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PlayStation 5 Pro firmware update now enables ‘Enhanced PSSR’ by default

7 August 2026 at 09:00

Since the initial launch of the PlayStation 5 Pro, Sony’s high-end console has only gotten better with time, thanks largely to the improvements made to its PlayStation Spectral Super Resolution (PSSR) upscaler. While this ‘enhanced’ form of the upscaler could be toggled on manually by users in the past, a new system firmware update has now made it the default choice.

Though it is currently only in beta, the latest system firmware update for the PlayStation 5 has brought with it an interesting change. As mentioned, the pro console’s enhanced PSSR has been an option for users to enable since its introduction earlier this year. That said, the toggle was off by default, with PlayStation warning that it may not work well with all titles.

PlayStation 5 PSSR

It appears as though Sony is now more confident in their technology, as the latest firmware update has enabled the option by default, with the company writing:

“When you update your system software, this setting will be turned on automatically. When enabled, enhanced PSSR image quality will also be applied to games that support the previous version of PSSR, providing an even sharper and clearer visual experience.”

Of course, you can still disable the toggle if you so desire, but there is little-to-no real reason to do so. It will be interesting to see how the technology continues to evolve from here on out.

KitGuru says: What do you think of PSSR? Is it a suitable alternative to the likes of DLSS? Have you noticed an uptick in quality with the ‘enhanced’ PSSR? Let us know down below.

The post PlayStation 5 Pro firmware update now enables ‘Enhanced PSSR’ by default first appeared on KitGuru.

Marvel’s Spider-Man 2 update brings enhanced PS5 Pro support, new costumes and more

29 July 2026 at 12:00

As they have done in alignment with other Spider-Man projects, Marvel’s Spider-Man 2 was announced to be receiving a couple bonus costumes inspired by the newly-released Spider-Man: Brand New Day as well as the upcoming Marvel Tokon. Available now, this latest update brings with it more than just a couple cosmetics – having now updated Spider-Man 2 on PS5 Pro with Enhanced PSSR support.

Taking to Bluesky to make the announcement, Insomniac Games officially detailed update 1.005.000 for Marvel’s Spider-Man 2, writing:

“It's a Brand New Day for Marvel's Spider-Man 2! Get TWO NEW SUITS for Peter Parker in today's update, including the Fresh Start and the Marvel Tōkon: Fighting Souls suits.”

While this was already known (having been announced last month) this update also brings with it a surprise boost to visual clarity on PlayStation 5 Pro, owing to the implementation of Sony’s Enhanced PSSR upscaler (colloquially known as PSSR 2).

Spider-Man PSSR

Additionally, the update also adds support for the PS5’s Power Saver mode. As of now, the benefits of this mode remain somewhat dubious, giving players a slightly worse experience in favour of drawing far less power from the console. As with other games which include such an option however, this is likely in service of the rumoured PlayStation 6 handheld. Either way, this update is a welcome one, especially with the addition of PSSR 2.

Marvel’s Spider-Man 2 was already a great looking game on the base PS5, and so it will be interesting to see how much crisper the game will now look on the Pro.

KitGuru says: Have you been looking forward to Brand New Day? What do you think of Peter’s new suit in the film? Let us know down below.

The post Marvel’s Spider-Man 2 update brings enhanced PS5 Pro support, new costumes and more first appeared on KitGuru.

Ubisoft detail Assassin’s Creed Black Flag Resynced PS5 Pro enhancements

30 June 2026 at 11:30

In an interesting fate for the system, Sony’s PlayStation 5 Pro console has only been improving with age, thanks in part to the massive boost that was PSSR 2. Seemingly taking advantage of the pro console’s toolset, Ubisoft have detailed all of the PS5 Pro enhancements coming with Assassin’s Creed Black Flag Resynced.

Taking to the PlayStation blog, Ubisoft’s technical directors Nicolas Lopez and Jussi Markkanen spoke on all of the ways in which the team have taken advantage of the PS5 Pro to “deliver the best experience possible for players when the game launches on July 9.”

PS5 Pro Black Flag

While a full technical breakdown can be found HERE, the primary improvements which PS5 Pro owners will be able to enjoy include the following:

  • Ray-Traced Specular Reflections across all modes (limited to Fidelity and Balanced on base PS5)
  • Expanded strand-based hair (affects Edward in all modes and nearby NPCs in Fidelity mode)
  • PSSR 2 support for increased visual clarity

Ubisoft has been taking pretty good advantage of the PS5 Pro with its recent releases, and AC Black Flag Resynced looks to be no different. That said, PSSR aside, it will be interesting to see how different the game looks compared to its base version in the Fidelity and Balanced modes.

Discuss on our Facebook page HERE.

KitGuru says: Has the PS5 Pro justified its existence yet? Is PSSR a big deal to you? Could the NPC strand system become distracting? Let us know your thoughts down below.

The post Ubisoft detail Assassin’s Creed Black Flag Resynced PS5 Pro enhancements first appeared on KitGuru.

Helldivers 2 update to add DLSS, DRS, latency improvements and more

22 May 2026 at 10:30

Helldivers 2 has been on an interesting trajectory, with the PlayStation-published co-op shooter seeing equal amounts of success and strife from fans depending on the update. On the technological side of things however, Helldivers 2 has been on the upswing – with the title set to receive a suite of upscalers and other optimisations later this month.

Taking to their Steam page to detail the upcoming update, the team at Arrowhead Game Studios announced the ‘Optimizing Liberty’ update.

Going live on the 27th of May, this patch will introduce a number of welcome improvements both in terms of performance and visuals, including support for:

  • FSR 4.0.3 (PC)
  • DLSS 4.5 (PC)
  • XeSS 3.0 (PC)
  • PSSR (PS5 Pro)
  • FSR 3.1 (Base PS5 and Xbox)

Alongside these upscalers, the update will also add other smaller enhancements, including VRR support on PlayStation; as well as VRS (Variable Rate Shading) and Dynamic Resolution Scaling across all platforms.

Helldivers Update

Thanks to these optimisations, Helldivers 2’s performance mode on both Xbox Series X and PlayStation 5 will now run at higher max resolutions (said to be 1440p).

Last but certainly not least, the update will also incorporate Nvidia’s Reflex and AMD’s Anti-lag 2 technology for minimal input latency.

Ever since Nixxes partnered with Arrowhead to work on Helldivers 2, we’ve seen a ton of welcome improvements – and while this upcoming patch is exciting – the team have promised another “dedicated tech-focused update later this summer to push these improvements even further”. It will be interesting to see what else is planned in this regard.

KitGuru says: What do you think of this upcoming update? Do you use upscalers? Let us know down below.

The post Helldivers 2 update to add DLSS, DRS, latency improvements and more first appeared on KitGuru.

Arc Raiders Riven Tides update arrives today alongside PSSR 2 support

28 April 2026 at 10:30

Following the explosive launch of Embark Studios’ ARC Raiders late last year, the team shared an official roadmap detailing the live-service extraction shooter’s Q1 2026 plans. With their Flashpoint Update coming to an end, the team have now detailed Arc Raiders’ next big release – with Riven Tides officially arriving today alongside enhanced PSSR support on PS5 Pro.

Detailing the latest update via their blog, the team at Embark Studios shared everything that players can expect from Riven Tides, writing: “Raiders, Scout reports have been returning from Riven Tides. Fragments of observation logs, faded photographs, and footage of the coast have finally made their way back to Speranza.”

Available to experience in full from today, the update includes a number of major additions:

  • New Map: Riven Tides
  • New Enemy: Arc Turbine
  • New minor Map Condition: Beachcombing for buried loot
  • New items for added traversal:
    • Crash mat
    • Powered Descender
  • New event: Last Resort
  • New Raider Project: Avian Alarm
  • New cosmetics

As mentioned, alongside these additions, PlayStation 5 Pro users are set to be treated to a much-improved experience visually, with Sony’s upgraded PSSR 2 bringing an impressive amount of added detail and perceived sharpness.

Embark Studios are continuing to add to Arc Raiders at a consistent pace, but with the Riven tides update being the final piece of their previously-released ‘Escalation’ roadmap, it will be interesting to see what the team have planned for the rest of 2026 and beyond.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to today’s update? How big of a deal is the new PSSR to you? What do you hope to see from future updates? Let us know down below.

The post Arc Raiders Riven Tides update arrives today alongside PSSR 2 support first appeared on KitGuru.

Bethesda details Starfield’s unique PS5 features ahead of its launch

6 April 2026 at 12:00

Two and a half years on from its initial release on Xbox and PC, Bethesda Game Studios’ Starfield is finally set to land on the PlayStation 5. Arriving tomorrow alongside the long-awaited Terran Armada DLC (and their ‘free lanes’ update), the team have detailed all of the various PS5 exclusive features being implemented – including creative use of the DualSense controller.

Taking to YouTube to release an ‘Official PS5 Features Trailer’ the team at BGS confirmed that Starfield will be making ample use of the DualSense controller’s unique hardware, with the Adaptive Triggers adding “physical resistance and feedback to the L2 and R2 buttons” depending on the weapons you are using (both on the ground and during ship combat).

Though technically a hardware feature which stretches as far back as the PS4, Starfield will also make use of the DualSense’s light bar; shifting colour “to match your health on the ground or your starship’s status in space”. While not the most transformative of additions, it is welcome to see and does lend itself towards an added sense of immersion.

One hardware feature which has been woefully underutilised in the past is the PlayStation’s trackpad. Starfield seems to be making full use of it however, with a left press switching camera perspectives; a right press opening the map; a right hold activating the scanner and various swipes across the trackpad opening different menus such as your Inventory, Missions, and Skills.

Last but not least, Starfield on PS5 will also offer the option to play all audio logs and intercom chatter through the DualSense’s speaker “pulling you deeper into life among the stars.”

Those who own a PS5 Pro will of course also benefit from the use of PlayStation’s Spectral Super Resolution (PSSR) upscaler across both its 30fps Quality and 60fps Performance mode. Unfortunately, there was no mention of a 40fps Balanced mode, and so we will have to wait until tomorrow to find out whether such an option is included.

Regardless, given the fact that Starfield started its life as an Xbox console exclusive, it is encouraging to see the first-party Xbox-aligned studio seemingly taking full advantage of the PlayStation 5 and its unique hardware features.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to Starfield on PS5? Do you care about the DualSense’s various hardware features? Has Bethesda sold you on Starfield in 2026? Let us know down below.

The post Bethesda details Starfield’s unique PS5 features ahead of its launch first appeared on KitGuru.

Sony debuts upgraded PSSR upscaler for PS5 Pro, starting with Resident Evil Requiem

27 February 2026 at 16:30

Sony is preparing to roll out an upgraded version of its PlayStation Spectral Super Resolution (PSSR) upscaling technology for PS5 Pro, with the update scheduled to arrive globally in the coming weeks.

PSSR is Sony’s AI‑driven image‑enhancement library, already used in more than 50 PS5 Pro titles to boost effective resolution by analysing each frame at the pixel level. The new release represents a major overhaul of both the neural network and the underlying algorithm.

PSSR FSR

Resident Evil Requiem, launching today, is the first game to ship with the enhanced PSSR. Capcom’s Masaru Ijuin says the studio focused on improving the fidelity of the protagonist through an upgraded RE Engine, including individually rendered hair and beard strands that react to movement and light. According to Ijuin, the new PSSR is able to preserve these fine details during upscaling, helping maintain both image quality and performance while pushing the game’s horror presentation further.

Sony says the revised algorithm stems from its Project Amethyst partnership with AMD, building on the same foundations as AMD’s FSR 4 technology. The PS5 Pro version includes an additional six months of refinement tailored specifically for the console.

More titles are expected to adopt the improved PSSR in March, alongside a system software update. Once installed, PS5 Pro owners will be able to enable “Enhance PSSR Image Quality” in Settings, applying the new upscaler to any supported game. Sony suggests some titles may show noticeably sharper results once the feature is active.

KitGuru Says: Do you own a PS5 Pro? Have you been impressed with many games on it so far?

The post Sony debuts upgraded PSSR upscaler for PS5 Pro, starting with Resident Evil Requiem first appeared on KitGuru.
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