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Tango Gameworks alumni Ikumi Nakamura announces Yokai-Hunting game ‘Kemuri’

3 June 2026 at 08:00

Ikumi Nakamura became one of Tango Gameworks’ standout developers when she headlined the introduction of the studio's then-upcoming Ghostwire Tokyo. Having departed in 2019 prior to the studio’s closure by Microsoft, Nakamura would later announce the formation of her own studio ‘UNSEEN’. Finally, 4 years on from the studio’s reveal, Nakamura has officially unveiled Kemuri – a stylish co-op yokai-hunting action game.

Making the official announcement during Sony’s recent State of Play Showcase (and expanded upon via the PlayStation Blog) Ikumi Nakamura unveiled Kemuri: A “yokai-possession action game set in the chaotic world of Kemuri City, where life and death coexist.”

Featuring a “sprawling vertical city” players take on the role of Yokai hunters, searching for spirits, forming contracts with them and receiving new and unique powers.

While the overall structure of the game remains somewhat shrouded, the gameplay shared shows off what looks like a blend between Tango Gamework’s GhostWire Tokyo and Insomniac Games’ Sunset Overdrive – with its own unique elements sprinkled in there.

We will unfortunately have to wait a bit to learn more, with the game not set to arrive until some time in 2027. That said, when it does launch, Kemuri looks set to be a highly fun and unique time.

Discuss on our Facebook page HERE.

KitGuru says: Have you been following Nakamura since she founded UNSEEN? Is this what you were expecting from their debut title? Let us know down below.

The post Tango Gameworks alumni Ikumi Nakamura announces Yokai-Hunting game ‘Kemuri’ first appeared on KitGuru.

Details surrounding Shinji Mikami’s new studio ‘Unbound’ have surfaced

10 March 2026 at 10:30

Back in early 2023, prior to the shutdown of Tango Gameworks, studio founder and industry legend Shinji Mikami announced that he would be departing from the studio. Fortunately, by October of the same year Mikami was back to work on a new project. While details have remained light so far, new job listings have shined some light on Mikami and new studio Unbound’s plans.

As recently discovered by users, Shinji Mikami’s new studio, Unbound, has gone live with its website. Currently, the site itself does not discuss their on-going work, however it does reveal exactly when the company was established (May 2023) and the many different games which staff have worked on previously, including but not limited to:

  • Silent Hill Series
  • Resident Evil Series
  • Devil May Cry
  • Sonic Series
  • Killer7
  • Dead Rising Series
  • Dinocrisis Series
  • Onimusha series
  • Viewtiful Joe Series
  • Shadow of the Colossus

Shinji Mikami

Based on the line-up, Unbound’s talent pool appears to be ‘unbounded’ with devs coming together from the likes of Capcom; SEGA; and Konami among other Japanese studios.

As discovered by VGC, recent job listings have offered some early details on what’s currently in the works, with Unbound said to be (according to the publication) “developing a high-end original IP project powered by Unreal Engine 5 for PS5, Xbox, and PC,” with “aspirations to work on smaller-scale titles concurrently in the future.”

Shinji Mikami is best known for his work in the horror genre, and so many expect that Unbound’s first project will be of the spooky kind. That said, the creator has embraced variety in recent years, and so it will be exciting to learn about whatever is currently in the works.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for Mikami’s new venture? Would you like him to stay in the horror scene? Let us know down below.

The post Details surrounding Shinji Mikami’s new studio ‘Unbound’ have surfaced first appeared on KitGuru.
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