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KitGuru Games: PlayStation Has Shot Itself In The DISC

1 August 2026 at 08:00

A little over a year ago, I spoke on the then-state of the video games industry as it pertained to physical media, exploring the myriad of ways in which the likes of Sony, Microsoft and Nintendo have made a concerted effort to reduce the benefits of physical media in gaming. Cut to just one year later and it seems Sony has come up with a solution: Physical media cannot get worse if it no longer exists. Thus, the PlayStation maker recently announced that come January 2028, Sony will no longer be printing any games on discs – officially ushering in a new all-digital era. Whether this will prove to be a net positive to the company or not we will have to wait and see. From my perspective however, Sony has just severely shot itself in the disc.

PlayStation Disc

As stated in a previous KitGuru Games, physical media in the video games space is no longer as seamless as it once was. While console hardware has improved, and discs have gotten more robust and data-dense, modern consoles require you to install the full game’s data onto your system’s SSD before being able to play.

Coupled with day-one patches, post-launch updates and a general desire to cut costs, we’ve seen the efficacy of discs fall drastically over the past generation or so – especially in the wake of both Sony and Microsoft’s move towards offering Digital Only consoles.

Despite this, physical media persisted. Be it due to convenience, the second hand market, the general sense of ownership or even just enjoying the process of unboxing a video game, consumers are not yet ready to say farewell to game discs. Unfortunately, soon we won’t be offered any choice, with Sony taking to its PlayStation Blog recently to announce:

“As consumer preferences and the broader entertainment industry continue to shift away from physical discs to digital, physical game disc production for all new games releasing on PlayStation consoles will be discontinued starting January 2028,” adding that “This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs. This transition will enable us to align more closely with how most of our community prefers to access and play games today.”

This of course is a rather disingenuous statement. While yes, factually, more people are buying games digitally when compared to physical, this is due in part to the fact that these console makers have made physical gaming worse over time (as I explored in the aforementioned KitGuru Games) – making this more of a self-fulfilling prophecy than anything else; a prophecy written by PlayStation itself.

In a moment of extreme irony, the announcement that Sony would no longer be printing discs came at the exact same time that the console maker revealed that their PlayStation 3 and Vita digital storefronts would be shutting down entirely.

Now, luckily, a majority of games from the 7th-gen era were released physically and so they have been preserved in some ways. That said, it is not lost on me the fact that Sony showed us exactly why we need physical games at the very same time that they announced they would be ceasing the practice.

PlayStation has had a long legacy, one which is built on decades of midnight launches, multiple different iterations of video game mediums – and arguably only wound up becoming as successful as they did thanks to the explosive popularity of the PlayStation 2 (whose primary selling point was that it could play DVDs).

In many ways, Sony has always helped to push the physical medium forward. From its early Walkman days to the PlayStation, hardware; software and media have always been inextricably tied to one another.

The PlayStation 1 helped to usher in the rise of CDs instead of cartridges. The PS2 arguably became the world’s most successful DVD player. The PlayStation 3 introduced us to the concept of Blu Ray discs – being more data-dense and scratch resistant when compared to prior offerings. Even the PlayStation 5 brought in support for 4K Blu Ray (admittedly during a time in which film and TV streaming had become the new norm). All this is without mentioning Sony’s portable systems, each of which – for better or for worse – were accompanied with new and bespoke disc / cartridge solutions.

Whether they realised it or not, PlayStation and physical media go hand-in-hand in many people’s eyes. One needs to look no further than the immense backlash to the all-digital announcement, where-in PlayStation fans from across all aspects of life have come to express their grievances at this impending timeline. According to reports, many game publishers themselves were left out of the loop, with the announcement taking all by surprise. Of course, regardless of all other factors, the reason for getting rid of discs is a monetary one.

The question that remains now is whether the boost in potential profits by going all-digital will be enough to counter the outcry from fans. On a base level, we have seen an immediate and visceral amount of backlash, with many life-long PlayStation players claiming that they will not be purchasing a PlayStation 6 should it not feature a disc drive.

According to a poll conducted by IGN, across 13,000 participants over 90% said they do not support an all-digital future. Another poll indicated that just 23% of enthusiasts plan to stick with PlayStation moving forward to the next generation.

The announcement also added fuel to the fire of Sony’s various anti-trust lawsuits, with the Dutch consumer group Stichting Massaschade & Consument claiming that the removal of discs means that they can no longer hide behind physical media as a defense for their digital practices.

The fallout does not stop there however. Sony has had to limit the number of PS5 disc drives being sold to 1 per customer as a result of “high demand” in the wake of their announcement. The console maker also went on a bout of silence following the revelation, shying away from social media. This did not seem to help, with various indie devs revealing that their game announcements had been flooded with comments for Sony to reverse course on their disc decision.

Last but certainly not least, in a moment of extreme sadness and irony, the comment section from Sony’s iconic 2013 YouTube video – in which they advertised the fact that you can share you PS4 games with a friend just by lending them the disc physically – has been inundated with comments from fans expressing their disappointment at the timeline which we have found ourselves in.

Alas, despite the vocal and continued outcry it seems as though Sony has no intentions to reverse-course. As mentioned, we’ve seen discs being slowly but surely pushed out over the past couple generations, meaning that even if they were to have a change of heart, the situation would not get much better.

First they got rid of game manuals, then they made installing discs a pain, and finally, they are robbing you of the physical disc itself. We are about to enter a whole new era for the video games industry – one which I am unfortunately not looking forward to.

KitGuru says: What do you think of Sony’s decision to get rid of all physical media? Is there even a 1% chance that they might change their minds with enough pressure? Is this a turning point for the industry? Let us know down below.

The post KitGuru Games: PlayStation Has Shot Itself In The DISC first appeared on KitGuru.

GameStop CEO claims “it doesn’t matter at all” that PlayStation is going ‘digital-only’

17 July 2026 at 10:00

Despite all of the many different controversies seen throughout the video games industry in 2026, one of the most notable is Sony’s announcement that they will no longer be printing PlayStation discs come 2028 – pretty much marking the end of physical media in gaming. One company which should be concerned is US retail giant GameStop. According to the CEO however, this latest move is “totally, totally irrelevant.”

Taking part in an interview with Bloomberg Tech, GameStop CEO Ryan Cohen was asked about PlayStation’s recent announcement regarding their discontinuing of disc printing: “If the hardware makers are reportedly moving to discless on the console side, future game launches are digital only, where does that fit in for the business plan

According to the CEO, “it doesn’t matter at all” explaining “Software, it mattered in the past. Software today makes up less than 12% of the business, and collectables makes up over half the business. So, it's totally, totally irrelevant.”

GameStop CEO

For the uninitiated, GameStop has for many years now been trying to move away from the pure selling of video games including, as mentioned by Cohen, by leaning more into merchandise and other ancillary accessories.

That said, GameStop’s endgame still seems to be the desire to acquire e-commerce giant eBay – a plan which they first announced back in May.

Regardless of GameStop’s own plans, it is safe to say that the decision by Sony to get rid of physical media will have a reverberating impact across the games industry and beyond.

KitGuru says: What do you think of GameStop in 2026? Is the retailer ‘irrelevant’? Let us know down below.

The post GameStop CEO claims “it doesn’t matter at all” that PlayStation is going ‘digital-only’ first appeared on KitGuru.

85% of PS5 game sales are digital as console nears 100 million units

11 May 2026 at 11:45

With each generation we’ve seen console players continue to adopt digital game purchases at an increasing rate. While not quite at the level of PC gaming yet, Sony’s PS5 has managed to shift the pendulum to near-complete digital dominance; with just 15% of recent sales being attributed to physical media.

As part of the company’s most recent fiscal earnings report, Sony revealed – collated by the publication PushSquare – that 85% of all game sales during the past Quarter (ending on the 31st of March 2026) were digital.

Of course, the PS5 represents the first home console from Sony to offer an SKU without a disc-drive, meaning a solid percentage of the total user base are all-in on digital gaming. Even so, 85% is a massive percentage and suggests that the PlayStation 6 will further embrace the digital space come its inevitable arrival.

PS5 Digital

In terms of overall console sales, the PS5 is continuing to truck along, with Sony confirming that it has pushed past 93.7 million units. This puts the console comfortably as the 8th best-selling system of all time – currently sitting behind the Nintendo Wii (101.63 million); the OG PlayStation (102.49 million) and Sony’s last-gen PS4 (currently at 117.2 million).

Given that the PS5 has continued to receive price increases more than half a decade on from its initial launch, it will be interesting to see whether Sony’s latest and greatest manages to surpass the PS4 when all is said and done.

Discuss on our Facebook page HERE.

KitGuru says: When did you pick up your PS5? What percentage of your game purchases are digital? Let us know down below.

The post 85% of PS5 game sales are digital as console nears 100 million units first appeared on KitGuru.
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