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Today β€” 19 September 2026Main stream

Gears Of War: E-Day Defies Unreal Engine 5 Expectations, As 4K@60FPS Needs An RTX 5070 Ti Instead Of Flagship GPU

18 September 2026 at 10:35

Characters in battle armor engage in combat with monsters in a burning industrial setting in a scene from the game Gears of War.

The series is about to return to PC and Xbox Series X|S with Gears of War: E-Day on October 6, and developer The Coalition shared the final PC system requirements, which highlight how 4K resolution at 60 FPS gameplay won't be limited to high-end systems, thanks to the relatively reasonable Ultra GPU recommendations, especially for a game powered by Unreal Engine 5. According to the final PC system requirements, gamers will need an AMD Ryzen 7 7800X3D / Intel i7-14700K CPU and NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 7900 XT GPU for 4K resolution, 60 FPS gameplay […]

Read full article at https://wccftech.com/gears-of-war-e-day-defies-unreal-engine-5-expectations-system-requirements/

Beast of Reincarnation Gets Harder, Faster, and Deeper, As Game Freak Vows Fixes Beyond 2 New Difficulty Options

18 September 2026 at 10:01

A close-up of a character in Project Mugen with long dark hair and a red outfit, intensely gazing forward against a blurred background.

Throughout the year, gamers have been left speechless by way Pearl Abyss continued to improve Crimson Desert after its launch. However, the Korean developer isn't the only studio delivering great post-launch support, as PokΓ©mon series developer Game Freak is just as committed to improving the biggest issues still plaguing Beast of Reincarnation and expanding its combat depth, based on player feedback. "We are continuing to improve the game based on your valuable feedback," the developer said in a note shared alongside the details of the latest 1.0.12 patch, which finally makes all cutscenes skippable, among other things. Among the improvements […]

Read full article at https://wccftech.com/beast-of-reincarnation-harder-faster-deeper-game-freak-vows/

Pearl Abyss Sharpens Crimson Desert’s Ray Tracing, as Patch 2.03.00 Brings NVIDIA DLSS Ray Reconstruction Improvements

18 September 2026 at 09:23

A character from the game 'Crimson Desert' stands holding a scroll and a quill, with a white cat perched on their shoulder, next to the words 'Crimson Desert Patch'.

Although Pearl Abyss must be very hard at work on the Charting the Unknown expansion launching on October 15, the Korean developer isn't slowing down the release of patches for Crimson Desert, whose Enhanced version only launched a few weeks ago. While small, the new 2.03.00 patch introduces a few choice improvements that will make the experience more enjoyable on PC, PlayStation 5, Xbox Series X, and Xbox Series S. Taking into consideration how many had already finished Crimson Desert and had to start all over from scratch to enjoy the expanded story, Pearl Abyss has now added a bonus […]

Read full article at https://wccftech.com/pearl-abyss-sharpens-crimson-desert-ray-tracing-patch-2-03-00/

Yesterday β€” 18 September 2026Main stream

Square Enix Continues To Impress With Final Fantasy VII Revelation, As TGS 2026 Demo Stuns With Intense Cutscenes And Combat

17 September 2026 at 15:04

A character from Final Fantasy VII holds a gun in a fiery, fantastical environment.

Tokyo Game Show 2026 has officially begun, giving attendees the chance to try out games launching on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 in the coming months. One of the stars of the show is Final Fantasy VII Revelation, which Square Enix is letting the public try out for the first time with a brand new demo, which is being received extremely well, judging from the first impressions of attendees Amidst the sea of off-screen footage circulating online, the footage captured by @aitaikimochi is the most impressive, as it is direct capture footage that provides a […]

Read full article at https://wccftech.com/square-enix-impress-final-fantasy-vii-revelation-playable-demo-stuns/

Unreal Engine 5 Switch For The Witcher 4 Wasn’t About Engine Limitations, But A Bigger Studio Identity Shift

17 September 2026 at 10:31

A character from The Witcher 4 wearing a hood in a snowy environment.

CD Projekt Red created the incredible The Witcher 3: Wild Hunt (whose remaster with path tracing support is launching later this month) using their own REDengine, which also powers Cyberpunk 2077, another open-world RPG which launched in a rough state, but eventually got turned around with multiple updates and the Phantom Liberty expansion. Future games from the studio, such as The Witcher 4, will be powered by Unreal Engine 5, and the switch wasn't motivated by any limitation of the studio's proprietary engine, but by the studio's desire to not be a tech company, but one that wants to tell […]

Read full article at https://wccftech.com/unreal-engine-5-switch-the-witcher-4-indentity-shift/

Before yesterdayMain stream

Hellraiser: Revival Blends Resident Evil Puzzles With Brutal Combat, But Genesis Configuration Steals The Show

16 September 2026 at 19:00

A character resembling Pinhead from Dead by Daylight holding a glowing puzzle box amidst a dark, ominous landscape, with chains and prisoners below.

At last year's gamescom, I had the chance to try out Clive Barker’s Hellraiser: Revival, the first proper game based on the horror franchise to see the light of day. As the demo started from the very beginning of the game, I did not manage to test out the game's combat, but what I did experience looked promising enough: the first close encounter with the Cenobites, Pinhead included, the cultists who originally owned the Genesis Configuration Sunny opened before getting kidnapped by the otherworldly beings, and main character Aiden's escape from their clutches felt every bit Hellraiser as it should […]

Read full article at https://wccftech.com/hellraiser-revival-blends-resident-evil-puzzles-with-brutal-combat-but-genesis-configuration-steals-the-show/

NVIDIA DLSS 5 Neural Rendering Fuels UNCANNY Remastering Engine, And Both Classic and Modern Games Suddenly Look Like New Titles

16 September 2026 at 15:21

Spider-Man swings through a cityscape in the game 'Marvel’s Spider-Man' with text 'Captured on PC' in the corner.

While many are opposed to NVIDIA DLSS 5Β neural rendering due to its uneven results in certain games (although some devs like Kingdom Come: Deliverance series director Daniel VΓ‘vra are consistently praising it), it's undeniable that it is set to bring significant changes to the gaming industry, as even AMD is reportedly working on its own neural rendering tech. Although it is still in its early days, NVIDIA DLSS 5 is already being put to some very interesting uses, as it powers, along with other tech, a new real-time neural remastering engine called UNCANNY, which could bring significant improvements not only […]

Read full article at https://wccftech.com/nvidia-dlss-5-neural-rendering-uncanny-remastering-engine/

Cronos: Lazarus Won’t Reinvent Survival Horror, Yet Its Teleportation and Decoy Combo Turns Every Fight Into a Frantic Scramble

16 September 2026 at 12:30

A promotional image for the game 'CRONOS: LAZARUS' featuring a mysterious armored figure and shadowy creature against a green grid background.

Cronos: The New Dawn was among the best gaming surprises of 2025. Following the release of the successful Silent Hill 2 remake, Bloober Team proved they have everything it takes to create a compelling, original survival horror experience that can deliver both great atmosphere and gameplay. Roughly one year after the launch of the base game, the Polish development studio doubles down on its original survival-horror game with the Cronos: Lazarus expansion, which proved, in my gamescom 2026 test, to be an even more fun experience, thanks to its action-heavy gameplay. The session Bloober Team invited me to during this […]

Read full article at https://wccftech.com/cronos-lazarus-wont-reinvent-survival-horror-yet-its-teleportation-and-decoy-combo-turns-every-fight-into-a-frantic-scramble/

Wo Long 2: Wings of Ember Fixes The Combat That Held Back The Original, As Deflection No Longer Dominates Encounters

16 September 2026 at 01:00

A character stands amidst a burning cityscape in promotional art for the game 'Wo Long 2: Wings of Ember.'

Japanese development studio Team NINJA has been long known for the Ninja Gaiden series, but it also successfully branched into a genre all of its own known as Masocore, where the team's incredible action game design is combined with the level design and challenge level typically seen in Soulslike games. Following the first two entries in the Nioh series and Stranger of Paradise: Final Fantasy Origin, the developer attempted creating a more action-oriented Masocore game with Wo Long: Fallen Dynasty, set in China during the late Han Dynasty. Although I did like the game, I couldn't help but feel that […]

Read full article at https://wccftech.com/wo-long-2-wings-of-ember-fixes-the-combat-that-held-back-the-original-as-deflection-no-longer-dominates-encounters/

Sword Sage Awakening Is Still Rough Around the Edges, Yet Its Weapon Durability and Defensive Mechanics Show Promise

15 September 2026 at 12:30

A warrior in ornate armor wielding a flaming sword stands amid a rocky and fiery landscape, striking a dynamic pose.

During this year's gamescom, I had the opportunity to try out all sorts of games, ranging from new entries in established series like Final Fantasy VII Revelation, Castlevania: Belmont's Curse, Crazy Taxi: World Tour, remakes like Persona 4 Revival and brand new IPs, such as Guns of Eschaton and Stupid Never Dies. Checking out these new IPs often proves to be more interesting than playing sequels that don't take risks, as developers often take more creative risks with these games. Sword Panda Games' Sword Sage: Awakening was among the new IPs I checked out during this year's event. Set for […]

Read full article at https://wccftech.com/sword-sage-awakening-is-still-rough-around-the-edges-yet-its-weapon-durability-and-defensive-mechanics-show-promise/

Square Enix Suggests More Could Come After Final Fantasy VII Revelation, Yet Final Fantasy XVII Remains A Complete Mystery

15 September 2026 at 09:52

A scene from the game 'Final Fantasy VII Revelation' shows Cloud Strife and Tifa Lockhart in combat on a lush, jungle-like battlefield.

Square Enix is clearly going all in with Final Fantasy VII Revelation, and for good reason. The third and final entry in the remake series is set to redefine JRPGs with its open-world approach, and the combat system and character customization refinements, and the incredible combat design of Cid and Vincent are going to make the upcoming PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 game one that will be really fun to play. The enduring popularity of Cloud, Barret, Tifa, Aerith, and Sephiroth is what led to the Compilation of Final Fantasy VII and the remake series, […]

Read full article at https://wccftech.com/square-enix-more-after-final-fantasy-vii-revelation-final-fantasy-xvii-mystery/

FromSoftware’s Unforgiving Formula Shines In Guns of Eschaton, As It’s The Soulslike That Brings Dark Souls To Mind The Most

14 September 2026 at 11:32

A mysterious figure with multiple arms holding skulls stands at the center of a collage depicting various characters in a Western-themed environment, with a halo-like light emanating from behind.

With so many games coming out throughout any given year, there are some that inevitably fly under the radar, especially new IPs that don't have the push of an established franchise to prop them up. Thankfully, events like gamescom are the perfect opportunity to discover these gems, and, as last year's show put One More Game's Valor Mortis on my radar, this year's gave me the opportunity to play one of the few games that truly seems to deserve the Soulslike tag. In many ways, Eschatology Entertainment's Guns of Eschaton is one of the few games that truly captures what […]

Read full article at https://wccftech.com/fromsoftwares-unforgiving-formula-shines-in-guns-of-eschaton-as-its-the-soulslike-that-brings-dark-souls-to-mind-the-most/

Pearl Abyss Refuses to Slow Down Crimson Desert Fixes Even as October 15 Expansion Looms

11 September 2026 at 09:20

A character in Crimson Desert holding a cat in a rustic village setting.

Following the release of Crimson Desert Enhanced late last month, many expected Pearl Abyss to slow down its relentless patch schedule to focus its effort on the upcoming Charting the Unknown expansion launching on October 15 on PC, PlayStation 5, and Xbox Series X|S. However, that doesn't seem to be the case, as the Korean developer has launched yet another patch today, which introduces a variety of fixes and improvements, including further improvements for the visual noise issue that has plagued the game since its March launch. As the developer is reserving new features and mechanics for the upcoming expansion, […]

Read full article at https://wccftech.com/pearl-abyss-refuses-slow-down-crimson-desert-fixes-expansion/

CAPCOM’s Mega Man: Dual Override Nails The Blue Bomber Feel, But New Chip System Subtly Rewrites The Rules

10 September 2026 at 19:00

Two characters from Mega Man Duel Override stand back-to-back, featuring a blue-armored character and a red-armored character with a yellow scarf.

Unlike series like Onimusha, which made its triumphant return with Way of the Sword, the Mega Man series hasn't been left dormant for decades, as the latest main entry in the series, Mega Man 11, launched in 2018. Still, the Blue Bomber had yet to make its debut on current-generation systems, and will do so in style, as Mega Man: Dual Override is set to continue the incredible stream CAPCOM has been on since the launch of Resident Evil VII: Biohazard in Spring 2027 on PC, PlayStation 5, PlayStation 4, Xbox Series X|S, and Nintendo Switch systems. During gamescom 2026, […]

Read full article at https://wccftech.com/capcoms-mega-man-dual-override-nails-the-blue-bomber-feel-but-new-chip-system-quietly-rewrites-the-rules/

Square Enix Redefines JRPGs With Final Fantasy VII Revelation in 2027, As Sweeping Player Choice Takes Center Stage

10 September 2026 at 12:00

Characters from the game 'Final Fantasy VII: Revelation' stand on rocky cliffs, facing a massive, fiery creature with colorful, armored appendages.

Final Fantasy VII Revelation was hands-down among the best reveals of the Summer gaming showcases, if not the very best. Although the game was a known quantity, given the amount of teasing director Naoki Hamaguchi had done in the previous months, seeing the Highwind soar over Gaia and Cloud and his companions parachute down toward the biggest open-world the series has delivered to date was one of those moments that sticks, much like the announcement of the entire Remake trilogy. While the reveal awed fans of the series, the question remained: how would the third and final entry handle its […]

Read full article at https://wccftech.com/square-enix-redefines-jrpgs-final-fantasy-vii-revelation-hands-on/

SEGA’s Crazy Taxi: World Tour Revives the Arcade Classic, Yet Its Craziest Missions May Top The 1999 Original

9 September 2026 at 16:30

A vibrant taxi car with blue and orange flames drives under a large airplane on a runway, with 'TAXI' displayed above the vehicle.

While it has become a successful third-party publisher, SEGA was once known for releasing gaming systems to rival Nintendo. Following the successful Sega Genesis (or Mega Drive, as it was known outside North America), the Japanese company released the unsuccessful Saturn and the even more unlucky Dreamcast, whose innovative features for the time weren't enough to garner the massive third-party support the system would have needed to rival the PlayStation 2, which dominated the console market in the early 2000s. The Dreamcast's lack of success wasn't caused by the quality of its first-party games. Besides Sonic Adventure, it was the […]

Read full article at https://wccftech.com/segas-crazy-taxi-world-tour-revives-the-arcade-classic-yet-its-craziest-missions-may-top-the-1999-original/

Gundam Rogue Orbit Evokes CAPCOM’s Monster Hunter Series At High Speed, As Its Combat Stole The Show At Gamescom 2026

8 September 2026 at 14:00

Two characters in futuristic attire stand and sit on rocks in front of a large, glowing, robotic mech in a sci-fi setting.

Every edition of gamescom has a couple of games that blew my expectations out of the water. With new entries in established series you are a fan of, it is easy to put to the side new, untested franchises, especially in testing environments that are far from optimal. As such, when one of these games stands out, it really does. In 2025, One More Level's Valor Mortis stood out amidst the sea of new entries in established series, and this year, the honor went to more than a few games. One of them was definitely Gundam Rogue Orbit. What I […]

Read full article at https://wccftech.com/gundam-rogue-orbit-evokes-capcoms-monster-hunter-series-at-high-speed-as-its-combat-stole-the-show-at-gamescom-2026/

Persona 4 Revival Makes Maxing Social Links Easier Than Golden, But Producer Warns It’s Still No Cakewalk – Interview

7 September 2026 at 16:24

A character from 'Persona 4 Revival' stands with a raised sword against a bright, glowing background.

Following my 1-hour long hands-on session with Persona 4 Revival, which immediately brought me back to 2012 when I first played Persona 4 Golden, I had the chance to sit down with Persona series general producer Kazuhisa Wada and art director Akane Kobayashi to talk about the upcoming remake, focusing on the new mechanics and the improvements it will bring to the original PlayStation Vita game. You can find our full conversation below. Note: The interview was conducted via an interpreter and has been edited for clarity. Q: Persona 3 Reload was very faithful to the original game. Is Persona […]

Read full article at https://wccftech.com/persona-4-revival-makes-maxing-social-links-easier-than-golden-but-producer-warns-its-still-no-cakewalk-interview/

Persona 4 Revival Feels Like 2012 All Over Again, As Atlus Enhances Rather Than Overhauls The Classic

7 September 2026 at 15:12

A scene from the game Persona 4 shows a character wielding a sword against a vibrant backdrop with the text 'THE HERO!' displayed prominently.

Although the Persona 2 games remain my favorite entries in the series, I have a really soft spot for Persona 4. As such, I couldn't be more excited for Persona 4 Revival, which will bring back Yu Narukami, the rest of the gang, and the mystery behind the Midnight Channel to PC, PlayStation 5, and Xbox Series X|S on February 18, 2027. While the game is set to be extremely faithful to Persona 4 Golden, I was still very excited by the opportunity offered by SEGA and Atlus to try it out during gamescom 2026. Though short, my 1-hour-long session […]

Read full article at https://wccftech.com/persona-4-revival-atlus-enhances-overhauls/

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