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Apple Arcade exclusive ‘Castlevania: Grimoire of Souls’ is being delisted

18 August 2026 at 10:30

Apple Arcade has over the years amassed a strong line-up of high quality and original games, developing exclusives based on popular IPs such as Sonic the Hedgehog, Katamari and Castlevania. Unfortunately, as is the case with all subscription services, titles enter and leave on a somewhat consistent basis. One such exclusive is Castlevania: Grimoire of Souls – a unique multi-layered platformer with RPG and PvP elements. Released back in 2021, the game is unfortunately being officially delisted later this week.

Taking to its website to make the announcement, Konami officially confirmed that Castlevania: Grimoire of Souls will soon no longer be playable in any form, writing:

“Thank you for playing Castlevania: Grimoire of Souls. Since its launch on Apple Arcade in September 2021, the game has continued to be supported by many players. However, we have decided to terminate the service on September 3, 2026 (PDT)”, No reason was given for its termination.

While you are unlikely to have enough time to check the game out before its removal, Konami has given a slight heads-up, confirming that Grimoire of Souls will be delisted on the 20th of August, followed up by complete “service termination” come the 3rd of September.

Apple Arcade Castlevania

For the uninitiated, Castlevania: Grimoire of Souls first launched in 2019 as a free-to-play game on iOS and Android. Limited to Canada at the time, the game would ultimately be shut down and delisted in 2020 – coming back one year later as an Apple Arcade exclusive free of any microtransactions.

It is worth noting that over the years, some ex-Apple Arcade exclusives have found their way onto other platforms, with the likes of Exit the Gungeon; Shinsekai: Into the Depths and Assemble With Care eventually coming to PCs and consoles. Whether Castlevania: Grimoire of Souls will follow a similar pattern, we will have to wait and see.

KitGuru says: What do you think of Apple Arcade? Has it been a net positive or negative to the industry? Which exclusives are you still waiting to be ported to other systems? Let us know down below.

The post Apple Arcade exclusive ‘Castlevania: Grimoire of Souls’ is being delisted first appeared on KitGuru.

AI Helped Port A Native Version Of Command & Conquer: Generals Zero Hour To iPhone & iPad, Complete With Touch Controls And More

5 July 2026 at 12:21

Claude Fable 5 helped port Command & Conquer: Generals Zero Hour to iPad

Not every AI model belonging to Anthropic will churn out the results the way you hoped, but the company’s Claude Fable 5 will certainly attain a legendary status for those who wish to port all-time classic titles like Command & Conquer: Generals Zero Hour to iOS, macOS, or iPadOS without running into any headaches. One person reveals how effortless the job is, not to mention that the native version of the game is working on an iPad with touchscreen support. EA made the source code for the game, making porting less of a hassle; Claude Fable 5 achieved what Anthropic’s […]

Read full article at https://wccftech.com/claude-fable-5-brought-native-command-conquer-generals-zero-hour-support-to-ipad/

Apple raises iPad and Mac prices following months of RAM and SSD shortages

25 June 2026 at 17:00

Apple has increased prices across several Mac and iPad models this week, citing rapidly rising component costs. While many Mac and iPad models will now cost more, the recently launched MacBook Neo is not increasing in price for now. 

As reported by The Wall Street Journal (paywalled), Apple told partners that it has been hit by unusually steep component price hikes. PCGamer shared the key quote from the WSJ report, in which Apple said: “We have now reached a point where we need to begin raising prices. We have never seen a component price increase this much, this quickly.”

In the US, some models have seen prices go up by $200 or more. The 14‑inch MacBook Pro with M3 now starts at $1,799, up from $1,599, while the 16‑inch model has increased from $2,499 to $2,699. Higher‑end Mac Mini configurations have also gone up, and certain iPad Pro and iPad Air models have seen similar adjustments tied to RAM and SSD costs. Interestingly, the newly launched MacBook Neo is not included in the price hikes, so Apple seems keen to keep that laptop within the purchase-power range of students.

The increases follow a sustained rise in DRAM and NAND flash pricing throughout late 2025, driven by supply constraints and renewed demand from AI data‑centres. Analysts expect elevated component costs to continue into next year, putting pressure on device manufacturers across the industry. Just this past week, Valve also had to announce some shockingly high prices for its new Steam Machine, later confirming that the current price is far beyond what was originally planned in 2023.

KitGuru Says: Apple is the latest major hardware maker to adjust pricing in response to rising memory and storage costs. With component prices still trending upward, further changes from other manufacturers would not be surprising.

The post Apple raises iPad and Mac prices following months of RAM and SSD shortages first appeared on KitGuru.

Control Ultimate Edition officially available now for iPhone and iPad

23 April 2026 at 11:00

Following in the footsteps of other console game developers, Remedy Entertainment announced late last year that they would be porting the excellent Control over to mobile platforms – specifically iOS devices. While no exact release date was offered at the time, Remedy have now surprise-dropped Control Ultimate Edition onto the iOS App Store; officially available to purchase now for just $4.99.

Available now as a premium product commanding an upfront price of $4.99, Control Ultimate Edition brings the full console experience over to mobile, including support for ray-tracing on compatible hardware.

Additionally, Control’s…controls have been adjusted to suit mobile and touch-screen devices, with Remedy noting that “we have implemented touch controls and made changes to the in-game UI and game mechanics, like aiming and puzzles to provide a great experience for supported touch devices.”

Control Ultimate Remedy

Of course, the game also supports Bluetooth controllers for those who want a more console-like experience.

Regardless, it is interesting and encouraging to see an increasing number of major AAA titles being ported over to mobile platforms. Whether Control’s upfront cost will wind up helping or hurting the title, we will have to wait and see, but early reviews for the title appear to be positive.

KitGuru says: What do you think of the recent trend of bringing console games to mobile? Would you be willing to play Control on a relatively small screen? Should they have gone with a free-to-start model instead? Let us know your thoughts down below.

The post Control Ultimate Edition officially available now for iPhone and iPad first appeared on KitGuru.

Tim Cook Confirms Next Week Is Apple’s “Big Week”

26 February 2026 at 14:48

An Apple event stage features a large Apple logo and a presentation screen displaying the date 'March 4' alongside

Apple is gearing up for one of its most launch-heavy windows of the year next week, when it might launch its much-anticipated low-cost MacBook as well as the iPhone 17e, along with the M5 Pro/M5 Max MacBook Pro, Apple Studio Displays, and possibly an iPad or two. Apple's Tim Cook starts building up the buzz for early March Apple's Tim Cook has just posted a brief message on X that reads: "A big week ahead. It all starts Monday Morning!" As we noted recently, Apple is expected to launch its much-anticipated low-cost MacBook next week, replete with a new manufacturing process for its aluminum shell, the A18 […]

Read full article at https://wccftech.com/tim-cook-confirms-next-week-is-apples-big-week/

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