Normal view

There are new articles available, click to refresh the page.
Before yesterdayMain stream

Denuvo and 2K Games add online DRM to several games in piracy crackdown

29 April 2026 at 16:30

Over the past couple of months, game crackers have begun rolling out more up-to-date cracks for games protected by Denuvo DRM. Now, a number of games are updating their Denuvo anti-tamper protection with forced online check-ins to try and limit piracy.

As spotted by Tom's Hardware, 2K Games is one of the first publishers to work with Denuvo on this, adding forced online check-ins for titles like NBA 2K25 and 2K26, and Marvel's Midnight Suns.

The system works by providing the game user with an authorisation token that expires after 14 days, at which point another online check-in will take place at game start-up to provide a new token. Without the token, the game cannot be loaded offline.

The news comes at an interesting time, as a recent PlayStation service agreement update indicated that Sony was going to do something similar for digital PS5 titles moving forward, but with a more lenient 30-day check-in window.

Discuss on our Facebook page, HERE.

KitGuru Says: I'm surprised something like this wasn't happening with Denuvo titles before. Online check-ins have been around since the Xbox 360 era after all, even if consumers largely dislike them.  

The post Denuvo and 2K Games add online DRM to several games in piracy crackdown first appeared on KitGuru.

WWE 2K26 Devs on Core Changes, Cutting Last-Gen, Knowing The Island Wouldn’t “Wow” Year 1, and More

23 February 2026 at 16:05

WWE 2K26

A new year means a new WWE 2K game, and I recently made the trip to WWE Headquarters in Stamford, Connecticut, to go hands-on with WWE 2K26 (read more about that here). As has become tradition, I also sat down with longtime WWE 2K series creative director Lynell Jinks and gameplay producer Bryan Williams to take the current temperature of the series. We delved into a lot of topics, including WWE 2K26’s changes to the series’ core stamina and reversal mechanics, the game’s massive 400 slot roster, added match types, new “Ringside Pass” approach to DLC, why Visual Concepts knew The Island wouldn’t wow everyone […]

Read full article at https://wccftech.com/wwe-2k26-interview-gamelay-changes-cutting-last-gen-the-island/

WWE 2K26 Hands-On Impressions – Making Moves Across Modes

23 February 2026 at 16:00

WWE 2K26

Last year’s entry in the WWE 2K series left some, including me, wanting. After several years of steady piecemeal improvement, WWE 2K25 went all-in on The Island, a new cosmetic-festooned online hub similar to NBA 2K's The City, with most other aspects of the game falling by the wayside. Was this just a one-year misstep, or the beginning of a new direction? Last week, I traveled to WWE Headquarters in Stamford, Connecticut, to go hands-on with WWE 2K26 and was surprised to find I could test pretty much the entire game (in years past, journalists were typically given a curated list of […]

Read full article at https://wccftech.com/wwe-2k26-hands-on-impressions/

❌
❌