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NVIDIA & AMD Graphics Card Prices See Massive Increase in China As GDDR6 & GDDR7 Costs Continue To Climb, & Shops Begin Stockpiling GPUs As Memory Faces Further Hikes

26 July 2026 at 15:15

An array of NVIDIA GeForce RTX graphics cards from brands like Gigabyte, GALAX, MSI, and PNY, featuring triple-fan designs on a reflective black surface.

GPU prices in China have increased massively due to recent adjustments to GDDR6 and GDDR7 memory, affecting AMD & NVIDIA graphics cards. China Sees Big Surge In GPU Prices Overnight, Affecting Both AMD & NVIDIA Graphics Cards GPU makers such as NVIDIA, AMD, and Intel have been trying to absorb memory price increases for a while now, but they have gotten out of hand due to persistent shortages, which have raised the DRAM costs for GDDR6 and GDDR7 products 10-fold, resulting in a significant increase in graphics card prices. And it's not just memory prices; other components that go into […]

Read full article at https://wccftech.com/nvidia-amd-gpu-prices-massive-increase-in-china-gddr6-gddr7-costs-climb-intensively/

Intel’s Arc Pro B70 Beats NVIDIA’s RTX 5090D In DeepSeek R1 AI LLM, Despite Costing A Quarter As Much, Offers Over 2000 Tokens/s

8 July 2026 at 12:10

Intel's Arc Pro B70 Beats NVIDIA's RTX 5090D In DeepSeek R1 AI LLM, Despite Costing A Quarter As Much, Offers Over 2000 Tokens/s

Intel's Arc Pro B70 GPU delivers strong performance in DeepSeek R1, beating the RTX 5090D & RTX 4090D in AI LLMs. Intel Arc Pro B70 32 GB Tested In Quad-GPU Configuration Against The NVIDIA 5090D & RTX 4090D, Offers Superb AI Capabilities In DeepSeek R1 LLM Graphics card manufacturer Gunnir has posted some interesting tests where they pit the Intel Arc Pro B70 32 GB graphics card against the NVIDIA RTX 5090D 32 GB and the RTX 4090D 24 GB, all in quad-GPU configurations. The purpose of these tests was to evaluate the performance of AI LLMs such as DeepSeek […]

Read full article at https://wccftech.com/intel-arc-pro-b70-beats-nvidia-rtx-5090d-in-deepseek-r1-ai-llm-over-2000-tokens-sec/

OneXPlayer 3 Pairs Intel’s New Arc G3 Extreme With An 8.8-Inch OLED, Targeting Console-Class Handheld Gaming

28 May 2026 at 15:05

A gaming handheld with an 8.8-inch OLED display is shown, with text below reading '8.8-inch OLED Display 144Hz High Refresh Rate Supports VRR & HDR.'

OneXPlayer has unveiled its first Intel Arc G3 Extreme-based gaming handheld, featuring 14 CPU cores and 12 Xe3 GPU cores. OneXPlayer Unveils World's First Intel Arc G3 Extreme-Powered Gaming Handheld, Featuring 8.8-inch OLED Display and a 3-in-1 Design With the unveiling of Intel's Arc G3 chips, handheld manufacturers have already readied their next-gen gaming handhelds powered by the new Panther Lake variants. The Arc G3 is a dedicated chip lineup for gaming handhelds, offering up to 14 CPU cores and up to 12 Xe3 GPU cores for an impressive gaming performance, as has been demonstrated by the Panther Lake counterparts. […]

Read full article at https://wccftech.com/onexplayer-3-pairs-intel-new-arc-g3-extreme-with-an-8-8-inch-oled-targeting-console-class-handheld-gaming/

Intel Xe3P β€œCelestial” Discrete Gaming GPU Line Cancelled, Xe4 β€œDruid” In 2027 Followed By Xe-Next In 2028

25 April 2026 at 07:05

Intel Xe3P "Celestial" Discrete Gaming GPUs Cancelled, Xe4 "Druid" In 2027 Followed By Xe-Next In 2028

Intel's upcoming GPU plans have been disclosed, highlighting Xe3P without discrete gaming parts, Xe4 in 2027 & a next-gen Xe architecture in 2028. Intel Xe GPU Plans: Xe3P In iGPU & AI Discrete Flavors, Xe4 In 2027, Xe-Next In 2028 Intel is working on three next-gen Xe GPU architectures, which will form the basis of its graphics lineup in the years ahead. At the same time, the lineups include both integrated and discrete GPUs; the discrete gaming lineup is missing out on the action. Intel Xe3P GPU Architecture In 2026 Starting with the first Xe microarchitecture, we have Xe3P, which […]

Read full article at https://wccftech.com/intel-xe3p-celestial-discrete-gaming-gpu-cancelled-xe4-druid-2027-xe-next-2028/

Intel Will Build Next-Gen Discrete GPUs, but Not a Single One Is for Gamers

15 April 2026 at 17:25

Intel Plans Crescent Island AI & Workstation Discrete GPUs With Xe3P Graphics, But Might Miss The Arc Gaming Family 1

Intel's Xe3P graphics architecture will focus on Crescent Island discrete GPUs for AI & Workstation, while missing out on the Arc gaming family. Intel Xe3P Goes Pro & AI With Crescent Island Discrete GPUs, Arc Gaming Lineup Missing In Action Intel's Xe3 GPU architecture has been phenomenal for Panther Lake CPUs, and as the blue team continues to develop its graphics architectures, there's some good news and bad news for the next-gen discrete GPU family. According to Jaykihn, Intel's Xe3P, the successor to Xe3, will feature discrete GPU options. These graphics series will be branded under the Crescent Island lineup. […]

Read full article at https://wccftech.com/intel-plans-crescent-island-ai-pro-discrete-xe3p-gpus-might-miss-arc-gaming-family/

User Confirms Intel Arc Pro B70 Can Play Crimson Desert, But The Artifacts Are Irksome

13 April 2026 at 16:02

An Intel Arc Pro B70 graphics card is placed on a rock in a fantasy landscape, with a warrior in the foreground approaching a treehouse built within an enormous tree creature.

It's good to see even workstation Intel Arc GPUs being able to play Crimson Desert, but the game shows some weird behavior. Crimson Desert Now Supports Intel Arc Pro B70 Workstation GPU, But Shimmering Ruins the Experience Except on Ultra Settings After nearly three weeks of launch, the latest Pearl Abyss title Crimson Desert received support for Intel Arc GPUs. The official notes for the latest game patch revealed that the game should now run on Intel Arc discrete and integrated graphics cards, and should also bring the XeSS 3 and Frame Generation support. Since Arc GPUs are categorized into […]

Read full article at https://wccftech.com/user-confirms-intel-arc-pro-b70-can-play-crimson-desert/

Crimson Desert Officially Receives Intel Arc GPU And XeSS 3.0 Frame Generation Support

11 April 2026 at 11:41

An Intel Arc Limited Edition GPU is displayed next to a gaming scene featuring a knight facing a fiery dragon.

Finally, the game has received official support for Intel Arc GPUs as well as its upscaling technology and Frame Gen feature. Pearl Abyss Adds Support for Intel Arc GPUs, XeSS 3.0, and Frame Generation for Crimson Desert Three Weeks After Launch With the latest Intel Arc driver update released a few days ago, Pearl Abyss's Crimson Desert finally started to launch on Intel Arc GPUs, but the latest patches further optimize the compatibility. If you have been following the developments around the game, you might be aware that the Intel Arc GPUs weren't supported in Crimson Desert. After a huge […]

Read full article at https://wccftech.com/crimson-desert-officially-receives-intel-arc-gpu-and-xess-3-0-frame-generation-support/

Intel Arc Pro B70 Quad-GPU Setup Reportedly Consumes Up To 720W In Inference Workloads

9 April 2026 at 11:48

Big Battlemage Is Here - Intel Unveils Arc Pro B70 & B65 GPUs, Up To 32 GB Memory & 367 TOPS For AI 1

With limited reviews available, you will hardly hear about the Arc Pro B70's performance. Here's a sneak peek into the analysis by Hardware Luxx. Hardware Luxx Intel Arc Pro B70 Review Reveals GPU's Performance Against Its Competitors Intel's flagship workstation Big Battlemage GPUs were released roughly two weeks ago, but since then, we have hardly seen any reviews for the Arc Pro B65 and the Arc Pro B70. It appears that the GPUs don't have good availability, and similar to what we heard about the Arc Pro B60 last year, both the newer GPUs may not be that abundant in […]

Read full article at https://wccftech.com/intel-arc-pro-b70-quad-gpu-setup-reportedly-consumes-up-to-720w-in-inference-workloads/

Intel Arc Pro B70 Delivers A 80% Boost in MLPerf Inference v6.0, Existing Arc Pro B60 GPUs Get A 18% Boost Thanks To AI Optimizations

1 April 2026 at 16:55

The Intel logo is displayed prominently over a black, circular, metallic structure with a blue accent.

Intel has just published its latest MLPerf Inference v6.0 benchmarks, showcasing strong performance with the Arc Pro B70 & Arc Pro B60 GPUs. Intel's Continuous AI Optimizations Deliver A 18% Boost for Existing Arc Pro GPUs, While Arc Pro B70 Offers A 80% Uplift Over Arc Pro B60. MLCommons has just published its latest benchmarks in MLPerf Inference v6.0, which showcase the AI inference performance of various GPUs and CPUs. Today's results are special for Intel since they are the first showcase of their latest Arc Pro GPUs, the Arc Pro B70 and Arc Pro B65, which were recently unveiled, […]

Read full article at https://wccftech.com/intel-arc-pro-b70-delivers-80-percent-boost-mlperf-inference-v6-0/

[Update]Crimson Desert Doesn’t Run On Intel Arc GPUs; Pearl Abyss Recommends Getting Refund

20 March 2026 at 19:00

Intel Arc B580 graphics card against a 'Crimson Desert' game screen displaying a message box stating 'The graphics device is currently not supported.'

Weirdly, the latest open-world title developed by Pearl Abyss doesn't even run on Intel GPUs. Crimson Desert Developer, Pearl Abyss, Confirms The Game Does Not Support Intel Arc GPUs; No Indication of Future Support Either [Update - 3/21/2026] - Intel has offered a statement on the lack of Arc GPU support in Crimson Desert: "We’re aware that Crimson Desert currently doesn’t launch on systems with Intel GPUs and we’re hugely disappointed that players using Intel graphics hardware can’t jump into the world of Pywel at launch. Getting games running smoothly is always a partnership between developers and hardware makers.Β Over the […]

Read full article at https://wccftech.com/crimson-desert-doesnt-run-on-intel-arc-confirms-pearl-abyss/

Intel Precompiled Shaders Accelerate Game Load Times By Up To 3x On Arc GPUs, Now Available & Supported In 13 Games

18 March 2026 at 20:30

Intel Arc graphics featuring a graphics card, a laptop with 'Arc' displayed on the screen, and a handheld device, under the text 'Precompiled Shader Distribution.'

Intel Arc GPUs can finally enable Precompiled Shaders for faster loading times that are supported in 13 games at launch. Intel Arc Discrete & Integrated GPUs Can Now Take Full Advantage of Precompiled Shaders For Faster Game Load Times Last year, we talked about howΒ Microsoft's DirectX "AgilitySDK" added a new feature called Advanced Shader Delivery. This technology is now rolling out, and Intel is one of the GPU vendors that is working with Microsoft on enabling this tech for its Arc GPUs. But for today, Intel is rolling out its own, custom-built, Precompiled Shaders tech. The company will enable Precompiled […]

Read full article at https://wccftech.com/intel-precompiled-shaders-accelerate-game-load-times-by-3x-on-arc-gpus-now-available-supported-in-13-games/

Microsoft Rolls Out Shader Model 6.9, DXR 1.2 & DX12 Enhancements In Agility SDK 1.619, NVIDIA With Widest Support

26 February 2026 at 21:10

Microsoft Rolls Out Shader Model 6.9, DXR 1.2 & DX12 Enhancements In Agility SDK 1.619, NVIDIA With Widest Support 1

Microsoft has just rolled out its Agility SDK 1.619 with major DX12 improvements such as Shader Model 6.9 & DXR 1.2. Microsoft Agility SDK Adds Shader Model 6.9, DXR 1.2, & Various DX12 Improvements: NVIDIA RTX, AMD Radeon & Intel Arc GPUs Ready In the latest Agility SDK 1.619 release, Microsoft is making three updates: Shader Model 6.9, DXR 1.2, and DX12-related improvements. The features are listed below: The biggest part of this Agility SDK release is the introduction of Shader Model 6.9, which adds four new features: Long Vector, 16-bit float Specials, 16-bit / 64-bit shader op & wave […]

Read full article at https://wccftech.com/microsoft-shader-model-6-9-dxr-1-2-dx12-enhancements-agility-sdk-1-619/

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