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Intel reportedly planning new processors with integrated Nvidia GPUs

16 June 2026 at 16:00

Intel is reportedly planning a new line of processors featuring integrated graphics designed by Nvidia. According to a recent report, the company aims to introduce these chips in early 2028.

Erdi Γ–zΓΌağ's report (via VideoCardz) doesn't include any specific details on what the final processor will look like. Only that these CPUs are targeting a Q1 2028 release, with CES 2028 likely to be the stage for their introduction.

There are a few ways Intel could build this kind of chip today, as the company already crafts tile-based disaggregated processors. It's possible this hardware could end up as a derivative of Panther Lake or Nova Lake, combining Intel's Compute and SoC tiles with a custom Nvidia GPU tile. Unlike Intel's home-grown graphics, the Nvidia tile could also pack its own display engines and media accelerators.

In the same post, Erdi also notes that Apple is currently in advanced consultations with Intel. The tech giant is reportedly looking at using the Intel 18A foundry node to manufacture some of its upcoming Apple Silicon products.

KitGuru says: An Intel processor powered by Nvidia graphics would have sounded wild a decade ago, but given recent events (such asΒ their partnership announced in 2025), it's entirely possible.

The post Intel reportedly planning new processors with integrated Nvidia GPUs first appeared on KitGuru.

Mysterious AMD RDNA 4m graphics spotted

25 March 2026 at 16:55

AMD's roadmap for integrated graphics is becoming increasingly complex as the company appears to be looking to bridge the gap between its current offerings and the next-generation UDNA architecture. New commits to the LLVM compiler suggest that the previously spotted GFX1170 target, branded as RDNA 4m, is expanding, as two additional software IDs, GFX1171 and GFX1172, have surfaced.

As spotted by Phoronix in the LLVM compiler, these GFX117x targets are not β€œtrue” RDNA 4 parts, which reside in the GFX12 branch. Instead, they appear to be a custom evolution of RDNA 3.5. By backporting specific RDNA 4 modules into the GFX11 instruction set, AMD is creating what we might call RDNA 3.5+. This hybridisation adds support for INT8 and FP8 data types, which are essential for running the machine-learning-based upscaling and frame-generation features of FSR 4.

The decision to modify RDNA 3.5 rather than jump straight to a full RDNA 4 iGPU isn't clear, but one might guess it's due to limitations shrinking the full RDNA 4 architecture down for things like thin and light laptops, where a smaller power envelope is crucial. By updating RDNA 3.5 with WMMA (Wave Matrix Multiply-Accumulate) and SWMMAC instructions, AMD might be ensuring that its upcoming APUs can leverage FSR Redstone features.

While β€œMedusa Point” is expected to use an RDNA 4m iGPU, β€œMedusa Halo” is expected to leap straight to the RDNA 5/UDNA microarchitecture.

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KitGuru says: While RDNA 4m is mostly a rebrand of RDNA 3.5, the addition of native FP8 support could be enough to enable FSR 4.Β 

The post Mysterious AMD RDNA 4m graphics spotted first appeared on KitGuru.
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