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Hasbro scales back videogame plans but Warlock and Exodus remain on track

23 July 2026 at 16:29

A couple of months back, we learned that Giant Skull’s new D&D project had been cancelled. Now, Wizards of the Coast parent company, Hasbro, is cancelling more videogame projects, in part due to a $56 million loss related to game development costs. 

According to Hasbro’s latest financial filing, the company has “reviewed its portfolio” and cancelled several unannounced games that had been in development but were still a long way off from release. As part of this restructuring, Hasbro recorded “a $56 million non-cash write-down” tied to development costs. The filing also notes that the company intends to narrow its focus moving forward.

Hasbro says its videogame strategy will now centre on “trading card games and role-playing games”, two areas where the company already has major strengths thanks to long-standing franchises like Magic: The Gathering and Dungeons & Dragons. GI.biz reports that multiple projects originally planned for 2028 and beyond have been shelved as part of this shift.

Despite the cancellations, two of Hasbro’s biggest upcoming titles remain unaffected. Exodus, a new sci-fi RPG from former Mass Effect developers, is still in development, as is Warlock, a new Dungeons & Dragons game. These appear to be the company’s priority projects as it scales back its broader videogame ambitions.

KitGuru Says: It is great to see Exodus and Warlock are still on the way. I do hope that Hasbro at some point brings Transformers back into the spotlight though. It has been a long time since we last had a great Transformers game. 

The post Hasbro scales back videogame plans but Warlock and Exodus remain on track first appeared on KitGuru.

Baldur’s Gate 1 and 2 Remakes Reportedly in the Works at Wizards of the Coast, Buying Time Before BG4

1 June 2026 at 13:45

Logos for 'Baldur's Gate Enhanced Edition' and 'Baldur's Gate II Enhanced Edition' with corresponding artwork.

PC Gamer has just published a story revealing that remakes for Baldur's Gate and Baldur's Gate 2 are reportedly in development at Wizards of the Coast. PC Gamer's source specifically mentioned Baldur's Gate 2 because Kevin Martens, Co-Lead Designer of the 2000 game at BioWare, is reportedly working on the project. Martens, who has also worked on Neverwinter Nights, Dragon Age: Origins, World of Warcraft, Diablo 3, Destiny 2, and Marathon, joined Archetype Entertainment in November 2024 as a Creative Lead to contribute to the new sci-fi IP Exodus. However, he is now focused on the Baldur's Gate 2 remake. […]

Read full article at https://wccftech.com/baldurs-gate-1-2-remakes-wizards-of-the-coast/

Yet another D&D game has been cancelled

20 May 2026 at 13:30

Stig Asmussen, the director behind Star Wars Jedi: Fallen Order and Star Wars Jedi: Survivor, has had his next game project cancelled. Asmussen left EA shortly after finishing Jedi Survivor to form a new studio to work on a new D&D game, but Wizards of the Coast just scrapped it. 

Asmussen's new studio, Giant Skull, had announced their D&D project last year, but Wizards of the Coast has now “decided not to move forward” with the project, as reported by Bloomberg. It is the second D&D game to be cancelled since the success of Baldur's Gate 3, with the other being Project Baxter, which was being worked on by Starbreeze.

While Giant Skull's D&D game will no longer be made, Wizards of the Coast is still supporting other game projects, including Warlock: Dungeons and Dragons, which was announced at The Game Awards last year.

It is unclear what Giant Skull will move on to next. The studio had put around a year of work into this D&D game concept, and now they will have to start over with something else.

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KitGuru Says: Considering the popularity of D&D right now, and the success of Baldur's Gate 3, it is surprising to see new D&D projects being cancelled so quickly. 

The post Yet another D&D game has been cancelled first appeared on KitGuru.

Hasbro is Betting $1 Billion on Proving it Knows “How to Make Great Games” Before Betting on GaaS Titles

19 May 2026 at 17:20

Three characters from the game Exodus stand in front of a futuristic cityscape with a large, textured planet in the background.

Toy makers and Wizards of the Coast parent company Hasbro have spent a whopping $1 billion over the past eight years in an effort to flesh out its video game division and develop its own games with its own studios. Based on the last decade or so of the video game industry, you'd be right to assume that a company like Hasbro, with a wealth of IPs on hand, would look to lean on live service, or Games as a Service (GaaS) games, to lead its portfolio. But that's not the whole strategy, and in a new interview with The […]

Read full article at https://wccftech.com/hasbro-wizards-of-the-coast-wants-to-prove-it-knows-how-to-make-good-games-before-gaas-games/

EXODUS Looks Reassuringly Mass Effect-y in New Gameplay

18 March 2026 at 18:40

A character in a spacesuit in 'EXODUS' stands on a metal beam observing an illuminated planet from orbit.

Today, Archetype Entertainment, the Texas-based studio founded by former BioWare employees and owned by Wizards of the Coast, released a new gameplay trailer of its debut game, EXODUS. The short trailer combines three clips: Archetype has also provided a rough roadmap of the news and information that will be shared on EXODUS ahead of the planned early 2027 launch. From now through early Summer, more short gameplay clips will be released to showcase combat encounters, traversal, interactions, and environments. This summer, the team will host a longer gameplay showcase featuring continuous, moment-to-moment footage, including combat, conversations, in-mission choices, and more. […]

Read full article at https://wccftech.com/exodus-looks-mass-effecty-new-gameplay-trailer/

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