Normal view

There are new articles available, click to refresh the page.
Today — 17 April 2026Main stream

Starfield for Nintendo Switch 2 leaked via Game Ratings Board

16 April 2026 at 11:00

Years on from its initial Xbox console release, Bethesda Game Studios’ Starfield finally landed onto the PlayStation 5 last week alongside its big ‘free lanes’ update. While rumoured to also be making its way to Nintendo’s platform at some point, nothing official has surfaced. That said, it appears as though a Switch 2 release is impending, with the title having now been officially listed by the Taiwanese Game Rating Board.

In recent days we’ve gotten an influx of new listings from the Taiwanese Game Rating board, including ‘confirmation’ that Marvel’s Guardians of the Galaxy is set for a Switch 2 port at some point.

In amongst the revelations, publication UniversoNintendo discovered that Bethesda Game Studios’ Starfield had also been rated for the Switch 2 – corroborating previous rumours which claimed as much.

Starfield Switch

No further details were brought to light by the listing, except for the fact that the Switch 2 version’s release date was slated as being the same as its PS5 counterpart (even though the PS5 release has already passed us).

That said, release dates in particular have historically been rather inaccurate in such listings, and so it can safely be ignored.

Regardless, it appears as though Bethesda is gearing up to bring another of its recent releases to the Switch 2. Hopefully it suffers from fewer issues compared to the PS5 version in its current state.

KitGuru says: Have you checked out Starfield following the latest update? How transformative is it? Will the Switch 2 release sell better than the PS5 version is right now? Let us know down below.

The post Starfield for Nintendo Switch 2 leaked via Game Ratings Board first appeared on KitGuru.

Prince of Persia: The Lost Crown’s disbanded team have reportedly been revived by Ubisoft

16 April 2026 at 10:15

In recent years we’ve seen Ubisoft trying to bring back its long-dormant Prince of Persia series, successfully releasing two well-liked titles in the form of The Rogue Prince of Persia and PoP: The Lost Crown. Unfortunately, despite receiving high praise, the latter of the two would see its core dev team disbanded shortly following the metroidvania title’s launch. In a welcome twist of fate, this ‘core team’ have now reportedly been brought back together to pitch a new project.

As reported by insider Gautoz (who first broke the news of The Lost Crown team’s disbanding back in late 2024), Ubisoft has recently decided to give the devs a second shot, writing (as translated by ResetEra user ‘Maxime’):

“A year and a half after this video [discussing the state of the team], little birds told me that the Prince of Persia: The Lost Crown core team has gotten the green light from Ubisoft to reunite and pitch game ideas. I don't know any more than that, and I don't want to—let's let them cook.”

As mentioned, Prince of Persia: The Lost Crown was a critical hit upon its initial release back in early 2024, quickly cementing itself as the second highest-rated entry in the franchise’s history.

Prince of Persia The Lost Crown

Unfortunately, the game’s sales were not to Ubisoft’s standard, selling 1.3 million copies in its first year and going on to push a total of 3 million by September of 2025 (likely aided by its arrival onto additional platforms).

This unfortunately culminated in the core team behind the game being disbanded and a possible sequel being canned. That said, with the devs now being brought back together, it will be interesting to see what they have planned. Hopefully Ubisoft chooses to approve whatever they wind up pitching.

KitGuru says: What did you think of The Lost Crown? How does it compare to other Metroidvanias? What would you want to see the core team work on? Let us know down below.

The post Prince of Persia: The Lost Crown’s disbanded team have reportedly been revived by Ubisoft first appeared on KitGuru.

Yooka-Replaylee to get highly-requested 60fps mode on Switch 2 in upcoming update

16 April 2026 at 09:30

Yooka-Replaylee is an interesting remake/reboot/reimagining of Playtonic’s well-liked through flawed mascot platformer, taking the original release and improving upon it in a myriad of ways. Unfortunately, due to supply constraints with the Nintendo Switch 2’s dev kits at the time, Replaylee launched at just 30fps on the handheld. Finally, with more time to familiarise themselves with the toolkit, Playtonic have now confirmed that Yooka-Replaylee will soon be getting a 60fps update.

Making the announcement via a riddle / poem of sorts, the team at Playtonic all-but-confirmed that the Switch 2 version of Yooka-Replaylee is slated to receive a 60fps patch, taking to BlueSky to write:

“I was told that I played alright.

Yet performance didn’t take flight.

Once I stumbled. Soon I’ll soar.

Silky smooth like never before.

What am I?”

Yooka-Replaylee 60fps

This, in combination with previous posts heavily referencing the number 60, and it is quite obvious what the team are teasing.

In case you missed it, prior to the game’s launch the team at Playtonic released a statement regarding the Switch 2’s performance, writing back then: “Due to limited time with the development kits, we're investigating the possibility of implementing a performance mode to follow some time post launch.”

While it was a shame to see Yooka-Replaylee limited on the Switch 2 at launch, this long-awaited announcement is exciting nonetheless. It will be interesting to see whether the update adds a separate 60fps option, or if it’ll become the new standard.

KitGuru says: Was Yooka-Replaylee a successful remake in your eyes? Can a platformer still feel good at 30fps? Let us know your thoughts down below.

The post Yooka-Replaylee to get highly-requested 60fps mode on Switch 2 in upcoming update first appeared on KitGuru.

Crimson Desert has officially sold-through 5 million copies in under a month

16 April 2026 at 08:45

While the game launched in a somewhat mixed state, Pearl Abyss’ Crimson Desert has quite quickly managed to make a comeback, with a rapid response from the team helping to bring sentiment surrounding the game to ‘very positive’ on Steam. It appears as though this critical revival is being matched by its sales success, with Crimson Desert having now officially sold-through 5 million copies in under a month.

Taking to Twitter to make the announcement, the official Crimson Desert page shared the following message:

“#CrimsonDesert has sold through over 5 million copies worldwide! Thank you to every Greymane who has joined us on this journey, experienced the world of Pywel, and supported the game. Reaching this milestone would not have been possible without your support and we are truly grateful.”

Crimson Desert Million

While not the first time that Pearl Abyss have shared such a figure, this latest announcement specifically refers to sold-through numbers – meaning copies which have actually found their way into players’ homes – and not just units shipped to retailers.

Crimson Desert has already had quite the journey in its first month on the market. With its launch week woes seemingly behind us now however, it is safe to say that the game’s best days are still ahead of it.

KitGuru says: What do you think of Crimson Desert so far? How big of a deal are the recent improvements? How long before it inevitably reaches 10 million? Let us know your thoughts down below.

The post Crimson Desert has officially sold-through 5 million copies in under a month first appeared on KitGuru.
Yesterday — 16 April 2026Main stream

Peter Parker’s face model seems to be teasing Marvel’s Spider-Man 3

15 April 2026 at 11:30

Insomniac Games in particular has had a bit of a history when it comes to their projects leaking early. Be it through data breaches or voice actor slip-ups the studio’s in-development titles have seemingly been known for quite some time. That said, in what is perhaps the first semi-official confirmation, the face model for Peter Parker in Marvel’s Spider-Man has teased their next project.

Posting a story to their Instagram page, the face model for Peter Parker in Marvel’s Spider-Man games ‘Ben Jordan’ shared an image of themselves at a performance capture studio alongside the caption “IYKYK” (if you know you know).

Having worked exclusively on the Spider-Man games in this particular industry, many fans are speculating that work is officially starting on the unannounced Spider-Man 3.

Peter Insomniac

As mentioned, Insomniac Games have suffered from data breaches in the past which indicated that the studio would be working on a 3rd mainline entry in the successful Spider-Man series.

That said, with a number of these leaked projects (such as Spider-Man The Great Web and the Venom spin-off) seemingly being cancelled, the status of Spider-Man 3 was not guaranteed. Fortunately, it appears as though these fears can be put to rest.

Of course, Insomniac’s next project is slated to be Marvel’s Wolverine, with the much-anticipated title set to release later this year. As such, it is likely that the next Spider-Man is still quite a ways away – even though Insomniac are a surprisingly efficient studio.

KitGuru says: What do you think of this teaser? Could it be anything else other than Spider-Man 3? Let us know your thoughts down below.

The post Peter Parker’s face model seems to be teasing Marvel’s Spider-Man 3 first appeared on KitGuru.

Rumoured God of War spin-off gets new leaked details

15 April 2026 at 10:15

For years now, fans have been wondering what Sony Santa Monica’s Cory Barlog has been working on, with previous leaks and rumours suggesting that it would be a new IP in a Sci-Fi setting. Recent reports from industry insiders however have since shed some light on the matter, claiming the mystery project to be a God of War spin-off with Kratos’ wife Faye as the lead. Following this, we’ve now gotten additional details, including suggestions that the game will tackle multiple mythologies.

Following leaks back in March which claimed that Sony Santa Monica’s next project is a God of War spin-off focused on Kratos’ late wife Faye which would “differ from the Norse God of War games with more of a focus on action,” we’ve now gotten some additional details pertaining to this rumoured 2027 title.

According to a new report from the publication mp1st, this upcoming spin-off will deviate from the past two title’s Norse-based mythologies, ‘confirming’ that “elements from Chinese and Japanese mythologies will be part of a new entry in the series.”

God of war Kratos

Of course, while the OG God of War games tackled Greek Mythology and the recent duology took Kratos to Midgard (and the Norse realms as a whole), Sony Santa Monica have teased the existence of other mythologies in-game and so such a shift would not be surprising.

Regardless, we should hopefully learn about this mysterious project sooner rather than later, with insider Tom Henderson recently claiming that an official announcement could be arriving as soon as this month. We will have to wait and see.

KitGuru says: Are you looking forward to this potential spin-off? How different would you like it to be compared to the Norse era games? Let us know down below.

The post Rumoured God of War spin-off gets new leaked details first appeared on KitGuru.

Live-Action Legend of Zelda movie has officially wrapped-up filming

15 April 2026 at 09:00

In the wake of the overwhelming success of the first Super Mario Bros. Movie, Nintendo were quick to announce that they are also working on a Legend of Zelda film. It appears as though the project is progressing smoothly, with filming said to have now officially been wrapped-up ahead of its expected May 2027 premiere date.

Making the announcement at CinemaCon 2026 (and reported by the Japanese publication ‘denfaminicogamer’) production on the live-action Legend of Zelda movie has officially hit a new milestone, with the team having now concluded their filming stage of the project.

In case you missed it, shooting for the film first began back in early November of last year in which we got our first looks at Bo Bragason as Zelda and Benjamin Evan Ainsworth as Link.

With the film’s shooting now officially concluded, the project will be moving to its post-production stage. This of course involves a ton of work still, including editing; sound design; visual effects; colour grading and much more.

Zelda movie

Still, this latest milestone is worthy of note, and suggests that The Legend of Zelda film will likely make its current scheduled release date of the 7th of May 2027.

Nintendo has already seen a ton of success in the film space, with the 2023 Super Mario Bros. Movie raking in over $1.3 Billion at the box office (and its sequel well on its way to cracking a Billion).

While it is unlikely that the Zelda movie will be as lucrative financially, here’s to hoping that its critical reception manages to supersede that of Mario Bros.

KitGuru says: Are you looking forward to the Legend of Zelda film? How much money do you think it’ll make? Does it have the potential to be a critical hit? Let us know your thoughts down below.

The post Live-Action Legend of Zelda movie has officially wrapped-up filming first appeared on KitGuru.

Insider claims Naughty Dog is working on new Uncharted and TLOU games

15 April 2026 at 08:00

Since the launch of the PS5 generation, Naughty Dog has been in an interesting spot. With their previous live-service The Last of Us plans being ultimately cancelled, the studio has so far yet to release an original game this console generation. That said, it appears as though the team are hard at work right now on multiple different projects, with insiders claiming that alongside the previously-announced Intergalactic: The Heretic Prophet, Naughty Dog is also working on new entries in both the Uncharted and Last of Us franchises.

A little over a year ago, known industry insider DanielRPK claimed that alongside development on Intergalactic: The Heretic Prophet, Naughty Dog were also working on a second mysterious project.

Since then, the studio itself confirmed as much, though very few additional details were shared. Now, in the wake of a recent post by Naughty Dog creative Director Shaun Escayg which seemed to show off research for what could be a new Uncharted title, DanielRPK has returned with new revelations.

Corroborating claims made by the insider ‘Alir’ it appears as though alongside the aforementioned mystery second project, a 3rd title is also in the works.

Naughty Dog Uncharted

Though this should of course be taken with a pinch of salt, according to Alir the next title from Naughty Dog following Intergalactic will be a new Uncharted game. Then, at some point in the presumably distant future, this will be followed up by The Last of us Part III.

While TLOU Part II did offer a somewhat satisfying conclusion to the story of Joel and Ellie, there is certainly plenty of juice left in the tank to continue the narrative if Naughty Dog chooses to.

As mentioned however, Naughty Dog’s release schedule for this generation has been pretty barren, and so even assuming these leaks to be true, Intergalactic could still very well be the only new game we see from the team during this current console generation.

KitGuru says: What do you think of this leaked release schedule? Would you welcome a 3rd Last of Us eventually, or do you want to see Naughty Dog move away from the franchise? Let us know down below.

The post Insider claims Naughty Dog is working on new Uncharted and TLOU games first appeared on KitGuru.
Before yesterdayMain stream

Pragmata is the highest-rated new AAA IP of 2026 so far

14 April 2026 at 11:00

Capcom’s Pragmata has been a long time coming, with the new 3rd-person sci-fi shooter / strategy game first being announced prior to the launch of the PlayStation 5. Following multiple rounds of delays, the unique-looking title is finally almost here, set to land across all platforms this Friday. Ahead of its arrival, critic reviews for Pragmata have now gone live, currently sitting as the highest-rated new IP from a AAA studio in 2026.

With a Metacritic score of 86 and an OpenCritic rating of 87, Capcom’s Pragmata is so far landing as the highest-rated new IP for 2026 – in the AAA space at least.

Of course, there have been plenty of indies and sequels to top these figures already (such as Capcom’s own Resident Evil Requiem at 89), but the critical success for what is a rather experimental title from a new IP is welcome to see.

Despite first being shown off 6 years ago now, the concepts created for Pragmata remain fresh and innovative, with many critics praising its unique gameplay and surrounding mechanics. The primary downside appears to be in its narrative, with some calling it “generic” yet “charming.”

Pragmata Critic

All-in-all, it appears as though the long wait for Pragmata was worth it, with the half-a-decade old yet brand-new IP having the potential to be “the new star franchise of Capcom.”

With Pragmata’s world building, lore and core gameplay systems now all in place, it will be highly curious to learn whether Capcom chooses to iterate on what could be their next breakout hit.

It will be interesting to see what fans think of the game when it arrives later this week.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to Pragmata? What do you think of its combat system? Could this be the basis for a successful new franchise? Let us know down below.

The post Pragmata is the highest-rated new AAA IP of 2026 so far first appeared on KitGuru.

New ‘Metro 2039′ game to be officially unveiled this week

14 April 2026 at 10:00

The Metro series is a rather successful yet-underrated franchise, with the 4A Games developed first-person horror shooters successfully translating the depressing world and atmosphere of Dmitry Glukhovsky’s fictionalised post-apocalyptic Russia into video game form. 7 years on from the last mainline entry, the team are finally ready to show off what they’ve been working on, officially confirming that they will host a Metro 2039 reveal stream this week.

Marking the announcement in partnership with Xbox (meaning it will likely be a day-one Game Pass addition), Microsoft and 4A Games officially confirmed that they will be delving into the next chapter of the Metro universe later this week on the 16th of April at 6PM UK time, writing:

“This Thursday, April 16, we’ll be debuting Xbox First Look: Metro 2039 with 4A Games & Deep Silver – a digital-only broadcast offering a world-premiere look at the next title in the beloved post-apocalyptic first-person shooter series.”

Metro 2039

We unfortunately did not get any further details on what to expect, aside from the game’s name and confirmation that it is a new mainline entry set after the previous 3 titles (though this could already be inferred based on the ‘2039’ name itself).

While all three previous mainline entries follow the tale of Artyom, it is currently unknown whether the character will return for this upcoming offering, especially as the description for the series simply reads as being “the stories of survivors of nuclear devastation living in the Moscow subway tunnels and the world that surrounds them.”

Luckily, all of these questions and more should hopefully be answered very soon, with the official reveal stream set to take place in just two days’ time.

KitGuru says: Are you looking forward to the announcement? What are your expectations for 2039? Should it be structured more like the first two games, or Exodus? Let us know your thoughts down below.

The post New ‘Metro 2039′ game to be officially unveiled this week first appeared on KitGuru.

PowerWash Simulator’s free Tomb Raider and Final Fantasy DLC will be delisted soon

14 April 2026 at 09:00

While FuturLab’s PowerWash Simulator succeeded for many reasons upon its release back in 2022, one of its more interesting elements was the collaborations made between a ton of different and unexpected IPs. Alongside paid DLC which included Shrek’s swamp, Bikini Bottom and more, PowerWash simulator also offered two free crossover packs. Three years on from their initial release however, both the Tomb Raider and Final Fantasy VII DLCs are being delisted.

Taking to their blog to make the announcement, the team at FuturLab officially confirmed that “It is the last chance to get your gloves on the free Tomb Raider and Midgar Special Packs for PowerWash Simulator. At 3PM BST on May 19th 2026, these Special Packs will no longer be available to claim across all store fronts.”

As with most digital purchases however, those who already own the packs (or add them to their library soon) will be able to freely download and play them whenever.

PowerWash Tomb Raider

It’s no coincidence that the two free crossover packs were related to Square Enix owned (or previously-owned) IPs, as the OG PowerWash Simulator was published by them. As expected however, given that its sequel was self-published, the deal between FuturLab and Square Enix has since ended, with the devs noting:

“Our team loved working on both of these beloved gaming IPs and we have been incredibly lucky to offer them until this point. This also coincides with the end of our formal relationship with Square Enix in June, who have been an incredible partner and have supported the publishing of PowerWash Simulator on PC and console.”

Given that these free DLCs are listed as separate products, it is worth adding both to your library even if you currently do not own PowerWash Simulator. There likely will never be another opportunity for you to scrub both the Croft Manor and Seventh Heaven otherwise.

Discuss on our Facebook page HERE.

KitGuru says: Do you enjoy PowerWash Simulator’s crossovers? Which has been the most out-there so far in your opinion? What collabs do you hope to see with PWS2? Let us know down below.

The post PowerWash Simulator’s free Tomb Raider and Final Fantasy DLC will be delisted soon first appeared on KitGuru.

Assassin’s Creed Black Flag Resynced details leak via game ratings board

14 April 2026 at 08:00

Due to the public nature of video game ratings boards, we’ve gotten various details on a ton of different unannounced and in-development titles over the years. As such, it comes as little surprise that in anticipation of Ubisoft’s proper unveiling of the long-rumoured Assassin’s Creed Black Flag Resynced remake, another games rating board has given us our first ‘official’ set of details.

As discovered by ResetEra user ‘nicoreese’, the Indonesian Game Rating Board (IGRSDB) recently published a listing for Assassin’s Creed Black Flag Resynced. Alongside an 18+ rating and a 2026 release year (as well as confirmation that the remake will be limited to the PS5, Series X|S and PC), the board published a brief description for the game which reads as follows:

“This title breathes new life into a fan favourite while remaining carefully faithful to the spirit of the original. It follows the story of charismatic pirate and Assassin Edward Kenway as he adventures through 18th Century Caribbean with parkours in cities, and battles at seas, in search of fortune and glory. Modernized in 2026, the new game includes a cast of new characters and stories.”

Black Flag Resynced

While relatively vague in specifics (understandably so), the fact that Resynced will feature “a cast” of new characters and stories suggests that Ubisoft will be fleshing out the game’s narrative in one form or another.

This lines up somewhat with previous rumours which claimed that the remake would offer “more content in Edward’s pirate era” – although according to the same report Black Flag’s modern day segments are being removed.

Regardless, it seems quite clear that this remake will be more than just a basic visual overhaul, with perhaps the most unlikely addition (new story content) being all-but-confirmed. It will be interesting to learn more about the game officially in the lead up to its expected August 2026 release.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for Resynced? Do you welcome or are you concerned by the addition of new story elements? Let us know down below.

The post Assassin’s Creed Black Flag Resynced details leak via game ratings board first appeared on KitGuru.

Future Call of Duty games might not launch Day-One on Xbox Game Pass

13 April 2026 at 11:00

Over its nearly 10 years of operation, Microsoft’s Xbox Game Pass has undergone many different iterations. That said, throughout all of it, one standard which has remained true is the fact that first-party Microsoft titles would launch day-and-date onto the subscription service in conjunction with their wider releases. It seems as though this could come to an end however, with one insider claiming that future Call of Duty entries in particular could be exempt from day-one Game Pass launches.

As reported by known Xbox insider Jez Corden via the XB2 Podcast, the addition of Call of Duty to Game Pass as a day-one title could come to an end after just two years.

While its inclusion was certainly a boon to the service, reports over the past few years have indicated that sales for COD have taken a notable hit as a result of their Game Pass arrivals; adding up to the tune of $300 million in potential losses.

As a result, it appears as though the strategy might be shifting, with Corden claiming that “it’ll be interesting to see like if…if they take Call of Duty out of Game Pass this year, which is a possibility from what I’ve heard.”

Call of Duty Game Pass

Considering the fact that Call of Duty has historically been the best selling game of the year every year since 2009 (with only a few exceptions) the decision to include the annual titles onto Game Pass day-one was always somewhat of a gamble – a gamble which appears to not be paying off.

2026 is said to be a big year for Call of Duty, with Infinity Ward reportedly developing Modern Warfare 4 alongside an engine refresh, making for what should be a big jump up in technology compared to the past half-a-dozen releases.

Assuming this to be the case, it will be interesting to see how Microsoft will choose to spin this shift as a positive for current subscribers. We will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this latest claim? Would this be a big loss for Game Pass? How interested are you in a potential Modern Warfare 4? Let us know down below.

The post Future Call of Duty games might not launch Day-One on Xbox Game Pass first appeared on KitGuru.

Tomb Raider: Legacy of Atlantis reportedly pushed back to early 2027

13 April 2026 at 10:00

Following the release of Shadow of the Tomb Raider in 2021, Lara Croft went on a bit of a sabbatical, giving the series time to breathe in the wake of the conclusion of her latest trilogy. During last December’s Game Awards however, Croft and co. finally returned with the announcement of two new projects – Tomb Raider: Legacy of Atlantis and Tomb Raider: Catalyst. While the first of these two was initially planned to launch some time in 2026, insiders have now claimed that Legacy of Atlantis has been pushed back to early 2027.

As reported by the Tomb Raider-focused ‘Society of Raiders’ (who accurately detailed the Game Awards announcements prior to their official unveilings), the first of these two projects – Tomb Raider: Legacy of Atlantis – “is rumored to be released in February 2027.”

This marks a shift from its officially-announced release window, with the title previously stated to be arriving some time this year.

Tomb Raider Croft

While pitched as a mere rumour (due to their sources being kept anonymous) Society of Raiders did correctly identify the announcements of Legacy of Atlantis and Catalyst prior to their official announcements, and so this latest claim does carry some weight.

For the uninitiated, Legacy of Atlantis is said to be a full-blown remake of the OG 1996 Tomb Raider built using Unreal Engine 5. Initially, the game was scheduled to arrive some time this year, with Catalyst (a brand new mainline entry) releasing a year later in 2027.

Assuming this latest delay is true however, it will be interesting to see whether we’ll be getting two new Tomb Raider games next year, or if Catalyst will also be pushed back as a result.

Discuss on our Facebook page HERE.

KitGuru says: Which of the two upcoming games are you more excited for? Could we wind up seeing both games releasing in 2027? Let us know your thoughts down below.

The post Tomb Raider: Legacy of Atlantis reportedly pushed back to early 2027 first appeared on KitGuru.

Long-awaited Fable reboot could be pushed out of 2026 according to insider

13 April 2026 at 09:00

One of the most anticipated Xbox titles for quite a few years now has been Playground Games’ Fable, with the reboot of this classic RPG series first being announced all the way back in 2020 (though rumours of its existence had begun as early as 2018). After years of waiting, the team at Playground Games officially confirmed earlier this year that the title is set to launch sometime this Autumn. Unfortunately, according to insiders Fable may be getting one more final delay.

As reported by known industry insider Jeff Grubb (and transcribed by Idle Sloth), Playground Games’ highly-anticipated Fable Reboot could be pushed out of its previously-announced “Autumn” 2026 release window, claiming via the Game Mess Morning Show:

“I've heard that Fable has been pushed internally. That doesn't mean that it's coming out next year. Apparently they're still trying to get it out this year, but they are worried about the launch of GTA 6.”

Fable Playground

Grubb continued, “If it's getting delayed beyond the release of GTA 6, that could push it into December, which might make it a prime candidate to get delayed into 2027.”

As mentioned by Grubb, the impending release of Grand Theft Auto VI will likely create a black hole of sorts within the industry, and so it makes sense for Playground Games / Xbox to try and avoid launching around the same time as Rockstar’s upcoming juggernaut.

All that said, considering the fact that it’s been over 8 years since rumours first popped up surrounding Fable (and half a decade since its initial announcement), potentially waiting a few more months shouldn’t be the end of the world.

Discuss on our Facebook page HERE.

KitGuru says: How long have you been looking forward to Fable? Will it make it out this year? Let us know your thoughts down below.

The post Long-awaited Fable reboot could be pushed out of 2026 according to insider first appeared on KitGuru.

Marvel’s Guardians of the Galaxy has been officially rated for the Nintendo Switch 2

13 April 2026 at 08:00

As part of Marvel’s renewed interest in the video games market, the superhero giant partnered with a number of different publishers and studios to develop a range of games based on their iconic legacy of characters. While this has led to major successes (with Insomniac’s Spider-Man games) and infamous failures (such as the live-service Avengers title), the initiative also spawned a number of more forgotten projects. Fortunately, one of their most underrated releases – Marvel’s Guardians of the Galaxy – could be getting another chance at life, with the ill-fated 2021 title seemingly set to land on the Nintendo Switch 2 soon.

As discovered by reddit user ‘venom_daemon’ the Taiwanese Game Rating Board recently published a listing for Marvel’s Guardians of the Galaxy for the Nintendo Switch 2, all-but-confirming that the title is scheduled to arrive on Nintendo’s latest system sooner rather than later.

No additional details were revealed, and so for now it is unknown when the game is planned to release. Even so, this latest listing is interesting not only due to the fact that Guardians of the Galaxy was a critical hit yet a commercial miss, but also due to the fact that the title is technically already playable on the OG Switch (albeit only through a cloud streaming version).

Guardians of the Galaxy Switch 2

Upon its release, Marvel’s Guardians of the Galaxy was somewhat unfairly maligned, with the sour taste of the previous year’s live-service Avengers tainting the overall perception of the title – despite the fact that it was a wholly different narrative-driven AAA single player experience.

With half a decade of hindsight behind us however, it will be interesting to see what players think of Marvel’s Guardians of the Galaxy upon its eventual arrival onto the Switch 2.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of the Guardians of the Galaxy game? Was it unfairly lumped into the Avengers hate? Will it receive a critical re-evaluation upon its Switch 2 arrival? Let us know down below.

The post Marvel’s Guardians of the Galaxy has been officially rated for the Nintendo Switch 2 first appeared on KitGuru.

Mortal Kombat 1 hits new milestone with 8 million copies sold

10 April 2026 at 12:00

Contrary to its prior release schedule, NetherRealm went straight from Mortal Kombat 11 to MK1 – skipping their previous cadence of breaking up Mortal Kombat releases with a new Injustice game. While the results of this shift in strategy may not have quite gone to plan, the latest entry in the fighting game franchise has still managed to shift an impressive number of units; officially selling over 8 million copies.

Taking to Twitter to make the announcement, the official Mortal Kombat page revealed its latest milestone, writing: “8 million units sold and kounting! Thank you to the Mortal Kombat Kommunity for your support!”

8 million copies is of course impressive. That said, the latest title is still far behind that of its predecessor, with MK11 managing to sell 15 million copies in its first 3 years on the market.

Mortal Kombat Million

While MK1 isn’t quite at its 3rd anniversary, it is unlikely that the title will be able to double its total sales by September of this year.

It is worth noting that Mortal Kombat 11 is the best-selling entry in the series, and so it perhaps makes sense that a direct sequel has been unable to match its heights.

Regardless, at its current pace, MK1 will likely manage to hit the 10 million mark by its 3rd anniversary. We will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of MK1? Did NetherRealm make a mistake by skipping Injustice 3? Was Mortal Kombat 11’s sales a lighting-in-a-bottle situation? Let us know down below.

The post Mortal Kombat 1 hits new milestone with 8 million copies sold first appeared on KitGuru.

Gearbox stealth-drops Zynga-developed ‘Borderlands Mobile’ for iOS

10 April 2026 at 11:00

The Borderlands series is no stranger to portable platforms, with the classic Borderlands 2 being ported over to the PlayStation Vita back in the day, as well as the Switch more recently (even if the status of BL4 on Switch 2 remains unclear). In a wholly unexpected move however, a bespoke mobile version of Borderlands has now been surprise-released for iOS. Even more surprising is the fact that it is developed by FarmVille studio Zynga.

Releasing the game onto the iOS App Store with little-to-no fanfare, a brand new free-to-play ‘Borderlands Mobile’ has officially landed – the description for which reads as follows:

“Create Mayhem YOUR way! Loot wild weapons and blast enemies in this mobile Borderlands experience. Join other Vault Hunters in an ever-evolving universe to fight greedy corporations and open legendary Vaults. This action-packed looter shooter brings the signature chaos, art style, and gun-slinging adventure to mobile for the first time!”

Borderlands Mobile

Unlike previous portable BL experiences, this new release appears to be all-original while featuring shorter missions than your typical BL affair.

So far, early impressions seem to be positive, with users noting a lack of any monetisation currently (though this will likely come later down the line).

Regardless, Borderlands Mobile looks to be a pretty competent title, featuring a surprising amount of content from the oft; including a raid boss. Hopefully an Android release is planned at some point in the near future.

Discuss on our Facebook page HERE.

KitGuru says: Are you surprised by this latest release? How do you think it compares to BL4? What type of monetisation system do you think it’ll include in the future? Let us know your thoughts down below.

The post Gearbox stealth-drops Zynga-developed ‘Borderlands Mobile’ for iOS first appeared on KitGuru.

Marathon reportedly had a budget of over $200 million

10 April 2026 at 10:00

Following plenty of controversies, Bungie’s Marathon finally launched just over a month ago to solid reviews and a decent playercount. Whether or not the live-service extraction shooter is a success or not remains to be seen, with insiders claiming that the title cost over $200 million to develop – possibly $250 million.

As reported by Bungie insider Paul Tassi via the publication Forbes, a ton of details pertaining to Marathon’s first month on the market have been shared.

Alongside ‘confirmation’ that the live-service extraction shooter managed to sell roughly 1.2 million copies in its first two weeks, Tassi revealed just how much money Sony/Bungie have put into the project so far, stating: “I can confirm Marathon’s budget is over $200 million. Likely more than $250 million.”

Marathon $200 million

While perhaps an unsurprising figure given the inflated costs of developing AAA games in today’s day and age, Tassi also claimed that these costs do not account for ongoing post-launch support, meaning it’ll only increase with time.

In doing some very basic maths, Marathon’s 1.2 million sales represents a revenue of just under $50 million. Of course while the game costs $40 to purchase, a Deluxe Edition is also on offer for $60. Combine this with ancillary sales of various in-game cosmetics and the real figure could be much higher.

Still, it appears as though Marathon has quite the journey to go on if it wants to make its money back and turn a profit. It will be interesting to see whether we get official sales data at some point in the future.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Marathon so far? Could it have long legs? Will PlayStation make back its $250+ million? Let us know your thoughts down below.

The post Marathon reportedly had a budget of over $200 million first appeared on KitGuru.
❌
❌