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PlayStation 5 Pro firmware update now enables ‘Enhanced PSSR’ by default

7 August 2026 at 09:00

Since the initial launch of the PlayStation 5 Pro, Sony’s high-end console has only gotten better with time, thanks largely to the improvements made to its PlayStation Spectral Super Resolution (PSSR) upscaler. While this ‘enhanced’ form of the upscaler could be toggled on manually by users in the past, a new system firmware update has now made it the default choice.

Though it is currently only in beta, the latest system firmware update for the PlayStation 5 has brought with it an interesting change. As mentioned, the pro console’s enhanced PSSR has been an option for users to enable since its introduction earlier this year. That said, the toggle was off by default, with PlayStation warning that it may not work well with all titles.

PlayStation 5 PSSR

It appears as though Sony is now more confident in their technology, as the latest firmware update has enabled the option by default, with the company writing:

“When you update your system software, this setting will be turned on automatically. When enabled, enhanced PSSR image quality will also be applied to games that support the previous version of PSSR, providing an even sharper and clearer visual experience.”

Of course, you can still disable the toggle if you so desire, but there is little-to-no real reason to do so. It will be interesting to see how the technology continues to evolve from here on out.

KitGuru says: What do you think of PSSR? Is it a suitable alternative to the likes of DLSS? Have you noticed an uptick in quality with the ‘enhanced’ PSSR? Let us know down below.

The post PlayStation 5 Pro firmware update now enables ‘Enhanced PSSR’ by default first appeared on KitGuru.

Sony Forces PSSR 2.0 On Every PS5 Pro Game, As New Beta Update Flips The Upscaler Toggle On By Default

6 August 2026 at 11:38

The image shows a white Sony PS5 Pro console and DualSense controller with the logo 'PS5 Pro' on a glowing background.

The one feature that defines the PS5 Pro is the PlayStation Spectral Super Resolution (PSSR) upscaler. While the first version of the AI-powered upscaling technology left something to be desired in games like the Silent Hill 2 remake, where the upscaler didn't work properly with Unreal Engine 5's light rendering, the enhanced PSSR 2.0 is elevating gaming on the system. However, some games that haven't been updated still only support the first version of the upscaler, relying on the system's "Enhance PSSR Image Quality" toggle to improve image quality. Although this toggle will eventually be deprecated once future versions of the […]

Read full article at https://wccftech.com/sony-forces-pssr-2-0-every-ps5-pro-update-upscaler-toggle/

Marvel’s Spider-Man 2 update brings enhanced PS5 Pro support, new costumes and more

29 July 2026 at 12:00

As they have done in alignment with other Spider-Man projects, Marvel’s Spider-Man 2 was announced to be receiving a couple bonus costumes inspired by the newly-released Spider-Man: Brand New Day as well as the upcoming Marvel Tokon. Available now, this latest update brings with it more than just a couple cosmetics – having now updated Spider-Man 2 on PS5 Pro with Enhanced PSSR support.

Taking to Bluesky to make the announcement, Insomniac Games officially detailed update 1.005.000 for Marvel’s Spider-Man 2, writing:

“It's a Brand New Day for Marvel's Spider-Man 2! Get TWO NEW SUITS for Peter Parker in today's update, including the Fresh Start and the Marvel Tōkon: Fighting Souls suits.”

While this was already known (having been announced last month) this update also brings with it a surprise boost to visual clarity on PlayStation 5 Pro, owing to the implementation of Sony’s Enhanced PSSR upscaler (colloquially known as PSSR 2).

Spider-Man PSSR

Additionally, the update also adds support for the PS5’s Power Saver mode. As of now, the benefits of this mode remain somewhat dubious, giving players a slightly worse experience in favour of drawing far less power from the console. As with other games which include such an option however, this is likely in service of the rumoured PlayStation 6 handheld. Either way, this update is a welcome one, especially with the addition of PSSR 2.

Marvel’s Spider-Man 2 was already a great looking game on the base PS5, and so it will be interesting to see how much crisper the game will now look on the Pro.

KitGuru says: Have you been looking forward to Brand New Day? What do you think of Peter’s new suit in the film? Let us know down below.

The post Marvel’s Spider-Man 2 update brings enhanced PS5 Pro support, new costumes and more first appeared on KitGuru.

Ubisoft detail Assassin’s Creed Black Flag Resynced PS5 Pro enhancements

30 June 2026 at 11:30

In an interesting fate for the system, Sony’s PlayStation 5 Pro console has only been improving with age, thanks in part to the massive boost that was PSSR 2. Seemingly taking advantage of the pro console’s toolset, Ubisoft have detailed all of the PS5 Pro enhancements coming with Assassin’s Creed Black Flag Resynced.

Taking to the PlayStation blog, Ubisoft’s technical directors Nicolas Lopez and Jussi Markkanen spoke on all of the ways in which the team have taken advantage of the PS5 Pro to “deliver the best experience possible for players when the game launches on July 9.”

PS5 Pro Black Flag

While a full technical breakdown can be found HERE, the primary improvements which PS5 Pro owners will be able to enjoy include the following:

  • Ray-Traced Specular Reflections across all modes (limited to Fidelity and Balanced on base PS5)
  • Expanded strand-based hair (affects Edward in all modes and nearby NPCs in Fidelity mode)
  • PSSR 2 support for increased visual clarity

Ubisoft has been taking pretty good advantage of the PS5 Pro with its recent releases, and AC Black Flag Resynced looks to be no different. That said, PSSR aside, it will be interesting to see how different the game looks compared to its base version in the Fidelity and Balanced modes.

Discuss on our Facebook page HERE.

KitGuru says: Has the PS5 Pro justified its existence yet? Is PSSR a big deal to you? Could the NPC strand system become distracting? Let us know your thoughts down below.

The post Ubisoft detail Assassin’s Creed Black Flag Resynced PS5 Pro enhancements first appeared on KitGuru.

Helldivers 2 update to add DLSS, DRS, latency improvements and more

22 May 2026 at 10:30

Helldivers 2 has been on an interesting trajectory, with the PlayStation-published co-op shooter seeing equal amounts of success and strife from fans depending on the update. On the technological side of things however, Helldivers 2 has been on the upswing – with the title set to receive a suite of upscalers and other optimisations later this month.

Taking to their Steam page to detail the upcoming update, the team at Arrowhead Game Studios announced the ‘Optimizing Liberty’ update.

Going live on the 27th of May, this patch will introduce a number of welcome improvements both in terms of performance and visuals, including support for:

  • FSR 4.0.3 (PC)
  • DLSS 4.5 (PC)
  • XeSS 3.0 (PC)
  • PSSR (PS5 Pro)
  • FSR 3.1 (Base PS5 and Xbox)

Alongside these upscalers, the update will also add other smaller enhancements, including VRR support on PlayStation; as well as VRS (Variable Rate Shading) and Dynamic Resolution Scaling across all platforms.

Helldivers Update

Thanks to these optimisations, Helldivers 2’s performance mode on both Xbox Series X and PlayStation 5 will now run at higher max resolutions (said to be 1440p).

Last but certainly not least, the update will also incorporate Nvidia’s Reflex and AMD’s Anti-lag 2 technology for minimal input latency.

Ever since Nixxes partnered with Arrowhead to work on Helldivers 2, we’ve seen a ton of welcome improvements – and while this upcoming patch is exciting – the team have promised another “dedicated tech-focused update later this summer to push these improvements even further”. It will be interesting to see what else is planned in this regard.

KitGuru says: What do you think of this upcoming update? Do you use upscalers? Let us know down below.

The post Helldivers 2 update to add DLSS, DRS, latency improvements and more first appeared on KitGuru.

Arc Raiders Riven Tides update arrives today alongside PSSR 2 support

28 April 2026 at 10:30

Following the explosive launch of Embark Studios’ ARC Raiders late last year, the team shared an official roadmap detailing the live-service extraction shooter’s Q1 2026 plans. With their Flashpoint Update coming to an end, the team have now detailed Arc Raiders’ next big release – with Riven Tides officially arriving today alongside enhanced PSSR support on PS5 Pro.

Detailing the latest update via their blog, the team at Embark Studios shared everything that players can expect from Riven Tides, writing: “Raiders, Scout reports have been returning from Riven Tides. Fragments of observation logs, faded photographs, and footage of the coast have finally made their way back to Speranza.”

Available to experience in full from today, the update includes a number of major additions:

  • New Map: Riven Tides
  • New Enemy: Arc Turbine
  • New minor Map Condition: Beachcombing for buried loot
  • New items for added traversal:
    • Crash mat
    • Powered Descender
  • New event: Last Resort
  • New Raider Project: Avian Alarm
  • New cosmetics

As mentioned, alongside these additions, PlayStation 5 Pro users are set to be treated to a much-improved experience visually, with Sony’s upgraded PSSR 2 bringing an impressive amount of added detail and perceived sharpness.

Embark Studios are continuing to add to Arc Raiders at a consistent pace, but with the Riven tides update being the final piece of their previously-released ‘Escalation’ roadmap, it will be interesting to see what the team have planned for the rest of 2026 and beyond.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to today’s update? How big of a deal is the new PSSR to you? What do you hope to see from future updates? Let us know down below.

The post Arc Raiders Riven Tides update arrives today alongside PSSR 2 support first appeared on KitGuru.

“It’s Never Been a Better Time to Explore the Galaxy”: Starfield Arrives on PS5, Terran Armada DLC Now Live

7 April 2026 at 20:03

Posters for 'Starfield: Free Lanes' featuring a spaceship traveling through space and 'Starfield: Terran Armada' showing a robot holding a weapon in front of spaceships.

The game that Phil Spencer (correctly) identified would not be the thing to make them trade-in their PS5s for an Xbox Series X, and the one that former Bethesda executive Pete Hines had to apologize to players over its perceived Xbox exclusivity, Starfield, has finally, and inevitably, made its way to PlayStation consoles with its arrival on PS5 today. The space-faring epic arrived today alongside a couple of major updates for the game, including its Terran Armada DLC expansion, and the Free Lanes update, the latter of which is available to all Starfield owners as a free update, while the […]

Read full article at https://wccftech.com/starfield-arrives-on-ps5-terran-armada-dlc-now-live/

Cyberpunk 2077 Gets a PS5 Pro Upgrade Tomorrow, Adds PSSR 2.0 Support, Ray Tracing Pro, New Performance Modes and More

7 April 2026 at 19:13

A character in the game 'Cyberpunk 2077' is surrounded by cables and machinery in a dimly lit, industrial environment.

If you can believe it, Cyberpunk 2077 is about to get yet another visual improvement, at least for players who power their console gaming with a PS5 Pro. Developer CD Projekt RED's infamous RPG is getting a new update tomorrow, April 8, 2026, specifically around allowing the game to take full advantage of the professional-grade PlayStation, and the additional power that comes with it over a base PS5. A new PlayStation Blog post digs into the numerous enhancements that PS5 Pro owners will be able to take advantage of, including support for PSSR (and yes, it is PSSR 2.0 support), […]

Read full article at https://wccftech.com/cyberpunk-2077-pssr-2-ps5-pro-update/

PSSR Games List for PS5 Pro: Native 2.0 and Upgradeable 1.0 Titles

7 April 2026 at 18:30

A PlayStation 5 Pro console and DualSense controller are shown with the text 'PSSR2 PlayStation Spectral Super Resolution' and 'AI-Driven Upscaling.'

Following the recent release of PlayStation Spectral Super Resolution (PSSR) 2.0, owners of a PlayStation 5 Pro console may be wondering exactly which of the games they own support the new upscaler. You'll find the full list, updated as much as possible to the latest games, below. For now, there's only a relatively small number of games that use the new algorithm natively. However, the good news is that there is a system-level toggle that can upgrade PSSR 1.0 games to version 2.0, improving image quality. Notably, PS5 Pro System Architect Mark Cerny has stated that 'the current strategy is […]

Read full article at https://wccftech.com/pssr-games-list-ps5-pro/

Bethesda details Starfield’s unique PS5 features ahead of its launch

6 April 2026 at 12:00

Two and a half years on from its initial release on Xbox and PC, Bethesda Game Studios’ Starfield is finally set to land on the PlayStation 5. Arriving tomorrow alongside the long-awaited Terran Armada DLC (and their ‘free lanes’ update), the team have detailed all of the various PS5 exclusive features being implemented – including creative use of the DualSense controller.

Taking to YouTube to release an ‘Official PS5 Features Trailer’ the team at BGS confirmed that Starfield will be making ample use of the DualSense controller’s unique hardware, with the Adaptive Triggers adding “physical resistance and feedback to the L2 and R2 buttons” depending on the weapons you are using (both on the ground and during ship combat).

Though technically a hardware feature which stretches as far back as the PS4, Starfield will also make use of the DualSense’s light bar; shifting colour “to match your health on the ground or your starship’s status in space”. While not the most transformative of additions, it is welcome to see and does lend itself towards an added sense of immersion.

One hardware feature which has been woefully underutilised in the past is the PlayStation’s trackpad. Starfield seems to be making full use of it however, with a left press switching camera perspectives; a right press opening the map; a right hold activating the scanner and various swipes across the trackpad opening different menus such as your Inventory, Missions, and Skills.

Last but not least, Starfield on PS5 will also offer the option to play all audio logs and intercom chatter through the DualSense’s speaker “pulling you deeper into life among the stars.”

Those who own a PS5 Pro will of course also benefit from the use of PlayStation’s Spectral Super Resolution (PSSR) upscaler across both its 30fps Quality and 60fps Performance mode. Unfortunately, there was no mention of a 40fps Balanced mode, and so we will have to wait until tomorrow to find out whether such an option is included.

Regardless, given the fact that Starfield started its life as an Xbox console exclusive, it is encouraging to see the first-party Xbox-aligned studio seemingly taking full advantage of the PlayStation 5 and its unique hardware features.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to Starfield on PS5? Do you care about the DualSense’s various hardware features? Has Bethesda sold you on Starfield in 2026? Let us know down below.

The post Bethesda details Starfield’s unique PS5 features ahead of its launch first appeared on KitGuru.

PSSR 2 Provides “Overall a Much Better Image” Across Multiple Games on PS5 Pro, But There Are Some Remaing Issues, Says Digital Foundry

26 March 2026 at 16:24

The image shows a Sony PlayStation 5 Pro console in a vertical position against a dark background.

PlayStation's initial foray into developing its own upscaling technology with PSSR (PlayStation Spectral Super Resolution) was, unfortunately for PlayStation, very hit and miss. It's never a good thing when the new technology that is supposed to make games look better, on the latest and greatest hardware, look worse than it does without that tech on the old hardware. Thankfully, though, it seems like PSSR 2, the upgraded and enhanced version of the upscaler is capable of delivering "overall, a much better image," across multiple titles, according to Digital Foundry's Oliver Mackenzie. Despite it still having some remaining issues. That comes […]

Read full article at https://wccftech.com/pssr-2-overall-a-much-better-image-there-are-remaining-issues-digital-foundry/

PlayStation 5 Pro ‘Enhance PSSR Image Quality’ Toggle Will Not Be Updated for Newer Upscaler Versions, Says Mark Cerny

23 March 2026 at 15:39

A PlayStation 5 Pro console standing upright next to a DualSense controller with colorful streaks in the background and the 'PS5 Pro' logo on the left side.

The PlayStation 5 Pro Enhance PSSR Image Quality toggle will not be updated in the future even when new versions of the upscaling tech are released, PlayStation 5 Lead System Architect Mark Cerny confirmed in a new interview with Digital Foundry (as reported on Reddit by Dream Corridor). Cerny cited the need to set a standard for the community regarding the feature as the primary reason for this decision. "The current strategy is that it will be fixed, i.e. even if there are updated network parameters for the most recent PS5 Pro games, those parameters will not be applied when […]

Read full article at https://wccftech.com/playstation-5-pro-enhance-pssr-image-quality-toggle-not-updated/

AMD FSR Diamond – Everything You Need To Know About The Next-Gen Tech For PCs & Consoles

12 March 2026 at 16:00

AMD FSR Diamond Explained: Everything You Need To Know About The Next-Gen Technology For PCs & Consoles 1

FSR Diamond starts the next chapter of AMD's upscaling tech journey, combining next-gen features for Windows PC and Game Consoles. The technology has now been announced and will launch next year, so here's the full explainer of what FSR Diamond is, and how it compares to its predecessor, FSR Redstone. FSR Diamond: AMD's Continued Journey To Accelerate & Innovate Next-Gen Gaming Experiences With Feature-Rich Technologies AMD's FSR, or FidelityFX Super Resolution as it used to be called, is an upscaling technology that was first introduced in June 2021. The technology was meant to counter NVIDIA's DLSS and was designed with […]

Read full article at https://wccftech.com/roundup/amd-fsr-diamond-everything-you-need-to-know-next-gen-tech-for-pcs-consoles/

FSR 4-Derived New PSSR for PS5 Pro Unveiled; Resident Evil Requiem Is the First Game to Get It

27 February 2026 at 14:00

A Sony PlayStation 5 Pro console next to text reading 'PSSR PlayStation Spectral Super Resolution' and 'AI-Driven Upscaling'.

Sony has just announced that the highly anticipated new version of the PSSR (PlayStation Spectral Super Resolution) upscaler for PlayStation 5 Pro is ready and will roll out next month, with CAPCOM's Resident Evil Requiem (out today and already doing well on Steam) as the first game to implement it. The announcement came with a statement from CAPCOM's Masaru Ijuin (Senior Manager, Engine Development Support Section, R&D Foundational Technology Department), who said: The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities, which are traditionally difficult to upscale because of their intricacy. […]

Read full article at https://wccftech.com/new-pssr-ps5pro-unveiled-resident-evil-requiem-first-game/

Sony debuts upgraded PSSR upscaler for PS5 Pro, starting with Resident Evil Requiem

27 February 2026 at 16:30

Sony is preparing to roll out an upgraded version of its PlayStation Spectral Super Resolution (PSSR) upscaling technology for PS5 Pro, with the update scheduled to arrive globally in the coming weeks.

PSSR is Sony’s AI‑driven image‑enhancement library, already used in more than 50 PS5 Pro titles to boost effective resolution by analysing each frame at the pixel level. The new release represents a major overhaul of both the neural network and the underlying algorithm.

PSSR FSR

Resident Evil Requiem, launching today, is the first game to ship with the enhanced PSSR. Capcom’s Masaru Ijuin says the studio focused on improving the fidelity of the protagonist through an upgraded RE Engine, including individually rendered hair and beard strands that react to movement and light. According to Ijuin, the new PSSR is able to preserve these fine details during upscaling, helping maintain both image quality and performance while pushing the game’s horror presentation further.

Sony says the revised algorithm stems from its Project Amethyst partnership with AMD, building on the same foundations as AMD’s FSR 4 technology. The PS5 Pro version includes an additional six months of refinement tailored specifically for the console.

More titles are expected to adopt the improved PSSR in March, alongside a system software update. Once installed, PS5 Pro owners will be able to enable “Enhance PSSR Image Quality” in Settings, applying the new upscaler to any supported game. Sony suggests some titles may show noticeably sharper results once the feature is active.

KitGuru Says: Do you own a PS5 Pro? Have you been impressed with many games on it so far?

The post Sony debuts upgraded PSSR upscaler for PS5 Pro, starting with Resident Evil Requiem first appeared on KitGuru.

PlayStation 5 Pro PSSR Patent Details Real-Time AI Precision Adjustment To Prevent Frame Rate Drops

24 February 2026 at 14:22

A collage of characters from popular PlayStation games including 'The Last of Us,' 'Uncharted,' 'Gran Turismo,' 'Horizon,'

While it left something to be desired at launch, the PlayStation 5 Pro PSSR upscaler is still very notable tech as it is the first AI-powered upscaler to be available on a home console. In the months since the system's release, the upscaler has been consistently improved to deliver better image quality, and a future version could introduce some significant changes that would prevent frame rate drops in essentially every game. As spotted by Tech4Gamers, Sony Interactive Entertainment filed a new patent on February 4 detailing some new features that could be part of the upcoming PSSR 2.0. Chief among […]

Read full article at https://wccftech.com/playstation-5-pro-pssr-real-time-ai-precision-adjustment-frame-rate/

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