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Today — 27 April 2026KitGuru

Hall-Effect switches and integrated displays headline Turtle Beach Command series

26 April 2026 at 15:00

Turtle Beach is about to launch the Command Series, a new line of peripherals focused on deep integration for streamers and power users, characterised by built-in touchscreens, Hall-effect switches, and modular hardware. The lineup is divided into two waves: keyboards and keypads arrive in May 2026, followed by the mouse collection in July 2026.

The flagship of the range is the KB7 TKL Hall-Effect wired keyboard, featuring a massive 4.3-inch Command Touch Display that offers native OBS and Streamlabs integration, allowing creators to manage scenes and monitor system stats without tabbing out of a game. It utilises Titan low-profile Hall-effect switches with adjustable actuation and true 8K polling for a 0.125ms response time. For those needing a full-size layout, the KB5 offers a slightly smaller 2.4-inch display and traditional mechanical switches.

Rounding out the keyboard lineup is the KP7 keypad. This device is particularly versatile, featuring dual modular rails that allow it to dock seamlessly to either side of the KB7 keyboard or function as a standalone macro pad. It shares the same hall-effect technology and 8K polling as the flagship keyboard, complete with an extendable thumb bar and a programmable scroll wheel.

Leading the charge for the mice is the MC7 Wireless mouse, which mirrors the keyboard's philosophy by placing a Command Touch Display directly on the mouse's surface. This allows for hardware-level adjustments to DPI and profiles without opening software. Also, the MC7 features Owl-Eye 30K DPI optical sensor, Titan optical switches, and dual 1000 mAh hot-swappable batteries, providing up to 10 hours of 8K use per charge.

For those preferring a more traditional form factor, the MC5 Wireless mouse and MC3 Wired mouse offer the same Owl-Eye 30K DPI optical sensor and Titan optical switches. The MC5 maintains the 8K polling rate for competitive wireless play, while the MC3 provides a reliable 1K polling rate wired experience. Both mice feature Turtle Beach's Easy-Shift technology, which expands the number of programmable functions to nearly 30.

The keyboard, which is already available to pre-order, will launch on May 21st. The KB7 will retail for £189.99/$199.99/€209.99, the KB5 for £139.99/$149.99/€159.99, and the KP7 for £89.99/$99.99/€109.99. As for the mice, these are also available to pre-order but will be released on July 19th. The MC7 will be priced at £139.99/$159.99/€159.99, the MC5 at £109.99/$119.99/€119.99, and the MC3 at £69.99/$79.99/€79.99.

KitGuru says: Interested in any of the new Command series gear presented by Turtle Beach?

The post Hall-Effect switches and integrated displays headline Turtle Beach Command series first appeared on KitGuru.

Yunzii Wood 68 and 84 debut with tri-mode connectivity and Candy linear switches

26 April 2026 at 14:00

Yunzii has expanded its portfolio with the launch of the Wood 68 and Wood 84, two mechanical keyboards that swap traditional plastic or aluminium housings for polished walnut wood. These boards are designed for enthusiasts seeking an organic aesthetic without sacrificing modern gaming features. Both models feature an engraved walnut frame and a stable tray-mount internal structure designed to look as much like desk furniture as a high-end peripheral.

The series (via TechPowerUP) is split into two popular form factors to accommodate desks of different sizes and user needs. The Yunzii Wood 68 is a compact 65% layout with 68 keys, measuring 325.4 x 116.4 x 41.77 mm and weighing 767g. Meanwhile, the Yunzii Wood 84 offers a 75% layout with 84 keys, stepping up to a slightly taller frame and a heavier weight of 979g, with a dedicated function row. Both keyboards utilise high-quality double-shot PBT keycaps in a Cherry profile, which are highly resistant to oil and shine over long-term use.

Both boards feature Yunzii Candy linear switches, pre-lubed for a smooth typing experience. To ensure a refined acoustic profile, Yunzii has implemented internal sound dampening to eliminate the hollow sound often associated with wooden enclosures. The keyboards are fully hot-swappable, supporting both 3-pin and 5-pin switches, allowing users to customise their typing feel without soldering. A 4000 mAh battery powers both models, supporting Bluetooth, 2.4 GHz wireless, and wired USB-C connections with N-key rollover for reliable input during intense sessions.

Customisation is handled through Yunzii's dedicated software for Windows and macOS, or via a convenient online configurator for those who prefer not to install local drivers. The Wood 68 is currently priced at $89.99, while the Wood 84 retails for $92.99.

KitGuru says: With the move toward materials like wood, do you think the industry is finally moving away from the “gamer” aesthetic as the standard?

The post Yunzii Wood 68 and 84 debut with tri-mode connectivity and Candy linear switches first appeared on KitGuru.

AMD EXPO 1.2 may bring new tuning options and support for new memory DIMMs

26 April 2026 at 13:00

AMD is reportedly working on EXPO 1.2, a major update to its memory overclocking standard designed to squeeze more performance out of the AM5 platform while laying the groundwork for the future.

According to 1usmus (via VideoCardz), this version introduces several granular tuning options, including support for tREFI, tRRDS, and tWR timings, along with a new Unified Latency Lock (ULL) feature and VDDP voltage adjustments designed to keep high-frequency kits stable.

The new update is also expected to expand support for CUDIMM and MRDIMM modules. However, current Zen 5 users should manage their expectations, as the AGESA 1.3.0.1 firmware currently offers only partial support. Full native support for these modules is likely to arrive only when AMD launches the Zen 6 processor series.

In an effort to mitigate ongoing global DRAM shortages, AMD has also used EXPO 1.2 to welcome several Chinese memory manufacturers into its certification programme. Brands such as RAMXEED Limited Conexant, Rui Xuan, and Fujitsu Synaptics are now officially supported, providing more alternatives to traditional consumer DRAM kits.

For those using Asus boards, a beta BIOS version 2301 is already available on some models.

KitGuru says: Interested in any of the new features AMD EXPO 1.2 is reportedly bringing?

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Pulsar and BadSeed Tech launch limited edition X2H CrazyLight 8K

26 April 2026 at 12:00

Pulsar has officially launched the X2H CrazyLight BadSeed Tech Edition, a specialised collaboration with tech reviewer Brian Phillips limited to 3,000 units. The mouse maintains the established X2H symmetrical shape, characterised by a high rear hump and narrow waist that favours claw and relaxed-claw grip styles.

The “CrazyLight” moniker is no exaggeration here: the Mini variant weighs a mere 37g, while the Medium comes in at 43g. Despite the ultra-low weight achieved through strategic base cutouts, the top shell remains solid to ensure structural integrity during intense sessions. Performance is anchored by the Pulsar XS-1 optical sensor, which delivers 32,000 DPI and 750 IPS tracking. The mouse is also 8K wireless-ready, supporting an 8,000 Hz polling rate to minimise input lag.

Visually, the BadSeed Tech Edition moves away from Pulsar's standard palettes for a striking black-to-electric-blue gradient. The design is a nod to Phillips’ early product photography style, meant to mimic the way blue light spills across the frame. The BadSeed wordmark on the right flank and the iconic bearded skull logo etched above the side buttons also give it a nice touch. The package is rounded out with Pulsar optical switches rated for 100 million clicks and a Pulsar blue encoder for tactile scrolling.

The Pulsar X2H CrazyLight BadSeed Tech Edition is now available for $139.95/€159.90.

KitGuru says: With the Mini version weighing about as much as a standard AA battery, do you think we’ve reached the logical “floor” for mouse weight, or are you waiting for the day we start measuring peripherals in single digits?

The post Pulsar and BadSeed Tech launch limited edition X2H CrazyLight 8K first appeared on KitGuru.
Before yesterdayKitGuru

Sharkoon Fireglider mouse returns in a 50g wireless format

24 April 2026 at 16:00

Sharkoon is reviving the Fireglider, a mouse that debuted in 2009. However, the new Fireglider One is a complete departure from its laser-sensor ancestor, trading the heavy, flame-patterned aesthetic for a minimalist, ultra-lightweight design. Launching at a highly aggressive price point, this mouse positions itself as one of the most affordable high-performance wireless options on the market.

Despite its price, the Fireglider One (via Cowcotland) weighs under 50 grams, a feat achieved in part by using a smaller 300 mAh battery. Sharkoon claims this battery provides approximately 100 hours of usage via its 2.4 GHz wireless connection, which should satisfy most gamers without requiring a daily recharge. The mouse measures 127.5 x 64 x 40 mm, making it a full-sized symmetrical peripheral that avoids the “mini” footprint often found in ultra-light mice.

Under the hood, Sharkoon has opted for the PixArt PAW3311 optical sensor, offering up to 12,000 DPI and support for up to 35g of acceleration. The primary buttons feature Huano switches rated for 20 million clicks. Interestingly, while the mouse features 512KB of onboard memory for storing DPI profiles, it entirely foregoes dedicated configuration software. This “plug-and-play” approach means users switch between pre-set DPI levels via a button on the underside, keeping the experience simple and driver-free.

The hardware package is rounded out with a USB-C charging port and a storage compartment for the 2.4 GHz receiver. Sharkoon also includes a secondary set of PTFE feet within the package. Some European retailers already have it listed at around €30.

KitGuru says: By focusing on the essentials, the Fireglider One is a compelling choice for budget-conscious builders who want a simple gaming mouse.

The post Sharkoon Fireglider mouse returns in a 50g wireless format first appeared on KitGuru.

Lian Li expands the Vector series with V150 INF featuring infinity mirror front panel

24 April 2026 at 15:30

Lian Li has officially announced the Vector V150 INF, a compact mini-tower chassis designed for enthusiasts who want to blend high-performance cooling with a striking visual presentation. Building on the foundation of the Vector V100 MINI, this new iteration introduces “Infinity” aesthetic elements, including an infinity-mirror front panel.

The defining feature of the Vector V150 INF (via Guru3D) is its lighting system. Unlike the standard mesh or glass panels found on many mATX cases, the V150 INF uses infinity-reflection elements on its front panel. To complete the look, Lian Li includes three pre-installed Infinity ARGB/PWM fans: two 140mm fans at the front and a 120mm exhaust fan at the rear, all featuring infinity-mirror centres.

Image credit: Guru3D

The Vector V150 INF supports Micro-ATX and Mini-ITX motherboards, including the increasingly popular back-connect (BTF) designs. The chassis accommodates graphics cards up to 400mm in length and supports air coolers up to 163.5mm in height. For cooling components, the top panel can accommodate a 360mm radiator, while the side and bottom panels provide additional fan mounting points for a flexible layout.

The front I/O panel offers two USB-C 3.2 Gen 2 ports, one USB-A 3.2 Gen 1 port, and an HD-audio jack. Storage support includes slots for two 2.5/3.5-inch drives, though this is reduced to a single bay if using a long power supply up to 200mm. The case is scheduled for release later this month, with initial availability confirmed for the Japanese market. Pricing is expected to be around £70.

KitGuru says: Considering its looks, features, and price, it seems Lian Li has another winner with the V150 INF.

The post Lian Li expands the Vector series with V150 INF featuring infinity mirror front panel first appeared on KitGuru.

8BitDo introduces the Retro 18 numpad with original Xbox aesthetics

24 April 2026 at 15:00

8BitDo has expanded its nostalgia-fuelled Retro lineup with the Retro 18 mechanical numpad in a striking Xbox Edition. Dressed in the iconic partially transparent green plastic that defined the early 2000s, this peripheral is designed to complement the Retro 87 Xbox mechanical keyboard.

The Retro 18 (via ITHome) is far from a travel-sized accessory, measuring 170 x 104 x 45.5 mm. Its substantial footprint is necessitated by its dual-purpose design, which makes it both a standard PC numeric keypad and a standalone calculator. A nine-digit seven-segment LED display sits at the top, allowing for quick math without ever needing to interact with your PC. Like its keyboard counterpart, it offers tri-mode connectivity via Bluetooth 5.0, 2.4 GHz wireless with a dongle, and USB-C. For the Xbox Edition, 8BitDo has opted for hot-swappable Kailh Jellyfish X linear switches.

While the Retro 18 is an aesthetic marvel, its software implementation remains somewhat limited. The 8BitDo Ultimate Software V2 application currently only supports firmware updates. This means that despite having mechanical switches and hot-swap capabilities, users cannot natively remap the keys to function as a macro pad or a specialised gaming controller.

On the hardware side, the 1000mAh battery offers up to 160 hours of use on a single 4-hour charge. The device also features a dedicated shortcut button to launch the Windows calculator app instantly. At €44.99, it is a dedicated piece of kit for those who opted for a tenkeyless keyboard but realised they needed a dedicated numeric keypad for work or calculations.

KitGuru says: Given the substantial desk space this requires, do you think the standalone calculator functionality is genuinely useful, or is it mostly a gimmick?

The post 8BitDo introduces the Retro 18 numpad with original Xbox aesthetics first appeared on KitGuru.

Assassin’s Creed Black Flag Resynced PC system requirements announced

24 April 2026 at 14:00

Just as promised, last night Ubisoft officially revealed Assassin's Creed Black Flag Resynced. Fans will be able to re-experience the story of pirate-assassin Edward Kenway in July, but the PC system requirements for the game have already been announced. 

The minimum spec sets a fairly low barrier to entry. PC gamers will need at least a 64-bit copy of Windows 10 or Windows 11, along with 16GB of RAM and either an 8th Gen Intel Core i7 or 3rd Gen AMD Ryzen 5 processor, along with a GTX 1660 or Radeon RX 5500 XT graphics card. That spec will get you running the game at 1080p, but not at 60FPS.

Black Flag Resynced

The full PC system requirements for Assassin's Creed Black Flag Resynced can be found in the table below:

Minimum Recommended High Ultra
Operating System Windows 10 (64 bit only), Windows 11 Windows 10 (64-bit only), Windows 11 Windows 10 (64-bit only), Windows 11 Windows 10 (64-bit only), Windows 11
CPU Intel Core i7-8700K / AMD Ryzen 5 3600 Intel Core i5-10600K / AMD Ryzen 5 3600 Intel Core i5-11600K / AMD Ryzen 5 5600X Intel Core i7-12700K / AMD Ryzen 7 5700X3D
Graphics NVIDIA GeForce GTX 1660 (6GB), AMD Radeon RX 5500 XT (8GB), or Intel ARC A580 (8GB) NVIDIA GeForce RTX 3060 (12GB),AMD Radeon RX 6600 XT (8GB), or Intel ARC B580 (12GB) NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB NVIDIA GeForce RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB)
RAM Memory 16GB (Dual-channel setup) 16GB (Dual-channel setup) 16GB (Dual-channel setup) 16GB (Dual-channel setup)
Storage 65 GB (SSD required) 65 GB (SSD required) 65 GB (SSD required) 65 GB (SSD required)
Resolution / FPS 1920x1080p, Low Preset, 30 FPS 1920x1080p, Medium Preset, 60 FPS 2560×1440 (2K), High Preset, 60 FPS 3840×2160 (4K), Ultra Preset, 60 FPS

Assassin's Creed Black Flag Resynced launches in July for PC, PS5 and Xbox Series X/S. Aside from remaking the entire campaign, Ubisoft has also added some extra scenes to flesh out the story, but the original game's multiplayer mode has been removed from the remake.

KitGuru Says: Are you looking forward to Assassin's Creed Black Flag Resynced? 

The post Assassin’s Creed Black Flag Resynced PC system requirements announced first appeared on KitGuru.

Xbox ‘reconsiders’ multiplatform approach, may pull future games from PS5

24 April 2026 at 13:15

Asha Sharma has been in charge of Xbox for just a couple of months at this point but we are already starting to see some significant changes. For starters, last year's Game Pass price hikes have been reversed. Next on the agenda is a re-evaluation of how Xbox handles exclusives. 

For decades, Xbox copied the likes of Sony and Nintendo by offering first-party exclusive games only playable on its console. Over the past couple of years, as operating costs mounted following a string of high-profile studio and publisher acquisitions, Microsoft opted to start shipping its newer first-party games on competing consoles like the PS5 and Nintendo Switch.

At this point, the three biggest Xbox franchises, Halo, Forza and Gears of War, are all going to be playable on PlayStation starting this year. Other major games like Fable are already in the works for PS5 as well. This puts Xbox in an awkward position for the next console generation, as fewer people will be looking to buy an Xbox for exclusives and will instead opt for a PS5, or a gaming PC.

Sharma and the new Xbox leadership team may look to address. In a recent message to the team, the new Xbox head said that they will “reevaluate” the approach to exclusive games.

While this may result in fewer first-party Xbox titles coming to PlayStation or Nintendo platforms, it will not have an impact on PC. Microsoft still views PC gaming as a core part of its strategy and will continue to improve the Xbox PC app in an effort to compete with Steam.

KitGuru Says: Do you think Xbox should go back to shipping exclusive games? 

 

The post Xbox ‘reconsiders’ multiplatform approach, may pull future games from PS5 first appeared on KitGuru.

Leak reveals Xbox Game Pass ‘Starter Edition’ bundle with Discord

24 April 2026 at 12:30

Earlier this week, we learned that Microsoft was reversing last year's price hike on PC Game Pass and Game Pass Ultimate subscriptions. Alongside that, Microsoft also appears to be testing out ideas for new, cheaper tiers of the Game Pass service. 

Dataminers like Redphx have discovered new strings on the Windows Store, referencing a new Game Pass ‘Starter Edition' tier. Interestingly, this starter edition appears to be a bundle with Discord Nitro, which confirms recent leaks claiming that Microsoft was in talks with other subscription providers to discuss bundle ideas.

This new Starter Edition of Game Pass would give users access to both Discord Nitro and a smaller Game Pass library consisting of 50 titles. On top of that, subscribers to this tier of Game Pass would also get ten hours of cloud gaming time per month.

This starter edition bundle including both Game Pass and Discord Nitro makes sense, as Microsoft has been looking to collaborate with Discord even further to replace its own Xbox social tools.

KitGuru Says: Do you think a Discord / Game Pass bundle would be successful? 

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Forza Horizon 5 has officially sold over 5 million copies on PS5

24 April 2026 at 11:45

Forza Horizon 5 marked one of the biggest first-party Xbox games to come to PS5, with the 2021 open-world racing title releasing back in April of last year to near-immediate success. Since then, sales have continued to truck along, with FH5 co-developer Virtuous Games confirming that over 5 million copies have been sold on PS5 alone.

As part of the ‘Success Stories’ section of their website, Virtuous Games (known for co-developing a ton of titles ranging from Astral Chain to Mortal Kombat and even Call of Duty) revealed that Forza Horizon 5 has officially sold over 5 million copies on PS5, writing:

“Our multidisciplinary teams contributed extensively across art production, engine enhancement, performance optimization, and tooling development to help deliver a visually breathtaking and technically robust racing experience. Forza Horizon 5 was one of the best-selling titles on PlayStation 5 in 2025, surpassing 5 million copies sold on the platform and earning widespread acclaim.”

Forza PS5

This isn’t the first time that this 5 million figure has been floated, with analyst firm Alinea claiming back in January that they believed the title had surpassed this milestone. That said, this latest report marks the first official confirmation of its PS5 sales success.

Considering the fact that Forza Horizon 5 arrived on PS5 years after its initial release, it will be interesting to see how Forza Horizon 6 performs when it lands on PlayStation mere months following its Xbox/PC launch.

KitGuru says: Are you one of the 5 million players? Will you be picking up FH6 day-one? Let us know down below.

The post Forza Horizon 5 has officially sold over 5 million copies on PS5 first appeared on KitGuru.

Peter Molyneux’s Masters of Albion launches to ‘Mixed’ reviews on Steam

24 April 2026 at 11:00

Peter Molyneux is a rather controversial figure in the video games industry. While the creator is known best for having developed the classic RPG series Fable, many of Molyneux’s more recent efforts have fallen short of their lofty claims. Representing the most promising project in quite some time, the self-funded Masters of Albion is officially out now in Early Access on Steam – launching to ‘mixed’ reviews.

Masters of Albion is said to be “a bold reimagining of the God Game genre, from the creator who defined it…Mixing strategy with simulation, town management and tower defence”. For the uninitiated, a god game is one in which the player has near-complete control of the world and its people, allowing you to shape it to your liking.

In Masters of Albion, players are able to observe and affect the world through a bird’s eye view while also being able to directly possess NPCs in order to control them in a 3rd-person format. With a day and night mechanic necessitating different strategies, Masters of Albion does look to be a fun time. Unfortunately, it appears as though the game’s ambitions have not quite been met.

Masters of Albion Steam

Currently sitting at a mixed reception on Steam, some users have expressed their satisfaction with the product, claiming it to be a solid mix of Molyneux’s previous works. On the other hand, the game has also been criticised for its relative lack of control during the game’s early hours alongside a monotonous focus on cooking mechanics.

Of course, Masters of Albion only just launched into Early Access, and so some leniency must be given with regards to its imperfections. With promised improvements said to be planned across combat; quest design; progression; UI and more over the next 12 months, here’s to hoping that Masters of Albion winds up being exactly as Molyneux envisioned.

KitGuru says: Are you planning to give Masters of Albion a chance? Could it be a solid God game by the time it leaves Early Access? Let us know your thoughts down below.

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Conan Exiles to get surprise free ‘Enhanced’ update on Steam next month

24 April 2026 at 10:00

Before they were known for developing Dune Awakening, Funcom were perhaps most familiar for their work on Conan Exiles – an open-world multiplayer survival crafter set in the Conan the Barbarian universe. With the title soon set to hit its 8th anniversary on the market, the team at Funcom have announced a surprise free update coming to the game next month, upgrading the title to Unreal Engine 5.

Making the surprise announcement, the team at Funcom officially unveiled Conan Exiles Enhanced, writing: “We’re excited to announce Conan Exiles Enhanced — a free, massive visual overhaul of Conan Exiles launching on the game’s 8th anniversary, May 5th.”

While sentiment surrounding UE5 is far from stellar, Funcom claims that this upgrade will not only boost the game’s visuals, but should allow for smooth performance, adding: “With the advanced capabilities of Unreal Engine 5, Conan Exiles Enhanced targets smooth 60+ FPS gameplay across Low, Medium, High, and Ultra settings on most PCs, while also delivering strong performance on Steam Deck.”

Of course, Funcom at this point do have experience working with Unreal Engine 5 and so hopefully this upgrade does prove to be well optimised.

Beyond visuals, the free update will also introduce a number of welcome additions, including the unification of the Exiled Lands and the Isle of Siptah; the ability to have multiple characters per-account and a “revamped” UI.

Unfortunately, as of right now this Enhanced Edition is only coming to the Steam version of the game, meaning console users and even those who own the title via the likes of the Epic Games Store are being left out.

That said, the team did claim that they “are not ruling out a future release on those platforms” so we will have to wait and see. Full details on the upgrade, including a comprehensive FAQ, can be found HERE.

KitGuru says: What do you think of this upgrade? Why do you think only Steam users are getting the update? Let us know down below.

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Black Ops 7 Season 3 Reloaded introduces new Zombies map, Endgame updates, RoboCop collab and more

24 April 2026 at 09:15

Despite the wider sentiment surrounding Call of Duty being far from its peak, Treyarch’s Black Ops 7 has been keeping fans engaged with a ton of post-launch support being released on a consistent basis. With BO7 Season 3 Reloaded set to go live in just under a week’s time, Treyarch have now detailed all of the many additions arriving come the 30th of April.

Taking to their blog, the Call of Duty team revealed everything planned to go live with the launch of Black Ops 7 Season 3. Covering multiplayer, Warzone, Zombies and even Endgame, S03 Reloaded is set to add the following:

Endgame

  • Act II: Operation Broken Mirror missions
    • Features new missions, a boss and completion rewards
  • New activity: Mega Abomination
  • New Major Ability: Thermal Spike

Multiplayer

  • 3 new maps
    • Onsen
    • Summit
    • Hacienda
  • New ‘Freerun’ Parkour mode
  • New ‘Heat Wave Havoc’ LTM
  • New ‘Freeze Tag’ mode

Zombies

  • New major map: Totenreich
    • Includes a new Elite enemy, wonder weapon; trap; gameplay mechanics and more
  • New ‘Wild Fire’ field upgrade
  • Totenreich Cursed mode

General Additions

  • Siren special weapon
  • Katana melee weapon
  • 4 new conversion kits / attachments
  • RoboCop crossover event

The full list of changes and additions can be found HERE, including details on the new modes coming to Warzone.

Between the initial Season 3 and this upcoming Reloaded update, Treyarch are  continuing to hold true to their promise that Black Ops 7 will be their most supported game to date. BO7 S03 Reloaded officially goes live on the 30th of april.

KitGuru says: What do you think of Black Ops 7’s post-launch support so far? Have they won you over? What are your expectations for Totenreich? Let us know down below.

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Cancelled Halo Battle Royale has reportedly evolved into an Extraction Shooter

24 April 2026 at 08:30

While Halo Infinite may not have been the grand revival that Microsoft were hoping for the franchise, series co-developer Certain Affinity looked to be prepping to offer their own take on the franchise with a battle royale game. Ultimately this project never came to be, with reports claiming back in 2024 that the BR title had been cancelled. It appears rumours of the game’s death were somewhat exaggerated however, with insiders now claiming that the team pivoted and reworked the Battle Royale title into an extraction shooter.

As reported by known Halo insider Rebs Gaming, new details surrounding the previously in-development Battle Royale (known as project Tatanka) have been shared, with the insider claiming that:

“Tatanka was not a game mode for Infinite that would have been added to the multiplayer playlist menu, but rather a new separate PVP game co-developed by 343 Industries and Certain Affinity in the SlipSpace Engine.”

According to Rebs, “battle royale games were falling out of favor” and so 343i/Certain Affinity “wanted to avoid chasing an oversaturated genre”. As a result, Project Tatanka was ultimately cancelled, being spun off into a new project: Ekur.

Battle Royale Extraction Shooter

Though the current status of Ekur is unknown, the project is (or was) “a PVE extraction shooter” which was in development at least up until “the end of Summer 2023”.

Some sources claim that Ekur is slated to be the next multiplayer Halo entry, while others heard that it will instead be included as a new mode in the next Halo game.

Either way, according to Rebs, project Tatanka (now project Ekur) is still happening in one form or another.

KitGuru says: What do you think of this shift to an extraction shooter? Does Halo need to chase trends? Would you prefer a Halo Battle Royale or Extraction Shooter? Let us know down below.

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InWin unveils modular Covalent full-tower with back-connect motherboard support

23 April 2026 at 16:00

InWin has announced the Covalent, a flagship full-tower case designed for high-performance computing (HPC), AI development, and professional workstations. The case features a modular internal architecture and a refined industrial aesthetic, offering a choice between tempered glass or solid metal side panels.

The Covalent is designed to accommodate workstation-class hardware, providing native support for EEB (12″ x 13″) and E-ATX motherboards. Notably, the case is compatible with “back-connect” (BTF) motherboard designs, which move cable headers to the rear of the PCB for a cleaner interior. The spacious interior supports graphics cards up to 480mm in length and CPU heatsinks up to 190mm tall. With eight PCIe expansion slots, users can install multiple GPUs in either horizontal or vertical orientations, and InWin includes optional GPU support brackets to prevent card sag.

Thermal performance is a primary focus for the Covalent, as it supports up to 13 fans (140mm or 120mm) and can house dual 420mm radiators simultaneously on the top and side panels. For out-of-the-box airflow, the case comes pre-installed with four CV140 fans, three in the front and one in the rear. The front panel utilises a vertically slotted design to maximise intake, while a dedicated PSU chamber helps isolate the heat from the rest of the system. An integrated fan hub supports up to six PWM and ARGB connections, simplifying cable management.

Storage and connectivity are generous, with a modular layout that can hold up to eight 3.5-inch drives or nine 2.5-inch drives via optional brackets. The front I/O panel includes one USB-C 3.2 Gen 2×2 port, two USB 3.2 Gen 1 ports, and two USB 2.0 ports, along with a standard HD audio jack. To assist with assembly and maintenance, InWin has implemented tool-free side panels and a removable dust filter system. The tempered glass model is priced at €149.99, while the metal version retails for €144.99.

Discuss on our Facebook page, HERE.

KitGuru says: Which model of the new InWin Covalent do you like the most?

The post InWin unveils modular Covalent full-tower with back-connect motherboard support first appeared on KitGuru.

Cooler Master debuts minimalist Atmos II Stealth AIO

23 April 2026 at 15:30

Cooler Master is expanding its AIO cooling lineup with the MasterLiquid Atmos II Stealth series, available in both 240mm and 360mm configurations. This new iteration strips away the flashy RGB lighting in favour of a clean, professional aesthetic that blends into modern minimalist builds. 

The Atmos II Stealth series (via Vortez) brings several technical upgrades over previous models, most notably an increase in radiator thickness to 29mm (from 27mm), providing extra surface area to improve heat dissipation. Cooling is handled by Mobius 120P fans, which use loop dynamic bearings to deliver high static pressure while maintaining low noise levels. Under the hood, the ultra-low-profile pump features a dual-chamber design that optimises water flow. The pump's housing is constructed from heat-resistant PPS and fibreglass for long-term durability.

A unique feature of the Atmos II Stealth is its modularity via the Flex Kit System. The pump top features magnetic, interchangeable covers that allow users to swap the default look for metallic plates or an active VRM fan module. This optional VRM fan provides multidirectional airflow, which Cooler Master's testing suggests can reduce VRM temperatures by up to 10.2°C. Additionally, the cooler includes offset mounting brackets for Intel's LGA 1851 platform to ensure the cold plate is aligned with the thermal hotspots of the latest Core Ultra processors.

The MasterLiquid Atmos II Stealth Series is built for simplified installation, coming with pre-installed fans and a universal quick-mount system. Each unit is bundled with CryoFuze thermal paste and a suite of cable-management accessories. While official global pricing has not yet been detailed, the series is expected to roll out to major retailers starting later this month.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think brands should launch more AIO coolers with minimalist aesthetics like the Atmos II Stealth series?

The post Cooler Master debuts minimalist Atmos II Stealth AIO first appeared on KitGuru.

Bolt Graphics tapes out Zeus GPU test chip on TSMC 12nm FFC

23 April 2026 at 15:00

Bolt Graphics has officially announced the successful tape-out of its Zeus GPU test chip based on TSMC's 12nm FFC process node. This architecture, which has undergone four years of FPGA testing and customer evaluation, is designed as a highly scalable compute platform targeting high-performance computing (HPC), AI, and professional rendering. 

The Zeus GPU(via Guru3D) is designed to scale across multiple configurations, including single-slot PCIe cards and massive 2U server systems. The entry-level “Bolt Zeus 1c26” single-chiplet model features 32GB of LPDDR5X memory and two DDR5 SO-DIMM slots, allowing for memory expansion up to 160GB within a modest 120W power envelope. For more intensive workloads, the dual-chiplet “2c26” variant offers up to 128GB of onboard LPDDR5X and four SO-DIMM slots for a total capacity of 384GB. This configuration is rated for 154 Gigarays of path tracing performance and 40 TFLOPs of FP16 compute at a 250W TBP.

Bolt Graphics' performance benchmarks place the Zeus GPU significantly ahead of Nvidia's RTX 5090. The company claims the 120W single-chiplet Zeus offers 2.5x the path tracing performance of a 575W RTX 5090, increasing to 5x with the 250W dual-chiplet GPU and 10x with the 4-chiplet GPU. In the HPC sector, Bolt reports up to a twelve-fold performance increase, while electromagnetic simulations reportedly see a 300x boost when comparing a quad-chiplet Zeus setup to a single RTX 5090.

While the hardware has reached tape-out, Bolt expects to begin mass production and achieve broad product availability only by Q4 2027. The company claims the Zeus platform can reduce total compute costs by up to 17 times compared to current market leaders, with a focus on performance-per-dollar efficiency.

Discuss on our Facebook page, HERE.

KitGuru says: With Zeus promising to outperform an RTX 5090 in path tracing while using less than half the power in an older node, do you think we're seeing a shift toward “compute-first” GPU architectures that move away from traditional gaming-centric designs?

The post Bolt Graphics tapes out Zeus GPU test chip on TSMC 12nm FFC first appeared on KitGuru.

Ubisoft confirms Assassin’s Creed Black Flag Resynced

23 April 2026 at 14:30

Over the past week, several leaks have pointed towards an imminent reveal for Assassin's Creed Black Flag Resynced, followed by a July release. Now, Ubisoft has confirmed the game publicly for the first time. 

In a pre-announcement today, Ubisoft confirmed that it will be revealing Assassin's Creed Black Flag Resynced to the world later today. The remake of Black Flag will see Matt Ryan reprising his role as Edward Kenway, the main protagonist for the fourth mainline Assassin's Creed game.

Black Flag Resynced

The reveal stream will be taking place across both YouTube and Twitch, giving fans a look at rebuilt locations and cinematic sequences, as well as improvements to combat and exploration.

Assassin's Creed Black Flag Resynced is expected to release for PC, PS5 and Xbox Series X/S systems this Summer. The game is also likely to land on Switch 2 eventually.

KitGuru Says: Black Flag is my personal favourite of the Assassin's Creed games, but I'm not sure I'll be picking this up at launch. Are you looking forward to experiencing Black Flag again? 

The post Ubisoft confirms Assassin’s Creed Black Flag Resynced first appeared on KitGuru.
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