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Yesterday — 17 September 2026Technology

Denuvo sues anonymous cracker over 26 game bypasses

By: Aftab Ali
16 September 2026 at 17:28

Denuvo has finally had enough, and it’s going after someone it can’t even name.

The DRM company filed a lawsuit on September 14 in the U.S. District Court for the Northern District of California against an anonymous cracker known only as “voices38“. The claim: bypassing Denuvo’s Anti-Tamper protection in at least 26 PC games, including Hogwarts Legacy, Black Myth: Wukong, Resident Evil Requiem, and Doom: The Dark Ages.

Here’s the twist. Denuvo doesn’t own the copyrights to any of these games, so this isn’t your standard copyright lawsuit. It’s built entirely on the DMCA’s anti-circumvention rules, which make it illegal to break digital locks on copyrighted work, even if you’re not the one who owns that work. Denuvo wants damages and an injunction stopping voices38 from cracking anything else, including games that haven’t even come out yet. Bold move.

Denuvo complaint
Complaint
Denuvo complaint

Nobody actually knows who voices38 is

The real problem for Denuvo is that the complaint names the defendant as “an unknown individual or entity,” plus ten unnamed Doe defendants. The company’s best leads are Reddit, Discord, and Steam accounts it thinks might be linked to the cracking activity, which means it’ll likely need to subpoena those platforms just to get a name to put on the paperwork. That’s assuming it works.

And in the meantime, voices38 hasn’t exactly gone quiet. Persona 3 Reload and Star Wars Outlaws have reportedly joined the list of cracked titles since the lawsuit was filed, which is a pretty cheeky way to respond to getting sued.

Star Wars Outlaws

None of Denuvo’s claims have been tested in court yet, so this is very much a story in its early innings. But if Denuvo does manage to unmask voices38, it could set a real precedent for how far anti-tamper companies can chase crackers who never touched a single copyright in the first place.


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Xbox is also cutting 7 games from Game Pass this September

By: Aftab Ali
16 September 2026 at 09:52

Every new wave of Xbox Game Pass additions comes with a quiet trade-off, and this month that trade-off has a name: Sifu.

Sloclap’s punishing brawler leaves the service at the end of September, and it’s the standout loss on an otherwise unremarkable list. Once it’s off Game Pass, that’s a much harder sell at full price than it was as part of the subscription.

SIFU

What else is leaving from Xbox Game Pass

Sifu has company. Lara Croft and the Guardian of Light, Little Nightmares 2 Enhanced Edition, and the survival shooter Atomfall are all heading out the door too, alongside four smaller games nobody’s going to lose sleep over.

The complete list:

  • Atomfall (Cloud, Console, and PC)
  • Lara Croft and the Guardian of Light (Cloud, Console, and PC)
  • Little Nightmares 2 Enhanced Edition (Cloud, Console, and PC)
  • Little Rocket Lab (Cloud, Console, and PC)
  • Sifu (Cloud, Console, and PC)
  • SOPA Tale of the Stolen Potato (Cloud, Console, and PC)
  • Sworn (Cloud, Console, and PC)
  • Terminull Brigade (Cloud, Console, and PC)
Sworn - going from Xbox Game pass

September 30 is the cutoff, and Microsoft’s softening the blow slightly with discounts on all eight while they’re still available through the service. Miss that window, and you’re paying full price for the privilege.

Xbox gives with one hand and quietly takes with the other, just like Sony did.


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Silent Hill 2 and 7 others leaving PS Plus next month

By: Aftab Ali
16 September 2026 at 09:16

Sony’s monthly ritual of giving with one hand and taking with the other is back. Eight titles are dropping off PS Plus this October, and the one everyone’s going to miss is Silent Hill 2.

The countdown starts now

According to PlayStation Lifestyle, the exit date for these titles is October 20, 2026, so there’s a bit of breathing room before the axe falls. The Silent Hill 2 removal feels oddly timed too, seeing as Silent Hill: Townfall is due out this same month. If you’ve never got round to the remake, this is basically Sony nudging you to finally play it. Yakuza: Like a Dragon is the other one worth mourning here, it’s a proper long game, so don’t leave it to the last week.

Silent Hill Townfall - PS Plus

Here’s everything on the way out from PS Plus:

  • Silent Hill 2
  • Yakuza: Like a Dragon
  • Jurassic World Evolution 2
  • Death Squared
  • Rogue Lords
  • Gloomhaven Mercenaries Edition
  • Harvest Moon: Light of Hope Special Edition
  • Lake
Yakuza Like A Dragon

The rest of the list is fine to shrug off unless one of them’s already installed and half finished. No need to rush, but October 20 is the hard cutoff, so don’t get caught out.


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007 First Light delayed again; now coming to Switch 2 in March 2027

By: Aftab Ali
16 September 2026 at 08:56

Nintendo owners who were hoping to play 007 First Light this month can forget it. IO Interactive has pushed the Switch 2 version back again, this time to March 2027.

The game already launched on other platforms back in May, and Switch 2 players were told September was next. Now they’re looking at roughly ten months of waiting after everyone else got to play.

007 First Light 2

But why another delay for Switch 2?

IO Interactive says the extra time is going straight into improving how the game runs on Switch 2. In its own words, the studio wants to make sure it delivers “the quality of experience players expect.” No firm date yet, just “March 2027” for now.

There’s good news for you lot if you’re at Tokyo Game Show this week: 007 First Light will be playable there.

007 First Light 6

The bigger worry for a lot of players isn’t the delay itself; it’s whether the game will even get a proper physical cartridge instead of a Game-Key Card. IO Interactive hasn’t said anything on that front, so don’t hold your breath just yet.


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Before yesterdayTechnology

Diablo V reveals more classes than any Diablo game before it

By: Aftab Ali
14 September 2026 at 13:35

Blizzard just dropped the biggest surprise of BlizzCon 2026, and not a small one. Diablo V is real, and instead of another “stop the Lord of Terror” story, it drops you into a Sanctuary where Diablo already won.

Diablo V Teaser

A world Diablo already rules

Seven years before the game starts, Diablo took Westmarch and turned it into his throne room. The Western Continent is basically a Hell outpost now. Humans who haven’t bowed are either running cults or getting dragged into soul cages, and a handful of corrupted Dread Commanders are wandering around with power that rivals actual Hell dukes.

You play the Heir to Westmarch, the one person who can walk into Diablo’s personal Terror Realm and survive it. Narrative director Jennifer Hepler was refreshingly blunt about one thing too: no morally grey Diablo here. He’s not misunderstood, he’s not sympathetic, he’s just Diablo. Good.

Diablo v

Procedural generation returns to both Dungeons and the Overworld

Here’s the bit that’ll actually change how the game plays. The Dread Commanders are physically reshaping Sanctuary, a process the team’s nicknamed Terror Forming, and that means the overworld regenerates too, not just dungeons. Go back to a zone you cleared and the landmarks, monsters and loot can all be different the second time round.

Game director Joe Shely said the goal is making sure players never feel safe, which is a lot easier when every town in the game has already been wiped off the map.

No towns means a travelling caravan instead

That last point forced Blizzard into a genuinely interesting design choice. With no civilians left to hand out quests, side content now comes entirely from a travelling caravan of survivors you build up as you go. Merchants, crafters, companions, all picked up along the road.

So far we’ve got a former Sister of the Sightless Eye and a treasure goblin called Zarg, who’s tagging along purely because you’re an easier target than Diablo is. Fair.

Diablo V

Three classes confirmed, with more coming at launch than ever before

On the class front, Blizzard confirmed Demon Hunter, Monk and a brand new one called Plague Knight, a walking-disease tank who spreads pestilence then eats it for power.

Another main point; Diablo V will launch with more total classes than any Diablo game has ever had at launch, full stop, not just more than that specific game shipped with originally.

Runes, Runewords and Diablo II-Style itemisation

Itemisation is going back to Diablo II roots too, with Runes and Runewords confirmed alongside multi-slot inventory space for bigger items. Gear sets are returning as well, though Blizzard’s learned from the Lord of Hatred expansion and wants sets tied to the actual gear this time, not a separate talisman system bolted on the side.

Diablo v

Diablo V will release around Spring 2029, which is a long wait, but Blizzard’s opening sign-ups now and promising regular updates starting next year. Given how much they’re already showing, I’d say this one’s worth keeping an eye on early.


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Sony shuts down Last of Us 2 multiplayer mod after months of hype

By: Aftab Ali
14 September 2026 at 09:12

Just weeks before it was due to launch, the fan-made The Last of Us 2 multiplayer mod has been killed off, and not by a bug or a burnt-out developer. Sony did it.

The mod, built by a modder going by Speclizer, had been in the open since January, complete with a gameplay trailer back in June that had people genuinely excited. Then, months after all that public buildup, Sony Interactive Entertainment sent a letter telling Speclizer to shelve it for good.

The Last of Us 2 Multiplayer Mod gameplay

Timing makes this sting more

Sony hasn’t had the easiest run lately. Just weeks ago it confirmed plans to stop making physical discs for new PlayStation titles from January 2028, a decision that didn’t exactly win the company any goodwill. Killing off a fan mod might sound minor next to that, but for the people who’d been following this project for months, it’s another reminder of how little room Sony leaves for fan creativity around its biggest franchise.

It’s also hard not to think back to 2023, when Naughty Dog cancelled its own multiplayer project set in The Last of Us universe, something devs reportedly called the ‘best multiplayer game ever’. Fans never really got over that. Now the door’s been shut on a fan-made version too.

Last of Us 2 Multiplayer mod

Speclizer broke the news on social media, explaining the Last of Us 2 mod had been in development since January and was due out this month, before the letter arrived. They said they’re moving on to a project of their own instead.

Maybe they’re right. But that won’t stop the next modder from trying anyway.


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KyTyPS5 hits 30 FPS on Demon’s Souls Remake emulation

By: Aftab Ali
14 September 2026 at 08:35

Yesterday KyTyPS5 was stuck at 18 FPS on Demon’s Souls Remake. Today it hit 30. That’s not a small bump, that’s a whole day closing a gap that usually takes emulator projects months.

Third milestone in record time

Booting the game was milestone one. Getting in-game was two. Briefly holding 30 FPS is three, and YouTuber PSXTech has the footage to prove it, at least in one specific area of the game.

Demon’s Souls Remake – 30 FPS on KyTyPS5 Emulator

Creds – PSXTech

Move the camera, and it drops straight back to 18 FPS with framepacing issues thrown in. So this is proof of progress, not proof of a playable Demon’s Souls build. PSXTech hasn’t shared their PC specs either, so nobody knows what hardware got them there.

Here’s the bit people are dancing around: this reportedly used AI-assisted coding, and no, that doesn’t make it less impressive. If a tool can drag an emulator from unplayable to nearly 30 FPS in 24 hours instead of 24 months, that’s worth paying attention to. RPCS3 and shadPS4 ground their way there over years. KyTyPS5 is trying to skip the queue entirely.

Demon's Souls

The build PSXTech used isn’t public. Only the older release is on GitHub. The moment the new one lands, so does our next update.


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StarCraft’s back, but you’ll be pulling a trigger instead of building a base

By: Aftab Ali
13 September 2026 at 06:53

StarCraft is finally coming back, and Blizzard’s picked the one genre nobody saw coming.

Dan Hay confirmed the franchise’s return on stage at BlizzCon 2026, with a 2030 release date attached. It’s the first proper new StarCraft since 2017’s Remastered, and rather than another RTS entry, this one’s a shooter. Bold move for a series built entirely on base-building and unit micro, but if anyone can pull off the pivot, it’s probably the team behind a Dominion soldier’s story.

The reveal had been rumoured for months. Back in January, reports suggested a BlizzCon announcement was likely, and just this month came word that Nexon could be circling StarCraft’s development rights entirely. Whatever’s happening behind the scenes, Blizzard clearly wanted to get ahead of it with something concrete.

STARCRAFT – Cinematic announcement

The cinematic follows a young recruit through Dominion ground combat training, all while Dominion propaganda plays over the top selling the war as humanity’s last stand. He appears to die in battle before the 2030 date drops, closing on a grim “join the call” message. It’s moody, it’s a bit on the nose with the propaganda angle, and I reckon that’s exactly the point, Blizzard’s leaning into the Dominion’s manipulative messaging rather than playing it straight.

Starcraft

Four years is a long wait, but after nearly a decade of silence, at least StarCraft fans finally have something to argue about again.


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Borderlands 4 player count explodes thanks to Loveless

By: Aftab Ali
12 September 2026 at 12:15

Borderlands 4 has been coasting along at a few thousand concurrent players for weeks. Then Gearbox dropped a new Vault Hunter, slapped a very revealing skin on her, and suddenly everyone’s rediscovered the game.

Loveless gives Borderlands 4 its best day in ages

On Steam, the free weekend is doing plenty of the work here, sure. But the real spike lines up with Loveless the Hacker, a cybernetically-enhanced fighter with a split psyche who’s already been branded gooner bait by the internet, and they might not be wrong. The Ornate Order Pack skin, which comes free if you own the Super Deluxe Edition or Vault Hunter Pack, is the kind of outfit that leaves nothing to the imagination and everything to the imagination at once.

DEAR. MOTHER. OF. GOD. pic.twitter.com/MwGH6Gxf4X

— Chadly (@Chadly_99) September 10, 2026

The numbers speak for themselves. Borderlands 4 launched last September to a peak of 304,000 players before settling into the low thousands within weeks. A few weeks back it was hovering around 2,400 concurrent players. Today it’s cleared 20,000, the single biggest one-day jump the game has seen since launch.

Say what you want about the marketing strategy, but it’s working. Nothing brings players back to a looter-shooter quite like a $9.99 skin doing all the heavy lifting a mixed reception couldn’t.


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Moss developer Polyarc is shutting down after 12 years

By: Aftab Ali
12 September 2026 at 11:38

Another year, another beloved studio gone. Polyarc, the team behind the Moss series, has confirmed it’s shutting down for good after 12 years in business.

The end of the road for Polyarc

The news dropped via LinkedIn, with the studio calling it “the end of an era” and thanking everyone who was part of the journey. No drawn-out corporate spin here, just a straightforward goodbye after over a decade of “riding the joyous rollercoaster of emotions that is making video games,” as they put it.

What actually stands out is what Polyarc did next. Rather than just closing the doors quietly, they’ve shared a spreadsheet with contact details for their laid-off developers, urging other studios to reach out and hire them directly. A small gesture, sure, but a decent one in an industry that rarely bothers.

Moss and its sequel Moss: Book II were genuinely some of the best VR games going, eventually getting flat-screen releases too for those without a headset. Losing the studio behind them is kind of sad.

Moss a game from Polyarc

Polyarc joins a grim 2026 tally that already includes Netflix shutting Night School and Moonloot, plus FuturLab cutting staff and canceling a project. At this rate, someone should start a spreadsheet for the studios themselves.


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PlayStation explains why it really dropped Kojima’s Physint

By: Aftab Ali
11 September 2026 at 15:17

So here’s the bit everyone wanted after this week’s Kojima-Xbox bombshell: why did PlayStation actually walk away from Physint?

Bloomberg has the answer, and it’s less “creative differences” and more straightforward cold feet. According to sources close to the situation, the Death Stranding series simply hasn’t performed the way Sony wanted, and that history weighed heavily on the decision. Given Death Stranding 2 reportedly shifted over 2.5 million copies, that’s a fairly damning read on what PlayStation considers a “success” these days.

Budget blowouts and a ticking clock

The bigger issues, though, were practical. Physint had already missed deadlines and was on track to run well over budget, despite still being years from release. Add to that Sony’s reluctance to sink “hundreds of millions of dollars” into a game that would only stay exclusive for a limited window, and cancelling starts to look less like a snub and more like basic spreadsheet maths.

PHYSINT

Kojima isn’t left stranded. After three months hunting for a new home, Xbox has picked up PHYSINT, with Kojima himself calling it a “genre-defining action-espionage title.” Whether that framing survives contact with Microsoft’s own budget conversations is a different question entirely.


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Undervolted RTX 4090 matches DLSS 5 FPS at 47 W less power

By: Aftab Ali
11 September 2026 at 12:46

Nvidia’s 12V-2×6 connectors have a habit of melting under load, and DLSS 5‘s power spikes apparently haven’t helped matters. So it’s good timing that a Reddit modder has just shown you can dodge a chunk of that risk without losing a single frame.

Redditor u/om_the_best ran their RTX 4090 at 925 mV and a 2,595 MHz base clock in Hogwarts Legacy, and the undervolt shaved anywhere from 36 to 75W off the card’s power draw depending on the settings, all while frame rates stayed identical. Worth flagging that every GPU sample undervolts differently, so your mileage will vary, but the pattern here is clear enough to matter.

The numbers

With DLSS 5 and MFG 4X both on, the card ran at 435W for 175 FPS stock, and 388W for the same 175 FPS undervolted, a 47W drop. Turn off MFG entirely, and it’s 426W against 387W, again at matching frame rates. Even with DLSS 5 off entirely, the undervolt still clawed back 75W. As the modder put it, this lets you run DLSS 5 while keeping power draw roughly where it’d sit without it, and without an undervolt at all.

RTX 4090 undervolted but same performance
RTX 4090 undervolted but same performance
RTX 4090 on stock power
RTX 4090 on stock power

Image quality looks unchanged from the screenshots shared, but that’s hard to fully judge from a handful of crops.

None of this fixes a dodgy connector on its own. But if your RTX 4090 is already flirting with meltdown territory, a free undervolt that costs you nothing in performance is about as close to a no-brainer as PC hardware gets.

Ubisoft Connect might finally stop bothering Steam players

By: Aftab Ali
11 September 2026 at 10:12

Another launcher might be on its way out, and this time it’s Ubisoft’s turn.

A Reddit user spotted a Ubisoft Steam community blog for an unnamed game announcing “Ubisoft Connect Services,” a tool that would apparently phase the Ubisoft Connect launcher off Steam entirely while keeping everything it currently handles, including cross-progression, cross-play, player safety, and challenges and rewards.

Why we’re relying on a Reddit screenshot

Ubisoft seems to have pulled the post down before anyone outside Reddit could read it properly. I’ve found an archived HTML version at this link, but the original now returns a 404. Whether that’s a scheduling mishap or Ubisoft attaching the announcement to the wrong game is still unclear, but the news itself is still worth celebrating for Steam players.

What’s also unclear is whether this rolls out retroactively. The blog frames Ubisoft Connect Services as starting with Prince of Persia: The Lost Crown, so older titles might be stuck with the launcher regardless.

Prince of Persia The Lost Crown - Ubisoft connect

Still, I’ll take any sign that publishers are quietly admitting nobody wants a second launcher bolted onto Steam. Rockstar’s Social Club remains the biggest holdout, and it’s not going anywhere while GTA and Red Dead keep selling by the truckload.


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This new Witcher TTRPG could cost you nearly $500

By: Aftab Ali
10 September 2026 at 12:22

Fancy a new Witcher game before The Witcher 4 shows up in 2028? Good news, there’s one on the way. Bad news, it might cost you as much as a decent gaming PC part.

A TTRPG that’s already a smash hit

The Witcher: Legacy has raised over $15 million from more than 32,000 backers on Gamefound, and it’s still open for late pledges if you fancy joining in. It’s built for one to four players, with each session running just under three hours, and the developers reckon the main story alone takes 50 hours, with 100+ hours if you want to see everything.

It’ll come with an endgame sandbox mode for those who never want it to end, plus a free narration app with professional voiceover. Honestly, that last bit alone sounds like more effort than most video game dubbing gets these days.

The witcher legacy

Here’s where it gets pricey

The entry-level Core Pledge will run you €109 for the base game, which is fair enough for a TTRPG of this scale. But if you want the lot, the Shaded (I Want It All) tier costs €480, and it comes stacked with miniatures, hundreds of cards and tokens, every expansion, an artbook, a journal, and a pile of exclusive collector’s bits.

The witcher legacy

That’s roughly $500 for a board game. Ridiculous on paper, but judging by the backer numbers, plenty of Witcher fans clearly don’t think so.


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Control Resonant’s PC specs are shockingly reasonable

By: Aftab Ali
10 September 2026 at 11:40

Remedy dropped the PC requirements for Control Resonant, and for once, a game chasing path tracing hasn’t locked out half the market to get there.

Every tier asks for the same pedestrian 16 GB of RAM, a 120 GB SSD, and either Windows 10 or 11. That consistency across the board is the real story here, because the actual hardware scales wildly depending on how fancy you want your lighting.

Control Resonant PC requirements

TierCPUGPUNotes
MinimumIntel Core i5-8500 / AMD Ryzen 5 3500NVIDIA GeForce GTX 1070 / AMD Radeon RX 5600 XT / Intel Arc A580No ray tracing
4K/60fps, High settingsIntel Core i7-10700 / AMD Ryzen 7 3700XNVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XTUpscaling in Performance mode, no ray tracing
Enthusiast (Path Tracing, up to 4K)Intel Core i7-10700 / AMD Ryzen 7 3700XNVIDIA GeForce RTX 5080AMD cards not supported at this preset

That bottom tier still running on a GTX 1070 is the bit that stands out. Remedy’s clearly built this to scale properly rather than just slapping “recommended: RTX 4090” on everything and calling it a day.

Beyond the specs, Control Resonant will support NVIDIA DLSS 4.5 and AMD FSR 4.1 for upscaling and frame generation, plus DLSS 4.5 Ray Reconstruction. It’ll also ship with an uncapped framerate, HDR, and ultra-wide support right out of the gate.

Control Resonant PC Requirements

Optimisation talk this early always comes with an asterisk, but on paper, this is exactly how you launch a game with next-gen lighting tech without alienating anyone still rocking a GPU from 2018.


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Kojima’s spy game PHYSINT, just switched sides to Xbox

By: Aftab Ali
10 September 2026 at 11:07

Sony just walked away from a Kojima game, and Xbox picked it up before the dust even settled.

In a short statement, Sony confirmed it made the “difficult decision to step away” from PHYSINT, the Metal Gear-style espionage project from Kojima Productions. No blog post, just a quick line on social media. Minutes later, Xbox confirmed it’s stepping in to publish the game instead.

An update from PlayStation Studios: After careful consideration, we have made the difficult decision to step away from collaborating with KOJIMA PRODUCTIONS on its project PHYSINT. We continue to have great admiration for Hideo Kojima's vision for the game.

Our relationship…

— PlayStation (@PlayStation) September 10, 2026

What actually happened

Kojima cleared up the timeline himself. Sony apparently pulled the plug back in mid-June, catching his studio off guard. He spent the next three months shopping the project around before landing with Xbox, a partner he’s already worked with on OD, his upcoming horror game.

Xbox CEO Asha Sharma welcomed the move, saying creators have choices about where they build their games and that Kojima chose Xbox this time.

PHYSINT

Don’t expect it soon

This is now the second Kojima Productions game tied to Xbox, alongside OD. PHYSINT itself was born because fans kept begging for something closer to old-school Metal Gear, and it’s still years out. Kojima estimated back in 2025 that it needed another five to six years of work, so we’re looking at 2030 or later before anyone touches it.

Sony and Kojima still have Death Stranding tying them together, but PHYSINT jumping ship is a real shift for a creator whose name has been glued to PlayStation for decades.


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Nintendo Direct September 2026: Every Game Announced

By: Aftab Ali
9 September 2026 at 16:10

Nintendo just spent 45 minutes proving Switch 2’s second wave is going to be relentless, and I’m still catching my breath. Here’s every game that showed up during this Nintendo Direct, broken down so you’re not scrolling through a wall of text to find the one you care about.

Nintendo Direct 9.9.2026

The remakes and remasters keep coming

  • Monster Hunter Wilds and Ascendance – confirmed for Switch 2 with local play, landing 4th December, Ascendance to follow in 2027
  • Crisis Core: FF7 Reunion – out on Switch 2 the same day as the Direct, no fanfare needed
  • Final Fantasy VII Revelation – new trailer, launches 8th April
  • Hyrule Warriors: Age of Calamity – Definitive Edition – new difficulty mode, out 25th February
  • The Witcher 3: Wild Hunt – Remastered – arrives this month
  • Kingdom Come: Deliverance 2 – Royal Edition – lands sometime in 2027
  • Pikmin 4 – Switch 2 Edition – voice commands via the console mic, out 12th November, which is either genius or a recipe for shouting matches with your Pikmin
  • Xenoblade Chronicles 3 – Switch 2 Edition – new survival mode and hero Shimmer, out 3rd December
  • Resident Evil 2, 3 and 4 Remakes – bundled together on Switch 2, 16th October, still one of the best deals in gaming right now
Final Fantasy 7 Revelations - Nintendo Direct

New games worth actually caring about

  • Metroid Ravenous – the real headline for me, Samus returns in a 2D follow-up to Dread, out 28th January with a special edition and new Amiibo
  • Persona 4 Revival – classic JRPG confirmed for Switch 2
  • Persona 6 – officially confirmed, but Atlus is keeping every detail locked down for now
  • Kirby and the World Beyond – full 3D open-world adventure with a new sword and cap ability, closing out the show, arriving 2027 and looking properly gorgeous
  • Kirby Air Riders – new Amiibo wave (Sword Kirby, Dragoon, Noir Dedede, Hydra), out 12th November

Everything else announced during Nintendo Direct

  • Fire Emblem: Fortune’s Weave – arrives next week
  • LEGO Batman: Legacy of the Dark Knight – hits 18th September
  • Nintendo Switch Sports Resort – out 22nd October with jet skis, planes, and an AI rival named MATT that sounds deeply annoying
  • Fatal Fury: City of the Wolves – plus its Chun Li DLC, also 22nd October
  • Mario Kart World – free update out today adding classic Super Mario Kart tracks
  • Tomb Raider: Legacy of Atlantis – confirmed for 12th February
  • Danganronpa 2×2 – new Slayhem Mode, out 14th January
  • Mega Man: Dual Override – Proto Man joins the fight, spring 2027
  • Eternal Anima – time-travel JRPG, out 4th March
  • Yu-Gi-Oh! Tag Force GX – enhanced port, out 16th February
  • Romancing SaGa 3: Destinies United – remake with new cutscenes, also 16th February
  • Metal Slug Ultimate Collection – ten games in one package, 2027
Tomb Raider 2

Switch 2’s second year isn’t just going to be busy. It’s going to be a scheduling nightmare, and I mean that as a compliment.


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Zelda 40th Anniversary Showcase: Every Announcement

By: Aftab Ali
8 September 2026 at 15:51

Nintendo kicked off its Zelda 40th Anniversary showcase, and it packed in more than I expected for what was meant to be a quiet warm-up to a bigger Direct.

The Legend of Zelda 40th Anniversary Direct

New Amiibo and Museum Updates

New Amiibo figures were confirmed, alongside changes to the Nintendo Museum tied to the anniversary. Nothing revolutionary, but nice touches for collectors.

Ocarina of Time Remake

The big one. Nintendo showed extended gameplay for the Ocarina of Time Remake, both in a longer look and a condensed version for the main Direct. More importantly, we finally got a release date. After years of rumours, it’s actually happening.

The Legend of Zelda Ocarina of Time Remake

Switch 2 Zelda Edition Leaks

A 40th Anniversary Switch 2 console and Pro Controller leaked during the showcase. If you wanted a themed console to go with the remake, this is shaping up to be it.

Zelda 40th Anniversary Edition Switch 2 console

Concerts and a Movie Title

Nintendo also announced anniversary concerts and confirmed the Zelda movie’s official title, which apparently tells an original story rather than adapting one game directly.

The Legend of Zelda Movie

For a “just a warm-up” showcase, that’s a packed 40th birthday. The main Nintendo Direct has a lot to live up to now.


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GTA 6 might launch Region by Region, not Worldwide

By: Aftab Ali
8 September 2026 at 13:28

If early PlayStation Store listings are any indication, GTA 6 might not launch everywhere at once. Instead, Rockstar could be going for a regional rollout, which would mean some players get to play up to 19 hours before others.

GTAVice was the first to spot the change, noticing that PlayStation Store pages now show different launch times depending on your region. According to GTAVice, the game is set to release beginning in New Zealand and progressing through 15 release windows across 19 hours, so American players could be nearly a full day behind Kiwi ones.

GTA 6 Jason and Lucia characters

Does the GTA 6 regional launch matter for you?

This is where the classic New Zealand trick comes back into play. It’s a workaround where you set your console or account region to New Zealand so you can unlock a game the moment it drops there, even if you’re sat in Europe or the US. If GTA 6 really is going regional, expect a lot of people dusting off that trick the second midnight hits in New Zealand.

Rockstar hasn’t confirmed any of this yet, so it’s worth treating the listings as a placeholder for now rather than gospel. A worldwide simultaneous launch would obviously be the safer bet for avoiding spoilers, since a staggered rollout means some players finishing missions and posting online while others haven’t even started downloading.

GTA 6 Jason and Lucia characters

Either way, if you’re desperate to be first, you might want to brush up on your New Zealand trick before launch day.


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