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Yesterday β€” 31 July 2026Main stream

Memory Makers Push DDR5 MRDIMM Speeds To 16,000 MT/s, Closing The Gap On The Final 17,600 MT/s Target, As AMD Among The First To Utilize 3rd Gen MRDIMMs

30 July 2026 at 18:00

A close-up of Micron DDR5 RDIMM 128GB memory modules with visible branding and circuit components.

DDR5 MRDIMMs are seeing increased adoption due to surging compute demand as memory makers accelerate their roadmaps. 2nd Gen DDR5 MRDIMMs Offer Over 12,000 MT/s Speeds While Memory Manufacturers Prep For 3rd Gen With Over 16,000 MT/s Speeds The server and data center segment is quickly moving to the MRDIMM standards, which offer much higher bandwidth capabilities than standard RDIMMs. The first generation of MRDIMMs has already been rolled out, offering north of 8000 MT/s speeds. Intel will be among the first to offer 8800 MT/s MRDIMM support on its Xeon 6 platforms. AMD, on the other hand, is pushing […]

Read full article at https://wccftech.com/memory-makers-push-ddr5-mrdimm-speeds-to-16000-mtps-closing-gap-on-final-17600-mtps-target/

Before yesterdayMain stream

Final Fantasy VII Remake hits highest concurrent player count on Steam since launch

16 June 2026 at 11:00

Square Enix’s Final Fantasy VII remake projects will soon be coming to an end, with the 3rd and final entry in the series – FFVII Revelation – set to release some time early next year. Marking the first title in the trilogy to be released across all platforms simultaneously, Steam users appear to be gearing up for its impending arrival, with 2020/22’s Final Fantasy VII Remake hitting its highest peak player counts since the game’s initial launch.

Officially shown off and detailed during Summer Game Fest, Final Fantasy VII Revelation is the 3rd and final entry in Square Enix’s ambitious remake project. Unlike FFVII Remake and Rebirth, PlayStation users will not be seeing any exclusive access to this conclusive chapter, with Square confirming that Revelation will launch day-and-date across all platforms – meaning PS5, Xbox, PC and even Switch 2.

With this in mind, it seems as though PC users are getting ready for the much-anticipated title, with SteamDB reporting an influx of players flowing in to play FFVII Remake.
While not quite as populace as during its initial Steam launch back in 2022 (wherein it saw a peak CCU of slightly under 14K) the game has shot up in players, recently hitting peaks of just over 10K concurrents – its highest since launch.

Final Fantasy Steam

Curiously, the only other times in which Remake managed to approach such similar figures was upon the PS5 release of its follow-up Rebirth, and then again after the 2nd entry finally made its way over to Steam.

Of course, 10K or even 14K concurrent players is far from record breaking, even for a single-player game. That said, these do represent respectable figures given the fact that FFVII Remade didn’t come to Steam for over 2 years following its initial PlayStation arrival.

With the aforementioned Revelation set to launch day-and-date on the platform however, it will be interesting to see just how big the title winds up being, especially given that fans are clearly getting ready for its release.

Discuss on our Facebook page HERE.

KitGuru says: Are you playing / replaying FFVII Remake in anticipation? How big do you think the final chapter’s launch will prove to be? Could it come anywhere close to the likes of other single-player games such as Resident Evil Requiem (344K CCU), Hollow Knight Silksong (587K) or even Cyberpunk 2077 (1.05m)? Let us know down below.

The post Final Fantasy VII Remake hits highest concurrent player count on Steam since launch first appeared on KitGuru.

PlayStation Adds SteamDB-Like Features to the PS5 Welcome Hub by Revealing Weekly Player Numbers and Trending Games

15 May 2026 at 17:08

The PlayStation 5 dashboard shows games like 'Uncharted' and 'Astro Playroom,' with 'Accessibility' and 'Trophies' sections displaying progress, and the 'PlayStation Store' promoting 'Horizon Forbidden West' for PS5 and PS4.

Concurrent player numbers on Steam have increasingly become a hot topic of conversation around any new game release, whether it's a multiplayer-focused title or not, in the past few years. The data shared on SteamDB can sometimes be useful, but ultimately, it only shows a small portion of the picture when it comes to how successful or not a game is. Now, however, it seems like PlayStation is looking to insert itself into that conversation, with new SteamDB-like features being tested in the PS5's beta program. Spotted by YouTuber Mystic, essentially, PlayStation will start listing weekly player counts for popular […]

Read full article at https://wccftech.com/playstation-adds-steamdb-like-features-to-ps5-welcome-hub-weekly-player-counts/

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