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Patriot Memory’s “Lifetime Warranty” Service Is Forcing A Customer To Pay More Than 80% Of The RAM’s Price In Shipping Cost, Saying It’s A Company Policy

23 August 2026 at 17:43

A Patriot memory owner says his RAM stick started giving errors, but the company's lifetime warranty service isn't free

The days when it was easy to just purchase a separate RAM kit are over, as the memory shortage means customers will adopt austerity measures to keep their PC hardware alive and kicking for as long as possible. A 16GB Patriot DDR4 RAM owner started experiencing errors with one of his sticks, prompting him to take advantage of the “lifetime warranty.” Unfortunately, that meant he’d have to ship over the RAM, which is more than 80 percent of the cost of DDR4 memory. Due to the customer’s location, it becomes a necessity to ship the DDR4 RAM to Patriot’s RMA […]

Read full article at https://wccftech.com/patriot-memory-lifetime-warranty-rma-shipping-costs/

Riot Games Pulls the Plug on Tag-Team Fighting Game 2XKO Less Than a Year After Launch, Refunding Every Purchase

21 August 2026 at 07:00

A promotional image for Riot Games '2XKO' featuring various colorful characters with the text 'Play Free Jan 20' and 'play2xko.com,' alongside platform logos for PC, PlayStation 5, and Xbox Series X|S.

Riot Games has now confirmed that active development on its fighting game 2XKO will conclude in December 2026, less than a year after the title's full launch. We already had an inkling this might happen when the developer laid off half the team that worked on the game because its momentum was slowing. Servers will stay online, and the game remains playable for free on PC, PlayStation 5, and Xbox Series S|X, but no further champions, seasons, or major content updates are planned beyond a final bug-fix patch. It's a familiar story for a studio that has struggled to turn […]

Read full article at https://wccftech.com/riot-games-2xko-active-development-ends-refunds-purchases/

Riot is giving up on its League of Legends fighting game already

21 August 2026 at 09:05

Riot has confirmed that active development on 2XKO will end soon, less than a year after the League of Legends fighting game launched. While the title drew early interest, Riot says it never reached the player retention needed to support long‑term live‑service development.

In its update, Riot explained that 2XKO’s engagement remained flat throughout 2026, even during major content drops and competitive events. New champions, PvE additions and feature updates did not shift the game’s overall trajectory, and the studio says the player base never reached the minimum threshold required for sustainability.

As someone who follows gaming news quite closely, I don't recall ever hearing about these major content drops, in fact, the game itself kind of launched out of nowhere, so there was certainly a lack of marketing support being a contributing factor here. The playtest periods prior to launch had more visibility than anything that followed.

Servers for 2XKO will remain online beyond 2026, and the game will stay playable on all platforms. Riot will finish its remaining work‑in‑progress content this year, including two new champions, Lux in September and Samira in October, followed by a final bug‑fix patch planned for December.

Riot is also simplifying progression and monetisation. All champions will be unlocked for every player, and most cosmetic items will be bundled into a new Ultimate Bundle. Many avatar items, chromas and stages will become earnable with Credits. Battle Passes, KO Points, seasons, events and Ranked mode are being removed, with matchmaking shifting entirely to skill‑based Casual lobbies.

All money spent in 2XKO before August 20 will be refunded. If you spent any money on the game, you should have your refund sorted by November.

Competitive support will continue through 2026, including a final Competitive Series event in November. After that, community organisers will still be able to run online and offline events under Riot’s guidelines, but there will be no official support from Riot, so don't expect any significant prize pools or anything like that.

KitGuru Says: Did any of you try 2XKO? 

The post Riot is giving up on its League of Legends fighting game already first appeared on KitGuru.

SanDisk’s Latest PS5 SSD With Up To 8 TB Capacity Costs 3x As Much As The Console Itself

17 June 2026 at 20:25

SanDisk's Latest PS5 SSD With Up To 8 TB Capacity Costs 3x As Much As The Console Itself

SanDisk has introduced its new Optimus GX PRO 850P NVMe SSDs for Sony PS5 consoles, offering up to 8 TB capacities, but they come at a massive price tag. Paying For SanDisk's New 8 TB SSD Feels Like Buying Three Sony PS5 Pro Consoles Today, SanDisk introduced its new SSD lineup, which is officially licensed for the Sony PS5 series consoles. These are the Optimus GX PRO 850P NVMe SSDs, and come in up to 8 TB capacities. These SSDs are PCIe Gen 4.0 compliant and feature up to 7200 MB/s Read and 6600 MB/s Write speeds with 1.2 Million […]

Read full article at https://wccftech.com/sandisk-ps5-ssd-with-up-to-8-tb-capacity-costs-3x-as-much-as-the-console-itself/

2XKO gets new game-changing ‘Teamfight’ mechanic next week

8 May 2026 at 09:00

Despite officially launching earlier this year to less-than-stellar player counts, Riot Games have claimed to be committed to supporting their League of Legends fighting game spin-off 2XKO for the foreseeable future. As part of this, the team have now unveiled the game’s next big update; officially arriving in less than a week.

Releasing a video to their YouTube channel, the team at Riot Games officially unveiled the next big update coming to 2XKO. Set to go live on the 12th of May, this new Fuse known as ‘Teamfight’ will allow “you and your partner to beat on the opponent simultaneously for seven seconds.”

Designed to lend further into the Duos side of 2XKO, this new mechanic should offer a ton of new and different strategies which players can engage in and take advantage of. That said, Teamfight can also be activated when playing solo (in which case you will be able to control one or both fighters at the same time.)

This new potentially transformative addition does come with some limitations however. When Teamfight is active, players won’t be able to use team actions such as tag launchers; assists etc…

Full details on the new Teamfight system can be found HERE, and includes various tips and tricks to make the most of the mechanic.

Fighting games are a delicate balance, and so it will be interesting to see whether Teamfight proves to be additive to the experience, or destructive. We won’t have to wait long to find out, with the update officially arriving early next week.

KitGuru says: What do you think of this upcoming update? Is it too big of a switch-up, or is this what 2XKO needs to stand out and stay fresh? Let us know your thoughts down below.

The post 2XKO gets new game-changing ‘Teamfight’ mechanic next week first appeared on KitGuru.

Riot Games Allegedly Tried to Buy Ashes of Creation in 2022-2023; Intrepid CEO Steven Sharif Files Counter-Lawsuit

20 February 2026 at 13:00

A split image showing the 'Riot Games' logo on the left and Steven Sharif, CEO of Intrepid Studios, developer of Ashes of Creation, on the right.

The story behind the MMORPG Ashes of Creation, its development team (Intrepid Studios), its founder and CEO Steven Sharif, and its major investors (Robert Dawson, Jason Caramanis) continues to get messier. As you might remember, Jason Caramanis publicly accused Steven Sharif of fraud, embezzlement, and other illegal acts, and mentioned that Sharif would be the target of several lawsuits, including one already filed by TFE Games Holdings against Steven Sharif and his husband, John Moore, on February 9, 2026, in the Nevada District Court, Clark County. However, a few days ago, Sharif himself filed a counter-lawsuit in the United States […]

Read full article at https://wccftech.com/ashes-of-creation-riot-games-acquisition-sharif-counter-lawsuit/

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