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Steam Deck Verified and Playable library exceeds 30,000 games

1 September 2026 at 14:00

Four years on from launch, Valve's Steam Deck Verified and Playable library has surpassed 30,000 titles, according to tracking data from SteamDB. 

Tracking data from SteamDB (via Gaming on Linux) confirms 30,026 titles (at the time of writing) hold official compatibility badges. A breakdown of the figures shows 21,076 games carrying “Verified” status, while 8,950 titles hold “Playable” ratings. Despite these considerable figures, 6,845 titles remain rated as “Unsupported”.

Compatibility testing continues to show occasional rating adjustments across the catalogue. Certain titles have experienced status updates following initial verification. One such example is Crimson Desert, which was initially rated “Playable” but was later changed to “Unsupported”. On the other hand, there are also “Unsupported” titles that run perfectly ok in the console, proving that there's still room for improvement in this system.

KitGuru says: While there are still thousands of unsupported titles, many of them likely run fine on the Steam Deck and just haven't been tested yet. 

The post Steam Deck Verified and Playable library exceeds 30,000 games first appeared on KitGuru.

Early Xbox Mode testing reveals single-monitor limitation for Windows gamers

10 May 2026 at 12:00

Early testing of Microsoft’s new Xbox Mode for Windows has revealed that the interface does not support multi-monitor configurations. User reports suggest that activating the controller-friendly full-screen interface causes secondary displays to black out, restricting the user to a single-monitor experience.

As shown by KidSmoove (via Windows Central) int he video posted on X, enabling the game-optimised mode removes the video output to the second monitor. While this won't be a big issue for those with a single monitor, there are plenty of PC users with two or more monitors.

While Microsoft has not officially addressed multi-monitor functionality, the mode includes startup performance optimisations that prevent specific background programs from launching. These aggressive resource-saving measures suggest the single-display limitation is an intentional design choice aimed at maximising system performance for the active game, rather than a technical oversight.

Xbox Mode is designed to provide a “no compromises” handheld and console-like experience on PC, similar to Steam's Big Picture mode. However, the current implementation prevents the simultaneous use of secondary screens for applications such as Discord, YouTube, or web browsers, which are standard components of multi-monitor PC gaming setups.

User feedback following the discovery seems mixed, with some noting the lack of flexibility, and others supporting the focus on system resource optimisation. Microsoft has not indicated whether multi-monitor support will be introduced in future updates to the Xbox Mode interface.

KitGuru says: Do you have a multi-monitor setup? Have you already tried the new Xbox mode? Do you think Xbox mode should keep multi-monitor functionality?

The post Early Xbox Mode testing reveals single-monitor limitation for Windows gamers first appeared on KitGuru.
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