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IKEA Skyrim mod adds sentient shelf companion to the game

11 September 2026 at 11:00

We're 15 years on from the release of The Elder Scrolls V: Skyrim and we are still getting hugely interesting mods. This week, IKEA tried its hand at a Skyrim mod, adding in a new quest that rewards players with a sentient shelving unit, voiced by none other than Matt Berry. 

The KALLAX Storageborn mod is now live and available to download directly in‑game through the Creations menu. It adds a new quest, new loot and, most importantly, a sentient shelving‑unit companion that can collect and organise loot for you, helping you avoid becoming over‑encumbered.

“During your adventure, build your very own Kallax Storageborn. With unfathomable storage capacity, the ability to collect loot, tidy up your homestead and be summoned with a new Thu’um, even when not a companion, Kallax will change your clutter management forever”, the mod description reads.

Aside from having the ultimate loot collection and organisation tool, players will also get two new items – the Meatball helmet and the Allenblade. If you want to, you can even have the shelf follow you around the world as a companion character, giving you plenty of storage on the go. If you don't want a shelf as a companion, the new in-game quest also gives you a new spell to summon the shelf whenever you need it.

KitGuru Says: I never thought we would see an official IKEA game mod but here we are. Will you be trying this out on your Skyrim save? 

The post IKEA Skyrim mod adds sentient shelf companion to the game first appeared on KitGuru.

Xbox CEO calls The Elder Scrolls VI “Incredible”

12 August 2026 at 08:00

Ever since Phil Spencer stepped down as Xbox CEO, being replaced by Asha Sharma, we’ve seen somewhat of a shift in the console maker’s marketing strategy in an effort to win back jaded customers. That said, it seems as though one of Xbox’s legacy tactics (discussing games far ahead of time) remains under this new leadership, with Sharma having now teased ‘The Elder Scrolls: ******** – claiming its “scale and grandeur” is “incredible” and its narrative “even greater.”

With the appointment of Asha Sharma as the CEO of Xbox, we’ve seen Bethesda in particular vastly shift their marketing strategies, opening up somewhat about what the studio has in store for the future.

While a welcome change on paper, it does appear as though Xbox might find itself in a sticky situation come The Elder Scrolls VI’s eventual release, with Sharma taking to Twitter to claim: “Live playthrough of The Elder Scrolls VI: ******** this morning. The scale and grandeur are incredible. The story is even greater,” with the official Bethesda Game Studios responding: “It was great being able to show you ********. Thank you for the kind words and a wonderful visit.”

Xbox Elder Scrolls

Of course, the most immediately noticeable detail is the fact that Sharma and co. are teasing the subtitle for TES VI – seemingly consisting of 8 letters. That said, a name is just a name, and so what is of more importance is everything around it.

In this regard, Sharma seems to be falling somewhat into the same trap as Phil Spencer back in the day: offering high-yet-vague-praise towards in-development games far ahead of their actual releases. In the case of Spencer, many of his commendations went towards games which were ultimately cancelled.

All that being said, it is entirely possible that The Elder Scrolls VI will include a dense, and rich open world which is only surpassed by the game’s deep and evocative narrative. Given the stories of the past 3 Bethesda Game Studios titles however, we will have to wait and see.

KitGuru says: What do you think of Sharma’s comments? 8 years on from its first teaser trailer, are words enough to satiate you? Let us know down below.

The post Xbox CEO calls The Elder Scrolls VI “Incredible” first appeared on KitGuru.

Bethesda Pushes Back On Xbox Control Claims, Yet New Fallout By Obsidian Hints Otherwise

23 July 2026 at 11:42

A character in 'Fallout 4' explores the exterior of a weathered, industrial building with rusted green and brown metal walls.

Following confirmation that Xbox will cut a total of 3,200 jobs by July 2027, most of the studios still under their umbrella underwent significant upheavals, including studios that most believed would be safe from Xbox CEO Asha Sharma's business reset, such as Bethesda Game Studios. Although the developer behind The Elder Scrolls and Fallout was affected by the Microsoft layoffs, it confirmed last week that it would double down on its two tentpole franchises, with remasters of Fallout 3 and Fallout: New Vegas on the way ahead of the fifth entry in the series. This sudden and unexpected confirmation seemed to suggest that Xbox is now […]

Read full article at https://wccftech.com/bethesda-pushes-back-xbox-control-claims-fallout/

Starfield gained just 2 million ‘players’ in the past 18 months

20 July 2026 at 12:00

In a surprise announcement last week, Bethesda Game Studios shared a lengthy post detailing their future, including confirmation that Fallout 5 is a real thing alongside official details on the long-rumoured Fallout 3 and New Vegas remasters. As part of this, the team also offered updates on the sales performance for its RPGs, revealing that Starfield has amassed just two million more players over the course of the past year and a half.

As part of their recent post detailing the future of Fallout, The Elder Scrolls and Bethesda as a whole, the team at BGS also gave up-to-date sales figures for its past 3 titles, writing: “With over 65 million copies sold, players are still exploring Skyrim 15 years later.”

With regards to Fallout 4, BGS claimed that “Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.”

Curiously, when it came to discussing Starfield, the verbiage used was quite different, writing: “With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future.”

Starfield Bethesda

As always, 17 million players does not equate to 17 million copies sold, especially given the fact that Starfield was a day-one Game Pass addition. Offering some further context, it appears as though interest in Starfield has dwindled, with this latest announcement marking an increase of just 2 million players compared to their last performance update back in late 2024.

Starfield was a pretty launch-heavy game, interest-wise, with the 2023 title amassing over 10 million players in its first month on the market. Given that nearly 3 years on from this, the total number of players has only increased to 17 million, it’s safe to assume that Bethesda’s first new IP in decades will not be able to match the scale of either Fallout or The Elder Scrolls.

Discuss on our Facebook page HERE.

KitGuru says: Are you one of the 17 million players? What’s your opinion on Starfield in 2026? How many copies do you think have been sold? Let us know down below.

The post Starfield gained just 2 million ‘players’ in the past 18 months first appeared on KitGuru.

ZeniMax Designer Morgan Goin Says Elder Scrolls Online Can’t Match Its Content Pace After Xbox Layoffs Gutted the Studio

15 July 2026 at 13:30

Two female characters in leather outfits from 'The Elder Scrolls Online' stand outdoors beside a wooden structure, and Xbox CEO Asha Sharma in an olive jacket smiles in front of a green Xbox logo.

ZeniMax Online Studios was among the first-party studios most affected by the Xbox layoffs in both July 2025 and 2026. Last year, the team saw its sci-fi online game Project Blackbird (with related layoffs of a few hundred employees who had been working on it for years) canceled despite then-Xbox CEO Phil Spencer reportedly loving it. The end of Project Blackbird also directly led to the resignation of ZeniMax Online Studios founder Matt Firor, who would later label it as a missed opportunity for Xbox. Following the cancellation of Blackbird, ZOS refocused on its prize jewel, the popular MMORPG The […]

Read full article at https://wccftech.com/zenimax-eso-xbox-layoffs-content-pace/

Bethesda Developer of 27 Years Cut in Xbox Layoffs, as Staff Fear Cheaper Contractors Will Delay The Elder Scrolls VI

9 July 2026 at 13:30

The words The Elder Scrolls VI are overlaid on a scenic landscape featuring mountains and a coastline, as the game by Bethesda Game Studios may be in trouble.

Xbox CEO Asha Sharma is reportedly betting heavily on major Bethesda Game Studios franchises like The Elder Scrolls and Fallout, yet it is exactly the studios behind The Elder Scrolls that are among the most affected by the recent layoffs. ZeniMax Online Studios, maker of The Elder Scrolls Online, was forced to cut 213 employees, forcing the team to revise its announced roadmap for the game. But even BGS itself was gutted. The Union already mentioned via social media that dozens were removed, making the road to the launch of The Elder Scrolls VI even harder. Today, IGN published a […]

Read full article at https://wccftech.com/bethesda-veteran-cut-xbox-layoffs-the-elder-scrolls-vi-delay/

Zenimax is NOT turning into a Fallout and Elder Scrolls factory, according to insiders

7 July 2026 at 12:00

After weeks of leaks, rumours and speculation, Microsoft finally officially announced that they will be making some big sweeping changes at Xbox, with the likes of Compulsion Games and Double Fine going independent – as other studios are set to be sold off. While previous claims suggested that Microsoft’s Zenimax would be shaken up heavily with a refocus on the likes of Fallout and Elder Scrolls, insiders have now revealed that the company will continue to support Zenimax’s other franchises, including Wolfenstein, Quake and DOOM.

Following the recent memo from Microsoft – in which they revealed that over 3000 Xbox employees will be let go, with up-to 5 studios parting ways with the company – known industry insider Jason Schreier took to social media to offer some clarity on how this is affecting Zenimax Media, writing:

“ZeniMax will be impacted significantly by the reorganization but will NOT be reduced to only Fallout and The Elder Scrolls, despite rumors over the last few weeks. The publisher will also still work on Wolfenstein, Doom and Quake.”

Zenimax Fallout

For the uninitiated, Zenimax Media is the parent company of Bethesda Game Studios; Arkane; id Software; Machine Games and Zenimax Online Studios, being responsible for franchises including the aforementioned DOOM; Quake; Elder Scrolls; Fallout and Wolfenstein. They also previously owned Tango Gameworks – though the studio was ultimately shut down by Microsoft following the acquisition (but was luckily saved by Krafton).

Given the popularity of Fallout and Elder Scrolls, it makes sense that Microsoft would want to fast-track the release of new entries in both series (especially given that Skyrim released 15 years ago at this point).

That said, Zenimax is home to many iconic and classic video game franchises, and so it is welcome to see that the likes of DOOM, Wolfenstein and Quake aren't going away any time soon…hopefully.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Microsoft’s latest moves? Has Bethesda been resting on its laurels? What about Zenimax as a whole? Let us know down below.

The post Zenimax is NOT turning into a Fallout and Elder Scrolls factory, according to insiders first appeared on KitGuru.

Bethesda Pivots to a Franchise-First Model as Xbox Cuts 3,200 Jobs, Betting Everything on The Elder Scrolls and Fallout

6 July 2026 at 15:42

A collage featuring a character from the game 'Doom Eternal' in a fiery landscape, a warrior from 'Skyrim' in a dark, smoky setting, and the Vault Boy mascot from the 'Fallout' series giving a thumbs-up.

After weeks of rumors and speculation, Xbox has confirmed today that it is cutting 3,200 jobs, with some of its first-party studios under the Microsoft umbrella either getting sold or returning to independence. In the accompanying note from Xbox CEO Asha Sharma, there is no mention of anything specific regarding ZeniMax Media, Bethesda's parent company, but according to reliable journalist Jason Schreier of Bloomberg, the creator of The Elder Scrolls series is being affected by this restructuring to focus on its key franchises. "ZeniMax, as I mentioned, is going to be impacted pretty significantly. They're going to be restructured to a franchise first model. […]

Read full article at https://wccftech.com/bethesda-pivots-to-a-franchise-first-model-as-xbox-cuts-3200-jobs-betting-everything-on-the-elder-scrolls-and-fallout/

The Elder Scrolls IV: Oblivion Remastered officially comes to Switch 2 next month

1 July 2026 at 12:00

As they did with the original Switch, Bethesda has been slowly but surely bringing its games over to the Nintendo Switch 2, with the likes of Fallout 4 and Skyrim already available on the console maker’s latest system. One promised title which has yet to release however is The Elder Scrolls VI: Oblivion Remastered. Announced previously to be coming some time this year, the UE5-based remake has now gotten a full Switch 2 release date.

Earlier this year during Nintendo’s Partner Direct showcase, Bethesda Softworks announced that a number of its previously-published games would be getting bespoke Switch 2 versions. These included Fallout 4 Anniversary Edition and Indiana Jones and the Great Circle – both of which are available now to play.

As mentioned, Oblivion Remastered was also announced at the time, but no release date was provided. Finally however, Bethesda has officially confirmed that TES IV: Oblivion Remastered is coming to Switch 2 on the 11th of August.

Oblivion Switch 2

The trailer only showed a bit of gameplay, and so it is tough to judge how the title will look and perform on the handheld. That said, given that Oblivion Remastered still suffers from performance issues on the likes of PS5, expect some roughness.

Ending on a positive note, it has now also been confirmed that the physical edition of Oblivion Remastered for Switch 2 will include all data on the cartridge – a welcome change compared to some of Microsoft’s other multi-platform releases.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Oblivion Remastered one year later? Are you concerned about the Switch 2 port? Let us know down below.

The post The Elder Scrolls IV: Oblivion Remastered officially comes to Switch 2 next month first appeared on KitGuru.

Microsoft Weighs Xbox Spinoff for a Potential Sale or Joint Venture While Pushing for More Fallout and Elder Scrolls Games

12 June 2026 at 20:00

Xbox CEO Asha Sharma smiling against a green background featuring an Xbox logo.

On the 25th anniversary of its foundation, Xbox finds itself in a desperate fight for survival while its parent company, Microsoft, weighs all scenarios, including a sale. The arrival of new CEO Asha Sharma heralded many big changes in just her first 100 days on the job, and this week, she signaled that a wholesale "reset" of the Xbox division is in order to offset its measly 3% margins, including layoffs reportedly underway later this month. However, a new report from The Information suggests Microsoft leadership also has its own plans regarding Xbox. The trustworthy insider website cites three sources […]

Read full article at https://wccftech.com/microsoft-xbox-spinoff-sale-joint-venture-fallout-elder-scrolls/

Todd Howard Defends Starfield: “The Beginnings of Elder Scrolls and Fallout Were a Little Bit the Same”

15 April 2026 at 14:00

Cover art for the game 'Starfield' on the left, featuring astronauts and a robot, and 'Fallout 76' on the right, showing the Ghoul.

In a roundtable interview attended by Gamesradar, Bethesda Game Studios' Todd Howard defended the developer's latest titles, Starfield and Fallout 76. When one of the interviewers pointed out that they were more divisive among gamers than all-time classics like The Elder Scrolls V: Skyrim, Howard suggested that even the early stages of now-acclaimed franchises like Elder Scrolls and Fallout were a bit divisive, until the franchises found their groove and a dedicated audience. The game designer also noted that both Starfield and Fallout 76, the studio's first sci-fi game and first multiplayer game, have eventually found their niches. If you […]

Read full article at https://wccftech.com/todd-howard-defends-starfield-elder-scrolls-fallout-divisive/

The Elder Scrolls Blades is shutting down in June

30 March 2026 at 08:30

The Elder Scrolls Blades has been around for over seven years at this point but it has been years since the game last had any kind of major content update. Now, we never see new Blades content, as the game is officially shutting down. 

In an announcement this month, Bethesda warned players that The Elder Scrolls Blades is shutting down on the 30th of June. Once that day comes, all online services will shut down and the game will no longer be accessible.

In the meantime, if you are still playing Blades, you will soon receive a pack of free currency and you will find that everything in the shop has been reduced in price to one gem. During this time, you should be able to pick up whatever you want from the store and see all of the content Blades had to offer while bypassing the ‘freemium' elements of the game.

The Elder Scrolls Blades was first announced in 2018 as a mobile-focused dungeon crawler with town-building elements. The game eventually landed on Nintendo Switch consoles in 2020 but did not make its way over to PlayStation, Xbox or PC.

KitGuru Says: Did you try The Elder Scrolls Blades back when it came out? How do you feel about the game shutting down? 

The post The Elder Scrolls Blades is shutting down in June first appeared on KitGuru.

The Elder Scrolls VI will run on Creation Engine 3 according to Todd Howard

19 February 2026 at 10:00

Bethesda Game Studios’ Creation Engine is a bit of a double edged sword. While the first-party engine certainly has its benefits, many of BGS’ biggest failings tech-wise can be attributed (at least partially) to it. Despite previously stating that The Elder Scrolls VI would make use of Starfield’s Creation Engine 2, Todd Howard has now revealed that TES6 will in fact be running on their newly-announced Creation Engine 3.

Taking part in a recent interview conducted by Kinda Funny Games, Bethesda’s Todd Howard spoke on a number of topics ranging from Fallout 76 to Starfield and of course The Elder Scrolls VI.

In discussing the long-awaited Skyrim successor, Howard revealed that “We’ve spent the last several years bringing Creation Engine 2, which powers Starfield, up to Creation Engine 3, which is going to power Elder Scrolls 6 and beyond.”

Elder Scrolls Creation Engine 3

While it was expected that TES6 would feature some improvements over Starfield, this marks the first time that a new iteration of the engine has been spoken of, with Howard claiming back in 2021 that CE2 would be used for both Starfield and the next Elder Scrolls.

What improvements Creation Engine 3 will have over the previous is currently unknown, but here’s to hoping that the team have focused on reducing the number of loading screens necessary. We will have to wait and see.

KitGuru says: What do you think of the Creation Engine? Was CE2 a notable improvement over the tech used in Fallout 4? When do you think The Elder Scrolls VI will officially release? Let us know down below.

The post The Elder Scrolls VI will run on Creation Engine 3 according to Todd Howard first appeared on KitGuru.

“Majority” of Bethesda is on The Elder Scrolls VI Says Todd Howard, More Starfield News Coming “Soon,” But There is no “Starfield 2.0”

18 February 2026 at 21:45

A split image with 'The Elder Scrolls VI' title over a landscape, and below, a character in a spacesuit gazing at a ringed

Bethesda Game Studios boss Todd Howard spent an hour today talking about some of Bethesda's biggest franchises, including both Fallout and The Elder Scrolls, in an interview with Kinda Funny Games. While Howard didn't share too many details about upcoming projects, like refusing to elaborate beyond saying the team has "multiple" Fallout projects in the works, we did get some insight into how he prefers to approach game reveals, how the studio operates, and a tease that more Starfield news would be coming "soon." That said, Howard did add that there is no "Starfield 2.0" coming. Starting with The Elder […]

Read full article at https://wccftech.com/majority-bethesda-working-on-the-elder-scrolls-6-no-starfield-2-0-coming-todd-howard/

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