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Rebel Wolves Plans a Blood of Dawnwalker Saga Spanning Eras, with Save Imports Few RPGs Since Mass Effect Have dared

27 July 2026 at 16:00

Coen in The Blood of Dawnwalker with glowing eyes and extended claws, wearing a leather jacket.

Rebel Wolves surprised fans at Summer Game Fest when it aired a teaser trailer showing The Blood of Dawnwalker protagonist Coen in an entirely different setting. The game itself is set in 14th-century Eastern Europe, but this trailer showed a modern-day courier delivering him a sack of blood. The significance was obvious: the Polish studio aims to create a whole saga centered on Coen. In recent interviews, Rebel Wolves have opened up on their roadmap. Speaking to Eurogamer, Game Director Konrad Tomaszkiewicz revealed that part of the reason is to keep the creative juices flowing by jumping across ages and […]

Read full article at https://wccftech.com/rebel-wolves-blood-dawnwalker-saga-save-imports/

Ubisoft reportedly originally planned to release 6 DLCs for Star Wars Outlaws

15 June 2026 at 08:00

Prior to its arrival back in 2024, Star Wars Outlaws showed plenty of promise, with the first open-world game in the franchise being developed by Massive Entertainment of The Division fame. Unfortunately, its launch was met with somewhat mixed reviews, owing in part to a well-trodden formula alongside plenty of gameplay-related frustrations. While the title wound up receiving two major DLCs of note, insiders have claimed that Ubisoft originally planned to release as many as 6 pieces of post-launch content – before ultimately being cancelled.

As reported by known Star Wars leaker FivesWalker, Ubisoft’s somewhat ill-fated Star Wars Outlaws was originally set to receive far more support than it ended up getting, taking to Twitter to claim:

“Star Wars outlaws was expected to be WAY more successful [than] it ended up being. Originally there were 6 DLCs planned, with one of them being a direct tie in with the novel. And yes, there was even a sequel planned.”

The last point was already known, with reports back in 2025 revealing the cancellation of Outlaws’ sequel. That said, the claims of 6 DLCs is new, and so it is interesting to see just how early Ubisoft ended up pulling the plug on the entire project.

Outlaws DLCs

For context, Star Wars Outlaws released back in 2024 to an average reception and relatively poor sales. While the game did see quite a bit of post-launch support in the way of gameplay, stealth and other miscellaneous improvements, its core still very much felt like an open world Ubisoft experience – for better or for worse.

Outlaws would wind up seeing two DLCs released during its lifetime: Wild Card and A Pirate’s Fortune. If ‘FivesWalker’ is to be believed then the publisher had far more plans for the title initially.

What these would have entailed is unknown, but given Ubisoft’s track-record, it probably would have mostly been more of the same. Still, for fans of Outlaws this likely comes as quite the disappointment.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of Star Wars Outlaws? How did it compare to Ubisoft’s other efforts? Would you have liked to see the DLCs / sequel come to fruition? Let us know down below.

The post Ubisoft reportedly originally planned to release 6 DLCs for Star Wars Outlaws first appeared on KitGuru.

Amazon Games GM Clears the Air on 007 First Light Sequel, “IO’s Been Great…Let the Game Breathe and Have its Day”

9 June 2026 at 13:58

A character wearing sunglasses in a tropical setting with palm trees and an umbrella visible in the background.

In the middle of making 007 First Light, developer IO Interactive suddenly found itself working with a different partner than the ones it had successfully pitched its James Bond game to. At the time, Amazon taking over the James Bond IP didn't mean much, as 007 First Light would still get made without issue or interference from the company. Now that the game is out, however, the question of a sequel has been muddier than expected, and Amazon Games general manager Jeff Gattis is trying to clear the air. Part of the concern and questions around a sequel are a […]

Read full article at https://wccftech.com/007-first-light-sequel-amazon-games-gm-clears-the-air/

‘Gravity Circuit’ is free to claim on Steam as sequel gets announced

2 June 2026 at 08:30

Though an uncommon practice, we have started to see an increasing number of indie developers give away their previous game in anticipation of a follow-up. Such is the case with the Mega-Man-inspired Gravity Circuit, with the devs officially announcing a sequel while giving the prior entry away for free on Steam.

Taking to their official Steam page to make the announcement, the team at Domesticated Ant Games revealed that the highly-praised throwback platformer ‘Gravity Circuit’ is set to receive a sequel next year, writing:

“Once again, the Gravity Circuit, finds himself facing an unstoppable force. But this time, he's not alone. Choose Gravity or Power Circuit in this action-packed 2D platformer inspired by console classics. GRAVITY CIRCUIT 2, the sequel to the critically acclaimed Gravity Circuit IS COMING in 2027.”

In celebration of the official announcement, the team have made the first game free to claim on Steam right now. This promotion will last until the 14th of June, so make sure to grab it white it’s available.

For the uninitiated, Gravity Circuit is a Mega Man / Mega Man X styled throwback 2D platformer, borrowing similar visual identities and character designs as Capcom’s early classics.

Released back in 2023, the game was met with ‘Overwhelmingly Positive' reviews on Steam, and so it’s definitely worth grabbing – especially for free.

Discuss on our Facebook page HERE.

KitGuru says: Had you heard of Gravity Circuit before? What’s your favourite style of 2D platformer? Let us know down below.

The post ‘Gravity Circuit’ is free to claim on Steam as sequel gets announced first appeared on KitGuru.

The Witcher 4, Cyberpunk 2077 Sequel Won’t Fall Into Old Pitfalls, As CDPR Enforces Requirements To Prevent Development Chaos

20 May 2026 at 14:57

A character from 'The Witcher 4' wearing a fur-lined hood with a sword visible on their back.

Coming after what is commonly regarded as one of the finest open-world role-playing games ever made, CD Projekt Red will have to go the extra mile with The Witcher 4 to deliver a game that will meet the high expectations its predecessor has set. Although it was eventually fixed and improved, Cyberpunk 2077's known launch woes are making more than a few worried that the studio's next big adventure will have a similarly troubled release. However, the Polish developer is imposing certain requirements to prevent the same development chaos that affected their previous games. “We've got some new requirements, especially a new […]

Read full article at https://wccftech.com/the-witcher-4-old-pitfalls-requirements-chaos/

SHIFT UP offers updates on Stellar Blade 2 and more

12 May 2026 at 10:15

While the studio has existed for quite some time, SHIFT UP got its big break back in 2024 when they released the PS5 console exclusive Stellar Blade – a PlayStation published action-adventure title which feels like a mix of NieR: Automata and Devil May Cry. In the wake of its success, the team announced that a sequel to Stellar Blade was in the works. Though we have yet to see anything from the project, SHIFT UP have now confirmed a number of details pertaining to this much-anticipated follow-up.

Making the announcement as part of the company’s latest fiscal earnings report, studio SHIFT UP offered updates on a number of their in-development projects.

Of course, Stellar Blade is perhaps the most well-known, with the team revealing that the sequel is “progressing smoothly, on track to meet our targeted quality standard.”

Stellar Blade SHIFT UP

While the first game was published by PlayStation, Stellar Blade’s sequel will instead be self-published, with SHIFT UP claiming that this “will allow us to lead marketing strategies that fully reflect the distinctive identity of the Stellar Blade IP.”

In terms of when to expect this upcoming title, the team did not offer any concrete dates. That said, they did confirm that “details” surrounding the much-anticipated sequel will “be revealed within the year” and so hopefully we will learn more sooner rather than later.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to Stellar Blade 2? How do you think it will improve on the original? Let us know down below.

The post SHIFT UP offers updates on Stellar Blade 2 and more first appeared on KitGuru.

Lies of P sequel has officially entered “full-scale dev phase”

12 May 2026 at 09:30

Amongst the many different Souls-likes which have been released over the years, one of the biggest standouts is Lies of P: A bloodborne-esque action title which many deem to be the best non-FromSoftware developed title in the genre. In the wake of its success, the team at Neowiz confirmed that a sequel had been greenlit – with the project now said to be in full production.

Making the announcement as part of the company’s latest fiscal earnings report, Lies of P developer Neowiz confirmed the current status of their previously-announced sequel, revealing that it is in “full-scale dev phase” with a vertical slice being in the works right now.

Lies of P Neowiz

While an exciting prospect, the studio is facing some controversy at the moment due to recently surfaced job listings which suggest that Neowiz/Round8 are hiring an AI Creator focused on character and background concept art.

Lies of P was a massive success, and one which was clearly made with a great deal of heart and artistry. It will be interesting to see whether the upcoming sequel manages to maintain this high level of quality.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to Lies of P 2? Does the AI concept art revelation impact your excitement? Let us know down below.

The post Lies of P sequel has officially entered “full-scale dev phase” first appeared on KitGuru.

New ‘Metro 2039′ game to be officially unveiled this week

14 April 2026 at 10:00

The Metro series is a rather successful yet-underrated franchise, with the 4A Games developed first-person horror shooters successfully translating the depressing world and atmosphere of Dmitry Glukhovsky’s fictionalised post-apocalyptic Russia into video game form. 7 years on from the last mainline entry, the team are finally ready to show off what they’ve been working on, officially confirming that they will host a Metro 2039 reveal stream this week.

Marking the announcement in partnership with Xbox (meaning it will likely be a day-one Game Pass addition), Microsoft and 4A Games officially confirmed that they will be delving into the next chapter of the Metro universe later this week on the 16th of April at 6PM UK time, writing:

“This Thursday, April 16, we’ll be debuting Xbox First Look: Metro 2039 with 4A Games & Deep Silver – a digital-only broadcast offering a world-premiere look at the next title in the beloved post-apocalyptic first-person shooter series.”

Metro 2039

We unfortunately did not get any further details on what to expect, aside from the game’s name and confirmation that it is a new mainline entry set after the previous 3 titles (though this could already be inferred based on the ‘2039’ name itself).

While all three previous mainline entries follow the tale of Artyom, it is currently unknown whether the character will return for this upcoming offering, especially as the description for the series simply reads as being “the stories of survivors of nuclear devastation living in the Moscow subway tunnels and the world that surrounds them.”

Luckily, all of these questions and more should hopefully be answered very soon, with the official reveal stream set to take place in just two days’ time.

KitGuru says: Are you looking forward to the announcement? What are your expectations for 2039? Should it be structured more like the first two games, or Exodus? Let us know your thoughts down below.

The post New ‘Metro 2039′ game to be officially unveiled this week first appeared on KitGuru.

NieR: Automata Will Continue, Finally Confirms Square Enix as the Game Breaks 10M Units Sold

20 February 2026 at 20:38

NieR: Automata Square Enix

It's been nearly nine years since the launch of NieR: Automata, the highly acclaimed action RPG developed by PlatinumGames and published by Square Enix. Fans have long been waiting for news of a sequel. Today, as part of a celebration for the game's latest sales milestone (it has now sold 10 million units across all platforms), they at least got a teaser. It sounds like the gears are finally moving. But why did it take so long? Well, it seems like Game Director Yoko Taro and Square Enix found it hard to reach an agreement. The outspoken creative first said […]

Read full article at https://wccftech.com/nier-automata-continue-game-breaks-10m-units-sold/

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