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Today — 28 July 2026Main stream

STALKER 2: Cost of Hope Sends Skif Back into the Zone This August as Duty and Freedom’s Fragile Peace Collapses

27 July 2026 at 13:00

Two characters in front of a dystopian landscape with a sunflower under a glowing radiation symbol, and the text S.T.A.L.K.E.R. 2: Cost of Hope.

Today, Ukrainian developer GSC Game World revealed the release date for the STALKER 2 expansion, STALKER 2: Cost of Hope. The DLC is coming to PC, Xbox Series S|X, and PlayStation 5 on Thursday, August 20, 2026. The enduring struggle between the Zone's dominant factions (Duty and Freedom) is about to take a significant turn in this new non-linear narrative arc. As tensions escalate and the delicate peace between them starts to disintegrate, the future of the Zone hangs precariously in the balance. In Cost of Hope, players will once again assume the role of Skif (the main character from […]

Read full article at https://wccftech.com/stalker-2-cost-of-hope-august-zone-duty-freedom/

Yesterday — 27 July 2026Main stream

Dragon Ball Sparking Zero gets massive expansion with 30 new characters

26 July 2026 at 14:00

Bandai Namco has announced the biggest expansion yet for Dragon Ball Sparking Zero. Unlike previous DLC packs, which focused on adding small batches of characters, the new Super Limit‑Breaking NEO DLC is a full‑scale expansion, introducing new stages, a new solo mode, and more than 30 new playable fighters. Better yet, the DLC launches next week for all supported platforms. 

In a new video, Sparking Zero producer, Jun Furutani, outlined everything coming in the Super Limit‑Breaking NEO DLC. The expansion introduces a new solo mode, Limit Breaker Journey, which lets players take a favourite character and develop them through a series of battles and events across a map. Tougher opponents grant more EXP, and players can meet specific characters, equip Battle Art, and train for additional stat boosts. Characters enhanced in Limit Breaker Journey can then be used in Player Matches and Offline Battles. The DLC also adds 33 new playable characters, four new Episode Battles, new Extra Battles, and four all‑new stages.

Some of the most exciting additions to the roster include Super Saiyan Bardock, King Vegeta, Grandpa Gohan, Supreme Kai, General Tao, Super Android 17, Uub, Demon King Piccolo, and Young Goku based on his appearance at the end of the original Dragon Ball series. Several of these characters have never appeared in the classic Budokai Tenkaichi games, making this the largest roster expansion the series has seen in years.

Launching alongside the DLC, a free update will introduce two new battle mechanics: Sparking! Boost, which consumes more Skill Stock for a powerful temporary attack buff, and Chain Blast, which allows players to switch in an ally mid‑combo for massive follow‑up damage. The update also adds three new variations of existing stages, complementing the four new stages included in the DLC.

KitGuru Says: Sparking Zero already launched with a huge roster, but this DLC pushes it even further. The only question left is how much will this cost? 

The post Dragon Ball Sparking Zero gets massive expansion with 30 new characters first appeared on KitGuru.
Before yesterdayMain stream

Gearbox reveals Borderlands 4 ‘Murders & Acquisitions’ DLC

23 July 2026 at 17:03

Borderlands 4 players won’t have to wait long for the next chunk of premium content. During the latest Gearbox DevCast, the studio revealed Bounty Pack 4: Murders and Acquisitions, which is set to launch on July 30th alongside the V1.9 update. The DLC introduces fresh loot, and a new Vault Card for players to work through.

Bounty Pack 4 is split into two parts – the core narrative expansion, Murders and Acquisitions, and Vault Card 4. The story content sends players into the Toxic Scowl, a polluted desert canyon where they’ll assist Levaine, leader of the Electi, in mediating a conflict between two Ripper factions. The mission is repeatable and features choice‑driven encounters that alter dialogue, combat scenarios, and even the assistance available during the final boss fight.

Completing the mission rewards players with a new Vault Hunter Skin, a Vehicle, and an ECHO‑4 Drone Skin. Those who take on the final boss and three mini‑bosses will also have a chance to earn new exclusive loot, including one Pearlescent weapon and six new Legendary items. Vault Card 4 arrives alongside 24 new cosmetic rewards and four rerollable gear pieces earned through exploration, enemy kills, and daily or weekly challenges.

Gearbox also shared a brief look at Story Pack 2: FL4K and the Last Resort, arriving in September. The expansion brings FL4K back as they search for their missing skag, Mr. Chew, while uncovering a Tediore operation on a volcanic jungle island. The same update will introduce a new playable Vault Hunter, Loveless the Hacker, and will also include Bounty Pack 5, with more details to come closer to launch.

KitGuru Says: Have you been keeping up with Borderlands 4 since launch? Or have you been waiting for all of the post launch DLC to become available? 

The post Gearbox reveals Borderlands 4 ‘Murders & Acquisitions’ DLC first appeared on KitGuru.

Dragon’s Dogma 2: Dark Arisen brings major changes to gameplay, loot and more

14 July 2026 at 15:56

Capcom has revealed new details for Dragon’s Dogma 2: Dark Arisen. In a recent interview with Automaton, director Kento Kinoshita and producer Naoto Oyama outlined the scale of the DLC, confirming a massive new region to explore, expanded progression systems and dozens of hours of fresh content.

The expansion centres on Norgan, a significantly larger area than Bitterblack Isle from the original Dark Arisen expansion in Dragon's Dogma 1. Players are recommended to reach level 40 before taking on the new DLC content, which runs for around 15–20 hours, but early dungeons in the region will be accessible from level 20. Norgan will also introduce new enemy types that Capcom has yet to reveal, alongside harsher environmental conditions such as stronger blizzards at higher elevations.

Dragon's Dogma 2: Dark Arisen adds 12 new dungeons, plus a set of replayable “Lost Rites” dungeons, giving players new ways to obtain powerful gear. Progression in the DLC revolves around collecting Relics, which can be used to unlock new skills. The loot chase has also changed here, with new equipment in Norgan dropping with randomly assigned skills, so you'll need to do some farming to find your ideal armour and weapon sets.

Combat and build variety are also being expanded. Each vocation will receive new skills, and the skill loadout has been increased from four slots to six. Capcom has also rebalanced enemy encounter rates, addressing one of the most common complaints from the base game.

A number of quality‑of‑life improvements are included too, such as Eternal Ferrystones and other traversal updates designed to make it easier for new players to get around. Transmog is also being added, allowing players to freely change their appearance without affecting stats. Capcom says a Hard Mode is under consideration for those that prefer an increased challenge.

For existing players, Dark Arisen will be available as a standalone purchase, while newcomers to the game will be able to pick up the Dragon’s Dogma 2: Dark Arisen Edition, which bundles the base game and expansion together.

KitGuru says: I've held off on Dragon's Dogma 2 since launch because I had a good feeling that an expansion like this would be coming. I'm excited to finally be able to jump in once this drops in October. 

The post Dragon’s Dogma 2: Dark Arisen brings major changes to gameplay, loot and more first appeared on KitGuru.

Capcom reportedly making ‘ambitious’ story DLC for Resident Evil Requiem

14 July 2026 at 14:00

Capcom previously confirmed that Resident Evil Requiem will receive a story DLC, but no release window has been announced. Now, a new leak suggests fans may be waiting a bit longer than expected.

According to Resident Evil insider Dusk Golem, the Requiem story DLC might be planned for after the release of Resident Evil Veronica, Capcom’s newly announced remake of the classic Code Veronica spin‑off. Veronica is currently targeting a 2027 launch window, likely in Q1 based on Capcom’s usual scheduling. If accurate, this means Requiem’s story DLC may not land until more than a year after the game’s February 2026 launch.

The leaker claims Capcom is investing in larger, more ambitious story expansions for future Resident Evil titles. This longer development cycle could explain the extended wait for Requiem’s DLC and may indicate that the expansion will be bigger than past Resident Evil DLCs, such as Separate Ways or Shadow of Rose.

Capcom hasn't made any official announcements yet, so we don't know how accurate any of this information is. However, the idea of more ambitious DLCs certainly sounds good. Capcom is already doing something similar with other games, like Dragon's Dogma and Monster Hunter.

KitGuru says: Resident Evil Requiem wrapped up two decades worth of history in a very satisfying way. With that in mind, I'm not sure what more a major story expansion could add, but it could be an interesting way for Capcom to bridge the gap to the next era of Resident Evil.

The post Capcom reportedly making ‘ambitious’ story DLC for Resident Evil Requiem first appeared on KitGuru.

id Software Downplays Xbox’s Brutal Reset, Claiming Its Gutted Team Still Matches the Crew That Made DOOM 2016

10 July 2026 at 18:50

A character in DOOM: Eternal fighting demons in a fiery landscape, with a prominent white 'id Software' logo partially covering the scene.

[UPDATE - July 11, 2026] The Verge's Tom Warren has now chimed in to say that despite the big layoffs, id Software is not, in fact, a support studio and work has already begun on a new DOOM game. [ORIGINAL STORY] Following the mass layoffs enacted by Xbox CEO Asha Sharma as part of her "big reset" of the division, Texan developer id Software repeatedly made headlines as evidence mounted that it may no longer be fully operational. A WARN (Worker Adjustment and Retraining Notification) filed in Texas revealed that 136 of around 185 employees had been laid off, raising serious concerns […]

Read full article at https://wccftech.com/id-software-downplays-xbox-reset-gutted-team-still-matches-doom-2016/

ROG Astral RTX 5090 Edition 20 Turns Out To Be The Most Expensive RTX 5090 From ASUS At $5,499

10 July 2026 at 15:21

The image shows the ROG Astral GeForce RTX 5090 Edition 20 graphics cards with dual and single fan designs, displayed in a futuristic setting.

The RTX 5090 Edition 20 turned out to be incredibly expensive, as expected. However, it's not over $7,000 as we previously assumed. ASUS Lists ROG Astral RTX 5090 Edition 20 for $5,499 on Official Store, Making it More Expensive Than Matrix Platinum and BTF Edition A few days ago, we saw the ROG Astral RTX 5090 Edition 20 listed on an EU store LDLC. It was listed for over $7,000 after conversion from Euros to USD, but since the hardware incurs VAT, the prices in EU are much higher than in the US. Still, we could already see a hefty […]

Read full article at https://wccftech.com/rog-astral-rtx-5090-edition-20-turns-out-to-be-the-most-expensive-rtx-5090-from-asus-at-5499/

ASUS ROG Astral RTX 5090 Edition 20 Listed At EU Retailer At A Whopping $7,435

4 July 2026 at 13:14

Two ASUS graphics cards, the ROG Matrix GeForce RTX 4090 and a custom-cooled GeForce RTX card with ROG branding, are shown with sleek black and gold designs and visible Republic of Gamers logos.

This is one of the most expensive GeForce RTX 5090s we have ever gotten, and of course, it's from ASUS. ASUS Lists its ROG Astral RTX 5090 Edition 20 At LDLC for $7,435, Reminding That ROG Matrix Edition isn't the Most Expensive RTX 5090 ASUS never fails to surprise us, particularly when it comes to pricing its premium components. The RTX 5090 Edition 20 has been priced ridiculously, as if the GPU wasn't expensive enough at $4000. We know that the GPU has been listed for nearly $4000 or more on major retailers, which comes as a result of the […]

Read full article at https://wccftech.com/asus-rog-astral-rtx-5090-edition-20-listed-at-eu-retailer-at-a-whopping-7435/

Final Fantasy VII Revelation seemingly getting multiple rounds of DLC

3 July 2026 at 10:00

Final Fantasy VII Revelation marks the concluding entry in Square Enix’s long-running FFVII remake project, with the 3rd and final chapter set to launch next Spring. While part 2 of this trilogy – Rebirth – did not receive any post-launch support due to the team wanting to move on to Revelation as soon as possible, it seems the upcoming release will more than make up for it – currently listing as many as 9 different sets of DLC.

As discovered by ResetEra user ‘GodGraviel’ the Epic Games Store’s internal database was recently updated to include a ton of different DLC packs for the upcoming Final Fantasy VII Revelation.

Given that the base game itself is still months away from release, these listings do not give much away in terms of details, all featuring relatively generic titles.

Final Fantasy DLC

That said, based on what has been listed, it appears as though FFVII Revelation will offer:

  • A Story Expansion Pass
  • A Digital Contents Pack
  • Premium Edition
  • Premium Plus Edition
  • Pre-order bonuses

Alongside all of these, 9 other DLCs have been listed – all with generic titles. While we do not know what these will entail, they are likely to be some form of cosmetic costumes or perhaps bonus materia.

Either way, with Final Fantasy VII Revelation marking the end of this decade+ long journey, it seems Square Enix are choosing to leave nothing on the table.

KitGuru says: Are you excited for Final Fantasy Revelation? What do you think all of the DLCs will be about? Are you hoping for content from other FFVII spin-offs? Let us know down below.

The post Final Fantasy VII Revelation seemingly getting multiple rounds of DLC first appeared on KitGuru.

Bloober Team Ditches Cronos Survival Dread for Aggressive Combat as Lazarus Lands on PC, PS5, Xbox Series, and Switch 2

2 July 2026 at 16:21

A poster for 'Cronos: Lazarus,' featuring a character in an armored suit with text 'Becoming the Warden' and logos for Bloober Team and PixelAnt Games.

Today, Polish developer Bloober Team has unveiled the first gameplay footage and a developer diary for Cronos: Lazarus, and the new DLC looks like a deliberate shift in tone and pace from the base game, Cronos: The New Dawn. Rather than preserving its slower survival-horror rhythm, the expansion pushes the action toward a faster, more aggressive style built around pursuit, tactical positioning, and a more combat-forward version of the Warden's journey. The story is focused on one of the most recognizable figures from the original game: the Warden, seen here in his earlier life as the Pathfinder, an agent of the […]

Read full article at https://wccftech.com/bloober-team-cronos-lazarus-aggressive-combat-release-fall-2026/

DOOM: The Dark Ages – Revelations gets tons of new details

2 July 2026 at 08:30

Id Software’s modern DOOM Trilogy is an interesting series, with each entry having its own unique and distinct style of gameplay. With the upcoming Revelations DLC for The Dark Ages, the team are once again switching up the formula – though this time throwing some DOOM Eternal DNA into the pot.

Ahead of the DLC’s official launch on the 7th of July, previews for DOOM The Dark Ages – Revelations have now gone live, giving us a ton of new details on what to expect from this exciting expansion; including info from Xbox directly.

All of the new announcements can be found HERE, but some of the most notable details include:

  • The DLC will be 10-12 hours in length
  • Bigger than both Eternal DLCs combined
  • Has a higher base difficulty than the main campaign
  • Levels feature a metroidvania-lite style of design
  • Major update coming to the Ripatorium arena
  • New Chain Spear weapon brings inspiration from DOOM Eternal

The Dark Ages Eternal

As mentioned, each of the 3 most recent DOOMs have had their own takes on FPS design, with The Dark Ages making its shield and blocking a core mechanic. For Revelations however, the new Chain Spear will instead offer more DOOM Eternal-esque gameplay opportunities, including:

  • A slam inspired by Eternal’s Hammer weapon
  • The titular ‘chain’ functioning like a refined version of Eternal’s Meat Hook

Of course, the Chain Spear includes tons of other functionalities, including Ocarina of Time-like Z-targeting. All-in-all, Revelations looks to be another excellent entry into the DOOM series, and one which fans of Eternal in particular will enjoy. Even if the base DOOM: The Dark Ages did not appeal to you, this upcoming DLC could be worth looking into.

KitGuru says: What did you think of The Dark Ages? Are you excited for this DLC? Which of the 3 recent DOOMs has your preferred gameplay style? Let us know down below.

The post DOOM: The Dark Ages – Revelations gets tons of new details first appeared on KitGuru.

Doom: The Dark Ages – Revelations Is 35 Years in the Making, id Software Says, and Arguably their Best Content

1 July 2026 at 19:30

DOOM: The Dark Ages Revelation is the new DLC for Doom: The Dark Ages.

Wccftech recently attended an exclusive preview hosted by id Software about the upcoming campaign expansion DLC, Doom: The Dark Ages – Revelations, set to launch on July 7 across all platforms. Game Director Hugo Martin and Executive Producer Marty Stratton described this expansion of Doom: The Dark Ages as the culmination of 35 years of the Doom franchise history. Though technically classified as a DLC, Revelations delivers a massive, premium standalone-tier experience, offering 10 to 12 hours of gameplay, with Stratton pointing out that some testers took even longer. This scope is equal to both of Doom Eternal's campaign expansions […]

Read full article at https://wccftech.com/doom-the-dark-ages-revelations-35-years-id-software/

Borderlands 4 gets new free and paid DLC, cross-save and more

26 June 2026 at 15:00

Borderlands 4 is getting its V1.8 update this week, bringing along with it new endgame content, as well as the next Bounty Pack DLC, a new raid and more. This update also brings cross-platform saves to the game, and a surprise return of a fan-favourite game mode.

The headline addition is Bounty Pack 3: A Zane to Kill For, a story DLC that sends players into a neon‑soaked arcade simulation to investigate the murder of Zane’s Digi‑Clone backup. The mission is designed to be repeatable and includes a new boss, two mini‑boss encounters and fresh high‑tier loot. Alongside the expansion, players gain access to Vault Card 3, which offers new arcade‑themed cosmetics and rerollable gear.

Version 1.8 also introduces Cross‑Platform Saves, allowing players to freely move their Vault Hunter progress between any platform where they own Borderlands 4.

On the free‑content side, Gearbox has added a major new endgame challenge, Takedown at Hadron Abyss. This raid takes place in a submerged research facility filled with mutated aquatic enemies, culminating in a fight against the Child of Terramorphous. The raid scales to party size and supports Mayhem modifiers and Hardcore mode. New Legendary and Pearlescent items are available as dedicated drops, including a new shotgun, sniper rifles, grenades, shields and class mods.

Another major addition is the return of Circle of Slaughter, the wave‑based gauntlet mode from Borderlands 3. The mode has been reworked for Borderlands 4 and is free for all players. Each run consists of five rounds with escalating difficulty, optional extraction points and a new penalty box system that lets downed players influence the arena while spectating.

Looking ahead, Gearbox confirmed that Bounty Pack 4 will arrive in July alongside the Version 1.9 update. September will bring Bounty Pack 5, Story Pack 2, and a new playable Vault Hunter: Loveless the Hacker, an ex‑Anshin operative who fights alongside a physical manifestation of a self‑created digital virus.

Players who own the Super Deluxe Edition receive all Bounty Packs and Story Packs automatically, while the Deluxe Edition includes the full Bounty Pack bundle. All content is also available separately.

KitGuru Says: Are you still keeping up with the latest Borderlands 4 DLCs?

The post Borderlands 4 gets new free and paid DLC, cross-save and more first appeared on KitGuru.

Ubisoft reportedly originally planned to release 6 DLCs for Star Wars Outlaws

15 June 2026 at 08:00

Prior to its arrival back in 2024, Star Wars Outlaws showed plenty of promise, with the first open-world game in the franchise being developed by Massive Entertainment of The Division fame. Unfortunately, its launch was met with somewhat mixed reviews, owing in part to a well-trodden formula alongside plenty of gameplay-related frustrations. While the title wound up receiving two major DLCs of note, insiders have claimed that Ubisoft originally planned to release as many as 6 pieces of post-launch content – before ultimately being cancelled.

As reported by known Star Wars leaker FivesWalker, Ubisoft’s somewhat ill-fated Star Wars Outlaws was originally set to receive far more support than it ended up getting, taking to Twitter to claim:

“Star Wars outlaws was expected to be WAY more successful [than] it ended up being. Originally there were 6 DLCs planned, with one of them being a direct tie in with the novel. And yes, there was even a sequel planned.”

The last point was already known, with reports back in 2025 revealing the cancellation of Outlaws’ sequel. That said, the claims of 6 DLCs is new, and so it is interesting to see just how early Ubisoft ended up pulling the plug on the entire project.

Outlaws DLCs

For context, Star Wars Outlaws released back in 2024 to an average reception and relatively poor sales. While the game did see quite a bit of post-launch support in the way of gameplay, stealth and other miscellaneous improvements, its core still very much felt like an open world Ubisoft experience – for better or for worse.

Outlaws would wind up seeing two DLCs released during its lifetime: Wild Card and A Pirate’s Fortune. If ‘FivesWalker’ is to be believed then the publisher had far more plans for the title initially.

What these would have entailed is unknown, but given Ubisoft’s track-record, it probably would have mostly been more of the same. Still, for fans of Outlaws this likely comes as quite the disappointment.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of Star Wars Outlaws? How did it compare to Ubisoft’s other efforts? Would you have liked to see the DLCs / sequel come to fruition? Let us know down below.

The post Ubisoft reportedly originally planned to release 6 DLCs for Star Wars Outlaws first appeared on KitGuru.

Cronos: The New Dawn DLC, Cronos: Lazarus, Arrives Fall 2026, Adds New Story Chapter and More Aggressive, Fast-Paced Combat

9 June 2026 at 14:31

Artwork for the game 'CRONOS: LAZARUS' featuring a silhouette of a large figure and a spacesuit-clad character against a dark, grid-patterned background.

Over the weekend, Bloober Team revealed its next full game, though it wasn't what players expected. Star Trek: Shadow Frontier is the next full release from the team, but players were expecting to see a new DLC expansion for Cronos: The New Dawn titled Cronos: Lazarus, after it leaked ahead of the big Summer Game Fest 2026 show. Thankfully, we didn't have to wait too much longer for the official confirmation that yes, Cronos: Lazarus is a new DLC, and it'll arrive at some point in Fall 2026. Lazarus is another story chapter for fans of Cronos: The New Dawn […]

Read full article at https://wccftech.com/cronos-lazarus-cronos-the-new-dawn-dlc-fall-2026/

DOOM: The Dark Ages Revelations Expansion officially announced and dated

8 June 2026 at 10:45

The ‘rebooted’ DOOM trilogy has seen a ton of success following the release of its first entry back in 2016. Since then, each successive entry has taken a different approach when it comes to gameplay – for better or for worse depending on your preferred style. Taking yet another swing at evolving the formula, ID Software have officially announced and dated DOOM: The Dark Ages Revelations, a campaign expansion featuring an unmasked DoomSlayer and his “all-new deadly Chain Spear.”

Officially announced during Microsoft’s recent Xbox Games Showcase, DOOM: The Dark Ages Revelations is “an all-new campaign expansion that unleashes a brutal new chapter of the Slayer's saga.”

Set to release in just under a month on the 7th of July, this upcoming chapter sees the Slayer “wounded and betrayed” being “thrust into a merciless purgatory only escapable by confronting haunting truths and forging new strength with the help of a mysterious ally.”

Of course, DOOM is all about the gameplay, and in this regard Revelations is taking things in a different direction to the base game, offering players a brand new ‘Chain Spear’ which allows for increased mobility, directional movement and a breather from the base game’s focus on blocking. Additionally, ID Software have promised “deeper puzzles” and “new demons” alongside a ton of mysteries.

Last but not least, the expansion will also introduce the ‘Ripatorium 3.0’ adding 3 new maps; additional enemies; new weapons and ‘deeper’ customisation.

DOOM: The Dark Ages Revelations officially launches on the 7th of July. No price has been provided, but all those who purchased either the premium edition or the collector’s bundle will receive the DLC for ‘free’ upon launch.

KitGuru says: What did you think of Microsoft’s Xbox Game Showcase? Are you excited by Revelations’ new gameplay opportunities? Which of the three recent DOOMs have been your favourite? Let us know down below.

The post DOOM: The Dark Ages Revelations Expansion officially announced and dated first appeared on KitGuru.

DOOM: The Dark Ages DLC Expansion, Revelations, Arrives on All Platforms in July 2026

7 June 2026 at 18:22

A battle-worn character in armor from 'DOOM The Dark Ages' lying on a bloodied surface.

DOOM: The Dark Ages' expected DLC expansion was finally revealed during today's Xbox Games Showcase 2026 as part of Summer Game Fest. The expansion, titled Revelations (no relation to Final Fantasy VII Remake Revelation), will arrive on July 7, 2026, and add a whole new campaign for players to rip and tear through. It'll be available on all platforms at launch, and players who went ahead and bought the Premium Edition of The Dark Ages when it arrived last year, which was the biggest launch a DOOM game has ever had, with 3 million players jumping in right away. If […]

Read full article at https://wccftech.com/doom-the-dark-ages-revelations-expansion-release-date-xbox-games-showcase-2026/

LEGO Batman: Legacy of the Dark Knight comes to Switch 2 this September alongside new DLC

4 June 2026 at 08:00

With the launch of the Switch 2, we’ve seen an increasing number of developers begin to support Nintendo’s latest handheld-hybrid with 3rd-party releases. That said, some of these titles have been late arrivals, or are still waiting to be released. Fortunately, one game which is only seeing a couple months buffer between its PC/PS5/Xbox and Switch 2 launch is LEGO Batman: Legacy of the Dark Knight – officially coming to Switch 2 this September.

LEGO Batman: Legacy of the Dark Knight recently released across PlayStation 5, Xbox Series X/S and PC, arriving on the 19th of May to solid and consistent reviews across the board.

While Switch 2 owners were unfortunately left out during this launch period, the game is set to make its way to the portable platform soon, with Warner Bros. confirming that LEGO Batman: Legacy of the Dark Knight “comes to Nintendo Switch 2 on September 18!”

This launch will coincide with the release of the Mayhem Collection DLC, and luckily Switch owners will be able to join in on day-one alongside all other platforms.

Unfortunately, we have yet to receive any technical specifications for the Switch 2 version of the game. That said, the trailer released maxes out at just 1080p and 30fps. While this does not necessarily mean that the full game won’t feature higher resolutions/framerates, it does not lend any confidence to the idea – especially as this is the first offering from TTGames to run on Unreal Engine 5.

Either way, LEGO games are a perfect fit for the Nintendo Switch, and so it is exciting to see that Legacy of the Dark Knight is coming to the platform sooner than some may have been expecting.

KitGuru says: Have you played Legacy of the Dark Knight? How did it run for you? Will the game be locked to 30fps on Switch 2? Let us know your thoughts down below.

The post LEGO Batman: Legacy of the Dark Knight comes to Switch 2 this September alongside new DLC first appeared on KitGuru.

Bloober Team’s Cronos: Lazarus Leaks Ahead of Potential Summer Game Fest Reveal, Likely a Cronos: The New Dawn DLC

3 June 2026 at 19:42

A character in a space suit gazes at a floating, fragmented structure against a dramatic sunset backdrop in a sci-fi setting.

Bloober Team's next game may be days away from its reveal during the hullabaloo of Summer Game Fest 2026, at one of the remaining upcoming showcases. We know that, after its most recent release, Cronos: The New Dawn, the studio has a Silent Hill 1 Remake and a new project from the team who made Cronos in the works. Now, after images leaked online, it looks like the latter of the two projects, which seems to be titled Cronos: Lazarus, will be revealed imminently during the SGF festivities. The first indication of Lazarus came when the title appeared in a […]

Read full article at https://wccftech.com/bloober-team-new-project-may-have-leaked-summer-game-fest-cronos-lazarus/

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