Normal view

There are new articles available, click to refresh the page.
Before yesterdayMain stream

A Modder Fits Entire Grand Theft Auto PS2 Trilogy Inside a Single Game, While Rockstar Continues to Prepare GTA 6

20 July 2026 at 10:33

Three characters from the 'Grand Theft Auto: The Trilogy – The Definitive Edition' are depicted in action poses across different urban settings.

Development of GTA 6 is in full-swing ahead of the game's release on PlayStation 5 and Xbox Series X|S this November, but the impending release of one of the most anticipated games of all time from Rockstar Games and Take-Two Interactive isn't stopping other developers coming up with something cool for older entries in the series. While Grove Street Games struggled with Grand Theft Auto: The Trilogy – The Definitive Edition, a single modder managed to fit the entire PlayStation 2 trilogy into a single game for what has quickly become one of the most interesting modding projects for the […]

Read full article at https://wccftech.com/modder-fit-grand-theft-auto-ps2-trilogy-single-game-rockstar-gta-6/

Hytale devs tease magic system, mod support and more ahead of Chapter 1 update

19 July 2026 at 12:22

Hytale’s developers have shared a major progress update, confirming that Chapter 1 is on track to launch within the next two to three months. The update marks a shift towards RPG-style systems, including magic-based combat, giving players more structured progression alongside the game’s existing sandbox elements.

In the accompanying blog post, the team explains that Chapter 1 is designed to broaden what players can do moment‑to‑moment, adding new activities, mechanics and systems that push Hytale beyond crafting, building and survival. Magic is the headline addition, but Chapter 1 also lays the groundwork for future chapters by introducing new tech, new content pipelines and expanded gameplay loops.

The blog post also confirms that official mod support is finally on the way. A Mod Browser will arrive as part of Update 6, scheduled for release in the next few weeks, alongside Spectator Mode, Hardcore Mode, moving platforms and early implementation of cubic chunks. Some Chapter 1 features, such as real transparency and carryable objects, may ship ahead of schedule if the underlying tech is ready sooner.

Beyond Chapter 1, the developers outlined a broader timeline covering features in active development. Minigames, machinima tools and a new server‑side custom UI system based on NoesisGUI are expected within the next few months. Larger changes, including a full crafting rework planned for Chapter 2, remain further out. Other items like volumetric clouds, Runeforging and an overhaul of the Hytale Asset Editor are still in development with no confirmed release window yet.

KitGuru Says: Hypixel is making swift progress on Hytale after splitting off from Riot Games. Are you excited for the upcoming updates? 

The post Hytale devs tease magic system, mod support and more ahead of Chapter 1 update first appeared on KitGuru.

Square Enix’s Final Fantasy VII Rebirth Looks Like a Remaster on PC, as Shader Injector 2.0 Delivers Series’ Best Visuals

17 July 2026 at 09:19

A character from Final Fantasy 7 Rebirth stands on a beach with the text 'Shader Injector MOD' overlaid.

With Final Fantasy VII Rebirth, publisher Square Enix and director Naoki Hamaguchi released one of the best entries in the series to date on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, but the game is not without flaws. Among the biggest is the flat lighting which takes much away from this otherwise stunning recreation of Gaia, but this issue was recently addressed on PC with the Shader Injector mod, whose 2.0 version is now available to deliver the series' best visuals to date. The new version of the mod developed by David Matos, which can be downloaded […]

Read full article at https://wccftech.com/square-enixs-final-fantasy-vii-rebirth-remaster-shader-injector-2-0-best-visuals/

Pearl Abyss still exploring mod support and multiplayer for Crimson Desert

13 July 2026 at 12:30

Crimson Desert launched earlier this year to strongly positive reviews from players. While the game began development as a multiplayer title, it was later reworked to be a single-player experience instead. However, with the world being so massive, there has been some demand for co-op and as a result, Pearl Abyss is currently exploring bringing multiplayer components to the game, as well as mod support. 

During a recent shareholder meeting, Pearl Abyss leadership acknowledged the demand for multiplayer. CEO Heo Jin‑young said the team is “studying” both the technical feasibility and gameplay implications of adding co‑op. However, he stressed that multiplayer is not something that can simply be bolted on, calling it “a major task” that requires reviewing server architecture, balance, platform stability and ongoing operations.

Crimson Desert Pearl

While there is no confirmed plan or timeline, Pearl Abyss says it is “continuously reviewing ways to allow users to enjoy the Crimson Desert IP for longer”, and that there is “room for a multiplayer mode” as part of that process.

Mod support was also addressed, with COO Lee Dong‑won saying the studio is “reviewing it broadly”. Pearl Abyss is considering approaches such as distributing official mods directly and offering in‑game toggles so players can enable or disable them easily. CEO Heo Jin‑young added that the team has been interested in mods since before launch, viewing them as a potential foundation for long‑term growth.

Mod support doesn’t automatically create a lasting community, but it does give players the tools to keep a game alive far beyond its launch window. That’s been true for everything from Baldur’s Gate 3 and Hogwarts Legacy to Skyrim, Fallout and The Witcher, and even the wave of fan‑built games that emerged from Half‑Life during the 2000s. Side note, if you ever played Earth's Special Forces back in the day, we would probably be good friends.

KitGuru Says: Crimson Desert has been my favourite new game of the year so far. I'm not as interested in multiplayer, but mod support would be an absolutely fantastic addition, especially if it allows us to make changes to our in-game camps or add new items to find throughout the world.

The post Pearl Abyss still exploring mod support and multiplayer for Crimson Desert first appeared on KitGuru.

Square Enix’s Final Fantasy VII Rebirth Could Get Cutscene-Level Quality Visuals On PC, As Modder Doubles Down On Global Illumination

2 July 2026 at 11:05

Characters from Final Fantasy VII Rebirth standing in a dark, rainy environment with Cloud Strife holding a large sword and Sephiroth next to him, flanked by two armed soldiers.

Earlier this week, modder dddd5 released the Shader Injector mod for the PC version of Final Fantasy VII Rebirth, addressing the flat lighting issues the game has had since its release and that remain one of the biggest visual issues of the second entry in the Remake series by Square Enix. Not content with having already competently addressed one of the biggest issues of the game, the Shader Injector mod is set to receive some significant improvements in the future, including bringing cutscene-like visual quality into regular gameplay via runtime API call interception. "I am working on a major new […]

Read full article at https://wccftech.com/square-enix-final-fantasy-vii-rebirth-could-get-cutscene-level-quality-global-illumination-mod/

Crimson Desert could receive mod support in the future, claims Pearl Abyss CEO

31 March 2026 at 08:00

Prior to its release, Crimson Desert was easily one of the most anticipated new IPs for 2026, with the ambitious open-world action-adventure title garnering a ton of attention. While sentiment surrounding the game has cooled somewhat following its release, Crimson Desert has still found a large audience of fans. Alongside the announcement that the game has already sold over 5 million copies, Pearl Abyss’ CEO offered a bunch of hints for what could be in store for the future of Crimson Desert.

During the company’s most recent shareholder meeting, Pearl Abyss’ CEO Heo Jin-young responded to a number of investor queries. Alongside talk of a potential Switch 2 port for the title, the CEO was asked whether Crimson Desert had any plans for DLC in place.

According to Heo (as translated by ResetEra user ‘Neha’): “While expanding through paid expansions is good, there are also cases where expanding [free] content leads to more sales of the base game. We want to make strategic decisions that help Crimson Desert itself sell more.”

Crimson Desert Pearl

Interestingly, Heo was also asked about the potential for official modding support, to which the CEO responded: “The modding community is active, and since our game has a sandbox structure, supporting mods could be a strong advantage. To support mods, we would need to open up large parts of the engine, so while the development team is positive, there are no concrete plans yet.”

As mentioned by the CEO, Crimson Desert runs on Pearl Abyss’ own bespoke game engine, and so introducing modding tools is somewhat more complicated than flipping a switch. That said, offering such a feature could give the game a strong level of longevity.

Perhaps most curiously, Heo revealed that multiplayer was being considered for Crimson Desert prior to its launch, stating that “the development team did attempt to implement multiplayer internally, but given current hardware limitations, there are clear graphical sacrifices required.”

As mentioned, alongside these revelations, the CEO also spoke on the game’s sales success as well as a potential Switch 2 port – the full details for which can be found HERE.

Discuss on our Facebook page HERE.

KitGuru says: Are you enjoying Crimson Desert so far? How big of a deal would official modding support be for you? Let us know down below.

The post Crimson Desert could receive mod support in the future, claims Pearl Abyss CEO first appeared on KitGuru.

Cyrondiil Doesn’t Belong To Lone Heroes Anymore – Oblivion Remastered Is Getting Modded Multiplayer

9 March 2026 at 15:33

A character in fur armor from The Elder Scrolls IV: Oblivion Remastered is overlooking a castle with a HUD showing health and

"For 20 years, Cyrodiil belonged to heroes walking alone… Not anymore!" announced the reveal teaser trailer for an Oblivion Remastered multiplayer mod which promises to shake up the remake's experience considerably with community-driven features. In development by ReadyM, the development team behind the WukongMP mod, which brought PvP and co-op to Black Myth Wukong, this mod will deliver community-driven multiplayer, allowing users to run massive community servers and "experience roleplaying scenarios, battle arenas, establish player guilds, and crawl dungeons with friends." Although short, the teaser trailer shows just enough for fans of last year's remake to get excited about a […]

Read full article at https://wccftech.com/oblivion-remastered-multiplayer/

DLSS Enabler Guide: How To Install, Enable, and Test It On Modern GPUs

22 February 2026 at 13:05

The image showcases a DLSS Enabler 4.0.0.11 Tech Preview with features like 'Dynamic Frame Generation,' 'Semi-Interpolated

Modding continues to be one of the most prominent boons of PC gaming. The open nature of the PC platform gives gamers an unparalleled level of freedom compared to consoles, given how there are dedicated communities who create and share mods that can improve older and newer titles alike by adding new content, resolving bugs, and improving graphics/performance beyond what developers have achieved at launch. Nexus Mods has a massive quantity of mods available from user-created enhancements to games— over hundreds of thousands — allowing players to customize their gaming experience each time they play their favorite games, well after […]

Read full article at https://wccftech.com/how-to/dlss-enabler-guide-how-to-install-enable-and-test-it-on-modern-gpus/

❌
❌