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Advanced Shader Delivery support expanded to all RDNA GPUs

14 June 2026 at 12:00

Following a period of Xbox Insider testing, Microsoft is now rolling out Advanced Shader Delivery to all Xbox App users on Windows 11. The feature allows users to download precompiled shaders alongside popular games to reduce initial load times and reduce stutter. 

According to an update posted to Microsoft's DirectX Developer blog, the tool is now widely available through the Xbox PC app. AMD has also announced that it is now expanding support for Advanced Shader Delivery, covering all RDNA GPUs, going all the way back to RDNA 1.

Microsoft highlighted Forza Horizon 6 as its primary example of the feature running, allowing the game to load in just four seconds, compared to a 1.5-minute wait time without precompiled shaders.

The full list of games that support Advanced Shader Delivery is shown below:

  • 007 First Light
  • Ark Survival Ascended
  • Avowed
  • Call of Duty: Black Ops 6
  • Call of Duty: Black Ops 7
  • Clair Obscur: Expedition 33
  • Control Standard Edition
  • Crimson Desert
  • Dead Island 2
  • Deep Rock Galactic
  • Farming Simulator 25
  • Final Fantasy VII Remake Intergrade
  • Final Fantasy XVI
  • Forspoken
  • Forza Horizon 5
  • Forza Horizon 6
  • Forza Motorsport
  • Gears of War: Reloaded
  • Gears Tactics
  • Grand Theft Auto V Enhanced
  • Grounded 2
  • Hades 2
  • High On Life 2
  • Hogwarts Legacy
  • Keeper
  • Lies of P
  • Metro Exodus
  • Microsoft Flight Simulator 2024
  • Monster Hunter Rise
  • NBA 2k26
  • Ninja Gaiden 4
  • Persona 3 Reload
  • Resident Evil 2 (2019)
  • Resident Evil 3
  • S.T.A.L.K.E.R. 2: Heart of Chornobyl
  • Sea of Thieves
  • Silent Hill f
  • Sniper Elite: Resistance
  • South of Midnight
  • Starfield
  • Subnautica 2
  • The Callisto Protocol
  • The Elder Scrolls: Oblivion Remaster
  • The Outer Worlds 2
  • Where Winds Meet

KitGuru says: For now, this will be most useful to Game Pass users, or those that take advantage of titles that support Xbox Play Anywhere. 

The post Advanced Shader Delivery support expanded to all RDNA GPUs first appeared on KitGuru.

AMD Brings Advanced Shader Delivery Across All RDNA GPUs, Slashing Game Load Times By 95%

13 June 2026 at 14:40

A scene from 'Forza Horizon 6' featuring a red sports car drifting on a mountain road with a cityscape in the background, alongside AMD's RDNA graphics chip and promotional text 'Advanced Shader Delivery for all RDNA GPUs'.

AMD is expanding Advanced Shader Delivery support across its entire RDNA GPU stack, starting with RDNA 1 and up to RDNA 4. Microsoft Advanced Shader Delivery Lands On All AMD RDNA GPUs, Giving Load Times A Big Boost Microsoft's Advanced Shader Delivery is now being expanded through general availability via the Xbox PC App, and GPUs such as AMD's RDNA series are able to take advantage of ASD in the latest titles. As per Microsoft, they have partnered with AMD to invest in and improve the experience for PC gamers. This partnership expands with the first rollout of Advanced Shader […]

Read full article at https://wccftech.com/amd-brings-advanced-shader-delivery-across-all-rdna-gpus-slashing-game-load-times/

AOC launches 4K dual-mode monitor with BOE’s Circular Polarization

18 May 2026 at 17:00

AOC has introduced the U27V6RL/WW, a 27-inch Fast IPS monitor aimed at the Chinese market. Aimed at office work and gaming, the display stands out for its dual-mode capability and the inclusion of BOE's hardware-level Circular Polarization technology to enhance eye protection.

The U27V6RL/WW (via DisplaySpecifications) features a flexible native resolution configuration, enabling users to choose between 4K at 80 Hz and dropping the screen to full HD (1920×1080) at 311 Hz for smooth frame pacing. The display panel boasts a typical brightness of 400 nits and carries a VESA DisplayHDR 400 certification. Regarding colour coverage, it covers 100% of the sRGB spectrum and 96% of the DCI-P3 wide colour gamut, with a factory-calibrated average Delta E of less than 2 in standard sRGB mode.

By embedding BOE's Circular Polarization hardware directly into the display layer, the screen minimises reflections. It maintains clean readability when users operate it in bright ambient environments or view the panel through polarised sunglasses. Visual safety is further reinforced with hardware-based low-blue-light protection that shifts light wavelengths without distorting colour accuracy, granting the display official TÜV Rheinland Low Blue Light and Flicker-Free certifications.

Gamers are supported by response speeds reaching 0.5ms MPRT and 2ms grey-to-grey, alongside Adaptive-Sync and AMD FreeSync compatibility to eliminate screen tearing. Connectivity is versatile, including an HDMI 2.1 port, a DisplayPort 1.4 interface, a USB-C port supporting DisplayPort Alternate mode, and a dual USB 3.2 Gen 1 hub with a high-speed peripheral charging port. The included stand offers 150mm of height adjustment, along with full pivot, swivel, and tilt angles.

Discuss on our Facebook page, HERE.

KitGuru says: If you play games and work in the same setup, monitors such as the U27V6RL/WW are a good option, especially if you don't like the typical ‘gamer' aesthetic.

The post AOC launches 4K dual-mode monitor with BOE’s Circular Polarization first appeared on KitGuru.

AMD Radeon RX 7600 Loads Forza Horizon 6 in 4 Seconds Instead of 90, as Microsoft’s Advanced Shader Delivery Tech Lands on RDNA 3 GPUs

16 May 2026 at 11:00

AMD Radeon RX 7600 Loads Forza Horizon 6 in 4 Seconds Instead of 90, as Microsoft's Advanced Shader Delivery Tech Lands on RDNA 3 GPUs

Microsoft Advanced Shader Delivery technology support has now landed on more AMD Radeon GPUs based on the RDNA 3 architecture. Lower Load Times & Less Stutters Made Possible On AMD Radeon RX 7000, RX 8000, RX 9000 GPUs With Microsoft's Expanded Advanced Shader Delivery Tech Support Last year, Microsoft announced its DirectX "Advanced Shader Delivery" technology, which is meant to deliver precompiled shaders when supported games are being downloaded. With precompiled shaders, users do not have to wait extra time for shaders to compile, leading to faster load times, and when playing games, you will also benefit from less stuttering. […]

Read full article at https://wccftech.com/amd-radeon-rx-7600-loads-forza-horizon-6-in-4-seconds-instead-of-90-as-microsofts-advanced-shader-delivery-tech-lands-on-rdna-3-gpus/

Unreal Engine 5 Implementation of Microsoft’s DirectX 12 Advanced Shader Delivery is “In Progress”

21 April 2026 at 15:02

The image features the logos for 'DirectX 12 Ultimate' and 'Unreal Engine,' side by side.

Last year at Gamescom 2025, a new Advanced Shader Delivery feature was unveiled by Microsoft's DirectX team that would arrive first on the ROG Xbox Ally and ROG Xbox Ally X handhelds that launched in October 2025. The new feature was co-developed by Xbox and AMD, and is meant to tackle shader stuttering. Now, as seemingly spotted by tech programmer at MADFINGER Games, Ondrej Hrušovský, the feature's implementation into Unreal Engine 5 is "in progress." Hrušovský shared a screenshot of the code commitment to X (formerly Twitter), which you can see below. Shader compilation stuttering has long been an issue […]

Read full article at https://wccftech.com/unreal-engine-5-implementation-microsoft-directx12-advanced-shader-deliver-in-progress/

Intel Precompiled Shaders Accelerate Game Load Times By Up To 3x On Arc GPUs, Now Available & Supported In 13 Games

18 March 2026 at 20:30

Intel Arc graphics featuring a graphics card, a laptop with 'Arc' displayed on the screen, and a handheld device, under the text 'Precompiled Shader Distribution.'

Intel Arc GPUs can finally enable Precompiled Shaders for faster loading times that are supported in 13 games at launch. Intel Arc Discrete & Integrated GPUs Can Now Take Full Advantage of Precompiled Shaders For Faster Game Load Times Last year, we talked about how Microsoft's DirectX "AgilitySDK" added a new feature called Advanced Shader Delivery. This technology is now rolling out, and Intel is one of the GPU vendors that is working with Microsoft on enabling this tech for its Arc GPUs. But for today, Intel is rolling out its own, custom-built, Precompiled Shaders tech. The company will enable Precompiled […]

Read full article at https://wccftech.com/intel-precompiled-shaders-accelerate-game-load-times-by-3x-on-arc-gpus-now-available-supported-in-13-games/

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