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Today — 14 September 2026Main stream

StarCraft’s back, but you’ll be pulling a trigger instead of building a base

By: Aftab Ali
13 September 2026 at 06:53

StarCraft is finally coming back, and Blizzard’s picked the one genre nobody saw coming.

Dan Hay confirmed the franchise’s return on stage at BlizzCon 2026, with a 2030 release date attached. It’s the first proper new StarCraft since 2017’s Remastered, and rather than another RTS entry, this one’s a shooter. Bold move for a series built entirely on base-building and unit micro, but if anyone can pull off the pivot, it’s probably the team behind a Dominion soldier’s story.

The reveal had been rumoured for months. Back in January, reports suggested a BlizzCon announcement was likely, and just this month came word that Nexon could be circling StarCraft’s development rights entirely. Whatever’s happening behind the scenes, Blizzard clearly wanted to get ahead of it with something concrete.

STARCRAFT – Cinematic announcement

The cinematic follows a young recruit through Dominion ground combat training, all while Dominion propaganda plays over the top selling the war as humanity’s last stand. He appears to die in battle before the 2030 date drops, closing on a grim “join the call” message. It’s moody, it’s a bit on the nose with the propaganda angle, and I reckon that’s exactly the point, Blizzard’s leaning into the Dominion’s manipulative messaging rather than playing it straight.

Starcraft

Four years is a long wait, but after nearly a decade of silence, at least StarCraft fans finally have something to argue about again.


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Before yesterdayMain stream

Blizzard’s StarCraft Site Breaks Itself Days Before BlizzCon, and Fans Already Decoded a Hidden 2575 Horror ARG

4 September 2026 at 20:00

Cover artwork for 'StarCraft II' featuring Jim Raynor, a Protoss warrior, and Kerrigan.

With BlizzCon 2026 kicking off in just over a week in Anaheim, Blizzard's official StarCraft website has started behaving strangely, and the community has wasted no time picking its not-at-all-casual glitches apart. What began as a handful of glitch effects on the StarCraft Remastered page now looks like a full-blown alternate reality game, with hidden logs, transmissions, and manifests buried in the site's code pointing toward something new brewing in the Koprulu Sector. Inspecting the site's dev tools reveals a string of decrypted ASCII transmissions dated August–September 2575, which would be a 67-year jump forward from the end of StarCraft […]

Read full article at https://wccftech.com/starcraft-site-glitch-blizzcon-hidden-2575-horror-arg-decoded/

Nexon is reportedly working on a StarCraft game

2 September 2026 at 13:20

Back in February, a rumour popped up claiming that Nexon was working on a licensed StarCraft game. At the time, a report claimed that the game had begun development in 2025, following a licensing agreement with Blizzard.  Now, a very similar rumour has popped up again months later. 

While previously it was Korean outlet Dnews that reported a Nexon StarCraft project, this time the news is coming via Chosun, another South Korean news outlet. According to this new report, an agreement between Nexon and Blizzard is “on the verge of being finalised”.

starcraft

It is believed that Blizzard itself also has a new StarCraft game in development as well, a revival of the StarCraft shooter concept. There does appear to be some buzz around the idea of StarCraft news being announced at BlizzCon this year as well.

BlizzCon this year is set to take place from September 12th to September 13th, so we're expecting a few big game updates around that time, focused on World of Warcraft, Diablo and Overwatch.

KitGuru Says: It sounds like if there is a StarCraft project in development, it is still early and is unlikely to be immediately announced. 

The post Nexon is reportedly working on a StarCraft game first appeared on KitGuru.

Nexon ‘Reassigns’ The First Berserker: Khazan Team After it Failed to Meet Commercial Expectations

8 April 2026 at 14:24

An armored character with long blond hair and a fur cape in the game The First Berserker: Khazan.

Neople's new Soulslike from last year, The First Berserker: Khazan, starring Ben Starr of Final Fantasy XVI and Balatro fame and set within the world of Dungeon and Fighter was one of the more loved and arguably better Soulslikes to come out in recent years. Our own Francesco De Meo really enjoyed his time with it, giving it a 9/10 in his review, and he wasn't alone in his praise. But despite its quality, its publisher Nexon has decided to "reassign" the development team and any hopes of a follow-up are seemingly out the window after the game missed Nexon's […]

Read full article at https://wccftech.com/the-first-berserker-khazan-team-reassigned-after-it-failed-to-meet-expectations-nexon/

Nexon Says Its AI Approach “Doesn’t Replace Creative People, it Frees Them to Create,” While Boasting It’ll Make Games With Fewer People

2 April 2026 at 17:47

A character stands on an alien planet with large metallic rings in a desert landscape during sunset, from the game ARC Raiders.

Nexon, the parent company behind Embark Studios and its massive PvPvE extraction shooter hit ARC Raiders has long been a supporter of AI and Generative AI (GenAI) entering the game development workflow. It was Nexon's CEO, Junghun Lee, who last year said that players should assume all game makers are using GenAI, which got a rousing rejection from several game developers at the time. So it's no surprise that in the company's latest Capital Markets Briefing, Lee and the company's recently appointed executive chairman (and head of Embark Studios), Patrick Söderlund, both boasted about how Nexon's approach to AI and […]

Read full article at https://wccftech.com/nexon-says-ai-approach-doesnt-replace-creative-people-it-frees-them-to-create/

“Strong Launch, No Staying Power”: Nexon Believes The First Descendent Ultimately Did Not Work

2 April 2026 at 15:03

A character in a sci-fi suit with mechanical arms is manipulating spherical drones in a digital environment.

Nexon has published its capital markets briefing it presented to investors just days ago on March 31, 2026, containing a litany of thoughts and insights into the publisher, where it has seen success over the last year, and where it has stumbled. Those stumbles, according to president and chief executive officer Junghun Lee, include the company's third-person UE5-powered looter-shooter, The First Descendent, which Lee is very candid about in his thoughts on how the game is performing nearly two years after its launch. Speaking after Patrick Söderlund, the newly appointed executive chairman at Nexon, a new role that was created […]

Read full article at https://wccftech.com/the-first-descendent-did-not-work-says-nexon-ceo/

Nexon says The First Descendant has ‘retention issues’

2 April 2026 at 14:00

During a recent financial presentation, Nexon President, Junghun Lee, commented on the recent successes and failures with its online games over the past year. Interestingly, The First Descendant was named as a struggling title, despite its initially strong launch. 

Lee was commenting on Nexon's ability to “sustain relationships with players”. When assessing titles that didn't hit the mark, The First Descendant and Dungeon&Fighter Mobile were listed as games with retention challenges, going as far as to say that The First Descendant had “no staying power” after its strong launch.

While these titles struggled, Lee also listed a number of significant wins for Nexon. For starters, the MapleStory franchise has achieved 43% year-on-year growth, and the Dungeon&Fighter PC game has also been a hit in China and Korea.

As you would expect, Arc Raiders is also listed amongst the publisher's biggest achievements, enabling Nexon to become a more “globally competitive” company.

KitGuru Says: Have you played The First Descendant at all since launch? 

The post Nexon says The First Descendant has ‘retention issues’ first appeared on KitGuru.
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