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Tides of Annihilation Hands-On + Q&A: Fast, DMC-Like Game That Director Ary Chen Says Isn’t Coming to Switch 2 (Yet)

1 September 2026 at 20:00

Gwendolyn stands on the left with a detailed, cracked face and adorned armor, while a ghostly hand reaches for a moon with 'Tides of Annihilation' text on the right.

Two years ago at gamescom, I was one of the very few members of the press to be given a very early look at Tides of Annihilation, a promising fantasy action/adventure game by the newly established Chinese studio Eclipse Glow Games. We were sworn to embargoed secrecy until February 2025, when the game was finally unveiled to the world during that month's State of Play broadcast. Over these twenty-four months, the studio has released some new footage but largely kept working hard on the game. At gamescom 2026, though, everything changed: Eclipse finally allowed both press and public to actually […]

Read full article at https://wccftech.com/tides-of-annihilation-hands-on-no-switch-2-yet/

NVIDIA and Epic Helped Tides of Annihilation Devs Fix β€˜Giant Knight’ Frame Drops Ahead of Summer Demo

27 May 2026 at 15:30

A character from the game 'Tides of Annihilation' is portrayed with intricate armor and jewelry next to the game's logo.

Today, Chinese developer Eclipse Glow Games shared a new behind-the-scenes video about their upcoming single player fantasy action/adventure game, Tides of Annihilation. This video has a decidedly technical focus and reveals the studio's "deep technical partnership" with Unreal Engine maker Epic Games and NVIDIA to greatly improve the game's optimization. The previous footage showcased colossal fights, such as against the Giant Knight, where the frame rate clearly dropped significantly. With the help of Epic, the developers of Tides of Annihilation created a new hierarchical mounting solution for the Giant Knight's Nanite mesh. Epic also helped analyze performance issues on both […]

Read full article at https://wccftech.com/nvidia-epic-helped-tides-of-annihilation-devs-fix-frame-drops-summer-demo/

NVIDIA MFG 6X Mode Arrives On 31st March, 007 First Light & Control Resonant With DLSS 4.5 & Path Tracing Support

10 March 2026 at 15:30

NVIDIA MFG 6X Mode Arrives On 31st March, 007 First Light & Control Resonant With DLSS 4.5 & Path Tracing Support 1

NVIDIA has announced that its MFG 6X mode arrives on 31st March, and more AAA titles with DLSS 4.5 & Path Tracing are coming. NVIDIA MFG 6X "Dynamic Multi Frame Generation" Technology Will Be Available on 31st March NVIDIA's Multi-Frame Generation technology, or MFG, is getting its latest update on 31st March with 6x Mode. NVIDIA first introduced frame-generation with DLSS 3 with a 2x mode, dialed it up to 4x with DLSS 4, and now, users will be able to enjoy 6x the frame-generation in DLSS 4.5. The new NVIDIA DLSS 4.5 MFG enables up to 6x mode, offering […]

Read full article at https://wccftech.com/nvidia-mfg-6x-mode-arrives-31st-march-007-first-light-control-resonant-dlss-4-5-path-tracing/

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