Reading view

There are new articles available, click to refresh the page.

Nintendo Switch 2 Docked VRR Leapfrogs PS5, but the Catch Falls Squarely on Game Developers

A Nintendo Switch 2 console and Joy-Con controllers with a visible 'Nintendo Switch' logo are set against a red background.

16 months after its launch, the Nintendo Switch 2 finally received docked VRR support, which is set to do wonders for the performance of the vast majority of games, as developers can now implement 40 FPS modes or even unlocked framerates to deliver great gaming experiences. According to an early test conducted by Digital Foundry's John Linneman, the current-generation system is on par with the Xbox Series X|S, soundly beating the PlayStation 5, although all currently available games won't be able to take advantage of VRR. "Games need to be patched, only Welcome Tour supports it now," said Linneman on Bluesky, delivering what […]

Read full article at https://wccftech.com/nintendo-switch-2-docked-vrr-leapfrogs-ps5-catc-developers/

Switch 2 update finally brings Variable Refresh Rate to Docked Mode

Nintendo has rolled out a new Switch 2 system update, and this one finally unlocks Variable Refresh Rate support while using the console in docked mode. Previously, VRR was limited to the handheld display, despite the Switch 2 supporting 120Hz output.

With the new V23.0 OS update, Switch 2 owners will now find a “VRR Output” toggle in the settings menu. Switching this on enables Variable Refresh Rate when the console is connected to a compatible TV or monitor, bringing the feature in line with what PS5 and Xbox Series X/S have offered for years.

VRR has been a staple on PC for a long time, allowing the GPU to dynamically match the display’s refresh rate to the game’s frame rate. This eliminates screen tearing and helps smooth out performance dips in demanding scenes. Modern TVs and monitors almost all support VRR, so it was surprising to see the Switch 2 limit the feature to handheld mode at launch.

There are plenty of 60FPS titles on the Switch 2 that can benefit from VRR, especially during heavier moments where frame rates fluctuate. A handful of games, Like Metroid Prime 4, also run at up to 120FPS, which is where VRR really shines.

KitGuru Says: VRR was one of the Switch 2’s standout modern features, so it’s good to see Nintendo expand it beyond handheld mode. If you’ve got a compatible TV or monitor, this update is well worth switching on.

The post Switch 2 update finally brings Variable Refresh Rate to Docked Mode first appeared on KitGuru.

Guardians of the Galaxy is getting a second chance at life on Switch 2

Marvel’s renewed focus on the video games industry has led to a mixture of results. While the likes of Insomniac Games’ Spider-Man titles proved to be both critical and commercial hits, Marvel’s Avengers on the other hand was somewhat of an infamous failure. Sitting somewhere in the middle is Guardians of the Galaxy. Initially released in 2021, the game is set to get a second chance at life thanks to its upcoming Switch 2 ‘Encore Edition.’

Making the announcement during the most recent Nintendo Direct, Marvel’s Guardians of the Galaxy: Encore Edition was officially confirmed to be coming to the Switch 2 later this year on the 5th of November.

For the uninitiated, Marvel’s Guardians of the Galaxy is a single-player action-adventure title in which you play as Star-Lord, the leader of the Guardians. Throughout the game, players will make plenty of choices both narratively and gameplay-wise, helping to make the group feel like a proper team.

While the game was praised upon its initial release back in 2021 (even winning a bunch of awards), sales for the title proved to be lower than publisher Square Enix was hoping.

Guardians of the Galaxy Switch 2

Thus, the Encore Edition presents a second chance for Marvel’s Guardians of the Galaxy. Available exclusively for the Switch 2, this new edition appears to be pretty much the same experience, albeit with “an all-new set of glam rock outfits for the Guardians.”

While it remains a visually pleasing experience (for the most part), certain compromises have been made in order to get it running on Switch 2. According to the devs, the Encore Edition will come with two visual modes: Quality (1440p | 30fps) and Performance (1080p | 40FPS). When playing in handheld, only one option will be available (30FPS at an undisclosed resolution).

Regardless, Marvel’s Guardians of the Galaxy was a great game which unfortunately underperformed thanks in part to the previous year’s live-service Avengers – putting a bit of a stink on IP at the time. Half a decade later however, it will be interesting to see how the game performs.

KitGuru says: What did you think of the game back in 2021? Was it unfairly lumped in with The Avengers at the time? Who’s your favourite member of the Guardians? Let us know down below.

The post Guardians of the Galaxy is getting a second chance at life on Switch 2 first appeared on KitGuru.

Resident Evil 2, 3 and 4 Remakes are coming to Switch 2 just in time for Halloween

In the year and a half since the launch of the Switch 2, we’ve seen Capcom supporting Nintendo’s latest handheld-hybrid with a myriad of releases, both old and new alike. As part of the console maker’s latest Direct Showcase, Capcom revealed that the excellent Resident Evil 2, 3 and 4 Remakes are heading to Switch 2 just in time for Halloween.

Announced during Nintendo’s latest Direct Showcase, Capcom confirmed that Resident Evil 2 Deluxe Edition; Resident Evil 3 and Resident Evil 4 Gold Edition will be landing on the Switch 2 in just over a month’s time – with all 3 launching on the 16th of October.

Based on the footage shown, the games do appear to be visually solid. That said, knowing Capcom, it would not be surprising to see them come with an unlocked and somewhat inconsistent framerate.

Resident Evil Switch 2

All three titles are being sold separately, meaning there is no discounted bundle for getting the lot. Fortunately, Capcom have priced the games at a reasonable rate, currently on sale for the following:

Alongside their impending digital releases, Capcom also confirmed that all three titles will be offered in a physical format; at least in Europe and Asia.

Those interested however will have to wait until next year, with the physical versions slated for the 29th of January 2027. As of now, it is unknown whether these cartridges will include the full game’s data, or if it will be a Game-Key Card situation.

KitGuru says: What did you think of Nintendo’s latest Direct? What was your favourite 3rd party announcement? Let us know down below.

The post Resident Evil 2, 3 and 4 Remakes are coming to Switch 2 just in time for Halloween first appeared on KitGuru.

Mario Kart World has gotten its biggest update yet, adding 10 ‘new’ classic courses and more

Mario Kart World is one of Nintendo’s more interesting Switch 2 exclusives. Launching day-and-date with the console itself, MK World felt like somewhat of an incomplete experience – especially compared to the previous Mario Kart 8 Deluxe. That said, Nintendo has ever so slowly but surely been updating the title with ‘new’ content. Live right now, version 1.8.0 adds “10 classic courses from Super Mario Kart”; except for the fact that these courses were already technically available.

Officially announced during Nintendo’s most recent Direct showcase, Mario Kart World update 1.8.0 brings with it new-yet-pre-existing tracks to race on across its VS Race, Time Trials and online modes:

  • SNES Mario Circuit (1, 2 and 3)
  • SNES Ghost Valley (1, 2 and 3)
  • SNES Choco Island (1 and 2)
  • SNES Vanilla Lake
  • SNES Koopa Beach

Of course, the addition of 10 new tracks is nothing to sniff at. That said, all of these SNES courses have been present since day-one; albeit only when free roaming (which begs the question as to why they weren’t included in VS Races from the get-go).

Mario Kart Update

Beyond this, Mario Kart World has also received two new Knockout Tour tracks – Propeller Rally and Turnip Rally – as well as a plethora of QoL features, including:

  • Time Trials lap improvements with new visual indicators
  • Spectator mode improvements
  • Up to 26 players can now join a room in Online Play
  • Nerfs to multiple different power items
  • Other balance tweaks and bug fixes

While content-wise, Mario Kart World has been somewhat underserved, it is welcome at the very least to see Nintendo continuing to update the game with various bug fixes, quality of life improvements and other minor conveniences – something which the console maker has typically struggled with in the past.

KitGuru says: What do you think of this latest update? Are you glad to see Nintendo continuing to balance the game? How long will we have to wait for actual new, original tracks? Let us know down below.

The post Mario Kart World has gotten its biggest update yet, adding 10 ‘new’ classic courses and more first appeared on KitGuru.

Nintendo of America puts tariff refunds towards 'customer appreciation' sale, but no refunds to Switch 2 buyers — offers 30% off games and accessories from September 13 to 26

Nintendo of America got its tariff refund and is using the money to hold a sale, rather than returning it to customers who paid higher-than-expected prices for the Nintendo Switch 2 and accessories. The rare promotion, dubbed the "Customer Appreciation Sale," will run from September 13 to 26 and will offer 30% off digital Switch games, bundles, and "select physical games, downloadable content, accessories, amiibo, and apparel." Discounts will be available in Nintendo Stores and the Nintendo eShop, as well as other participating retailers.

"The Customer Appreciation Sale is our way of saying thank you to Nintendo players for their continued support and is made possible in part by tariff-related refunds," a brief blog post on Nintendo's U.S. website reads. "While Nintendo absorbed most tariff-related costs, the refunds helped make promotions like this one possible."

In a 2026 earnings document, the company stated that it got $300 million in tariff refunds.

Nintendo of America is facing a proposed class action lawsuit from customers who believe the company will be made whole twice: once through raised prices and a second time through the refunds. Sony is facing a similar suit, and in September, Nintendo of America filed a motion to dismiss its suit.

Nintendo was hit hard by the Trump administration's tariffs. Soon after the Switch 2's initial announcement, the company delayed U.S. pre-orders for the console, though the system launched on time. In May, Nintendo raised the price of the Switch 2 by $50 to $499, though that also priced in component shortages and included hikes in Europe and Japan.

In March, Nintendo of America sued the U.S. government in the U.S. Court of International Trade seeking refunds, joining Costco, FedEx, Revlon, and more than 1,000 others. The Supreme Court ruled that large swaths of the tariffs were unlawful, with over $166 billion due back to American businesses. By the end of July, the government had paid $100 billion in refunds.

Most companies seem to be pocketing the refunds, even though costs were typically passed on to American consumers. In August, Panic, which makes the handheld Playdate focused on indie games, refunded tariffs to customers.

Metroid Ravenous Strands Samus On A Hostile Planet, As Nintendo Sets A January 2027 Switch 2 Launch

A character in the game 'Metroid Ravenous' faces off against an enemy, with on-screen text stating 'I will survive. And I will make it home.'

Following the release of Metroid Dread, fans of the series had to wait a few years before stepping back in Samus Aran's suit again, as the long-anticipated Metroid Prime 4: Beyond only launched last year on Nintendo Switch systems. Thankfully, the wait for the next entry in the series is not going to be as long, as a new game called Metroid Ravenous (which was previously leaked with a Brazilian rating) is launching early next year exclusively on Nintendo Switch 2. Announced during the September 2026 Nintendo Direct, the new 2D entry in the series will see Samus stranded on […]

Read full article at https://wccftech.com/metroid-ravenous-nintendo-switch-2-january-2027/

Nintendo unveils The Legend of Zelda 40th Anniversary Switch 2 for $520 — First-ever special-edition Switch 2 drops October 19, alongside $100 Pro Controller, pre-orders live

Nintendo just aired one of the most important Directs of the Switch 2 generation, showcasing the upcoming Ocarina of Time remake in all its glory. The presentation also brought along the announcement of the first special edition Switch 2 hardware: The Legend of Zelda 40th Anniversary Edition. The console costs $519.99, but there's also an identically themed Pro Controller for $99.99 that you can pre-order right now — either item ships later this year on October 29.

The company's first handheld to be adorned in special edition Zelda makeup was the Game Boy Advance SP released in 2004 alongside The Legend of Zelda: The Minish Cap. The first home console to receive the same treatment was The Wind Waker HD edition of the Wii U in 2013. Most recently, we got a Tears of the Kingdom-themed Switch OLED in 2023, followed by the Hyrule Edition of the Switch Lite next year.

Across every handled and home console released, The Legend of Zelda 40th Anniversary special edition Switch 2 will be the 12th piece of Zelda-themed hardware Nintendo has put out. Moreover, it took the original Switch just a few months to get its first limited-edition hardware (Monster Hunter XX Special Pack), but the Switch 2 has clearly taken its time with this design, and it's sure to be a collector's item.

The tablet itself is mostly the same boring black except for a few golden triangles at the back. However, the Joy-Cons feature a beautiful green design with a Tri-Force symbol on the left. The dock is a gorgeous, two-tone golden and black color with a very bold Tri-Force theme across the front and some easter eggs on the back. Even the packaging is supposed to have textured foil cover art. The console will retail for $520 and does not come with any game.

The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo
The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo
The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo

Alongside the console, there's a Switch 2 Pro Controller that looks very similar to the Joy-Cons, with a green and gold theme that combines elements of the Triforce with a crest emblem. It comes as is for $100, but you can also get it with a subtly themed display stand for $110. Finally, there's also a $40 carrying case adorned with Zelda illustrations. You even get a custom, green-colored microfiber cloth inside and a screen protector.

The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo
The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo
The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo

Keep in mind that all of this hardware celebrates the 40th anniversary of the Zelda franchise, which already passed earlier this year. It has nothing to do with the upcoming Ocarina of Time remake and, as such, the game is not included in the $520 limited edition Switch 2. Pre-orders for all the items discussed above are open, and they will be released on October 29, 2026. The Ocarina of Time remake drops next month, on November 19, 2026, and will be sold separately for $60.

The Legend of Zelda: Ocarina of Time – Everything We Know about the Switch 2 Remake of the Classic Masterpiece

Link from 'The Legend of Zelda: Ocarina of Time' stands in a forest with the game's logo on the right.

Earlier today, Nintendo finally unveiled the Nintendo Switch 2 remake of The Legend of Zelda: Ocarina of Time during the special Zelda 40th Anniversary Direct. Following months of rumors and guessing, fans finally have a better idea of what to expect from the remake of the best-reviewed game of all time, including its features and release date. From our end, we now have enough information to create a proper roundup article that covers everything we know about the Ocarina of Time remake. Series producer Eiji Aonuma led the 15-minute gameplay demo, introducing the project as a remake for the series' […]

Read full article at https://wccftech.com/roundup/the-legend-of-zelda-ocarina-of-time-everything-we-know-switch-2-remake/

Nintendo Rebuilds Zelda: Ocarina of Time For Switch 2 With Bigger Hyrule, Snappier Combat, Yet Faithful To The Classic

A character resembling Link from 'The Legend of Zelda: Ocarina of Time remake' stands beside the Master Sword in a stone pedestal inside a stone-walled chamber.

The Legend of Zelda: Ocarina of Time remake was officially announced during June's Nintendo Direct, but little has been said about the game other than the fact that it is coming before the end of the year. During today's The Legend of Zelda 40th Anniversary Direct, we have learned not only when the game will launch, but also how it recreates one of the most beloved games of all time. Early November Launch As many expected, The Legend of Zelda: Ocarina of Time remake will launch this November, the same month GTA 6 launches on PlayStation 5 and Xbox Series […]

Read full article at https://wccftech.com/nintendo-rebuilds-zelda-ocarina-of-time-switch-2-bigger-faithful/

Zelda 40th Anniversary Showcase: Every Announcement

Nintendo kicked off its Zelda 40th Anniversary showcase, and it packed in more than I expected for what was meant to be a quiet warm-up to a bigger Direct.

The Legend of Zelda 40th Anniversary Direct

New Amiibo and Museum Updates

New Amiibo figures were confirmed, alongside changes to the Nintendo Museum tied to the anniversary. Nothing revolutionary, but nice touches for collectors.

Ocarina of Time Remake

The big one. Nintendo showed extended gameplay for the Ocarina of Time Remake, both in a longer look and a condensed version for the main Direct. More importantly, we finally got a release date. After years of rumours, it’s actually happening.

The Legend of Zelda Ocarina of Time Remake

Switch 2 Zelda Edition Leaks

A 40th Anniversary Switch 2 console and Pro Controller leaked during the showcase. If you wanted a themed console to go with the remake, this is shaping up to be it.

Zelda 40th Anniversary Edition Switch 2 console

Concerts and a Movie Title

Nintendo also announced anniversary concerts and confirmed the Zelda movie’s official title, which apparently tells an original story rather than adapting one game directly.

The Legend of Zelda Movie

For a “just a warm-up” showcase, that’s a packed 40th birthday. The main Nintendo Direct has a lot to live up to now.


Want more updates like this? Click right here!

The Legend of Zelda: Ocarina of Time Remake launches in November

Nintendo held its Zelda Direct today, giving us a fresh look at the Ocarina of Time remake. The new trailer shows off the classic adventure in a completely updated art style and confirms a 5th November release date for Switch 2 consoles.

While Breath of the Wild and Tears of the Kingdom leaned into a slightly cartoonish look, the Ocarina of Time remake goes for something a little more grounded. Rock and stone surfaces have a more realistic texture, foliage looks closer to real vegetation, and the lighting gives the world a slightly more natural tone. However, based on the gameplay footage, it also appears that the remake will adopt similar controls and combat to Nintendo’s newer 3D Zelda titles.

Ocarina of Time is widely regarded as one of the most important games in Nintendo’s history. It set the template for 3D action‑adventure design, introduced systems that shaped the series for decades, and remains a fan‑favourite entry that routinely appears near the top of “greatest games of all time” lists. Bringing it back with a full remake is a major moment for the franchise, and it should help introduce the game to a much wider audience on modern hardware.

With the release date now locked in, Nintendo is clearly positioning Ocarina of Time as one of the Switch 2’s big holiday-season exclusives. However, there is also a rumour that we may also see a new Metroid game too, so we'll be keeping our eyes on tomorrow's general Nintendo Direct.

KitGuru Says: What do you think of the new art style for Ocarina of Time’s remake?

The post The Legend of Zelda: Ocarina of Time Remake launches in November first appeared on KitGuru.

Insiders offer insight into the upcoming Nintendo Direct

In a somewhat uncommon practice for the console maker, Nintendo announced that it would be hosting two separate Direct Showcases on back-to-back days, with a Zelda-focused stream going live later today followed by a general showcase tomorrow. As with pretty much all Directs, leakers have come out to give insight into what to expect – with claims that Mario Kart World DLC, Luigi’s Mansion 4 and much more could be announced.

As reported by known Nintendo leaker ‘malo932’, the Switch maker has a ton of new entries in well-loved franchises currently in the works. While this should of course be taken with a big pinch of salt (especially as the claims have since been deleted), the insider suggested that Mario Kart World will be getting Star Fox-themed DLC next year, in alignment with a new Adventure-styled original Star Fox game.

Beyond this, Malo932 also hinted at the possibility for a new entry in the iconic Nintendogs series – a franchise not seen since the 3DS. Additionally, a new original Super Smash Bros. title is said to also be in the works.

Nintendo Direct

Another known Nintendo leaker – NecroFelipe – appeared to corroborate Malo’s report while also claiming that Luigi’s Mansion 4 may be announced soon.

Of course, this does not mean that all of the above will be present at the upcoming Nintendo Direct. That said, given the fact that the Switch 2’s upcoming slate of first-party releases is somewhat sparse, it is high time for a major Direct showcase. Hopefully Nintendo does not disappoint.

KitGuru says: Are you looking forward to the upcoming Direct? What are your hopes for the Zelda showcase in particular? Let us know down below.

The post Insiders offer insight into the upcoming Nintendo Direct first appeared on KitGuru.

Hell Is Us to receive a major update alongside Switch 2 release

Officially released late last year, Hell is Us is a 3rd-person melee focused action-adventure title which arrived to high praise, marking it as one of publisher Nacon’s best-rated games of all time. That said, all was not perfect, with one of its primary issues being a lack of enemy variety. With the game set to officially launch on Switch 2 next month, the team have announced a massive update arriving alongside it.

Publishing a new teaser trailer in celebration of the game’s 1st anniversary (alongside its impending Switch 2 launch), the team at Rogue Factor revealed that Hell Is Us will be receiving a major update across the board on the 8th of October.

As of now, details on the update remain somewhat light, with the primary confirmation being that Hell Is Us will receive a total of 10 new Hollow Walkers (enemies). This alone is a big deal however, especially given the fact that one of the game’s main drawbacks was a relative lack of enemy variety.

Hell is Us Switch 2

Alongside this, the team also revealed that Hell Is Us has surpassed a major milestone – officially reaching 1.5 million players. It is worth noting that Hell is Us was made available as part of Xbox Game Pass back in July and then PlayStation Plus just a few weeks ago.

Still, 1.5 million players for what is a rather unique and oppressive game is worthy of note. Hopefully the upcoming update manages to elevate Hell Is Us beyond its previous highs. We won’t have to wait long to find out.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Hell is Us? Could the game have benefited from more varied enemies? What else do you hope to see added with the update? Let us know down below.

The post Hell Is Us to receive a major update alongside Switch 2 release first appeared on KitGuru.

Nintendo Sets Two Directs Next Week, Teeing Up a Zelda: Ocarina of Time Remake Showdown With GTA 6

A promotional image announces 'The Legend of Zelda 40th Anniversary Direct' on 9.8.2026 and 'Nintendo Direct' on 9.9.2026, both occurring at 7:00 AM PT | 10:00 AM ET.

The Legend of Zelda: Ocarina of Time Remake is one of the few games launching in 2026 that still lacks a precise release date. With September and October filled to the brim with game releases, a November release that would put the game directly against Rockstar Games' GTA 6 is almost certain, and it's very likely this epic gaming square-off will be officially confirmed next week, as two Nintendo Direct broadcasts have been confirmed today. The first of the two Nintendo Direct events scheduled for next week will be a The Legend of Zelda 40th Anniversary Direct, which will air […]

Read full article at https://wccftech.com/nintendo-sets-two-directs-zelda-ocarina-of-time-remake-showdown-gta-6/

Nintendo announces new Switch 2 game showcases

Nintendo typically holds a Direct showcase every September, and this year will be no different. Nintendo has announced plans for back-to-back Direct streams next week, one focused on Zelda, and another for everything else.

The Legend of Zelda turns 40 years old this year. As part of the anniversary celebrations, Nintendo has a remake of The Ocarina of Time coming out for the Switch 2. On top of that, Nintendo is currently working on a Zelda film and there could be a few more surprises to reveal too. The Zelda-focused Direct stream is happening on September 8th at 3PM UK time.

Zelda Switch 2

There will be an even longer ‘general' Nintendo Direct stream the next day, on September 9th. This showcase will focus on new third-party and first-party titles coming to Switch 2 over the next six months or so. We will likely get a new trailer for Fire Emblem here, ahead of the game's launch on September 17th.

With Fire Emblem and Ocarina of Time Remake, Nintendo has a busy end to the year ahead. However, there will also be a long list of major third-party games also arriving, including the likes of Final Fantasy Resonance, The Duskbloods, 007 First Light and more.

KitGuru Says: Is there anything you are hoping to see announced for Switch 2 at this next Direct? 

The post Nintendo announces new Switch 2 game showcases first appeared on KitGuru.

Mario Kart 8 Deluxe gets surprise Switch 2 update with 8-player split-screen

Mario Kart 8 is easily one of Nintendo’s longest-supported titles, with the 2014 Wii U original receiving plenty of DLC at the time, followed by a Switch 1 Deluxe Edition in 2017 and its Booster Course Pass in 2022-23. Despite its successor (MK World) being in its second year on the market, Nintendo has released a surprise Switch 2 update for Mario Kart 8 Deluxe.

In an unexpected move, Nintendo announced and released a dedicated Switch 2 update for Mario Kart 8 Deluxe. Listed as version 4.0.0, the patch brings in a bunch of welcome and surprise enhancements, including:

  • Higher resolution output on Switch 2 and external displays
  • Reduced loading times
  • Local split-screen support for up to 8 players
  • Switch 2 CameraPlay functionality
  • Overall player speed increased by the equivalent of one Coin
  • Boo power-up no longer slows you down
  • New ‘96 Race’ challenge option

Mario Kart 8 Update

It is worth noting that this update is available on both the OG Switch as well as the Switch 2. That said, the main additions – being the 8-player split-screen and higher resolution – are understandably locked to Nintendo’s current-gen system.

Regardless, it is interesting to see Nintendo still occasionally updating Mario Kart 8 Deluxe despite the fact that MK World currently stands as THE Mario Kart experience for Switch 2. Hopefully the aforementioned Mario Kart World sees just as much support over the course of the Switch 2’s life (and perhaps beyond).

KitGuru says: What do you think of this update? Does Nintendo’s lack of consistency with updates bother you? Are you disappointed in the fact that 4-player split-screen does not run at 60fps on Switch 2? Let us know down below.

The post Mario Kart 8 Deluxe gets surprise Switch 2 update with 8-player split-screen first appeared on KitGuru.

Stellar Blade will use frame-generation to hit 60fps on Nintendo Switch 2

Starting its life in 2024 as a PlayStation 5 exclusive, ShiftUp’s Stellar Blade has slowly but surely made its way over to other platforms – landing on PC last year and officially set to arrive on Switch 2 before the end of 2026. While an exciting prospect, the team have now revealed that they’ve had to use AMD’s FSR frame-generation in order to hit 60fps on the handheld hybrid.

Taking part in an interview with the publication NintendoEverything, Stellar Blade studio ShiftUp spoke on the upcoming Switch 2 release, providing some details on the game’s technical makeup.

In terms of resolution, the team claimed that Stellar Blade will utilise DLSS in both handheld and docked mode – running the former at an upscaled 720p and the latter at an upscaled 1080. As of now, it is unknown what resolution the game will operate at internally prior to its upscaling.

By far the more controversial reveal however came in the fact that Stellar Blade will make use of frame-gen on Switch 2, with ShiftUp’s CTO and technical director DongKi Lee stating:

“So we targeted 60 frames per second in both handheld mode and docked mode […] What we did was we take AMD’s FSR 3.1 for PC and used the feature called frame interpolation to achieve the target for 60 frames per second. We use DLSS for upscaling, and then took the result we got and used frame interpolation from FSR 3.1 to be able to target 60 frames per second.”

Stellar Blade Switch 2

While upscalers in general have their own benefits and downsides, frame generation in particular remains rather contentious, with the technology potentially causing increased input latency among other issues.

In an effort to try and minimise its impact, Lee made sure to note that “it was important to have even latency for players. We have 30 frames per second to have it even and then use interpolation – a frame interpolation – for targeting 60.”

Though certainly preferable when compared to the likes of Black Myth Wukong (which used frame-gen on an already inconsistent framerate experience), hopefully the team include a standard 30fps option for those who are averse to frame-generation.

KitGuru says: What do you think of frame-gen? Is the technology still too early? Does input latency bother you? Let us know down below.

The post Stellar Blade will use frame-generation to hit 60fps on Nintendo Switch 2 first appeared on KitGuru.

You can now play GTA V natively on a Nintendo Switch thanks to unofficial Homebrew port — game runs at 30 FPS but requires a jailbroken, overclocked Switch

Grand Theft Auto V came out in late 2013 for PS3 and Xbox 360 before it was ported to eighth-gen consoles. Despite running on seventh-gen hardware, Rockstar never released it on the Nintendo Switch. Fast forward 13 years later and modders have done Rockstar's job for them. An unofficial Homebrew port of GTA V is now available for the Switch, and it runs natively on the hardware at roughly 30 FPS. You do need a jailbroken device, and it needs to be overclocked in order for the game to be playable.

GTA V corriendo en Nintendo Switch.- Nativo sin Android ni Linux (No es Stream).- Pesa 49GB.- Ocupas Overclock (Yo uso Sys-CLK que es seguro) pero si usas Horizon OC irá mucho mejor.- Corriendo en mi OLED sin modificaciones de RAM, puro Overclock seguro.INFO:… pic.twitter.com/ChtFlwq2TKAugust 28, 2026

The port is developed by Paralympics Productions and is based on the leaked source code from 2023. That source code allowed modders to reverse-engineer the game logic and recompile it for Arm, allowing it to run natively on the Switch's Tegra X1 SoC. That means GTA V can technically also run on Android, and sure enough, Paralympics' Discord server teases that an Android port is coming soon.

The Discord server is also where you'll find all the necessary resources required to make this work. There are four key components: a package builder, an asset converter tool, modified config files, and a specific folder layout. They work together to patch the original GTA V files, construct an executable (.NSP), and make the game data compatible with Switch's Horizon OS.

Obviously, we can't detail the entire process here, but it's relatively straightforward, and you'll find detailed guides, including a video tutorial, on the Discord. There are a few bugs to look out for, but personally we did not face any during installation. You can skip all the work and just download the already-prepped archive from Switch piracy sites, too, which is around 50GB.

Once everything is set up, you transfer the NSP to a jailbroken Switch running custom firmware, along with the modified game files, and open GTA V like you would any other game. It's kind of surreal at first, but it boots up and runs directly on the console without any emulation overhead. The load times are alright; it doesn't heat up the handheld like crazy, and battery drain was similar to any other demanding title.

Grand Theft Auto V running natively on a Nintendo Switch

(Image credit: Future)

Despite that, the performance is quite wonky because the Tegra X1 inside is dated and thermally constrained. You'll get between 10-25 FPS depending on exactly what Switch model you have and the silicon lottery. To get a more stable experience that mostly locks the framerate at 30 FPS, you'll need to overclock your Switch. It's easy enough to do so through sys-clk, and you can create different profiles for handheld, docked, and charging modes.

We tried moderate overclocks across the CPU, GPU and memory on a Switch OLED, and were able to run the game at a "smooth" 30 FPS as long as there wasn't too much action going around. The moment a bunch of NPCs pop up in a mission, or there's an explosion, for instance, the framerate dips quite aggressively. The controls also felt weighty since Joy-Cons aren't suited for precise movement, so the portable experience might be a bit compromised.

Grand Theft Auto V running natively on a Nintendo Switch

(Image credit: Future)

Plenty of folks online have gone past the starting mission and explored the open world, too. There are no issues with save states, and the game runs surprisingly well considering the Switch's stature. Keep in mind that the source code making this possible comes from GTA V Legacy in particular, which is the PS4, Xbox One, and PC version. The PS3/Xbox 360 version of the game did not leak, or else scaling down the logic to fit within the Switch's 4GB memory buffer would've been far easier.

Those consoles only shipped with 512MB of unified RAM. Instead, the modders had to deal with high-resolution PC assets that needed to be heavily compressed first. The modified config files mentioned earlier throttle settings like draw distances and particle counts, so the PC engine code doesn't instantly melt the Switch. At the end, the Homebrew port performs similarly to the PS3/Xbox 360 versions of the game.

Grand Theft Auto V running natively on a Nintendo Switch

A neat detail: the Nintendo Pro Controller shows up in the port's settings. (Image credit: Future)

Paralympics Productions has already put out a few patches that improve performance, with more to come down the line, especially once the Android port rolls around. You can already emulate GTA V on Android phones through apps like GameHub and Winlator that translate x86 instructions into Arm. That will run much better if you have a flagship (Snapdragon) phone from the past few years. You can even emulate this Homebrew port through a Switch emulator if you want to enjoy twice the overhead.

It feels like the emulation and modding community across the entire handheld space is going through a renaissance. Ever since the Steam Deck lit the spark, these developers have made the impossible seem possible. People used to wonder why GTA V never came out on the original Switch (the answer is GTA: Online) up until literally weeks ago, and now we have the game running natively on an almost decade-old device that was underpowered even at the time it came out.

Okay, this is impressive and lends more credibility to my theory that the Switch 2 will probably get a port of both GTAV and GTA6 as well as RDR2. pic.twitter.com/LkEnuQzfmGAugust 28, 2026

This does not suddenly mean that the Switch 2 can run GTA VI. For the PS5/Xbox Series version of the game, you'll need a potential Switch 3 if we follow a similar trajectory. More importantly, though, Rockstar's stance towards Nintendo in general has changed, and that plays a much bigger role in getting GTA VI on Nintendo hardware one day as opposed to just the capabilities of the silicon.

❌