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Today — 14 May 2026Main stream

PlayStation Exec Pushes Back at Gaming Industry Doom Talk, Says Next Few Years Will Be Even Better Than 2025

13 May 2026 at 15:25

A triptych showcasing covers for Marvel Wolverine, Grand Theft Auto VI, and The Witcher IV.

There's been a lot of "doom talk" in the gaming industry following studio closures, regular layoffs at big and small companies alike, and rising game development times and budgets. In late March, John Romero and Brenda Romero opined that the current state of the industry is even worse than the infamous 80s crash, which saw the revenue collapse by 97% between 1983 and 1985 in North America. However, not everyone shares their opinion. Speaking on the latest episode of The Game Business, Christian Svensson, VP, Head of 2nd/3rd Party Content Ventures & Strategic Initiatives at Sony Interactive Entertainment, expressed strong […]

Read full article at https://wccftech.com/playstation-exec-industry-doom-talk-next-few-years-better-2025/

Yesterday — 13 May 2026Main stream

Crimson Desert Cracks the West for Pearl Abyss, With 80% of Sales Coming From NA and EU

12 May 2026 at 15:01

A character with blue facial markings from the game 'Crimson Desert' by Pearl Abyss, displaying detailed armor and a focused expression.

Today, Pearl Abyss has reported a transformative quarter, with the launch of its long-awaited open world action RPG Crimson Desert turning in excellent sales numbers and setting the Korean developer on course for what could be its most profitable year on record. Crimson Desert launched on March 19, 2026 and immediately made a statement by topping Steam's Top Sellers chart across major markets despite being an entirely new IP. Despite the lack of overwhelmingly positive critical reviews, its sales trajectory was relentless: Pearl Abyss reports that the split between PC and console was nearly even at 50:50, which is notable for […]

Read full article at https://wccftech.com/crimson-desert-pearl-abyss-sales-na-eu/

Before yesterdayMain stream

Star Fox (2026) — Everything We Know About Nintendo’s Star Fox 64 Remake

11 May 2026 at 19:30

Four characters from the game 'Star Fox' stand in front of a vivid orange backdrop with spaceships flying in the background.

After nearly a decade of dormancy, one of Nintendo's most beloved franchises is finally making its comeback. Star Fox was announced during a surprise Nintendo Direct in May 2026 as a full remake of the classic Star Fox 64, and it's coming sooner than anyone expected. Originally released on Nintendo 64 in 1997, Star Fox 64 put players in the cockpit of Fox McCloud's Arwing as he and his team fought to liberate the Lylat system from the exiled scientist Andross. The game previously received a 3DS remake in 2011 (Star Fox 64 3D); then there was Star Fox Zero, released for the Wii U in […]

Read full article at https://wccftech.com/roundup/star-fox-switch-2-everything-we-know/

Skywind Crosses Major 2026 Milestone With Every Quest Written, but Volunteer Team Still Won’t Commit to a Release Date

9 May 2026 at 11:00

A character in the Skywind Update 2026 image wearing detailed gold and blue armor stands in a fantasy landscape with large text in the background.

The volunteer team behind Skywind, the ambitious fan-made recreation of The Elder Scrolls III: Morrowind in Skyrim's engine, has released a new 33-minute development update video titled "Skywind 2026: The Road Continued". It's the first full-fledged developer update since 2024, and followers of this total conversion mod will be happy to learn that the numbers suggest the project is closer to completion than ever before. All of Skywind's approximately 3,000 NPCs have now been fully cast, a feat accomplished with the help of nearly 300 volunteer voice actors. Over 92% of those NPCs are fully recorded, meaning the voice acting pipeline, historically one of the most […]

Read full article at https://wccftech.com/skywind-2026-milestone-quests-written-no-release-date/

GTA 6 Could Trigger a $1,000 Console Sticker Shock for Casual Buyers, Analyst Warns Ahead of November Launch

8 May 2026 at 19:35

The image shows the cover art for 'Grand Theft Auto VI' GTA 6 with two characters holding guns next to a body of water, alongside two PlayStation 5 consoles.

There's no doubt that GTA 6 will attract an absolutely massive audience when it launches on November 19 across PlayStation 5, Xbox Series S, and Xbox Series X. According to Circana's Matt Piscatella, though, a lot of casual gamers may be in for a rude awakening when they head to the store to buy one of those consoles and the game in six months' time. Speaking to The Game Business show, he said: Those folks who don't pay a lot of attention that have heard, okay, well GTA 6 is coming, but they're not really keyed in. That's a lot of […]

Read full article at https://wccftech.com/gta-6-console-price-shock-casual-buyers-analyst-warning/

Path of Exile 2 Drops Its Final Pre-1.0 Patch in May With 50+ Hours of Endgame and a Rebuilt Atlas

7 May 2026 at 21:30

A character with flaming wings and a spear stands against a fortress backdrop beside the title 'Path of Exile II: Return of the Ancients'.

New Zealand-based developer Grinding Gear Games announced today that Path of Exile 2: Return of the Ancients (version 0.5.0) launches May 29, 2026, and is effectively the final major early access content update before the game's full 1.0 release, still slated for this year. It's shaping up to be an absolutely massive patch with over 50 hours of new endgame content spread across five new storylines, 15 new bosses (including 4 Pinnacle fights), 2 new Ascendancy classes, and a completely rebuilt Atlas with 300+ nodes. Two New Ascendancy Classes Return of the Ancients introduces the Spirit Walker and Martial Artist Ascendary classes to Path of […]

Read full article at https://wccftech.com/path-of-exile-2-return-of-the-ancients-patch-may-2026/

The Sinking City 2 Slips to Summer 2026 as Frogwares Pivots From Detective Work to Full Survival Horror

7 May 2026 at 14:00

A trench coat-wearing character with a shotgun and revolver confronts tentacles emerging from water in front of a cityscape, under the 'The Sinking City 2' title.

Today, Ukrainian developer Frogwares has revealed the new release window for The Sinking City 2. The game is now targeting a Summer 2026 debut on PC, PlayStation 5, and Xbox Series S and X. The studio also shared a new gameplay trailer and talked about the sequel's direction. Whereas the previous installment was an adventure game focused on investigation with horror undertones, The Sinking City 2 is a full-fledged survival horror experience. Game Director Alexander Gresko describes investigation as now being "a beneficial layer" rather than the core loop, with combat, survival, and exploration taking priority. The main character navigates the ruins […]

Read full article at https://wccftech.com/the-sinking-city-2-summer-2026-survival-horror/

Nintendo Reimagines Star Fox Again With James McCloud Prologue & 4v4 Star Wolf Battles, Switch 2 Exclusive Drops June 2026

6 May 2026 at 22:35

Four characters from the game 'Star Fox' stand in front of a vivid orange backdrop with spaceships flying in the background.

Out of the blue, Nintendo shadowdropped a Star Fox Direct and revealed the previously rumored game. It's a remake of the original 1997 Nintendo 64 title, which may be a little confusing for some, since there were already a remake and a reimagining of that classic game. Anyway, Nintendo describes it as a "cinematic take" with fully voiced dialogue, a sweeping orchestral soundtrack, all-new cutscenes, and redesigned characters with a more animal-like aesthetic. It will be released exclusively for the Nintendo Switch 2 on June 25, 2026. Among the game's additions is a prologue depicting a past mission involving James McCloud, Fox's father, that […]

Read full article at https://wccftech.com/star-fox-switch-2-james-mccloud-prologue-star-wolf-battles-june-2026/

Ed Boon Teases New Mortal Kombat Game In The Works At NetherRealm, Hints More Projects Cooking Beyond Injustice 3

6 May 2026 at 20:00

Four characters stand in a rugged landscape with the 'Mortal Kombat 2' logo prominently displayed in the foreground.

The movie Mortal Kombat II is out in just two days in the United States, and so far, the reception has been much better than that of the previous installment, released in 2021. Early reviews highlight better fights, cooler costumes, nastier fatalities, stronger character dynamics, and the standout performance of new entry Karl Urban as Johnny Cage. Gamers, however, may be more interested in the future of the gaming franchise. There have been rumors about a new Injustice 3 game from NetherRealm dating all the way back to 2025, and new reports have just rekindled that rumor. Still, Mortal Kombat […]

Read full article at https://wccftech.com/ed-boon-new-mortal-kombat-game-netherrealm-more-projects/

Nintendo Stock Hits Longest Losing Streak Since 2016 as Investors Demand Switch 2 Price Hike Despite Pokopia & Mario Galaxy

6 May 2026 at 18:00

A Nintendo Switch 2 screen displays characters from various games, including Kirby, Donkey Kong, and Link from The Legend of Zelda, against a colorful background.

Today, Bloomberg's Tech In Depth newsletter covers a thorny subject: should Nintendo raise the Switch 2 pricing in response to the current economic environment and the ongoing memory shortage? Sony did, across its entire PlayStation ecosystem (PS5, PS5 Slim, PS5 Pro, and PlayStation Portal). Nintendo, on the other hand, has maintained steadfast so far, but Bloomberg points out that investors aren't quite happy with this strategy. The company's stock has been on a steady decline for five consecutive months, marking the longest sustained decline in Nintendo's stock since 2016. This is despite the Nintendo Switch 2 continuing to sell extremely […]

Read full article at https://wccftech.com/nintendo-stock-longest-losing-streak-2016-investors-switch-2-price-hike/

EVE Online’s Studio Walks Away From Pearl Abyss After Record $70M Year, Reborn as Fenris Creations With Google DeepMind Backing

6 May 2026 at 17:45

A promotional image shows 'FENRIS CREATIONS in partnership with Google DeepMind' alongside visuals and titles for 'EVE ONLINE,' 'EVE FRONTIER,' 'VANGUARD,' and 'CARBON,' featuring spaceships and a futuristic armored character, formerly CCP Games.

Following the sale of CCP Games from Pearl Abyss for $120 million in cash and non-cash elements, the Icelandic studio known mainly for the MMORPG EVE Online announced that it is rebranding and will be called Fenris Creations henceforth. The split was the result of a joint strategic review between the two parties, who mutually concluded that independent ownership was the better fit, citing "broader differences in operating context, current strategic focus, and long-term priorities". The new ownership group comprises Fenris Creations' senior management and long-term investors, including Omega Ventures co-founder Birgir Már Ragnarsson, who takes over as Board Chairman. CEO Hilmar Veigar Pétursson confirmed there will be no […]

Read full article at https://wccftech.com/eve-online-fenris-creations-pearl-abyss-google-deepmind/

IO Interactive Confirms 007 First Light Runs 20 Hours, With No New Game+ But A HITMAN-Style Escalation Mode

5 May 2026 at 17:00

An in-game scene from 007 First Light featuring a detailed architectural environment with statues and people, highlighted by an 'RTX ON' graphic in the bottom right corner.

IO Interactive's James Bond licensed game, 007 First Light, is now just three weeks away from its debut. As we got closer to the launch, the developers started revealing new details; now, YouTuber JorRaptor has reported that Gameplay Director Andreas Krogh confirmed the game's average length is around 20 hours. That's without counting the Tactical Simulator mode (inspired by HITMAN's escalations), which will repurpose main story locations with added difficulty, restrictions, and online leaderboards, with new missions added post-launch. Notably, all cosmetic outfits (including pre-order and special edition ones) are restricted to the Tactical Simulator and cannot be worn in the main campaign, where Bond's wardrobe […]

Read full article at https://wccftech.com/007-first-light-20-hours-no-new-game-plus-hitman-escalation-mode/

Atomic Heart Studio Mundfish Sidesteps NVIDIA DLSS 5 Commitment, Rejects AI Tools In Daily Production For Now

4 May 2026 at 19:15

A character from Hogwarts Legacy holds a glowing wand in a dimly lit setting, with the text 'NVIDIA DLSS 5 On' at the bottom right.

In a recent interview with Mundfish founder and CEO Robert Bagratuni about the Atomic Heart series, I inquired about the studio's opinion on NVIDIA DLSS 5, the surprise announcement at GDC 2026 that proved highly controversial among developers and modders: some people love it, others hate it. Atomic Heart already supports NVIDIA DLSS technologies like Super Resolution and Frame Generation. Is Mundfish considering DLSS 5? Well, Bagratuni called it "highly promising", though he added that the developers are following its progress and will evaluate its potential addition in future releases. In short, he hasn't committed yet. DLSS 5 is a very […]

Read full article at https://wccftech.com/mundfish-dlss-5-ai-tools-atomic-heart-development/

Forza Horizon 6 Brings Its Biggest Soundtrack Ever With BABYMETAL, Linkin Park, and Nine Stations at May 19 Launch

4 May 2026 at 16:15

Several cars race down a rural road in 'Forza Horizon 6', showcasing vibrant autumn scenery and dynamic motion.

Today, Playground Games confirmed several key Forza Horizon 6 details ahead of the game's May 19 launch. First and foremost, the game is now gold, and preloading is available on Xbox Series S and X and PC via the Xbox app, with Steam preloading coming soon. You'll have to make a lot of space in your storage drive, though: Playground also shared that there will be two graphics modes to pick from on Xbox Series S and X. The former console will allow 1440p at 30 frames per second or 1080p at 60 frames per second, while the latter enables […]

Read full article at https://wccftech.com/forza-horizon-6-soundtrack-babymetal-linkin-park-radio-stations/

Halo 2 and Halo 3 Are Reportedly Getting Unreal Engine 5 Remakes, as Halo Studios Stacks Five Projects at Once

3 May 2026 at 10:00

Two images of the character Master Chief from the 'Halo' series, with the left showing a pose against an orange sky, and the right featuring the title 'HALO' above the character.

Halo leaker RebsGaming reports that Halo Studios is already working on remakes for the second and third installments in the sci-fi first-person shooter franchise. Halo 2 and Halo 3 are currently in early development, presumably powered by Unreal Engine 5 like the first game's remake; this builds on a previous claim from a former Halo Studios developer, and is now backed by two additional sources, one of whom provided verification to RebsGaming and confirmed the trilogy remakes will proceed regardless of how well the upcoming Halo: Campaign Evolved performs. A separate source (the same one who leaked an unreleased Campaign […]

Read full article at https://wccftech.com/halo-2-halo-3-unreal-engine-5-remakes-reportedly-in-development/

Crimson Desert Patch 1.5 Lets You Refight All 69 Bosses, as Pearl Abyss Doubles Down After 5M Sales

2 May 2026 at 14:00

A character in armor appears on the right with the title 'Crimson Desert Patch' on the left.

Today, Pearl Abyss rolled out update 1.5 for Crimson Desert across all platforms except the Mac App Store, which will receive it at a later time. Patch 1.05.00's headline addition is the highly anticipated (and promised) Rematch system, which lets players revisit any of the game's 69 bosses at any time by lighting their lantern at the site of a previous encounter to read a Memory Fragment. The system launches with two modes: Reminisce, which recreates the fight exactly as it was the first time, and Resonate, which scales the boss's stats to match the player's current progression if they've […]

Read full article at https://wccftech.com/crimson-desert-patch-1-5-boss-rematch-pearl-abyss-5m-sales/

Mundfish Admits It Would Do Things Differently After Atomic Heart, as Lessons Reshape Atomic Heart 2 and The Cube MMO

1 May 2026 at 16:30

A promotional image for the 'Atomic Heart: Blood on Crystal' DLC#4 shows a character holding a weapon with a robotic figure and a red crystalline creature in the background.

A few weeks ago, Mundfish released Blood and Crystal, the fourth and final DLC for its debut game, the single player first-person shooter Atomic Heart. The game was very successful (it surpassed 10 million users about a year ago) and opened up a whole franchise, with an MMORPG spin-off titled The Cube and a full-fledged sequel with a much bigger world and an expanded RPG layer, as we discovered in our previous interview with Mundfish founder and CEO Robert Bagratuni. Today, we have a fresh Q&A to publish. This time, it's focused on Blood and Crystal, the significance of Atomic […]

Read full article at https://wccftech.com/mundfish-atomic-heart-lessons-atomic-heart-2-cube-mmo/

Roblox Reality Is a DLSS 5-Like AI Powered Photorealistic Model That’s Actually Integrated with the Engine

1 May 2026 at 12:45

A four-panel comparison of Roblox Reality shows 'Roblox render,' 'Roblox 3D data,' 'Super Upsampler lab results,' and 'Super Upsampler vision' with varying levels of graphical detail and rendering quality featuring a game character walking towards a windmill.

This week, Roblox Corporation has unveiled Roblox Reality, an ambitious project that aims to deliver a DLSS 5-like AI powered model to level up the visuals available in the popular game creation platform. In the announcement blog post, Senior Vice President of Engineering Anupam Singh described Roblox Reality as a hybrid architecture that splits responsibilities between two components: the existing Roblox Game Engine (running on cloud servers), which handles all authoritative game logic like physics, collision, state synchronization, and player positions, while a new Video World Model (called "Super Upsampler") runs on edge infrastructure powered by H200/B200-class GPUs and handles the visual output, generating […]

Read full article at https://wccftech.com/roblox-reality-ai-photorealistic-engine-dlss5-integrated/

007 First Light Dev Breaks From Hitman DNA — Getting Spotted Won’t End Your Run, Stealth Snaps Back After Combat

30 April 2026 at 17:00

James Bond from 007 First Light stands inside a dimly lit aircraft with a backpack over one shoulder.

There's a new media blowout for 007 First Light ahead of the game's launch, which is planned in less than a month on PC, PlayStation 5, Xbox Series S|X, and Nintendo Switch 2. IO Interactive's Global Brand Manager, Laurine Deschamps, was interviewed by Inven Global and revealed how combat and stealth in this licensed James Bond game differ greatly from the studio's HITMAN franchise: combat is not a failure, and returning to stealth is possible even after entering combat. We wanted to give players various opportunities to achieve their goals. That's why we designed stealth and combat to flow naturally […]

Read full article at https://wccftech.com/007-first-light-hitman-combat-stealth-system/

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