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Steam Frame leak shows unboxing video, launch looks close

By: Aftab Ali
20 August 2026 at 11:55

Valve just can’t help itself, can it? While updating the Steam Client for Arm, the company accidentally uploaded a batch of Steam Frame videos, including a full unboxing and a setup guide, and the internet noticed before anyone at Valve could hit delete.

The videos were spotted by the Steam Hardware Updates account on X, and honestly, a setup guide makes sense here. The Steam Frame isn’t a simple slap-it-on-and-go headset, it’s covered in buttons and features, so new users are going to need the hand-holding.

STEAM FRAME UPDATE:

The ARM Steam Client had an update this morning that contained these videos. It was quickly pulled after that, but of course people managed to grab them. These are videos that detail the unboxing, sign-in, and setup of the Steam Frame. pic.twitter.com/AAFk5D69eJ

β€” Steam Hardware Updates (@HardwareSteam) August 19, 2026

This is the last piece of Valve’s hardware trio. The Steam Machine and Steam Controller are already out, leaving the Steam Frame as the one everyone’s still waiting on. We’ve heard rumblings before that launch was close, including from a developer whose studio is reportedly holding back an action shooter until the headset ships. Add an accidental unboxing video to the pile of evidence, and a launch within a few weeks to a month starts to look pretty reasonable.

Steam Frame and whole hardware lineup

As for the headset itself, it’s built to be light: 185g on its own, 440g with the headstrap, which packs in the facial interface, audio, and battery. It streams PC VR games over Wi-Fi 7 using a low-latency adapter, and leans on eye-tracking to sharpen resolution exactly where you’re looking rather than wasting power on the edges of your vision. You’re getting dual 2160Γ—2160 pancake displays at 144Hz across a 110-degree field of view, plus four outward cameras and an IR illuminator to keep tracking solid wherever you’re playing.

Valve leaking its own hardware before announcing it properly is becoming a bit of a pattern at this point. Not that I’m complaining, I’ll take the info however it lands.

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