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PlayStation Will Continue To Push Live Service Games Despite Evident Challenges, While Teasing A PlayStation 6 Handheld

26 June 2026 at 11:43

Characters from the games Uncharted, The Last of Us, Gran Turismo, Horizon Zero Dawn, God of War, and Twisted Metal are depicted in a montage.

In the PlayStation 5 generation, Sony Computer Entertainment's software output hasn't been as impressive as it was in the previous console generation. Due to SIE’s aggressive live service push, the Japanese publisher released several games - such as the ill-fated Concord from Firewalk Studios and Marathon from Bungie - that did not meet players' expectations. Despite this, President Hideaki Nishino confirmed they will continue to pursue live-service games, even as he heavily hints at a PlayStation 6 handheld designed to meet the changing playstyles of gamers worldwide. "We believe that live service games are content that attracts users on a […]

Read full article at https://wccftech.com/playstation-continue-to-push-live-service-games-teases-playstation-6-handheld/

Bungie Announces Layoffs in the Wake of Destiny 2’s Final Update as it “Could Not Continue Operating at our Previous Size”

25 June 2026 at 15:00

A logo featuring a stylized fist gripping a lightning bolt on a shield, labeled with the number '7' against a textured background.

The final update for Destiny 2 went live a little more than two weeks ago, on June 9, 2026. Today, in the wake of Bungie putting the game and franchise it had been working on for over a decade down, the studio announced its latest round of layoffs, as a statement shared on its official X (formerly Twitter) account reads "we unfortunately could not continue operating at our previous size." This is, unfortunately, exactly what was expected to happen with Destiny 2's sunsetting. It hadn't even been 24 hours between the announcement that Destiny 2 would stop receiving content updates […]

Read full article at https://wccftech.com/bungie-layoffs-in-wake-of-destiny-2-final-update/

Bungie Details Marathon’s Full PvE Mode Vault Breaker as it Looks to Bring More Momentum to Season 2

24 June 2026 at 16:45

A character in 'Marathon' wearing a space suit jumps in front of a large spacecraft, with a planet visible in the background.

With Destiny 2 now fully in the rear view, the team at Bungie is full-steam ahead on Marathon, though that hasn't resulted in a sudden uptick in players swarming the extraction shooter. Season 2 is going about as well as Season 1, and despite its critical acclaim and a small dedicated core group of players, Marathon continues to struggle to attract the kinds of numbers multiplayer games are practically required to earn to find commercial success. But if Bungie can keep iterating and tweaking Marathon, it wouldn't be the first time, nor likely the last, that a multiplayer game found […]

Read full article at https://wccftech.com/marathon-season-2-pve-mode-vault-breaker-bungie-season-3-release-date/

Ghost of Yotei is Reportedly Carrying the Load for First-Party PlayStation Games in 2026 as it nears an Estimated 5M Copies Sold

18 June 2026 at 17:53

Ghost of Yōtei text above a figure with swords and falling leaves, with a mountain in the background.

Last year's Ghost of Yotei is currently this year's best-selling first-party PlayStation Studios title, according to a new report from Alinea Analytics. The latest from Sucker Punch is closing in on an estimated 5 million copies sold since launch, the report claims, and as we officially transition to the back-half of 2026, it's estimated 1.1 million copies sold within 2026 is carrying the load for PlayStation's first-party portfolio. That's not the biggest shock, considering the only other first-party PlayStation releases so far this year are Marathon and Saros, both games that received heavy critical praise, but neither has been able […]

Read full article at https://wccftech.com/ghost-of-yotei-nears-5m-copies-sold-carrying-the-load-playstation-first-party-2026/

Bungie Dives Into Marathon Season 2, New Sentinel Runner Shell, Progression System, Night Marsh Map and More

27 May 2026 at 16:46

A group of colorful, armored soldiers with futuristic weapons engage in a combat scene amidst heavy rain in an unidentified video game environment.

With Bungie officially leaving Destiny 2 behind next month, it's full steam ahead on Marathon, which is now days away from entering its Season 2: Nightfall. Ahead of the season kicking off on June 2, 2026, developer Bungie revealed a developer insights video and accompanying blog post that dives into some of the biggest changes in Season 2, like a reworked progression system, the new Sentinel Runner Shell, the Night Marsh map, and more. You can check out the video below for the highlights of what's changing in Season 2, though if you want the nitty-gritty details short of what […]

Read full article at https://wccftech.com/marathon-season-2-new-runner-shell-progression-system-weapons-and-more/

Fan Petition for Destiny 3 Doubles Marathon’s Peak Concurrent Player Count on Steam as Bungie’s Future Hangs in the Balance

25 May 2026 at 14:23

A blue shield emblem with a fist gripping a lightning bolt, a number '7' in the top right corner, two crossed swords beneath, against a textured background pattern.

Last week, Bungie dropped a bomb on the video game industry with the announcement that its nearly-decade spanning shooter, Destiny 2, is no longer in active development and would not receive any more major updates past June 9, 2026. To call it the end of an era is an understatement, but fans are already making their voice clear on what they want the studio to do next, as a petition for Destiny 3 has already garnered 180K signatures, which just so happens to be more than double the number of Marathon's peak concurrent player count on Steam. The petition began […]

Read full article at https://wccftech.com/fan-petition-destiny-3-doubles-marathon-peak-concurrent-player-count-steam/

Bungie Pulls the Plug on Destiny 2 After a Decade as June 9 Update Marks Its Final Major Content Drop

21 May 2026 at 19:00

Characters in futuristic armor gather around a monumental structure with floating petals under a cloudy sky in a scene from the game Destiny 2.

Bungie has just announced that Destiny 2 is receiving its final (and free) content update on June 9, after which there will be no more expansions or additions of any other kind. The developer admitted that, following the underwhelming release of the 2024 expansion, The Final Shape, only an episode in the slow but steady decline of the online first-person shooter game, it became clear that it was time to move forward and look toward new projects, which will now begin "incubation" work. The update, called Monument of Triumph, is designed as a comprehensive celebration of player achievements that integrates […]

Read full article at https://wccftech.com/bungie-pulls-the-plug-destiny-2-after-decade/

Marathon is Getting an Experimental PvE-Only Mode in Season 2, as Bungie Looks to Expand its Player Base

15 May 2026 at 14:23

A scene from the game 'Marathon' shows four armored characters in combat, wielding weapons and emitting bright flashes of light in a futuristic, dimly-lit environment.

Bungie's new extraction shooter, Marathon, will start its Season 2 on June 2, 2026, and with that comes a lot of changes to the game. Every player will have their Vaults completely wiped as each new season brings with it a seasonal reset, new content will enter the game, and, just as Bungie did in Season 1, new experimental queues will be introduced. One of which, game director Joe Ziegler has confirmed, will be a PvE-only mode. In an extended reflection about how the launch and first season of Marathon went overall, Ziegler addressed many aspects of the game. Beginning […]

Read full article at https://wccftech.com/marathon-pve-only-mode-season-2/

Marathon Season 2 Arrives June 2 as the Seasonal Reset Sets Up the Biggest Test Yet for Bungie’s Extraction Shooter

13 May 2026 at 19:40

A futuristic, armored robot character aims a high-tech weapon in a neon-lit sci-fi setting.

When Marathon launched back in March, and after the launch of Cryo Archive, outside of dwindling player numbers, the dark cloud hanging over the game has been the question of how players will deal with Bungie's promise of seasonal resets. Of course, we don't know how that'll go until it happens, but we now know when it'll happen, as Bungie reveals that Season 2: Nightfall will start on June 2, 2026, and makes some significant changes for the remainder of Season 1. Beginning with what's changing for the rest of Season 1, arguably the biggest change is that Cryo Archive […]

Read full article at https://wccftech.com/marathon-season-2-release-date-bungie-prepares-for-reset/

Sony Aims to Improve Marathon’s Performance, but Bets on Saros and Marvel’s Wolverine to Grow First-Party Title Revenue

8 May 2026 at 14:19

A futuristic robot face with green glowing eyes is seen through rain-specked glass.

We've seen a lot of estimates about Marathon's individual commercial performance, all of which has muddied the waters on whether the game has actually done well. Some charts have been more favourable, while the reality of its daily concurrent player numbers on Steam and its reported development costs tell a more negative story. Well, Sony's latest financial report spelled it out pretty clearly that Marathon and Bungie as a whole have underperformed. But it doesn't look like the company is giving up on the game anytime soon. Sony reported a massive impairment loss of nearly $800 million due to Bungie […]

Read full article at https://wccftech.com/sony-aims-to-improve-marathon-performance-bets-on-saros-wolverine-first-party-growth/

Bungie Re-Emphasizes Long-Term Commitment to Marathon: “We Know Where We Want to Take the Story Over the Next Few Years”

4 May 2026 at 15:59

A first-person shooter scene from a futuristic game, showing a player aiming a weapon with a digital crosshair at two opponents while red laser sights illuminate the room.

Bungie's new extraction shooter, Marathon, is still trying to find its footing as the latest triple-A multiplayer shooter on the market. While it's been critically praised by many (myself included), it seemingly hasn't reached the level of commercial success that Bungie or PlayStation Studios hoped it would reach. Despite that, Bungie isn't letting on that it has any concerns about Marathon, and in a recent interview has just re-emphasized how it has long-term plans for the game. As we continue to see multiplayer games launch with plenty of excitement and hullabaloo, only to die within a year for a myriad […]

Read full article at https://wccftech.com/bungie-emphasizes-long-term-commitment-to-marathon/

Crimson Desert and Pokémon Pokopia Crush March 2026 Revenue Charts, but Resident Evil Requiem Beats Both for Q1 2026

1 May 2026 at 16:22

An armored character with tribal face paint is shown alongside a group of Pokémon characters, including Pikachu and Charmander, in a vibrant outdoor setting.

As we officially move closer towards 2026 being half-over, global analytics firm Newzoo's latest monthly report provides an insight into which of the biggest releases in March 2026 drove engagement and revenue, and which of this year's releases are at the top of the charts one quarter into the year. Unsurprisingly, it's Crimson Desert, Pokémon Pokopia, and Resident Evil Requiem at the top of the charts. All three games are at the top of the chart for best-selling games by revenue between January and March 2026. Requiem sits at the top, followed by Crimson Desert in second and Pokopia in […]

Read full article at https://wccftech.com/crimson-desert-pokemon-pokopia-dominate-pc-console-revenue-charts-march-2026-newzoo/

Bungie’s Marathon Reportedly Hooked 2.2 Million Players in March, With PC Almost Doubling PS5’s Numbers

30 April 2026 at 20:14

A futuristic character in a helmet and armor aims a weapon in a neon green environment.

Marathon, the new extraction shooter from Bungie and its first non-Destiny release since the first Destiny game launched in 2014, has had a middling start, to say the least. While it is praised by critics (myself included), it seemingly hasn't had the commercial success to match, and constant conversation about its concurrent player count on Steam seems to only fuel negative discourse around the game. But a new report has given us a bit more insight into how it's done on the sales charts. Firstly, it's worth noting that while we've seen estimates about how much Marathon has sold, we […]

Read full article at https://wccftech.com/marathon-reportedly-had-2-2-million-players-in-launch-month/

Despite Driving 12% Spending Growth, Crimson Desert Missed the Top-10 Best-Selling Games in US for March 2026, But Marathon Made the Cut

22 April 2026 at 14:15

Two characters from different video games, one male with facial paint and fur clothing set in a natural backdrop, and the other a female with cybernetic enhancements aiming a futuristic weapon.

Circana executive director and video game industry analyst Mat Piscatella has reported the US sales charts for the month of March 2026, and perhaps unsurprisingly, it's MLB The Show 26 that appears at the top of the charts, helping to drive a 12% spending growth compared to March 2025 alongside Crimson Desert and Pokémon Pokopia. While Piscatella cites Crimson Desert as one of the main spending growth drivers, when looking at the full top-20 list of best-selling games by dollar sales, including both physical and digital sales, the new open-world from Pearl Abyss failed to make the top 10. It […]

Read full article at https://wccftech.com/crimson-desert-missed-top-10-best-selling-games-in-us-march-2026-marathon-made-the-cut/

Bungie’s Mid-Season Marathon Refresh Introduces More Ways for Players to Work Together

14 April 2026 at 15:16

A silhouetted character stands in front of a large group of futuristic, glowing figures in a red-lit environment, each with an 'X' symbol on their chest.

Bungie has pushed its mid-season refresh update for Marathon, which comes with a lot of balance tweaks to weapons, Runner Shell abilities, equipment, and weapon mods, while also introducing tweaks to progression. There's also yet another experimental queue getting added to the game as the Duos experiment comes to a conclusion. If you want to dig into all of the tweaks and changes, big and small, you can check them out in the patch notes here. As you can imagine, there are several worth highlighting, so let's begin with some of the bigger changes impacting the game overall, before digging […]

Read full article at https://wccftech.com/marathon-mid-season-refresh-bungie-more-ways-for-players-to-work-together/

Bungie’s Budget for Marathon is Reportedly Upwards of $250 Million

9 April 2026 at 19:29

Three blocky, robotic figures in red, blue, and pink armors are armed with futuristic weapons, surrounded by a cinematic sci-fi environment.

Last month, Bungie released its first new game in years (which is technically just a reboot of an old series). Marathon, a new extraction shooter for PC, PS5, and Xbox Series X/S, takes the first sci-fi world Bungie created and brings it into the modern-day gaming landscape, and according to a new report from Paul Tassi at Forbes, Bungie put aside a fair chunk of change to make it. In a report going over the first month of Marathon being on the market and in players hands, at the end of a list of different metrics about the game, Tassi […]

Read full article at https://wccftech.com/marathon-reportedly-cost-over-250-million-to-make-bungie-sony/

One of Marathon’s Strongest Weapons Gets a Much-Needed Nerf to Allow for “More Meaningful Buildcrafting”

7 April 2026 at 17:36

A first-person perspective in a neon-lit futuristic setting from the game Marathon shows a character with gloved hands holding a dagger, facing an enemy wielding a laser weapon.

Marathon may still be struggling to bring new players into the fold, but for the 380K average DAUs who can't seem to stop playing Bungie's new extraction shooter each day, part of what is keeping those players engaged is how quickly Bungie is reacting to player feedback, and it's rapid response time is on display once again with the game's latest patch. Marathon's update 1.0.5.3 is now live for players on PS5, Xbox Series X/S, and PC, and it brings with it a few bug fixes, but the most notable parts of it are the balance tweaks, and the fairly […]

Read full article at https://wccftech.com/marathon-strongest-weapons-gets-much-needed-nerf-for-more-meaningful-buildcrafting/

Marathon’s New Patch Removes a Popular but “Unhealthy” Movement Glitch to Keep the Game Within Bungie’s “Core Philosophies”

31 March 2026 at 20:33

A character in a futuristic suit uses a grappling hook to swing through an industrial environment while evading red-laser-aiming enemies.

After Bungie made it clear in its recommended settings for PC players that it is "in it for the long haul" with Marathon, the latest patch pushed by the studio further supports its long-term outlook. One of the key elements of today's patch is the removal of a popular movement glitch that skilled players could take advantage of, because despite its popularity, Bungie deemed the glitch, and movement tactics like it, "unhealthy" for the game long-term. "Fixed an issue allowing slide cancel animations to keep momentum when either pulling out equipment or Thief's Grapple Device ability," is the first bullet […]

Read full article at https://wccftech.com/marathon-patch-removes-popular-movement-but-unhealthy-movement-glitch/

Bungie Adjusts Marathon’s Ranked and Cryo Archive Schedules So Players Don’t Have to Pick Just One

25 March 2026 at 15:35

A player character in 'Marathon' uses a glowing shield against robotic enemies in an icy industrial setting.

Last weekend was the first weekend for two major additions to Marathon, the new extraction shooter from Bungie. A Ranked queue was added to the game for Marathon's sweatiest players, and its endgame raid, Cryo Archive, finally went live. Both are events that, in their initially set schedules, overlapped with each other on weekends. But not anymore, thanks to the latest example of Bungie being quick to respond to player feedback. Earlier this week, game director Joe Ziegler told players that the team would be discussing ways to make Cryo Archive more accessible, specifically mentioning issues players had like the […]

Read full article at https://wccftech.com/bungie-adjusts-marathon-ranked-cryo-archive-schedules/

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