringing tons of welcome additions.

Releasing the patch notes via their blog, the team at Remedy Entertainment detailed Alan Wake Remastered’s surprise update. Available now on PC, patch 1.33 brings both expected and welcome improvements, including but not limited to:

  • Camera improvements
  • Vegetation animation improvements
  • Weapon swap refinements
  • Full HDR support
  • New ‘Modern’ camera mode
  • Maximum FPS increased to 240 (was 200 previously)
  • DLSS improvements
  • 10bit colour support
  • More accurate FOV scaling
  • More dynamic ultrawide support
  • Other miscellaneous refinements

Alan Wake
HDR

Of course, the most immediately notable enhancement will be the addition of 10bit colour and full HDR support, making the game’s distinct colour palette more pleasing in both light and dark areas. Of course, for those with an ultrawide monitor, this update is also pretty vital.

As was the case with Control, hopefully many of these improvements will make their way over to the console version of Alan Wake Remastered sooner rather than later. Regardless, it is always exciting to see a game receive pretty transformative updates so many years later. The full patch notes can be found HERE.

KitGuru says: What do you think of this surprise update? Will you be replaying Alan Wake Remastered? Which of the above additions do you think is the biggest deal? Let us know down below.

The post Alan Wake Remastered gets surprise update with tons of new additions and improvements first appeared on KitGuru.
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