❌

Normal view

There are new articles available, click to refresh the page.
Yesterday β€” 16 April 2026Main stream

Intel Will Build Next-Gen Discrete GPUs, but Not a Single One Is for Gamers

15 April 2026 at 17:25

Intel Plans Crescent Island AI & Workstation Discrete GPUs With Xe3P Graphics, But Might Miss The Arc Gaming Family 1

Intel's Xe3P graphics architecture will focus on Crescent Island discrete GPUs for AI & Workstation, while missing out on the Arc gaming family. Intel Xe3P Goes Pro & AI With Crescent Island Discrete GPUs, Arc Gaming Lineup Missing In Action Intel's Xe3 GPU architecture has been phenomenal for Panther Lake CPUs, and as the blue team continues to develop its graphics architectures, there's some good news and bad news for the next-gen discrete GPU family. According to Jaykihn, Intel's Xe3P, the successor to Xe3, will feature discrete GPU options. These graphics series will be branded under the Crescent Island lineup. […]

Read full article at https://wccftech.com/intel-plans-crescent-island-ai-pro-discrete-xe3p-gpus-might-miss-arc-gaming-family/

Before yesterdayMain stream

User Confirms Intel Arc Pro B70 Can Play Crimson Desert, But The Artifacts Are Irksome

13 April 2026 at 16:02

An Intel Arc Pro B70 graphics card is placed on a rock in a fantasy landscape, with a warrior in the foreground approaching a treehouse built within an enormous tree creature.

It's good to see even workstation Intel Arc GPUs being able to play Crimson Desert, but the game shows some weird behavior. Crimson Desert Now Supports Intel Arc Pro B70 Workstation GPU, But Shimmering Ruins the Experience Except on Ultra Settings After nearly three weeks of launch, the latest Pearl Abyss title Crimson Desert received support for Intel Arc GPUs. The official notes for the latest game patch revealed that the game should now run on Intel Arc discrete and integrated graphics cards, and should also bring the XeSS 3 and Frame Generation support. Since Arc GPUs are categorized into […]

Read full article at https://wccftech.com/user-confirms-intel-arc-pro-b70-can-play-crimson-desert/

Crimson Desert Officially Receives Intel Arc GPU And XeSS 3.0 Frame Generation Support

11 April 2026 at 11:41

An Intel Arc Limited Edition GPU is displayed next to a gaming scene featuring a knight facing a fiery dragon.

Finally, the game has received official support for Intel Arc GPUs as well as its upscaling technology and Frame Gen feature. Pearl Abyss Adds Support for Intel Arc GPUs, XeSS 3.0, and Frame Generation for Crimson Desert Three Weeks After Launch With the latest Intel Arc driver update released a few days ago, Pearl Abyss's Crimson Desert finally started to launch on Intel Arc GPUs, but the latest patches further optimize the compatibility. If you have been following the developments around the game, you might be aware that the Intel Arc GPUs weren't supported in Crimson Desert. After a huge […]

Read full article at https://wccftech.com/crimson-desert-officially-receives-intel-arc-gpu-and-xess-3-0-frame-generation-support/

Intel Arc Pro B70 Quad-GPU Setup Reportedly Consumes Up To 720W In Inference Workloads

9 April 2026 at 11:48

Big Battlemage Is Here - Intel Unveils Arc Pro B70 & B65 GPUs, Up To 32 GB Memory & 367 TOPS For AI 1

With limited reviews available, you will hardly hear about the Arc Pro B70's performance. Here's a sneak peek into the analysis by Hardware Luxx. Hardware Luxx Intel Arc Pro B70 Review Reveals GPU's Performance Against Its Competitors Intel's flagship workstation Big Battlemage GPUs were released roughly two weeks ago, but since then, we have hardly seen any reviews for the Arc Pro B65 and the Arc Pro B70. It appears that the GPUs don't have good availability, and similar to what we heard about the Arc Pro B60 last year, both the newer GPUs may not be that abundant in […]

Read full article at https://wccftech.com/intel-arc-pro-b70-quad-gpu-setup-reportedly-consumes-up-to-720w-in-inference-workloads/

Intel Arc Pro B70 Delivers A 80% Boost in MLPerf Inference v6.0, Existing Arc Pro B60 GPUs Get A 18% Boost Thanks To AI Optimizations

1 April 2026 at 16:55

The Intel logo is displayed prominently over a black, circular, metallic structure with a blue accent.

Intel has just published its latest MLPerf Inference v6.0 benchmarks, showcasing strong performance with the Arc Pro B70 & Arc Pro B60 GPUs. Intel's Continuous AI Optimizations Deliver A 18% Boost for Existing Arc Pro GPUs, While Arc Pro B70 Offers A 80% Uplift Over Arc Pro B60. MLCommons has just published its latest benchmarks in MLPerf Inference v6.0, which showcase the AI inference performance of various GPUs and CPUs. Today's results are special for Intel since they are the first showcase of their latest Arc Pro GPUs, the Arc Pro B70 and Arc Pro B65, which were recently unveiled, […]

Read full article at https://wccftech.com/intel-arc-pro-b70-delivers-80-percent-boost-mlperf-inference-v6-0/

[Update]Crimson Desert Doesn’t Run On Intel Arc GPUs; Pearl Abyss Recommends Getting Refund

20 March 2026 at 19:00

Intel Arc B580 graphics card against a 'Crimson Desert' game screen displaying a message box stating 'The graphics device is currently not supported.'

Weirdly, the latest open-world title developed by Pearl Abyss doesn't even run on Intel GPUs. Crimson Desert Developer, Pearl Abyss, Confirms The Game Does Not Support Intel Arc GPUs; No Indication of Future Support Either [Update - 3/21/2026] - Intel has offered a statement on the lack of Arc GPU support in Crimson Desert: "We’re aware that Crimson Desert currently doesn’t launch on systems with Intel GPUs and we’re hugely disappointed that players using Intel graphics hardware can’t jump into the world of Pywel at launch. Getting games running smoothly is always a partnership between developers and hardware makers.Β Over the […]

Read full article at https://wccftech.com/crimson-desert-doesnt-run-on-intel-arc-confirms-pearl-abyss/

Intel Precompiled Shaders Accelerate Game Load Times By Up To 3x On Arc GPUs, Now Available & Supported In 13 Games

18 March 2026 at 20:30

Intel Arc graphics featuring a graphics card, a laptop with 'Arc' displayed on the screen, and a handheld device, under the text 'Precompiled Shader Distribution.'

Intel Arc GPUs can finally enable Precompiled Shaders for faster loading times that are supported in 13 games at launch. Intel Arc Discrete & Integrated GPUs Can Now Take Full Advantage of Precompiled Shaders For Faster Game Load Times Last year, we talked about howΒ Microsoft's DirectX "AgilitySDK" added a new feature called Advanced Shader Delivery. This technology is now rolling out, and Intel is one of the GPU vendors that is working with Microsoft on enabling this tech for its Arc GPUs. But for today, Intel is rolling out its own, custom-built, Precompiled Shaders tech. The company will enable Precompiled […]

Read full article at https://wccftech.com/intel-precompiled-shaders-accelerate-game-load-times-by-3x-on-arc-gpus-now-available-supported-in-13-games/

Microsoft Rolls Out Shader Model 6.9, DXR 1.2 & DX12 Enhancements In Agility SDK 1.619, NVIDIA With Widest Support

26 February 2026 at 21:10

Microsoft Rolls Out Shader Model 6.9, DXR 1.2 & DX12 Enhancements In Agility SDK 1.619, NVIDIA With Widest Support 1

Microsoft has just rolled out its Agility SDK 1.619 with major DX12 improvements such as Shader Model 6.9 & DXR 1.2. Microsoft Agility SDK Adds Shader Model 6.9, DXR 1.2, & Various DX12 Improvements: NVIDIA RTX, AMD Radeon & Intel Arc GPUs Ready In the latest Agility SDK 1.619 release, Microsoft is making three updates: Shader Model 6.9, DXR 1.2, and DX12-related improvements. The features are listed below: The biggest part of this Agility SDK release is the introduction of Shader Model 6.9, which adds four new features: Long Vector, 16-bit float Specials, 16-bit / 64-bit shader op & wave […]

Read full article at https://wccftech.com/microsoft-shader-model-6-9-dxr-1-2-dx12-enhancements-agility-sdk-1-619/

❌
❌