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LG Japan Drops Pre-Order Pricing For Its 5K2K UltraGear OLED, Slashing 21% Off The $2,099 Flagship Before Launch

2 May 2026 at 12:27

A curved LG UltraGear gaming monitor displays purple and blue light streaks with the LG logo, positioned above the word 'evo' in the illuminated background.

LG Japan has disclosed the official prices for its high-end OLED gaming monitors, as well as specifications on the official Japanese website. LG Japan Starts Taking Pre-Orders for UltraGear 45GX950B-B 5K OLED, Starting at $1,653 and 32GX870B-B at $1081 The LG UltraGear EVO lineup introduced at CES this year is now starting to hit shelves, at least in a few regions. While not available globally at the moment, LG Japan has started taking pre-orders for two models in the LG UltraGear EVO lineup. This includes the flagship 45-inch UltraGear EVO AI 5K2K 45GX950B-B gaming monitor, as well as the 32GX870B-B, [โ€ฆ]

Read full article at https://wccftech.com/lg-japan-starts-taking-pre-orders-for-ultragear-45gx950b-b-and-32gx870b-b/

PSSR Games List for PS5 Pro: Native 2.0 and Upgradeable 1.0 Titles

7 April 2026 at 18:30

A PlayStation 5 Pro console and DualSense controller are shown with the text 'PSSR2 PlayStation Spectral Super Resolution' and 'AI-Driven Upscaling.'

Following the recent release of PlayStation Spectral Super Resolution (PSSR) 2.0, owners of a PlayStation 5 Pro console may be wondering exactly which of the games they own support the new upscaler. You'll find the full list, updated as much as possible to the latest games, below. For now, there's only a relatively small number of games that use the new algorithm natively. However, the good news is that there is a system-level toggle that can upgrade PSSR 1.0 games to version 2.0, improving image quality. Notably, PS5 Pro System Architect Mark Cerny has stated that 'the current strategy is [โ€ฆ]

Read full article at https://wccftech.com/pssr-games-list-ps5-pro/

Intel Publishes XeSS 3 SDK On GitHub, But It Remains Closed-Source

9 March 2026 at 18:22

Intel XeSS 3 MFG "Multi-Frame Gen" With Up To 4x Mode Unveiled, Coming To All Arc GPUs With XMX Cores, XeSS 2 Games Supported & Further Perf/Efficiency Optimizations For Arc

The promised "open-source" upscaling technology remains closed-source, as we see Intel rolling out the XeSS 3 SDK. Intel Rolls Out XeSS 3 SDK on GitHub for Game Developers, Still Distributed as Windows Binaries Intel has released the XeSS 3 SDK (software development kit) on GitHub recently, giving developers broader access to its latest AI upscaling and frame-generation technology. While this improves accessibility to the latest upscaling technology, it remains closed-source since the SDK is currently distributed as proprietary Windows binaries. XeSS 3 and Multi-Frame Generation, which debuted alongside Intel Panther Lake series, have already expanded to more hardware recently, including [โ€ฆ]

Read full article at https://wccftech.com/intel-publishes-xess-3-sdk-on-github-but-it-remains-closed-source/

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