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Today β€” 16 September 2026Wccftech

Wo Long 2: Wings of Ember Fixes The Combat That Held Back The Original, As Deflection No Longer Dominates Encounters

16 September 2026 at 01:00

A character stands amidst a burning cityscape in promotional art for the game 'Wo Long 2: Wings of Ember.'

Japanese development studio Team NINJA has been long known for the Ninja Gaiden series, but it also successfully branched into a genre all of its own known as Masocore, where the team's incredible action game design is combined with the level design and challenge level typically seen in Soulslike games. Following the first two entries in the Nioh series and Stranger of Paradise: Final Fantasy Origin, the developer attempted creating a more action-oriented Masocore game with Wo Long: Fallen Dynasty, set in China during the late Han Dynasty. Although I did like the game, I couldn't help but feel that […]

Read full article at https://wccftech.com/wo-long-2-wings-of-ember-fixes-the-combat-that-held-back-the-original-as-deflection-no-longer-dominates-encounters/

FromSoftware’s Elden Ring Gets Surprise Overhaul 4 Years After Launch, As Mod Ports Over Highly Requested Nightreign Mobility

15 September 2026 at 15:05

A dramatic landscape banner with the text 'Elden Ring: Night Reign Movement' set against a misty, moonlit ruin.

Compared to the first entries in the Dark Souls series (whose slow, deliberate pace has heavily inspired the upcoming Guns of Eschaton), Elden Ring is a much faster game. While it doesn't hit the extremes Bloodborne does, the open-world game developed by FromSoftware accommodates the open-world design of The Lands Between with a more agile character who can also ride the steed Torrent to traverse through the world quickly. This enhanced mobility was the basis for the one seen in Elden Ring: Nightreign, which many have long wished to see in the 2022 game. Well over 4 years since release, […]

Read full article at https://wccftech.com/fromsoftwares-elden-ring-surprise-overhaul-nightreign-mobility/

Sword Sage Awakening Is Still Rough Around the Edges, Yet Its Weapon Durability and Defensive Mechanics Show Promise

15 September 2026 at 12:30

A warrior in ornate armor wielding a flaming sword stands amid a rocky and fiery landscape, striking a dynamic pose.

During this year's gamescom, I had the opportunity to try out all sorts of games, ranging from new entries in established series like Final Fantasy VII Revelation, Castlevania: Belmont's Curse, Crazy Taxi: World Tour, remakes like Persona 4 Revival and brand new IPs, such as Guns of Eschaton and Stupid Never Dies. Checking out these new IPs often proves to be more interesting than playing sequels that don't take risks, as developers often take more creative risks with these games. Sword Panda Games' Sword Sage: Awakening was among the new IPs I checked out during this year's event. Set for […]

Read full article at https://wccftech.com/sword-sage-awakening-is-still-rough-around-the-edges-yet-its-weapon-durability-and-defensive-mechanics-show-promise/

Square Enix Suggests More Could Come After Final Fantasy VII Revelation, Yet Final Fantasy XVII Remains A Complete Mystery

15 September 2026 at 09:52

A scene from the game 'Final Fantasy VII Revelation' shows Cloud Strife and Tifa Lockhart in combat on a lush, jungle-like battlefield.

Square Enix is clearly going all in with Final Fantasy VII Revelation, and for good reason. The third and final entry in the remake series is set to redefine JRPGs with its open-world approach, and the combat system and character customization refinements, and the incredible combat design of Cid and Vincent are going to make the upcoming PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 game one that will be really fun to play. The enduring popularity of Cloud, Barret, Tifa, Aerith, and Sephiroth is what led to the Compilation of Final Fantasy VII and the remake series, […]

Read full article at https://wccftech.com/square-enix-more-after-final-fantasy-vii-revelation-final-fantasy-xvii-mystery/

Yesterday β€” 15 September 2026Wccftech

Nintendo Switch Emulation Takes A Leap Forward, As Suyu 0.0.4’s Static Recompilation Brings β€œNative” PC Performance

14 September 2026 at 15:00

A red Nintendo Switch console with matching Joy-Con controllers is displayed against a red background with a subtle shadow of a character.

Nintendo Switch emulation often allowed PC players to enjoy games released on the system at higher resolutions and framerates than on the system itself, but the Japanese company soon put an end to the widespread distribution of emulators such as Yuzu and Ryujinx. This didn't prevent other developers from working on other emulators, such as suyu, a fork of Yuzu which continued to provide PC players access to games that will never release on the platform. Today, work on suyu also comes to an end, but the emulator has literally gone away with a bang by introducing an advanced feature […]

Read full article at https://wccftech.com/nintendo-switch-emulation-leap-forward-suyu-native-pc-performance/

FromSoftware’s Unforgiving Formula Shines In Guns of Eschaton, As It’s The Soulslike That Brings Dark Souls To Mind The Most

14 September 2026 at 11:32

A mysterious figure with multiple arms holding skulls stands at the center of a collage depicting various characters in a Western-themed environment, with a halo-like light emanating from behind.

With so many games coming out throughout any given year, there are some that inevitably fly under the radar, especially new IPs that don't have the push of an established franchise to prop them up. Thankfully, events like gamescom are the perfect opportunity to discover these gems, and, as last year's show put One More Game's Valor Mortis on my radar, this year's gave me the opportunity to play one of the few games that truly seems to deserve the Soulslike tag. In many ways, Eschatology Entertainment's Guns of Eschaton is one of the few games that truly captures what […]

Read full article at https://wccftech.com/fromsoftwares-unforgiving-formula-shines-in-guns-of-eschaton-as-its-the-soulslike-that-brings-dark-souls-to-mind-the-most/

FromSoftware and Bluepoint’s Demon’s Souls Remake Emulation Progress Skyrockets In 24 Hours, as KyTyPS5 Emulator Hits 30 FPS Milestone

14 September 2026 at 09:58

A knight in armor stands in an overgrown, ancient stone hallway in the game Demon's Souls Remake

FromSoftware is among the most beloved Japanese game development studios, but I'd wager the development studio headed by the uncompromising Hidetaka Miyazaki will soon become even more loved in the PC gaming community thanks to a rather interesting fact, as its games originally developed by the studio have kick-started proper PlayStation 4 and PlayStation 5 emulation. Although not in the same state as Bloodborne emulation, the Demon's Souls remake emulation progress has skyrocketed in just 24 hours, finally hitting a major milestone. As reported on Reddit, the Bluepoint Games remake of the action RPG originally created by FromSoftware has gone […]

Read full article at https://wccftech.com/fromsoftware-demons-souls-remake-emulation-progress-skyrockets-30-fps/

Square Enix Left Final Fantasy XIII Trilogy Broken On PC For 12 Years, But Fix Finally Solves High FPS Issues

14 September 2026 at 09:28

A character from 'Final Fantasy XIII' with pink hair and armor is in an action pose inside a futuristic setting.

During the PlayStation 3 and Xbox 360 generation, Japanese developers and publishers released tons of console ports on Steam, but PC players were often left with subpar releases that never got fixed to take advantage of the more powerful hardware available to gamers. Square Enix is far from the only offender in this regard, but its ports of theΒ Final Fantasy XIIIΒ trilogy stillΒ required fixes from the community to become better PC ports. And with a new fix, the three forgotten games have now reached a state that's as close as it gets to proper, modern ports. Over the weekend, KartinX released […]

Read full article at https://wccftech.com/square-enix-left-final-fantasy-xiii-trilogy-broken-fix-high-fps/

Before yesterdayWccftech

PlayStation Walked Away From Kojima’s Physint Over Budget Fears, but Timed Exclusivity Sealed the Deal

11 September 2026 at 14:39

A shadowy figure in a coat is depicted against a dark city skyline with the text 'Here Comes the Feeling' displayed prominently.

Following its announcement in 2024, PlayStation and Kojima Productions didn't talk much about Physint, the game that would mark Hideo Kojima's return to the stealth-action genre that made him one of the most renowned game designers with the Metal Gear series. The long silence was broken this week in a rather surprising way, as it was announced that PlayStation backed away from the project, only for Kojima Productions to partner with Xbox. According to a new report from Jason Schreier, the game's budget was among the reasons for PlayStation's pivot, although timed exclusivity also played a part in the decision. […]

Read full article at https://wccftech.com/playstation-walked-away-kojima-physint-budget-exclusivity/

PlayStation 5 Pro Crushes Marvel’s Wolverine’s Advanced Ray Tracing, As Performance Takes Measly 3-4 FPS Hit

11 September 2026 at 09:54

A close-up of Wolverine in his yellow suit from the upcoming video game Marvel's Wolverine, showing his fierce expression.

The PlayStation 5 Pro is the most powerful console on the market, and it hasn't failed to show time and time again how its ray tracing capabilities and PSSR upscaler can make a lot of difference compared to the base system. And with the upcoming Marvel's Wolverine, the current-generation refresh shows even more of its ray tracing prowess, as it is capable to handle the game's most advanced ray tracing effects with a negligible hit to performance. A new comparison video put together by ElAnalistaDeBits puts the game running on base PlayStation 5 and PlayStation 5 Pro side by side, […]

Read full article at https://wccftech.com/playstation-5-pro-crushes-marvels-wolverines-advanced-ray-tracing-performance/

Pearl Abyss Refuses to Slow Down Crimson Desert Fixes Even as October 15 Expansion Looms

11 September 2026 at 09:20

A character in Crimson Desert holding a cat in a rustic village setting.

Following the release of Crimson Desert Enhanced late last month, many expected Pearl Abyss to slow down its relentless patch schedule to focus its effort on the upcoming Charting the Unknown expansion launching on October 15 on PC, PlayStation 5, and Xbox Series X|S. However, that doesn't seem to be the case, as the Korean developer has launched yet another patch today, which introduces a variety of fixes and improvements, including further improvements for the visual noise issue that has plagued the game since its March launch. As the developer is reserving new features and mechanics for the upcoming expansion, […]

Read full article at https://wccftech.com/pearl-abyss-refuses-slow-down-crimson-desert-fixes-expansion/

CAPCOM’s Mega Man: Dual Override Nails The Blue Bomber Feel, But New Chip System Subtly Rewrites The Rules

10 September 2026 at 19:00

Two characters from Mega Man Duel Override stand back-to-back, featuring a blue-armored character and a red-armored character with a yellow scarf.

Unlike series like Onimusha, which made its triumphant return with Way of the Sword, the Mega Man series hasn't been left dormant for decades, as the latest main entry in the series, Mega Man 11, launched in 2018. Still, the Blue Bomber had yet to make its debut on current-generation systems, and will do so in style, as Mega Man: Dual Override is set to continue the incredible stream CAPCOM has been on since the launch of Resident Evil VII: Biohazard in Spring 2027 on PC, PlayStation 5, PlayStation 4, Xbox Series X|S, and Nintendo Switch systems. During gamescom 2026, […]

Read full article at https://wccftech.com/capcoms-mega-man-dual-override-nails-the-blue-bomber-feel-but-new-chip-system-quietly-rewrites-the-rules/

Nintendo Switch 2 Docked VRR Leapfrogs PS5, but the Catch Falls Squarely on Game Developers

10 September 2026 at 14:58

A Nintendo Switch 2 console and Joy-Con controllers with a visible 'Nintendo Switch' logo are set against a red background.

16 months after its launch, the Nintendo Switch 2 finally received docked VRR support, which is set to do wonders for the performance of the vast majority of games, as developers can now implement 40 FPS modes or even unlocked framerates to deliver great gaming experiences. According to an early test conducted by Digital Foundry's John Linneman, the current-generation system is on par with theΒ Xbox Series X|S, soundly beating theΒ PlayStation 5, although all currently available games won't be able to take advantage ofΒ VRR. "Games need to be patched, only Welcome Tour supports it now," said Linneman on Bluesky, delivering what […]

Read full article at https://wccftech.com/nintendo-switch-2-docked-vrr-leapfrogs-ps5-catc-developers/

Square Enix Redefines JRPGs With Final Fantasy VII Revelation in 2027, As Sweeping Player Choice Takes Center Stage

10 September 2026 at 12:00

Characters from the game 'Final Fantasy VII: Revelation' stand on rocky cliffs, facing a massive, fiery creature with colorful, armored appendages.

Final Fantasy VII Revelation was hands-down among the best reveals of the Summer gaming showcases, if not the very best. Although the game was a known quantity, given the amount of teasing director Naoki Hamaguchi had done in the previous months, seeing the Highwind soar over Gaia and Cloud and his companions parachute down toward the biggest open-world the series has delivered to date was one of those moments that sticks, much like the announcement of the entire Remake trilogy. While the reveal awed fans of the series, the question remained: how would the third and final entry handle its […]

Read full article at https://wccftech.com/square-enix-redefines-jrpgs-final-fantasy-vii-revelation-hands-on/

Phantom Blade Zero Hands Platinum Trophy In One Run, Yet 66 Days Mode Will Show The Game’s True Essence

10 September 2026 at 09:50

A character in the game Phantom Blade Zero prepares for combat with a mysterious opponent in a misty, forested setting adorned with hanging white ribbons.

Phantom Blade Zero is among the many high-profile games launching during October to avoid colliding directly with GTA 6, but the action game developed by S-Game was originally supposed to launch on September 9 on PC and PlayStation 5. Still, director Soulframe Liang took advantage of the game's original release day to provide some great insight, revealing how a single playthrough at any difficulty will be enough to unlock the Platinum Trophy, but New Game+ and the Sixty-Six Days difficulty mode will reveal the true essence of the experience. "I never thought before that in Phantom Blade Zero, my favorite […]

Read full article at https://wccftech.com/phantom-blade-zero-platinum-trophy-one-run-true-essence/

SEGA’s Crazy Taxi: World Tour Revives the Arcade Classic, Yet Its Craziest Missions May Top The 1999 Original

9 September 2026 at 16:30

A vibrant taxi car with blue and orange flames drives under a large airplane on a runway, with 'TAXI' displayed above the vehicle.

While it has become a successful third-party publisher, SEGA was once known for releasing gaming systems to rival Nintendo. Following the successful Sega Genesis (or Mega Drive, as it was known outside North America), the Japanese company released the unsuccessful Saturn and the even more unlucky Dreamcast, whose innovative features for the time weren't enough to garner the massive third-party support the system would have needed to rival the PlayStation 2, which dominated the console market in the early 2000s. The Dreamcast's lack of success wasn't caused by the quality of its first-party games. Besides Sonic Adventure, it was the […]

Read full article at https://wccftech.com/segas-crazy-taxi-world-tour-revives-the-arcade-classic-yet-its-craziest-missions-may-top-the-1999-original/

Metroid Ravenous Strands Samus On A Hostile Planet, As Nintendo Sets A January 2027 Switch 2 Launch

9 September 2026 at 14:45

A character in the game 'Metroid Ravenous' faces off against an enemy, with on-screen text stating 'I will survive. And I will make it home.'

Following the release of Metroid Dread, fans of the series had to wait a few years before stepping back in Samus Aran's suit again, as the long-anticipated Metroid Prime 4: Beyond only launched last year on Nintendo Switch systems. Thankfully, the wait for the next entry in the series is not going to be as long, as a new game called Metroid Ravenous (which was previously leaked with a Brazilian rating) is launching early next year exclusively on Nintendo Switch 2. Announced during the September 2026 Nintendo Direct, the new 2D entry in the series will see Samus stranded on […]

Read full article at https://wccftech.com/metroid-ravenous-nintendo-switch-2-january-2027/

The Witcher 3 Remastered Gets Free Path Tracing Upgrade September 29, as NVIDIA Floods DLSS Lineup With Eight Games

9 September 2026 at 13:00

Geralt of Rivia from The Witcher 3: Wild Hunt wearing chainmail armor and looking determined.

The launch of NVIDIA DLSS 5 Neural Rendering in NBA 2K27 is only a small part of the DLSS games and updates arriving this month. Headlining the list of games is The Witcher 3: Wild Hunt - Remastered, which was officially unveiled during this year's gamescom Opening Night Live, but even previously released games such as 007 First Light are set to receive significant visual upgrades. Besides these two games, Honeycomb: The World Beyond, WARDOGS, PUBG: BATTLEGROUNDS, Active Matter, and Aniimo all come with NVIDIA DLSS support, specifically for Super Resolution and Multi Frame Generation. You can find all the […]

Read full article at https://wccftech.com/the-witcher-3-remastered-path-tracing-nvidia-dlss-september/

Nintendo Rebuilds Zelda: Ocarina of Time For Switch 2 With Bigger Hyrule, Snappier Combat, Yet Faithful To The Classic

8 September 2026 at 14:53

A character resembling Link from 'The Legend of Zelda: Ocarina of Time remake' stands beside the Master Sword in a stone pedestal inside a stone-walled chamber.

The Legend of Zelda: Ocarina of Time remake was officially announced during June's Nintendo Direct, but little has been said about the game other than the fact that it is coming before the end of the year. During today's The Legend of Zelda 40th Anniversary Direct, we have learned not only when the game will launch, but also how it recreates one of the most beloved games of all time. Early November Launch As many expected, The Legend of Zelda: Ocarina of Time remake will launch this November, the same month GTA 6 launches on PlayStation 5 and Xbox Series […]

Read full article at https://wccftech.com/nintendo-rebuilds-zelda-ocarina-of-time-switch-2-bigger-faithful/

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