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Moon Studios’ Thomas Mahler Draws a Clear Line on AI: Use It for Repetitive Tasks, But Not for Art/Storytelling

2 July 2026 at 21:30

The image shows two game covers: Ori The Collection featuring an animated character holding a glowing figure in a colorful forest, and No Rest for the Wicked depicting a fiery scene with a sword and an ominous, coiled dragon, both from Moon Studios, whose CEO now spoke about their AI stance.

The debate over AI use in game development has raged across the industry over the past year or so, with some developers swearing they'd never touch it, others openly embracing it, and quite a few placing themselves somewhere in the middle. Epic famously opened the gates to Claude, Gemini, and other LLMs with Unreal Engine 5.8 (and 6)'s MCP server, with a mixed reception from the development community. In our recent exclusive interview with Thomas Mahler, CEO of Moon Studios and Game Director on the Ori games and the upcoming No Rest for the Wicked, we asked him what kind […]

Read full article at https://wccftech.com/moon-studios-thomas-mahler-ai-repetitive-tasks-not-art-storytelling/

Former Xbox/SEGA/EA Executive: β€œAll Studios Are Going to Use AI” β€” Sharma Must Be the One to Explain It to Gamers

27 February 2026 at 13:00

Asha Sharma and Peter Moore, who talked about AI

Peter Moore, former executive of SEGA, Xbox, and Electronic Arts (among others), shared his opinion on the recent appointment of Asha Sharma as the new CEO of Microsoft Gaming and the widespread fears that she'll push heavily on AI (despite her reassurances to the contrary). Speaking to GamesBeat, Moore acknowledged that most hardcore gamers have an anti-AI sentiment right now, but also added that she's in a unique position to explain to gamers how it can be a positive change, as long as it serves the player rather than a spreadsheet. He also mused that every game developer will use […]

Read full article at https://wccftech.com/all-studios-are-going-to-use-ai-former-xbox-sega-ea-executive-sharma/

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