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Today — 25 June 2026KitGuru

Halo Campaign Evolved PC system requirements confirmed

24 June 2026 at 16:00

Halo Campaign Evolved looked much better than I was expecting, in part thanks to a fresh set of skulls that make some insanely fun changes to gameplay. Now, with the game just a few more weeks away, Microsoft has confirmed the game's PC system requirements, including recommended specs for 1080p, 1440p and 4K.

In the table below, you can see the full PC system requirements for Halo Campaign Evolved, the new Unreal Engine 5-based remake of the original Halo game:

Settings Low (Minimum) Medium High (Recommended) Ultra
Resolution 1080p @ 60fps 1440p @ 60fps 4K @ 60fps 4K @ 60fps
CPU AMD Ryzen 5 3600 / Intel Core i7‑10700K AMD Ryzen 7 5700X / Intel Core i5‑12600K AMD Ryzen 7 7700 / Intel Core i7‑12700K AMD Ryzen 9 7900X / Intel Core i9‑13900K
GPU NVIDIA RTX 2060 Super / AMD RX 6600 / Intel Arc A580 NVIDIA RTX 3070 / AMD RX 7600 XT NVIDIA RTX 3080 Ti / AMD RX 9070 NVIDIA RTX 4080
RAM 16GB 16GB 32GB 32GB
VRAM 8GB 8GB 12GB 16GB
Operating System Windows 10 22H2 64‑bit / Windows 11 (ReBAR Recommended)
Storage SSD with 100GB available space

Halo Campaign Evolved is a complete remake of the original Halo Combat Evolved campaign, but with a few extra missions and some other gameplay tweaks. Aside from being the first game in the series to run entirely on Unreal Engine 5, it is also the first game in the series to offer a third-person gameplay mode, so you can see more of the action on-screen, including Master Chief himself. Traditionally, all of the mainline Halo games have been first-person shooters.

Halo Campaign Evolved launches on July 28th for PC, PS5 and Xbox Series X/S.

KitGuru Says: I wasn't planning on picking this up when it was first announced but it honestly looks like they did a great job with it. The question is, will they eventually give the same treatment to Halo 2 and Halo 3? 

The post Halo Campaign Evolved PC system requirements confirmed first appeared on KitGuru.

Oxenfree studio reveals new horror game ‘Unhinged’ for Netflix

24 June 2026 at 15:00

Netflix has been steadily expanding its games library over the past few years, but next week marks its biggest original game yet. Unhinged will be available to all Netflix subscribers next week, offering a unique horror experience.

Unhinged is developed by one of Netflix's more renowned studios – Night School, who previously made Oxenfree and its sequel, both of which were big indie hits on PC before later coming to consoles.

To play Unhinged, you will first be asked to scan a QR code to link your phone. Your smartphone then acts as the controller for the game. You will hold your phone and move it to control the flashlight in the game. Then, any time the main character in the game receives a phone call, your phone will buzz and ring, before playing the dialogue. While phone call audio will play through your phone, the rest of the game delivers its sound through your TV like normal.

Players can choose between two modes, a standard mode that includes a countdown timer forcing you to make decisions and move through the game quickly, or a story mode without the timer, allowing you to play at your own pace and experience all elements of the story without fear. In standard mode, running out of time results in game over, sending you back to the last checkpoint.

Unhinged features Zoë Kravitz as Ava, Sadie Sink as Claire and Troy Baker as Ben, with music by Jason Hill and sound design contributions from Ren Klyce. The game launches exclusively on Netflix on June 30th with no ads or in‑app purchases.

KitGuru Says: I've never been keen on the idea of playing ‘normal' games on Netflix, but something like this should be right up my alley. Hopefully it stays up and doesn't eventually get removed like Bandersnatch did. 

The post Oxenfree studio reveals new horror game ‘Unhinged’ for Netflix first appeared on KitGuru.

Grand Theft Auto 6 will launch at $80 for base game, $100 for Ultimate Edition

24 June 2026 at 14:00

Pre-orders for Grand Theft Auto 6 are finally going live ahead of the game's November launch on PS5 and Xbox Series X/S consoles. There has been much debate around the potential cost of the game, with some estimates going as high as $120. GTA 6 will be more expensive than a typical AAA game, but not by much. 

Grand Theft Auto 6 will officially be priced at $79.99, making it the first game to go even further beyond the $70 price point set by Sony and other publishers at the start of the current console generation. The Ultimate Edition for GTA 6 is only $20 more, a move likely done intentionally to convince more people to buy the edition with extra content. Chances are, the Ultimate Edition will sell very well even at this price tag.

Rockstar has also so far only focused on the single-player experience in all of its marketing. This might indicate that GTA Online won't be available at launch, and Rockstar may even go as far as giving it its own price tag as a standalone purchase and not including it with the single-player game at all. That's all just speculation for now, but there are big financial pressures on GTA 6 to deliver, and selling GTA Online as an extra purchase would help them meet those goals pretty quickly.

KitGuru Says: Are you grabbing GTA 6 when it launches? 

The post Grand Theft Auto 6 will launch at $80 for base game, $100 for Ultimate Edition first appeared on KitGuru.

Dragon Ball Xenoverse 3 trailer confirms major changes

24 June 2026 at 13:30

Dragon Ball Xenoverse 3 was announced a while back with a very short teaser trailer. Now, we know much more about what to expect from the new game, including some very significant changes to gameplay and an all-new open world city for the player hub. 

All of the Dragon Ball Xenoverse games are set in the future, well beyond the timeline of the Dragon Ball Z manga and anime. Dragon Ball Xenoverse 3 will take things a bit further with a highly futuristic version of West City, which will be the new player hub before going out on quests. You can get a look at the new city in the latest trailer for the game:

In West City, players will be able to meet up, or visit a number of different shops, talk to established Dragon Ball characters, train their skills and find new quests. Dragon Ball Xenoverse 3 will expand the scope greatly in story missions too with larger arenas and multi-connected maps.

One big change here is to the combat. Ever since the Budokai days, fans have been used to charging up their Ki and then spending that Ki to spam their super abilities. In Xenoverse 3, supers will be cooldown-based instead. The game overall seems to have a bit more of an MMO feel compared to the previous entries.

Dragon Ball Xenoverse 3 is set to launch sometime in 2027 for PC, PS5 and Xbox.

KitGuru Says: As excited as I am for any Dragon Ball game, at this point what I'm really hoping for is a sequel to Kakarot, which in my opinion, is still the best Dragon Ball Z game you can buy. 

The post Dragon Ball Xenoverse 3 trailer confirms major changes first appeared on KitGuru.

Todd Howard confirms Arkane’s Blade game still in development

24 June 2026 at 13:00

Arkane Studios’ Blade project has been surrounded by uncertainty in recent months. The game did not reappear at this year's Xbox Games Showcase and with Microsoft set to announce another round of layoffs across the Xbox division soon, the lack of official news on Blade has led to concern that the game could be cancelled, or Arkane could be closed down. However, there are still signs of life for the Blade project.

A newly published Entertainment Weekly interview offers at least a small update on Blade. Although the piece went live in mid‑June, the interview itself took place back in May, and during that conversation Bethesda’s Todd Howard said he had seen Blade “just yesterday” and that Arkane is “doing a really great job”. Howard did not elaborate further, but his comments indicate that the project was still in active development very recently.

Howard primarily oversees Bethesda Game Studios, but he does occasionally check in on projects across Bethesda’s other studios. He was notably involved with MachineGames’ Indiana Jones and the Great Circle, which launched to strong reviews in 2024, so his awareness of Blade isn’t unusual.

With that said, the broader situation remains unclear. Xbox and Arkane have not provided an official update since the game’s first teaser, which contained no gameplay or release window.

KitGuru Says: I hope development on Blade continues. Unfortunately, we still don't know the full breadth of Microsoft's cost-cutting plans for Xbox. So far, only Ninja Theory, Double Fine and Compulsion Games are confirmed to be involved but there are likely to be some cuts across Zenimax (Bethesda parent company) too.

The post Todd Howard confirms Arkane’s Blade game still in development first appeared on KitGuru.

Tencent may end investments in several Japanese game developers

24 June 2026 at 12:00

Tencent is reportedly preparing to sell off stakes in several Japanese studios as part of a broader shift in its investment strategy. According to a new Bloomberg report, Tencent is reassessing those deals and considering exits from studios it views as underperforming.

One of the companies reportedly affected is Marvelous, best known for the Story of Seasons franchise, Rune Factory, as well as work on Monster Hunter Stories. Bloomberg‘s sources claim Tencent is evaluating whether the “envisioned synergies” with certain portfolio studios have lapsed, prompting the company to explore divestment. Marvelous was part of a wave of Japanese investments Tencent made around 2020, targeting creative houses it believed were undervalued at the time.

While Tencent might be dropping its investment in Marvelous, there are other Japanese studios that the report confirms won't be affected. This list includes the likes of Platinum Games (Bayonetta, Wonderful 101) and From Software (Elden Ring, Dark Souls). These studios are considered marquee partners and continue to align with Tencent’s long‑term goals.

Apparently, Tencent also wants to work with its investment teams to seek a more hands-on role in the studios it owns stakes in. Previously, Tencent had been a hands-off partner, but the report claims that Tencent would now prefer a more hands-on approach, which would also include more directly supporting studios with things like recruitment and talent scouting.

KitGuru Says: Like most other major publishers right now, Tencent is looking to reduce risk and focus on more on titles and studios with ‘hit game' potential.

The post Tencent may end investments in several Japanese game developers first appeared on KitGuru.

Noctua NL-LC1-360 360mm AIO CPU Cooler Review

24 June 2026 at 11:42

Today we're taking a look at something that has been a very long time coming – the NL-LC1-36, Noctua's first-ever all-in-one liquid CPU cooler. It's built around Asetek's EMMA V2 platform, paired with several Noctua-specific enhancements including NF-A12x25 G2 fans, a dedicated pump noise absorber, SecuFirm2+ mounting hardware and an optional auxiliary fan designed to improve airflow around nearby motherboard components. As expected, Noctua is aiming the focus on acoustics, reliability and attention to detail that made its air coolers so popular over the years, but now implementing that into liquid cooling. In this review, we'll be testing installation, build quality, acoustics and, of course, thermal performance to see how the NL-LC1-36 compares against the best 360mm AIO coolers currently on the market.

Timestamps:

00:00 Start
01:11 Versions and pricing
02:06 Product information
03:56 The Mode Switch / Sound Tests
04:56 Top Cover and fan accessory
06:12 Coldplate and fitment
06:50 James thoughts so far
07:12 The Fans / kit
09:07 Accessories
10:27 Setting up the test system
12:33 Noise Output
13:20 CPU Temperature – Manual OC, 100% fans
13:58 CPU Temperature – Manual OC, 40dBA
14:37 CPU Temp and Clocks – PBO
15:21 James Closing Thoughts

Features:

  • Based on Asetek’s Emma V2 Platform – Asetek’s flagship pump that uses a closed impeller design for improved efficiency and performance. Compared with its predecessor Emma V2 provides 58% higher flow rate, and 124% higher head pressure as well as offering a 40% reduction in energy consumption.
  • Equipped with Noctua NL-PNA1 Pump Noise Absorber – Improved pump acoustics by reducing SPL and shifting the pump's sound signature towards lower, less distracting noise frequency.
  • High Purity Copper Cold Plate – Manufactured from 99.95% CU110 copper with a large 32.5 x 22.5mm micro-skived fin array.
  • Noctua NF-A12/A14x25 G2 Fans Included – All Noctua NL-LC1 series AIO’s include Noctua NF-A12 or A14 X25 G2 fans

Specifications:

  • CPU Socket Compatibility: AMD AM5/AM4, Intel LGA1700/LGA1851
  • Radiator Material: Aluminium
  • Radiator Dimensions: 400x120x30mm
  • CPU Block/Pump Dimensions:
  • Pump Speed: 750~3400 RPM (±10 %) Max (Manual Mode)
  • Cold Plate Material: Micro Skived Copper
  • Pump Connector: 4-Pin PWM
  • Tubing Material: EPDM with braided sleeving
  • Tubing Length: 410mm
  • Fan Dimensions: 120 x120 x25mm
  • Fan Speed: 0 – 1800 rpm
  • Air flow: 63.15 CFM
  • Air Pressure: 3.14 mm H₂O
  • Fan Noise: 22.5 dB(A) (Per Fan)
  • Fan Connector: 4 – Pin PWM
  • Warranty: 6 years

Test System Specifications:

The post Noctua NL-LC1-360 360mm AIO CPU Cooler Review first appeared on KitGuru.

Lords of the Fallen II officially delayed to 2027 due to “highly competitive holiday period”

24 June 2026 at 11:30

Lords of the Fallen is an interesting series. First released back in 2014, this souls-like from Deck 13 and CI Games was met with a lukewarm reception. Taking another stab at the formula, developer Hexworks would later release a successor – also known as Lords of the Fallen. Performing better than the first, a proper sequel was officially announced last year alongside a Fall 2026 release window. Due to a number of factors however (GTA VI), the game has now been delayed into 2027.

Taking to Twitter to share a lengthy statement, Marek Tyminski (the CEO of Lords of the Fallen publisher CI Games) offered a development update, writing: “Lords of the Fallen II is now set for a Q1 2027 release window.”

Explaining this decision, Tyminski continued, “As development progresses, we have worked closely with the Gameplay Feedback Team, a dedicated group of seasoned Souls-like veterans within our Launch Creative Team. Their valuable ongoing input, combined with the team’s vision, has identified meaningful opportunities to further refine and strengthen the overall experience. These enhancements will benefit from additional integration, iteration, and polishing time, enabling the team to deliver the highest possible quality at launch.”

Lords of the Fallen 2027

Perhaps the primary reason for the delay came in the latter half of the message, in which Tyminski stated: “This updated release window also strategically positions Lords of the Fallen II outside of a highly competitive holiday period, ensuring the game receives the dedicated attention it deserves.”

Of course, the CEO is likely referencing the upcoming Grand Theft Auto VI, which upon its release in November will almost certainly suck the air out of the room, leaving little space for any other game releases.

Regardless of the reason, it seems as thought this extra time will not go to waste. Here’s to hoping that Lords of the Fallen II finally marks the moment in which this franchise manages to find its legs.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this delay? Was it inevitable? Are you expecting any other upcoming releases to be pushed back? Let us know down below.

The post Lords of the Fallen II officially delayed to 2027 due to “highly competitive holiday period” first appeared on KitGuru.

AOC Agon debuts new 720Hz dual-mode WOLED monitor

24 June 2026 at 11:00

Agon by AOC has announced the debut of its Agon 7 series with the launch of the Agon Pro AGP277QKDC gaming monitor. The 26.5-inch professional-grade display is scheduled for release in September 2026 and marks the brand's first model to combine dual-frame mode with a 4th-generation Tandem WOLED panel.

The Agon Pro AGP277QKDC's dual frame mode allows competitive players to switch between two profiles depending on their gaming needs. Users can select either a native 540Hz refresh rate at QHD (2560×1440) resolution or a 720Hz mode at HD (1280×720) resolution. According to AOC, the display has a 0.03ms GtG response time and carries Nvidia G-Sync Compatible certification, along with Adaptive-Sync support.

The panel is a 4th-generation Tandem WOLED with a rated peak brightness of 1500 nits at 1.5% APL. Colour performance spans 99.5% of the DCI-P3 gamut with 10-bit depth, backed by factory calibration and a VESA Certified DisplayHDR True Black 500 rating. To protect the panel, the manufacturer includes a three-year warranty that explicitly covers OLED burn-in.

Connectivity features include two HDMI 2.1 ports, a DisplayPort 2.1 (UHBR 20) input, and a USB-C port with 65W power delivery. An integrated KVM switch allows control of two PCs via a single set of peripherals. Physical adjustments are supported by a stand base offering 150mm of height adjustment, tilt, swivel, and a 90° pivot. The monitor will retail for £699.

KitGuru says: We are seeing some insanely fast gaming monitors hitting the market at the moment. Will you be considering the Agon Pro AGP277QKDC for a new upgrade? 

The post AOC Agon debuts new 720Hz dual-mode WOLED monitor first appeared on KitGuru.

Marathon to get its first PvE game mode: ‘Vault Breaker’ next month

24 June 2026 at 10:30

While the game saw a relatively solid launch, Bungie’s Marathon has suffered in the months since, with one of its biggest detractors being the fact that the extraction shooter does not offer anything in the way of a PvE experience – making the barrier to entry far higher in some people’s minds. That said, Bungie have promised to bring some level of PvE support to the game, with the first step in this direction set to go live next month in the form of a new ‘Vault Breaker’ mode.

Prior to the launch of Marathon's second Season, the team at Bungie shared their initial plans for the future of the PvP focused extraction shooter, revealing intentions to introduce some form of PvE mode. Taking to their blog, the team at Bungie have now detailed many of the major additions set to be joining Marathon with the launch of Season 2.5 next month.

Going live on the 21st of July, the most notable addition is easily that of their new Vault Breaker mode. Described as an “experimental PVE mode” this upcoming addition will allow players to: “Explore Cryo Archive as a crew, duo, or a solo player, taking on a progressively challenging series of vaults. Grow stronger across multiple matches with progression that’s unique to Vault Breaker, and push towards the final vault and the mysterious entity within.”

Seemingly functioning somewhat as a rogue-like, Bungie explains how “Vault Breaker requires a special Sponsored Kit to queue up, and any gear or items you find stay behind when you exfil.”

Marathon PvE

That said, players will be able to obtain a currency known as Vault Data which “when extracted, can be exchanged for upgrades to your Vault Breaker Sponsored Kits as well as gear that can be used in other modes.”

Alongside this new mode, Season 2.5 will also bring new updates to Marathon’s Cradle Evolution system – adding a form of prestige while giving players who do so benefits in the form of higher max energy points and some cosmetic rewards.

Last but not least, Bungie confirmed that Season 3 is happening, and will be coming relatively soon, with its 22nd of September launch seeing new additions such as “a revamp of Perimeter”; a new Runner shell; addition weapons, equipment and more.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the current state of Marathon? Does this PvE mode sound enticing? Could Marathon find greater success in the long-run if they continued to embrace PvE? Let us know down below.

The post Marathon to get its first PvE game mode: ‘Vault Breaker’ next month first appeared on KitGuru.

The Blood of Dawnwalker PC requirements lowered ahead of September launch

24 June 2026 at 10:00

Rebel Wolves has announced an update lowering the PC system requirements for its debut RPG, The Blood of Dawnwalker. The adjustments scale down both the minimum and recommended hardware specifications needed to run the upcoming game at 1080p resolution.

The updated minimum configuration shared by the developer on X now requires an Intel i5-11400F or AMD Ryzen 7 2700X CPU, down from the original requirement of an Intel i7-8700K or Ryzen 7 3700X. Graphics hardware requirements dropped from an Nvidia RTX 3050 or GTX 1070 down to a GTX 1060 or Radeon RX 580.

Targeting 60FPS at 1080p on the recommended tier now requires an Intel i7-11700K or AMD Ryzen 7 5700X CPU, changing from the previously stated Intel i5-13600 or Ryzen 9 7900X. Recommended graphics cards have been reduced to an RTX 4060 or a Radeon RX 7600 XT, replacing the previous requirement of an RTX 5060 or an RX 6800 XT. Rebel Wolves noted that updated requirements for alternative configurations will be shared later.

According to the developer, we can expect more detailed system requirements and presets at a later date, after the final optimisation processes are complete.

KitGuru says: It seems the optimisation efforts were worth it, given the updated system specs. Now many more fans will be able to pick up the new game without feat of it not running. 

The post The Blood of Dawnwalker PC requirements lowered ahead of September launch first appeared on KitGuru.

THQ Nordic officially announce their 2026 games showcase

24 June 2026 at 09:30

For years now, publisher THQ Nordic has been hosting its annual games showcase during the later Summer months, announcing new games while offering updates on others. 2026 appears to be no different, with the publisher confirming that this year’s presentation will officially go live in August – delivering “a packed lineup of fresh updates and news across a wide range of our core IPs.”

Releasing a brief teaser trailer, publisher THQ Nordic have officially confirmed that they will be hosting their annual video games showcase once again in August. Going live on the 7th at 8PM BST, some of the titles set to be presented at the showcase have been revealed, including:

  • Titan Quest II
  • Wreckfest 2
  • The Guild – Europa 1410
  • Fatekeeper
  • Expeditions: Samurai
  • The Eternal Life of Goldman
  • Way of the Hunter 2

THQ Nordic Showcase

Though not officially confirmed, other titles under the THQ umbrella may also be shown off, including the previously-announced Darksiders 4 and possibly DLC for the recently-released REANIMAL.

As a publisher, THQ Nordic has a ton of different IPs under its belt, and so we could see other franchises being represented – from SpongeBob Square Pants all the way to a brand new Gothic. We will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for the THQ Nordic Showcase? Where do you place the publisher in comparison to the likes of EA and Ubisoft? What dormant IP would you like to see revived? Let us know down below.

The post THQ Nordic officially announce their 2026 games showcase first appeared on KitGuru.

8BitDo celebrates N64’s 30th anniversary with Clear Blue Retro 87 keyboard and Ultimate 2 controller

24 June 2026 at 09:00

8BitDo has announced two new peripherals to commemorate the Nintendo 64's 30th anniversary: the Retro 87 Mechanical Keyboard N64 Edition in a clear blue colourway and a matching Ultimate 2 Wireless Controller.

The Retro 87 Mechanical Keyboard from the 30th-anniversary N64 collection (via Cowcotland) features a clear blue aesthetic with colour-coded keycaps that match the original console's controller, including yellow arrow keys for the C-buttons and a red left Ctrl key representing the Start button. This model ships with two wired Super Buttons and features an aluminium plate, a hot-swappable PCB, and Cloud Gray Linear switches co-developed with Huano. Connectivity includes Bluetooth, 2.4G wireless, and wired USB. Additionally, it supports N-key rollover, full configuration via 8BitDo Ultimate Software V2, and a dedicated Xbox Game Bar button for Windows and Android.

Launching alongside the keyboard, the Ultimate 2 Wireless Controller N64 Edition has a translucent blue top shell, coloured ABXY buttons, a translucent white D-pad, grey thumbsticks, and blue back buttons. A grey charging dock comes bundled with the device. Internal specifications match the standard Ultimate 2 controller, offering TMR thumbsticks, RGB lighting, a six-axis motion sensor, and a 1000Hz polling rate in both wired and 2.4G modes. Platform compatibility covers Windows, Android, SteamOS, and Apple devices.

Pricing for the Retro 87 keyboard sits at $99.99, with shipping scheduled to begin on August 14th. Meanwhile, the Ultimate 2 wireless controller is available now for $59.99.

KitGuru says: Nostalgic clear blue shells remain a popular aesthetic choice, and these N64-themed additions provide a clean look for retro enthusiasts looking to update their desktop peripherals.

The post 8BitDo celebrates N64’s 30th anniversary with Clear Blue Retro 87 keyboard and Ultimate 2 controller first appeared on KitGuru.

Xbox CEO claims “Call of Duty is bigger than the Marvel Cinematic Universe”

24 June 2026 at 08:30

Ever since she was appointed as the new head of Xbox, Asha Sharma has been quite vocal, expressing thoughts on the console maker’s past mistakes, future prospects and more. In an interesting little anecdote, Sharma recently claimed that the FPS juggernaut Call of Duty is “bigger than the Marvel Cinematic Universe” – though no specifics were shared.

Taking part in an interview with the publication Entertainment Weekly, Xbox CEO Asha Sharma and CCO Matt Booty sat down to discuss the future of Xbox, particularly when it comes to their Hollywood ambitions.

For the uninitiated, Microsoft recently offered a major update on their previously-announced Gears of War film, while also revealing that a live-action adaptation of Rare’s Sea of Thieves has now started development. This of course comes in the wake of their highly successful Minecraft film, their popular Fallout show (and far less successful Halo TV show).

In discussing the potential for other franchise adaptations, Booty stated: “We've got over 20 franchises that have made a billion dollars, lifetime. I feel a lot of responsibility to shepherd that. We're the stewards of that IP. We're not the owners, because really, the communities own those.”

Call of Duty Xbox

Perhaps the most interesting comment came from Asha Sharma however, who followed up by claiming: “You won't see us try to become the biggest linear provider in the world or anything like that, but I think great games are culture, and culture is entertainment. If you think about it, we've got the number two show of all time on Amazon [Fallout], Minecraft was top 5 in 2025, Call of Duty is bigger than the Marvel Cinematic Universe. So it all measures. [There's] more appetite to work with us on titles than ever before.”

While no specifics were shared with regards to data, Amazon’s Fallout Show did reportedly have the second biggest debut on Prime with 65 million viewers during its first two weeks (only being beaten out by LoTR: The Rings of Power).

When it comes to Call of Duty, the FPS series has supposedly made around $31 Billion in its lifetime – slightly under the $35 Billion attributed to the MCU. That said, it appears as though merchandising has not been factored into these figures, and so the real value of each IP is perhaps a bit vague.

Either way, Call of Duty is one of the biggest video game franchises of all time, and so it will be interesting to see how successful the upcoming COD film winds up being.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Sharma’s statement? Do you agree? How much money will the Call of Duty film make at the box office? Let us know down below.

The post Xbox CEO claims “Call of Duty is bigger than the Marvel Cinematic Universe” first appeared on KitGuru.

Nvidia “Blackwell-Next” GPUs mentioned in Linux kernel patch

24 June 2026 at 08:00

A new Linux kernel patch for the NVGrace-GPU VFIO driver has revealed references to Nvidia's upcoming “Blackwell-Next” graphics architecture.

Spotted by Phoronix (via VideoCardz), this change adds a readiness check for the supposed new architecture via CXL (Compute Express Link) DVSEC-based (Designated Vendor Specific Extended Capability). Submitted as part of the VFIO subsystem work for the Linux 7.2 cycle, the update modifies how the driver determines if GPU memory is ready after a probe or reset.

The code links directly to the NVGrace-GPU driver, meaning these adjustments don't confirm a new consumer GPU generation. Rather, they seem to target enterprise hardware.

Nvidia officially announced Rubin as the successor of Blackwell back in 2025, which includes the Vera CPU and Rubin GPU. However, the company also announced Blackwell Ultra, leaving us uncertain about what Blackwell-Next actually refers to. In any case, it seems we won't have to wait much longer to clarify what's really coming after Blackwell.

KitGuru says: Do you think we will see Blackwell Next come to the consumer segment?

The post Nvidia “Blackwell-Next” GPUs mentioned in Linux kernel patch first appeared on KitGuru.
Yesterday — 24 June 2026KitGuru

Valve confirms its working with both Intel and Nvidia on future SteamOS support

23 June 2026 at 16:30

Valve already alluded to ‘expanding support' for hardware beyond AMD on SteamOS in a blog post earlier this week, but now the company has also confirmed to The Verge that it is working directly with both Intel and Nvidia.

Speaking with The Verge, Valve's Pierre-Loup Griffais confirmed that Intel has “been doing a lot of hard work” getting its graphics stack up and running on SteamOS. However, an Intel spokesperson added that it didn't have “anything to share timeline-wise on SteamOS support”.

While it sounds like Intel is the closest to getting SteamOS support, Griffais also told the outlet that it is collaborating with Nvidia “very closely”, which is interesting, as for many years Nvidia has avoided the Linux gaming space. Valve itself also has a growing team working on Nvidia hardware to bring support to SteamOS.

While Valve is working with both Intel and Nvidia at this point, it does not expect to expand SteamOS support to their hardware this year, so we will have to wait and see.

KitGuru Says: Intel itself just got into the gaming handheld space, though so far, the first handhelds to use the new Arc G3 processor are Windows-based. That could change in the not-too-distant future. 

The post Valve confirms its working with both Intel and Nvidia on future SteamOS support first appeared on KitGuru.

Asus Prime Day deals span monitors, graphics cards and much more

23 June 2026 at 15:59

ASUS also has a bunch of PC hardware deals live for Amazon Prime Day this week, including deals on graphics cards, new monitors, cases, motherboards and more. 

For routers, ASUS has discounted the RT‑BE58U, bringing the price down to £87.99. The ZenWiFi BD4 mesh system is also included, with the single‑pack available for £74.99. Those looking for something more robust can opt for the TUF Gaming BE6500, now priced at £134.99.

On the GPU side, ASUS’s Prime Radeon RX 9070 XT White Edition is reduced to £655, while the Dual GeForce RTX 3050 O6G drops to £180.

ASUS also has several monitors discounted for Prime Day. The ProArt PA247CV is now £159, while the ROG Swift PG32UCDP drops to £699. For high‑refresh gaming, the VG259QM5A is priced at £119, and the TUF Gaming VG27AQML5A is available for £229.

If you need a new mouse, keyboard or headset, ASUS has a number of peripheral deals too. The ROG Pelta gaming mouse is now £99.99, while the ROG Delta II headset can be found for the same price. ASUS’s keyboard range is also included, with the ROG Azoth NX Red available for £199.99 and the ROG Strix Scope II 96 Wireless at £99.99. Mouse options such as the ROG Spatha X and the ROG Harpe Ace Aim Lab Edition are priced at £94.99 and £79.99 respectively.

ASUS’s power supply lineup is also discounted this week. The ROG Strix 1000W Platinum is now £169.99, while the ROG Strix 850W Platinum drops to £129.90.

There are two massive, high-end E-ATX PC cases from Asus on sale for Prime Day too, including the ProArt PA602 at £224.99 and the ROG Strix Helios II at £302.99.

Finally, ASUS has several motherboards on sale for Prime Day. The TUF Gaming B850M‑PLUS WiFi 7 is now £170, while the ROG Strix B850‑F Gaming WiFi 7 drops to £227.80 – both great options for an AMD Ryzen-based system. If you are using an Intel CPU, then motherboards like the TUF Gaming Z890‑PLUS WiFi can be found for £187.

KitGuru Says: Are you picking anything up during the Prime Day sales? 

The post Asus Prime Day deals span monitors, graphics cards and much more first appeared on KitGuru.

SilverStone launches the retro-looking FLP03 mATX case with a functional Turbo button

23 June 2026 at 15:30

Silverstone has finally launched the FLP03, a retro-inspired microATX chassis that pairs 1990s desktop aesthetics with modern hardware compatibility. Featuring a beige finish, the case has three 5.25″ expansion bays at the front and a functional Turbo button that triggers full-throttle cooling.

The FLP03's interior layout accommodates microATX and Mini-ITX motherboards, as well as graphics cards up to 413mm in length and PSUs up to 200mm in length. Builders can install liquid cooling radiators up to 360mm, tower coolers up to 169mm tall, a 180mm front fan, a 120mm rear fan, and various top fan configurations with 120mm and 140mm fans. Storage options include a mix of 5.25″, 3.5″, and 2.5″ drives across the three front bays and internal mounts.

SilverStone's exterior design is made to look like the type of PCs we had in the 1990s, including retro style buttons. A built-in front fan PWM display monitors system cooling, while a functional turbo button can let you ramp your fans up to max speeds.

Connectivity is handled by a front I/O panel containing USB-C, USB 3.0, audio, and microphone ports. The case is available with an MSRP of $179.99.

KitGuru says: Combining nostalgic 1990s styling with support for 360mm radiators and long graphics cards makes the FLP03 an interesting option for builders wanting a retro aesthetic without sacrificing performance.

The post SilverStone launches the retro-looking FLP03 mATX case with a functional Turbo button first appeared on KitGuru.

AMD expands FSR 4.1 support to Radeon RX 7000 series GPUs

23 June 2026 at 15:00

AMD has officially released FSR 4.1 upscaling for Radeon RX 7000 series graphics cards, expanding the technology to RDNA 3 hardware. Announced by Jack Huynh, the update rolls out via the AMD Software: Adrenalin Edition 26.6.2 driver.

According to TechPowerUp, the underlying architecture of this RDNA 3 version of FSR 4.1 differs from the RDNA 4 version. Current-gen GPUs feature native processing for 8-bit floating-point data, but RDNA 3 hardware uses INT8 data types and doesn't support FP8. AMD had to convert the model to 8-bit integer data. According to the company, the final image fidelity remains on par with that of RDNA4 hardware.

AMD's also working on optimisations for RDNA3-based APUs. Since integrated graphics aren't as powerful as discrete cards, the firm is fine-tuning lightweight machine learning models to help these chips run FSR 4.1 efficiently. We don't have official confirmation of RDNA3.5 support just yet, but a recent leak (spotted by Reddit user AthleteDependent926) from Valve showed the INT8-based model running on RDNA3.5 without issues, so future updates are expected to cover those solutions as well.

KitGuru says: Bringing FSR 4.1 to RDNA3 users via an INT8 conversion is a great move by AMD, ensuring older hardware isn't left behind when it comes to upscaling.

The post AMD expands FSR 4.1 support to Radeon RX 7000 series GPUs first appeared on KitGuru.
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