Remedy Built CONTROL Resonantβs Combat on Constant Aggression, Forcing Dylan to Attack Enemies without Even a Block or Parry
7 September 2026 at 12:00
Remedy brought a substantial chunk of CONTROL Resonant to gamescom 2026 and picked a zone nobody had seen before to show it off. With the game now just a couple of weeks from release, this was less of a teaser than a proper walkthrough of how the whole thing actually functions, and preceded our one-on-one interview with Senior Level Designer Arhi Makkonen. The build that we were shown was running on PC and roughly three weeks old, which Remedy flagged as still work in progress even at this stage, with final bug fixes and the final audio mix still to [β¦]
Read full article at https://wccftech.com/control-resonant-combat-no-block-parry/
