Normal view

There are new articles available, click to refresh the page.
Yesterday — 27 July 2026Main stream

Warhorse Studios trademark hints at Kingdom Come multiplayer game

26 July 2026 at 12:00

A couple of months ago, Warhorse Studios announced that it is working on two new projects – a new Kingdom Come game, and a Lord of the Rings title. Now, we know a little bit more about the next Kingdom Come project, set to be called Kingdom Come Salvation. 

As spotted by VGC, Warhorse Studios has filed for a new trademark with the EU Intellectual Property Office, listing a new game called Kingdom Come Salvation, along with an image of the logo, which uses the same font style as the previous Kingdom Come games.

The trademark filing confirms that this is a game, filed under “Computer gaming software”, however, there is also a potential hint at multiplayer, with the trademark also listing “entertainment services for matching users”. Warhorse Studios had already hinted that this new game would not be Kingdom Come Deliverance 3, so a spin-off would be a good place to try out a multiplayer component.

To strengthen the multiplayer argument, the previous trademarks for the Kingdom Come Deliverance games did not list “entertainment services for matching users”, which is essentially just a long-winded legalese way of describing a matchmaking system.

KitGuru Says: I could see this potentially being a Chivalry rival, but we'll have to wait and see. 

The post Warhorse Studios trademark hints at Kingdom Come multiplayer game first appeared on KitGuru.
Before yesterdayMain stream

Amazon Backpedals on 007 First Light Sequel Threat, Admits IO Interactive Should Probably Make the James Bond Sequel

24 July 2026 at 09:00

James Bond from the game 007 First Light, made by IO Interactive and published in the future by Amazon.

IO Interactive's 007 First Light was a resounding success, especially when it comes to the reception of critics and fans, and yet Jeff Gattis, the new general manager for Amazon Luna and Amazon Game Studios, had previously floated the idea that Amazon, as the holder of rights to James Bond's IP, could take the sequel away from the Danish developer. That did not sit well with the millions of players who enjoyed the action/adventure game. A few days later, Gattis clarified that nothing had been decided yet, and now, in a new interview with GamesIndustry, he has opened the door […]

Read full article at https://wccftech.com/amazon-007-first-light-sequel-io-interactive-james-bond/

AMD Says It Now Controls Nearly Half Of The Data Center CPU Market, And Its Total Compute TAM Will Reach $2 Trillion By 2030

23 July 2026 at 18:00

A close-up view of an AMD EPYC processor installed on a motherboard.

AMD is predictably cheerful about its AI-boosted prospects, declaring in a decidedly sunny tone that it now controls nearly half of the data center CPU market, as its compute-related Total Addressable Market (TAM) scales to a whopping $2 trillion by 2030. AMD now controls 46 percent of the data center CPU market just as orchestrator CPUs start gaining traction for agentic workloads AMD has just shared some very interesting slides during its "Advancing AI 2026" event, illustrating the sheer scale of market opportunity at its disposal right now. For the benefit of those who might not be aware, CPUs act […]

Read full article at https://wccftech.com/amd-says-it-now-controls-nearly-half-of-the-data-center-cpu-market-and-its-total-compute-tam-will-reach-2-trillion-by-2030/

AMD Advancing AI 2026 Keynote Live Coverage

23 July 2026 at 15:00

It's time for AMD's 2026 Advancing AI conference. Join ServeTheHome for our live blog coverage of the AAI keynote, where AMD will announce their latest and greatest hardware and software technologies

The post AMD Advancing AI 2026 Keynote Live Coverage appeared first on ServeTheHome.

Netflix exclusive POINPY available for free following its removal from the service

23 July 2026 at 11:00

For quite a few years, Netflix had been leaning rather heavily into the video games space, including a variety of titles as part of the entertainment giant’s subscription service. From AAA games to exclusive indies, Netflix was starting to collect quite the line-up. As they have moved away (somewhat) from gaming however, we’ve seen a number of these exclusives be delisted. Fortunately, 2022’s POINPY has now been revived – and is completely free.

Taking to BlueSky to make the exciting announcement, Ojiro Fumoto (known for the games Downwell and UFO50) revealed that the previously Netflix-exclusive mobile release is now back and available for all, writing:

“POINPY IS BACK! And now it's FREE! No ads, no paid unlocks, just the full game. There's a tip option if you feel like it. Available NOW on iOS and Android!”

For the uninitiated, POINPY is a vertical climber similar to the classic mobile game ‘Doodle Jump’. Initially released in 2022 as a Netflix exclusive, the game was praised for its fun and repeatable gameplay, vibrant visuals and an excellent soundtrack from artist BO EN.

As mentioned however, the game was eventually removed from Netflix in June of last year – making it entirely inaccessible. Given this, the fact that POINPY is not only back but 100% free is certainly worthy of celebration. POINPY is available to download now on iOS and Android.

KitGuru says: What did you think of Netflix’s whole gaming push? Have you played POINPY before? What other Netflix exclusives do you hope to see deshackled from the service in the future? Let us know down below.

The post Netflix exclusive POINPY available for free following its removal from the service first appeared on KitGuru.

EA Tells RTX 50 Owners to Downgrade NVIDIA Drivers as Battlefield 6 Keeps Crashing on Water Maps

22 July 2026 at 12:56

A first-person shooter game scene featuring a machine gun on a boat with a background explosion, overlaid with an NVIDIA graphics card on a green-black wave pattern.

The Battlefield 6 community has been reporting game crashes in some maps, particularly where there are large bodies of water. EA Starts Investigating NVIDIA Driver Crash in Tsuru Reef, Affecting Players With RTX 50 GPUs EA debuted its latest Tsuru Reef map with Battlefield 6 Season 4: Pacific Front on July 21, but that has been causing some trouble for the players. EA has now acknowledged the problem with the map, which continues to affect Battlefield 6 players, particularly those with NVIDIA RTX 50 series graphics cards. Battlefield Studios has issued a statement regarding the issue, which is causing frequent […]

Read full article at https://wccftech.com/ea-tells-rtx-50-owners-to-downgrade-nvidia-drivers-as-battlefield-6-keeps-crashing-on-water-maps/

AMD Is Reportedly Pricing Its Helios Rack 40% Above NVIDIA’s Second-Gen Rubin, Confident That Customers Will Pay The Premium

21 July 2026 at 15:17

A large server rack filled with multiple network cables and computing hardware, viewed from a low angle in a dimly lit data center.

AMD is apparently no longer satisfied with being perceived as a perennial underdog, and is reportedly choosing to make a bold statement by pricing its Helios rackscale solution at a hefty premium to NVIDIA's Rubin. What's more, AMD has reportedly managed to rope in Microsoft as the product's first confirmed client, demonstrating the utility that Helios offers even at its supposedly elevated price point. Futurum believes AMD will price Helios at $5 million to $5.5 million per rack, versus an expected retail price of $3.5 million to $4 million for the second-gen NVIDIA Rubin rack As we explained in a […]

Read full article at https://wccftech.com/amd-is-reportedly-pricing-its-helios-rack-40-above-nvidias-second-gen-rubin-confident-that-customers-will-pay-the-premium/

Intel Xeon 6 Leaps To 8000 MT/s Memory Now, But The Real Payoff Waits For 8800 MT/s MRDIMM In 2027

20 July 2026 at 17:01

Intel Xeon 6 and 6+ processors are displayed alongside Samsung DDR5 memory modules.

Intel is announcing today that it is the first to support 8000 MT/s DDR5 RDIMM on its Xeon 6 platform, while 2nd Gen MRDIMM with up to 8800 MT/s is coming to select Xeon 6 SKUs with faster bandwidth to tackle high-end AI workloads. Intel Redefines Memory Support For Data Centers, With Xeon 6 CPUs Adopting 8000 MT/s DDR5 RDIMMs Moving data faster is becoming essential as Agentic AI workloads continue to scale. That has pushed data center chipmakers into adopting next-gen solutions, and Intel is leading the race with its Xeon 6 CPUs being the first to market with […]

Read full article at https://wccftech.com/intel-xeon-6-leaps-to-8000-mt-s-memory-now-but-the-real-payoff-waits-for-8800-mt-s-mrdimm-in-2027/

Starfield gained just 2 million ‘players’ in the past 18 months

20 July 2026 at 12:00

In a surprise announcement last week, Bethesda Game Studios shared a lengthy post detailing their future, including confirmation that Fallout 5 is a real thing alongside official details on the long-rumoured Fallout 3 and New Vegas remasters. As part of this, the team also offered updates on the sales performance for its RPGs, revealing that Starfield has amassed just two million more players over the course of the past year and a half.

As part of their recent post detailing the future of Fallout, The Elder Scrolls and Bethesda as a whole, the team at BGS also gave up-to-date sales figures for its past 3 titles, writing: “With over 65 million copies sold, players are still exploring Skyrim 15 years later.”

With regards to Fallout 4, BGS claimed that “Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.”

Curiously, when it came to discussing Starfield, the verbiage used was quite different, writing: “With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future.”

Starfield Bethesda

As always, 17 million players does not equate to 17 million copies sold, especially given the fact that Starfield was a day-one Game Pass addition. Offering some further context, it appears as though interest in Starfield has dwindled, with this latest announcement marking an increase of just 2 million players compared to their last performance update back in late 2024.

Starfield was a pretty launch-heavy game, interest-wise, with the 2023 title amassing over 10 million players in its first month on the market. Given that nearly 3 years on from this, the total number of players has only increased to 17 million, it’s safe to assume that Bethesda’s first new IP in decades will not be able to match the scale of either Fallout or The Elder Scrolls.

Discuss on our Facebook page HERE.

KitGuru says: Are you one of the 17 million players? What’s your opinion on Starfield in 2026? How many copies do you think have been sold? Let us know down below.

The post Starfield gained just 2 million ‘players’ in the past 18 months first appeared on KitGuru.

Bethesda Doubles Down on Fallout and Elder Scrolls, Confirming Fallout 5 Preproduction and Fallout 3/New Vegas Remasters

17 July 2026 at 14:30

A collage featuring iconic games from Bethesda: a power-armored figure and a dog from 'Fallout,' the Dragonborn from 'Skyrim,' and an astronaut from 'Starfield.'

Following the recent layoffs and rumors of a new Fallout game in development at Obsidian, Bethesda Game Studios has now shared a lengthy message outlining the entire studio's roadmap for the coming years. The biggest takeaway is that the studio is doubling down on all its franchises, though with a particular focus on Fallout and The Elder Scrolls. Starfield isn't going away any time soon; after 17 million players and nearly a billion logged hours in the game, the studio will continue expanding the sci-fi game with new stories, gameplay improvements, and additional updates, while preparing for the launch of new […]

Read full article at https://wccftech.com/bethesda-doubles-down-fallout-elder-scrolls-fallout-5-preproduction/

PC RTS Game of Thrones: War for Westeros Slips to 2027 as PlaySide chases a Higher Quality Bar

17 July 2026 at 07:00

A promotional image for 'Game of Thrones: War for Westeros' featuring armored soldiers advancing with a banner, accompanied by the text 'Dev Update'.

After a long period of quiet, developer PlaySide Studios has officially broken its silence with a comprehensive development update for Game of Thrones: War for Westeros. First and foremost, the bad news: while the game was targeting a 2026 launch, it has been officially pushed into early 2027 to ensure that it would match the high-quality standards set by the studio. Now that's out of the way, let's dive into the combat mechanics, faction heroes, and map designs outlined by PlaySide. In Game of Thrones: War for Westeros, players will lay claim to the Iron Throne by commanding one of […]

Read full article at https://wccftech.com/game-of-thrones-war-for-westeros-delayed-2027/

ASUS Rolls Out New BIOS Update For 600 And 800 Series AMD Motherboards, Enhancing Compatibility With CXMT Memory

16 July 2026 at 15:41

A collection of ASUS ROG Crosshair and TUF gaming motherboards featuring visible branding and intricate design details.

A new Beta BIOS has dropped for several 600 and 800 series AMD ASUS motherboards, offering enhanced compatibility with DDR5 modules based on CXMT chips. ASUS Enhances CXMT Memory Compatibility With AMD 600 and 800 Series Motherboards Through Latest Beta BIOS There have been rapid developments around CXMT memory chips, as we see various motherboard and memory vendors optimizing their platforms for reaching higher clocks. Previously, we used to see CXMT-based DDR5 memory being capped at 6000 MT/s, but now they can easily go beyond 8000 MT/s, as has been demonstrated by various motherboard vendors. ASUS is one of those […]

Read full article at https://wccftech.com/asus-rolls-out-new-bios-update-for-600-and-800-series-amd-motherboards-enhancing-compatibility-with-cxmt-memory/

Fans Believe Recent Destiny-like Halo MMO Leaks Are Now Backed Up by an Interview Featuring Halo Studios Head Pierre Hintze

16 July 2026 at 12:00

Several armored characters from the game 'Halo MMO' engage in a battle in a rugged outdoor environment.

Over the past month or so, a couple of different sources have leaked that a Destiny-style Halo MMO may be quietly in development at Halo Studios. The original leak was posted by Reddit user HTD_Blog, who shared the following information based on a friend with knowledge of the project: For about 1-2 years, Microsoft have been tinkering with the idea of a Halo MMO in the vein of Destiny 2. It is very much in the idea stage, although a small amount of development has occurred to get a feel for gameplay. It has yet to be approved as a […]

Read full article at https://wccftech.com/destiny-like-halo-mmo-leaks-backed-by-pierre-hintze-interview/

Ratchet & Clank: Ranger Rumble nears release

16 July 2026 at 10:30

Just like Nintendo, Sony has been dipping its toes into the mobile gaming market, albeit even more carefully – having only a few select dedicated titles so far. One game which has shown some promise is the PvP hero shooter Ratchet & Clank: Ranger Rumble. Following a closed access period, the game is almost set for a proper debut, with pre-registrations now officially going live.

Taking to the PlayStation Blog to make the announcement, the lead dev team for Ranger Rumble (OH BIBI) wrote: “Suit up, Rangers! Pre-registration for Ratchet & Clank: Ranger Rumble is now open worldwide on the App Store and Google Play.”

As of now, no concrete release date has been provided (although it is expected to arrive in early October), but all those who do pre-register will be gifted a number of consumables alongside the “exclusive Clank Suit skin” for the Hero ‘Widget’.

As mentioned, Ratchet & Clank: Ranger Rumble is a mobile-only PvP Hero Shooter in which “Captain Qwark has created a revolutionary combat Simulation to find the next generation of Galactic Rangers.

Ratchet Ranger Rumble

Players will be able to choose from a variety of 12 ‘Heroes’ in total, each of which are said to have unique abilities. Designed in partnership with Insomniac Games, the list of playable characters should fit neatly into the rest of the R&C world.

At launch, the game will feature 6 different game modes to choose from, including PvP and PvE experiences, a battle royale of sorts, and even a “football-inspired showdown where every goal comes with a little extra firepower.”

As mentioned, Ranger Rumble has been in different forms of closed access for a while now, with the game seeing plenty of updates throughout. Given this, hopefully when Ratch & Clank: Ranger Rumble does finally launch, it represents a solid addition to one of PlayStation’s longest-running franchises.

KitGuru says: What do you think of Ranger Rumble? Will you check it out when it launches? Is Sony wasting its time in the mobile space? Let us know down below.

The post Ratchet & Clank: Ranger Rumble nears release first appeared on KitGuru.

ZeniMax Designer Morgan Goin Says Elder Scrolls Online Can’t Match Its Content Pace After Xbox Layoffs Gutted the Studio

15 July 2026 at 13:30

Two female characters in leather outfits from 'The Elder Scrolls Online' stand outdoors beside a wooden structure, and Xbox CEO Asha Sharma in an olive jacket smiles in front of a green Xbox logo.

ZeniMax Online Studios was among the first-party studios most affected by the Xbox layoffs in both July 2025 and 2026. Last year, the team saw its sci-fi online game Project Blackbird (with related layoffs of a few hundred employees who had been working on it for years) canceled despite then-Xbox CEO Phil Spencer reportedly loving it. The end of Project Blackbird also directly led to the resignation of ZeniMax Online Studios founder Matt Firor, who would later label it as a missed opportunity for Xbox. Following the cancellation of Blackbird, ZOS refocused on its prize jewel, the popular MMORPG The […]

Read full article at https://wccftech.com/zenimax-eso-xbox-layoffs-content-pace/

Insider corroborates claims that Halo’s ‘Project Ekur’ has been cancelled

15 July 2026 at 11:00

Prior to the recent upheaval of Microsoft’s various Xbox Games Studios, we had been hearing leaks regarding the future of Halo and Master Chief, with one in-development project – known as Ekur – seemingly being on the chopping block. Though never officially announced, additional insiders have now spoken out on the project, corroborating claims that Ekur has been cancelled.

For a while now, we had been hearing leaks and rumours surrounding Project Tatanka – reportedly a “a new separate PVP game co-developed by 343 Industries and Certain Affinity in the SlipSpace Engine.”

Since then, a lot has happened, with the same source (Rebs Gaming) later claiming that Tatanka was transformed into an extraction shooter under the project name Ekur.

This too however ran into some issues, with Rebs then stating that it had evolved once again, this time turning into a “super big-team-battle” type of experience running on Unreal Engine 5 under the direct control of Halo Studios (no longer involving Certain Affinity).

Ekur Halo

Given all of the back-and-forth with Project Tatanka (later Ekur), it perhaps does not come as a surprise that the game has now reportedly been cancelled, with known Microsoft insider Jez Corden claiming: “Rebs reported that Halo Studios was working on a multiplayer title known as Project Ekur, which was cancelled. I've verified that as 100% true.”

As mentioned, Project Ekur had encountered plenty of issues and setbacks even before the latest suite of Microsoft lay-offs and so it isn’t too surprising to see it ultimately being cancelled. Given how long it had been in various stages of development however, it will be interesting to see how this impacts Halo Studios moving forward.

KitGuru says: Were you excited for Project Tatanka? What about Ekur? What do you think is next for Halo after Campaign Evolved releases? Let us know down below.

The post Insider corroborates claims that Halo’s ‘Project Ekur’ has been cancelled first appeared on KitGuru.

An iOS Developer Vibe-Coded A “Capybara Food Delivery” Game Using Claude Code, 27,000 Lines Of Programming Made Entirely By AI, And Won $25,000 In Prize Money

13 July 2026 at 16:21

An iOS developer using vibe-coding to make a Capybara food delivery game using Claude Code

At Cursor Vibe Jam 2026, an iOS developer with nine years of experience showed how it’s possible to rely entirely on AI as he showcases a Capybara food delivery game that he successfully made in only two weeks. Using Claude Code, the developer reveals that all lines of code were written entirely by AI, while also providing a detailed guide on how everything came to life in this virtual world that consists of both single-player and multiplayer elements. Using $100 to upgrade from the Claude Code Opus 4.7’s 5x plan to the 20x one, the developer used a combination of […]

Read full article at https://wccftech.com/ios-developer-made-capybara-game-using-vibe-coding-and-won-25000/

Valve Raises Steam Machine’s Red LED Alert to 100°C, Ending False Overheat Warnings That Interrupted Gameplay

13 July 2026 at 15:06

The bottom section of a black PlayStation 4, showing USB ports, a power button, and a red light on a wooden surface.

The upcoming firmware update will increase the CPU and GPU temperature threshold to reduce false overheating alerts. Valve Raises Steam Machine Red LED Temperature Warning to 100°C for Both CPU and GPU in the Upcoming BIOS Update Some reports suggested that users were reportedly seeing the Steam Machine's red LED indicator while stress testing or playing demanding games. While the built-in feature exists to protect the device from overheating and thermal throttling, the current limit is way lower than the max operating temperature of the hardware. As per a user's report, the light bar on his Steam Machine turned red […]

Read full article at https://wccftech.com/valve-raises-steam-machines-red-led-alert-to-100c-ending-false-overheat-warnings-that-interrupted-gameplay/

❌
❌