Normal view

There are new articles available, click to refresh the page.
Before yesterdayMain stream

“A Deliberate Process on Nacon’s Part”: French Union Calls for Boycott of Nacon and Spiders’ Games Following Studio Closure

1 May 2026 at 15:00

The image shows the logos of two companies: Nacon and Spiders.

Greedfall and Steelrising maker Spiders having to close its doors after its parent company Nacon reportedly failed to find a buyer for the studio can seem like just a really unfortunate breakdown for the French studios from an external view when looking at the last few months. But that's not the case, at least according to French union Syndicat des Travailleureuses du Jeu Vidéo (STJV), who claim that the shutdown has less to do with the recent insolvency filings and more to do with alleged willful mismanagement. "Spiders' liquidation has been ordered on April 29. In a few weeks, the […]

Read full article at https://wccftech.com/french-union-calls-for-boycott-of-nacon-and-spiders-games-following-studio-closure/

GreedFall: The Dying World Q&A – “The Public Wouldn’t Have Accepted It if We Stuck to the First Game’s Combat”

2 March 2026 at 17:45

A fierce warrior stands in the center with face paint in an image promoting 'GreedFall: The Dying World'.

Next week, French developer Spiders (a subsidiary of the ailing publisher NACON since 2019) will launch the game GreedFall: The Dying World, originally called GreedFall II, out of early access. It's a delicate time for the company, between the mixed reception to the early access version of The Dying World and the tensions within the studio in late 2024 that led to a strike and, eventually, to higher wages for employees. A few months ago, Spiders also laid off most of the animation team, probably because there was no more work to be done on GreedFall: The Dying World in […]

Read full article at https://wccftech.com/greedfall-the-dying-world-qa-public-wouldnt-have-accepted-same-combat/

❌
❌