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Control Resonant PC system requirements revealed

Control Resonant is just a couple of weeks away from launch. In preparation, Remedy has now released the game's official PC system requirements, giving options for 1080p, 1440p and 4K, as well as a separate set of hardware recommendations for Ray Tracing and Path Tracing. 

Control was one of the earliest DLSS titles and has improved its support over time. In Control Resonant, Remedy will be embracing more up-to-date upscalers, including DLSS 4.5 and FSR 4.1. The game is also going to eat up a lot more storage than the original, with Control Resonant requiring 120GB of SSD space.

Below are the full PC system requirements for Control Resonant:

Minimum Requirements

  • 1080p @ 30 FPS
  • Upscaler: Quality
  • Graphics Preset: Low
  • Ray Tracing: Off
  • GPU: GTX 1070 / RX 5600 XT / Arc A580
  • VRAM: 6GB
  • CPU: Intel Core i5‑8500 / AMD Ryzen 5 3500
  • RAM: 16GB

Recommended Requirements

  • 1440p @ 60 FPS
  • Upscaler: Balanced
  • Graphics Preset: Medium
  • Ray Tracing: Off
  • GPU: RTX 3060 Ti / RX 6700 XT / Arc B580
  • VRAM: 8GB
  • CPU: Intel Core i7‑10700 / AMD Ryzen 7 3700X
  • RAM: 16GB

Enthusiast Requirements

  • 2160p @ 60 FPS
  • Upscaler: Performance
  • Graphics Preset: High
  • Ray Tracing: Off
  • GPU: RTX 3080 / RX 6800 XT
  • VRAM: 10GB
  • CPU: Intel Core i7‑10700 / AMD Ryzen 7 3700X
  • RAM: 16GB

Ray Tracing Minimum

  • 1080p @ 30 FPS
  • Upscaler: Quality
  • Graphics Preset: Low
  • Ray Tracing Preset: Low
  • GPU: RTX 2060 SUPER / RX 6600 / Arc A580
  • VRAM: 8GB
  • CPU: Intel Core i7‑8700K / AMD Ryzen 5 3600X
  • RAM: 16GB

Ray Tracing Recommended

  • 1440p @ 60 FPS
  • Upscaler: Balanced
  • Graphics Preset: Medium
  • Ray Tracing Preset: Medium
  • GPU: RTX 4070 Ti / RX 9070
  • VRAM: 10GB
  • CPU: Intel Core i7‑10700 / AMD Ryzen 7 3700X
  • RAM: 16GB

Path Tracing Enthusiast:

  • 2160p @ 60 FPS
  • Upscaler: Performance
  • Graphics Preset: High
  • Ray Tracing Preset: High (Path Tracing)
  • GPU: NVIDIA GeForce RTX 5080
  • VRAM: 12GB
  • CPU: Intel Core i7‑10700 / AMD Ryzen 7 3700X
  • RAM: 16GB

KitGuru Says: Are you planning on picking up Control Resonant when it releases? 

The post Control Resonant PC system requirements revealed first appeared on KitGuru.

Fable PC system requirements announced for 1080p, QHD and 4K

Playground Games has revealed the official PC system requirements for Fable ahead of its February launch. Entry-level hardware targets 1080p at 30fps, but running the game at higher settings requires hefty components, including an RTX 5080 or RTX 4080 for 4K at 60fps.

As per the Steam post, for low settings targeting 1080p at 30fps, the minimum system requirements include an Nvidia RTX 5050, RTX 2060, AMD RX 6600, or Intel Arc A580, paired with a Ryzen 5 2600 or Intel i7 6850K processor and 12GB of RAM. Stepping up to the Medium preset for 1440p at 30fps (or 1200p at 60fps) increases the requirements to an RTX 5060, RTX 3060 Ti, RX 9060 XT, or RX 6700 XT, alongside a Ryzen 5 5600 or i5 11600KF and 16GB of RAM.

Gamers targeting 1440p at 60fps will need an RTX 5070, RTX 3080 Ti, RX 9070, or RX 7900 XT, combined with a Ryzen 7 7700X or an Intel i7 12700K. Pushing graphics to Ultra at 4K resolution and 60fps requires an RTX 5080 or RTX 4080 alongside a Ryzen 9 7900X or Intel i9 13900K, with no AMD graphics alternative specified for the top tier.

All configurations require an SSD for storage. Playground Games also explicitly recommends enabling XMP and Resizable BAR (ReBAR). Standard upscalers like DLSS, FSR, and XeSS remain expected, though the published specifications list none specifically.

KitGuru says: Fable looks set to demand serious hardware for higher resolutions.

The post Fable PC system requirements announced for 1080p, QHD and 4K first appeared on KitGuru.

The Witcher 3 Remastered gets updated PC system requirements

The Witcher 3 Remastered is coming out in just one month's time, bringing overhauled graphics, new visual effects, Path Tracing and more. Due to the overhaul, the new version of the game will have a different set of PC system requirements compared to the 2015 release. Now, CD Projekt Red has revealed the new minimum and recommended system requirements for the game. 

While The Witcher 3 Remastered will look a lot better than even the next-gen upgrade from a few years ago, the game won't be eating up all your storage space. The game will require just 70GB to install, a figure that includes both of the game's original expansions. In an era where many smaller single-player games are now demanding over 100GB of storage, seeing a 70GB install is a breath of fresh air.

The new minimum PC system requirements for The Witcher 3 Remastered includes:

  • OS: Windows 11 (64-bit)
  • CPU: AMD Ryzen 5 2600 or Intel Core i5-8400
  • RAM: 12GB
  • GPU: RX 5500 XT or Arc A580 or GTX 1660

The recommended system requirements are:

  • OS: Windows 11 (64-bit)
  • CPU: AMD Ryzen 5 3600X or Intel Core i7-8700K
  • RAM: 16GB
  • GPU: Arc B580 or RX 6600XT or RTX 2060 Super

The Witcher 3 Remastered will launch on the 28th of September as a free upgrade for all owners of the original game across PC, Xbox Series X/S, PS5 and Nintendo Switch 2. If you never purchased the original expansions, the remaster will now give you them for free. Then, in 2027, a brand-new expansion is dropping, adding a whole new region to the game and expanding on the friendship between Geralt and Dandelion – you'll have to pay for the new expansion though.

KitGuru Says: Are you looking forward to The Witcher 3 Remastered? 

The post The Witcher 3 Remastered gets updated PC system requirements first appeared on KitGuru.

The Blood of Dawnwalker gets updated PC system requirements

Rebel Wolves has released updated PC system requirements for The Blood of Dawnwalker ahead of its launch next month. The new specs are lower than previously announced, but the studio still recommends using upscaling across all tiers, leaving some uncertainty over how demanding the game will be without it.

The Blood of Dawnwalker is a new RPG from former Witcher 3 developers, set in 14th‑century Europe as the Black Death ravages the land and vampires rise from the shadows. You play as Coen, a young man turned into a Dawnwalker, torn between humanity and cursed power as you race to save your family. The game features dual day‑night gameplay loops, branching choices, handcrafted open‑world exploration and a narrative shaped by every action, or inaction, as time relentlessly pushes the story forward.

Below are the full PC system requirements for the game (all configurations list upscaling set to Balanced):

1080p @ 30 fps (Low preset)

  • CPU: Intel Core i5 11400F / AMD Ryzen 7 2700X
  • RAM: 16GB
  • GPU: Nvidia GTX 1060 / AMD RX 580
  • VRAM: 6GB or more
  • Storage: 60GB SSD
  • OS: Windows 10 or later, DirectX 12

1080p @ 60 fps (Medium preset)

  • CPU: Intel Core i7 11700K / AMD Ryzen 7 5700X
  • RAM: 16GB
  • GPU: Nvidia RTX 2060 Super / GTX 1070 Ti / AMD RX 5700 / Intel Arc A750
  • VRAM: 8GB or more
  • Storage: 60GB SSD
  • OS: Windows 10 or later, DirectX 12

1440p @ 60 fps (High preset)

  • CPU: Intel Core i7 11700K / AMD Ryzen 7 5700X
  • RAM: 16GB
  • GPU: Nvidia RTX 4060 / AMD RX 7600 XT / Intel Arc B580
  • VRAM: 8GB or more
  • Storage: 60GB SSD
  • OS: Windows 10 or later, DirectX 12

2160p @ 60 fps (Ultra preset)

  • CPU: Intel Core i7‑12700K / AMD Ryzen 7 7800X3D
  • RAM: 16GB
  • GPU: Nvidia RTX 4070 Ti / AMD RX 9070
  • VRAM: 12GB or more
  • Storage: 60GB SSD
  • OS: Windows 10 or later, DirectX 12

The Blood of Dawnwalker will launch on the 2nd of September for PC, PS5 and Xbox Series X/S.

KitGuru Says: The Blood of Dawnwalker is one of my most anticipated games of the year. It has been a long time since we've had a good vampire-focused RPG, so hopefully this one sticks the landing. With the game being made by key members of The Witcher 3 team, I'm pretty confident that it will. 

The post The Blood of Dawnwalker gets updated PC system requirements first appeared on KitGuru.

Halo Campaign Evolved PC system requirements confirmed

Halo Campaign Evolved looked much better than I was expecting, in part thanks to a fresh set of skulls that make some insanely fun changes to gameplay. Now, with the game just a few more weeks away, Microsoft has confirmed the game's PC system requirements, including recommended specs for 1080p, 1440p and 4K.

In the table below, you can see the full PC system requirements for Halo Campaign Evolved, the new Unreal Engine 5-based remake of the original Halo game:

Settings Low (Minimum) Medium High (Recommended) Ultra
Resolution 1080p @ 60fps 1440p @ 60fps 4K @ 60fps 4K @ 60fps
CPU AMD Ryzen 5 3600 / Intel Core i7‑10700K AMD Ryzen 7 5700X / Intel Core i5‑12600K AMD Ryzen 7 7700 / Intel Core i7‑12700K AMD Ryzen 9 7900X / Intel Core i9‑13900K
GPU NVIDIA RTX 2060 Super / AMD RX 6600 / Intel Arc A580 NVIDIA RTX 3070 / AMD RX 7600 XT NVIDIA RTX 3080 Ti / AMD RX 9070 NVIDIA RTX 4080
RAM 16GB 16GB 32GB 32GB
VRAM 8GB 8GB 12GB 16GB
Operating System Windows 10 22H2 64‑bit / Windows 11 (ReBAR Recommended)
Storage SSD with 100GB available space

Halo Campaign Evolved is a complete remake of the original Halo Combat Evolved campaign, but with a few extra missions and some other gameplay tweaks. Aside from being the first game in the series to run entirely on Unreal Engine 5, it is also the first game in the series to offer a third-person gameplay mode, so you can see more of the action on-screen, including Master Chief himself. Traditionally, all of the mainline Halo games have been first-person shooters.

Halo Campaign Evolved launches on July 28th for PC, PS5 and Xbox Series X/S.

KitGuru Says: I wasn't planning on picking this up when it was first announced but it honestly looks like they did a great job with it. The question is, will they eventually give the same treatment to Halo 2 and Halo 3? 

The post Halo Campaign Evolved PC system requirements confirmed first appeared on KitGuru.

The Blood of Dawnwalker PC requirements lowered ahead of September launch

Rebel Wolves has announced an update lowering the PC system requirements for its debut RPG, The Blood of Dawnwalker. The adjustments scale down both the minimum and recommended hardware specifications needed to run the upcoming game at 1080p resolution.

The updated minimum configuration shared by the developer on X now requires an Intel i5-11400F or AMD Ryzen 7 2700X CPU, down from the original requirement of an Intel i7-8700K or Ryzen 7 3700X. Graphics hardware requirements dropped from an Nvidia RTX 3050 or GTX 1070 down to a GTX 1060 or Radeon RX 580.

Targeting 60FPS at 1080p on the recommended tier now requires an Intel i7-11700K or AMD Ryzen 7 5700X CPU, changing from the previously stated Intel i5-13600 or Ryzen 9 7900X. Recommended graphics cards have been reduced to an RTX 4060 or a Radeon RX 7600 XT, replacing the previous requirement of an RTX 5060 or an RX 6800 XT. Rebel Wolves noted that updated requirements for alternative configurations will be shared later.

According to the developer, we can expect more detailed system requirements and presets at a later date, after the final optimisation processes are complete.

KitGuru says: It seems the optimisation efforts were worth it, given the updated system specs. Now many more fans will be able to pick up the new game without feat of it not running. 

The post The Blood of Dawnwalker PC requirements lowered ahead of September launch first appeared on KitGuru.

Gears of War E-Day PC system requirements announced

Following on from the Gears of War E-Day showcase earlier this month, the team at The Coalition has now revealed the game's minimum and recommended PC system requirements. As Nvidia no longer supports GTX 10 series GPUs with new driver optimisations, we are starting to see most new games dropping GTX 10 from the minimum requirements section, and Gears of War E-Day continues that trend. 

Anyone looking to install Gears of War E-Day will need to make sure they have a good chunk of SSD space cleared, as it will be a 130GB install, a figure that includes the full campaign, the multiplayer modes, as well as the co-op horde mode.

Here are the minimum PC system requirements for Gears of War E-Day:

  • OS: Windows 10 (22H2 update)
  • RAM: 12GB
  • CPU: Ryzen 5 2600X or Core i7-6850K
  • GPU: RTX 2060 or RX 6600

And here are the recommended PC system requirements for the game:

  • OS: Windows 11 (25H2 update)
  • RAM: 16GB
  • CPU: Ryzen 5 5600 or Core i5-11600K
  • GPU: RTX 3060 Ti or RX 6700 XT

Gears of War E-Day is due to launch on October 6th. While it was originally planned for PS5, it will now be an Xbox console exclusive, with a day-one PC release too. The game will also be playable from day-one for all PC Game Pass subscribers, or Game Pass Ultimate on console.

KitGuru Says: Are you planning on picking up Gears of War E-Day when it drops? 

The post Gears of War E-Day PC system requirements announced first appeared on KitGuru.

Gears of War: E-Day Demands just 12GB RAM and an RTX 2060, Defying PC Players’ Worst Fears

Marcus Fenix in 'Gears of War: E-Day' leaps towards an enemy in a battle scene set in a fiery, war-torn landscape.

The Coalition is undoubtedly one of the most technically proficient Unreal Engine developers, and they've shown that again with Gears of War: E-Day. Besides the impressive games the studio previously released, The Coalition regularly helps other Xbox teams that use Epic's engine, and they were also among the first to release not one but two Unreal Engine 5 demos: Alpha Point in 2021 and The Cavern in 2022. It certainly took a bit longer than expected to make Gears of War: E-Day, but now that it's almost here, the game looked visually stunning during the dedicated showcase that followed the […]

Read full article at https://wccftech.com/gears-of-war-e-day-pc-requirements-12gb-ram-rtx-2060/

Halo: Campaign Evolved PC system requirements announced

Over the weekend, Xbox revealed more footage of Halo: Campaign Evolved, showing that the move to Unreal Engine has brought the biggest visual fidelity boost in the series' long history. Now, Halo Studios has announced the game's PC system requirements, showing a fairly accessible 1080p/60FPS experience. 

While we always expected Unreal Engine to be a great change for Halo visually, there was some concern on the impact the engine change could have on performance and optimisation. However, it does look like Halo Studios has got the PC system requirements as low as possible while still targeting 60FPS at all tiers.

The minimum PC system requirements for Halo: Campaign Evolved call for an AMD Ryzen 5 3600 or Intel Core i7-10700K CPU, 16GB of RAM and an RTX 2060, RX 6600 or Arc A580 graphics card. The medium requirements bump this up to a Ryzen 7 5700X or Core i5-12600K CPU and an RTX 3070 or RX 7600 GPU for 1440p/60FPS gameplay.

The High and Ultra tiers both target 4K/60FPS, presumably at the equivalent graphics preset setting. For High, you'll want at least a Ryzen 7 7700 or Core i7-12700K, 32GB of RAM, and an RTX 3080 Ti or RX 9070 graphics card. For Ultra, this is bumped up to a Ryzen 9 7900X or Core i9-13900K CPU and an RTX 4080.

As always, the system requirements are more of a guideline than a hard rule. For instance, if you have a Ryzen 5 5600X instead of a Ryzen 7 5700X, that isn't going to stop you from being able to get 1440p/60FPS if you have a strong enough graphics card.

However, it is worth noting that Nvidia no longer brings game-specific optimisations to its drivers for older GTX 10 series graphics cards, so you will want to be on an RTX 2060 or newer to avoid potential issues like crashes.

KitGuru Says: Are you planning on picking up Halo: Campaign Evolved?  

The post Halo: Campaign Evolved PC system requirements announced first appeared on KitGuru.

IO Interactive details 007 First Light PC features and hardware targets

IO Interactive has detailed the official PC system requirements and technical features for 007 First Light ahead of its launch. The developer confirmed that while the minimum specifications target 1080p at 30FPS, a new “Ultra” tier has been introduced for high-end systems utilising Nvidia DLSS 4.5 to reach over 200FPS at 4K.

The PC version includes support for uncapped frame rates, Nvidia DLSS 4.5 with Dynamic Multi-Frame Generation, and Super Resolution at launch. IO Interactive noted that Path Tracing and DLSS Ray Reconstruction are scheduled for a post-launch update in the summer. Global accessibility options were also detailed, featuring menu narration, input remapping, and autocomplete functionality for quick-time events.

The detailed system requirements can be found below:

Minimum

  • Performance: 1080p at 30 FPS
  • Settings Preset: Low
  • CPU: Intel Core i5-9500/AMD Ryzen 5 3500
  • RAM: 16GB
  • GPU: Nvidia GeForce GTX 1660/AMD Radeon RX 5700
  • VRAM (Minimum): 6GB
  • Storage: 80 GB minimum/SSD required
  • OS: Windows 10/11 64-bit

Recommended

  • Performance: 1080p at 60 FPS
  • Settings Preset: Medium
  • CPU: Intel Core i5-13500/AMD Ryzen 5 7600
  • RAM: 16GB
  • GPU: Nvidia GeForce RTX 3060Ti/AMD Radeon RX 6700 XT
  • VRAM (Minimum): 8GB
  • Storage: 80 GB minimum/SSD required
  • OS: Windows 10/11 64-bit

Enthusiast 1

  • Performance: 1440p at 60 FPS
  • Settings Preset: High
  • CPU: Intel Core i5-13500/AMD Ryzen 5 7600
  • RAM: 16GB
  • GPU: Nvidia GeForce RTX 4070/AMD Radeon RX 7800 XT
  • VRAM (Minimum): 12GB
  • Storage: 80 GB minimum/SSD required
  • OS: Windows 10/11 64-bit

Enthusiast 2

  • Performance: 4K at 60 FPS
  • Settings Preset: High
  • CPU: Intel Core i5-13500/AMD Ryzen 5 7600
  • RAM: 16GB
  • GPU: Nvidia GeForce RTX 4080/AMD Radeon RX 7900 XTX
  • VRAM (Minimum): 16GB
  • Storage: 80 GB minimum/SSD required
  • OS: Windows 10/11 64-bit

Ultra

  • Performance: 4K at 200+ FPS (DLSS 4.5)
  • Settings Preset: Ultra
  • CPU: Intel Core i5-13600K/AMD Ryzen 7 7700X
  • RAM: 32GB
  • GPU: Nvidia GeForce RTX 5080
  • VRAM (Minimum): 16GB
  • Storage: 80 GB minimum/SSD required
  • OS: Windows 10/11 64-bit

The studio clarified that the recommended RAM requirement has been finalized at 16GB for most presets, correcting earlier reports of a 32GB baseline for 1080p. 007 First Light will be available on Steam and the Epic Games Store, with console versions launching simultaneously on PlayStation 5 and Xbox Series X/S. A Nintendo Switch 2 version is expected later this summer.

KitGuru says: Is your PC ready for 007 First Light? How well do you expect it to run?

The post IO Interactive details 007 First Light PC features and hardware targets first appeared on KitGuru.

The Blood of Dawnwalker gets release date and PC system requirements

Just as promised, this week the team at Rebel Wolves revealed more about their new big RPG, Blood of Dawnwalker. The studio, made up of former Witcher developers, will be launching its first big game this Autumn, putting it in direct competition with the Fable reboot.

Blood of Dawnwalker is set to launch on September 4th. The game's director, Konrad Tomaszkiewicz, told Eurogamer that he is “really confident” in the project.

The game will put players in the shoes of a half-human half-vampire hybrid, on a mission to rescue their family from other vampires within a set 30-game timespan. Players will have to make tough decisions on the fly and beat the in-game clock, offering numerous outcome opportunities for players to explore upon replays.

The game will be releasing for PC and current-gen consoles. While the game is still some ways off from release, the PC system requirements have been outlined:

With its September release date for PC, PS5 and Xbox, the game will be in close contact to Playground Games' long-awaited Fable reboot, which is also scheduled to launch between August and September.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you looking forward to The Blood of Dawnwalker? It seems to have an interesting concept, with the whole game built around providing replay value for story completionists.

The post The Blood of Dawnwalker gets release date and PC system requirements first appeared on KitGuru.

Assassin’s Creed Black Flag Resynced PC system requirements announced

Just as promised, last night Ubisoft officially revealed Assassin's Creed Black Flag Resynced. Fans will be able to re-experience the story of pirate-assassin Edward Kenway in July, but the PC system requirements for the game have already been announced. 

The minimum spec sets a fairly low barrier to entry. PC gamers will need at least a 64-bit copy of Windows 10 or Windows 11, along with 16GB of RAM and either an 8th Gen Intel Core i7 or 3rd Gen AMD Ryzen 5 processor, along with a GTX 1660 or Radeon RX 5500 XT graphics card. That spec will get you running the game at 1080p, but not at 60FPS.

Black Flag Resynced

The full PC system requirements for Assassin's Creed Black Flag Resynced can be found in the table below:

Minimum Recommended High Ultra
Operating System Windows 10 (64 bit only), Windows 11 Windows 10 (64-bit only), Windows 11 Windows 10 (64-bit only), Windows 11 Windows 10 (64-bit only), Windows 11
CPU Intel Core i7-8700K / AMD Ryzen 5 3600 Intel Core i5-10600K / AMD Ryzen 5 3600 Intel Core i5-11600K / AMD Ryzen 5 5600X Intel Core i7-12700K / AMD Ryzen 7 5700X3D
Graphics NVIDIA GeForce GTX 1660 (6GB), AMD Radeon RX 5500 XT (8GB), or Intel ARC A580 (8GB) NVIDIA GeForce RTX 3060 (12GB),AMD Radeon RX 6600 XT (8GB), or Intel ARC B580 (12GB) NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB NVIDIA GeForce RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB)
RAM Memory 16GB (Dual-channel setup) 16GB (Dual-channel setup) 16GB (Dual-channel setup) 16GB (Dual-channel setup)
Storage 65 GB (SSD required) 65 GB (SSD required) 65 GB (SSD required) 65 GB (SSD required)
Resolution / FPS 1920x1080p, Low Preset, 30 FPS 1920x1080p, Medium Preset, 60 FPS 2560×1440 (2K), High Preset, 60 FPS 3840×2160 (4K), Ultra Preset, 60 FPS

Assassin's Creed Black Flag Resynced launches in July for PC, PS5 and Xbox Series X/S. Aside from remaking the entire campaign, Ubisoft has also added some extra scenes to flesh out the story, but the original game's multiplayer mode has been removed from the remake.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you looking forward to Assassin's Creed Black Flag Resynced? 

The post Assassin’s Creed Black Flag Resynced PC system requirements announced first appeared on KitGuru.

Forza Horizon 6 PC system requirements announced

Forza Horizon 6 is less than two months away, and Playground Games has now revealed full PC system requirements for the game. As with Forza Horizon 5, there are multiple spec tiers, ranging from minimum through to an “Extreme RT” configuration for high-end hardware.

Forza Horizon 6 will invite players to race across the streets of Japan, around a highly detailed recreation of Tokyo and beyond. The game is launching on the 19th of May for PC and Xbox Series X/S. The game is also coming to PS5, as Microsoft continues to focus on its multiplatform strategy.

As for PC system requirements, the game is relatively accessible with its minimum spec, which calls for:

  • CPU: Intel Core i5-8400 or AMD Ryzen 5 1600
  • GPU: Nvidia GeForce GTX 1650 or AMD Radeon RX 6500 XT or Intel Arc A380
  • System RAM: 16GB
  • Storage: SSD
  • Windows version: Windows 10/11 (at least 22H2)
  • Additional notes: Graphical preset: Low, Resolution: 1080p, *Target FPS: 60

The recommended spec makes the jump to:

  • CPU: Intel Core i5-12400F or AMD Ryzen 5 5600X
  • GPU: Nvidia GeForce RTX 3060 Ti or AMD Radeon RX 6700 XT or Intel Arc A580
  • System RAM: 16GB
  • Storage: SSD
  • Windows version: Windows 10/11 (at least 22H2)
  • Additional notes: Graphical preset: High, Resolution: 1440p, *Target FPS: 60+

The ideal “Extreme” spec, which we assume targets 4K/60FPS at very high settings, calls for:

  • CPU: Intel Core i7-12700K or AMD Ryzen 7 7700X
  • GPU: Nvidia GeForce RTX 4070 Ti or AMD Radeon RX 7900 XT
  • System RAM: 24GB
  • Storage: NVMe SSD
  • Windows version: Windows 10/11 (at least 22H2)
  • Additional notes: Graphical preset: Extreme, Resolution: 4K, *Target FPS: 60+

An additional “Extreme RT” spec is also listed for ray-traced visuals:

  • CPU: Intel Core i7-12700K or AMD Ryzen 7 7700X
  • GPU: Nvidia GeForce RTX 5070 Ti or AMD Radeon RX 9070 XT
  • System RAM: 32GB
  • Storage: NVMe SSD
  • Windows version: Windows 10/11 (at least 22H2)
  • Additional notes: Graphical preset: Extreme RT (ray tracing enabled), Resolution: 4K upscaled, *Target FPS: 60+

KitGuru Says: Will you be picking up Forza Horizon 6 when it drops?

The post Forza Horizon 6 PC system requirements announced first appeared on KitGuru.

Crimson Desert gets PC system requirements and console graphics modes

As the launch of Crimson Desert looms, Pearl Abyss has provided an exhaustive breakdown of how its highly anticipated open-world title will perform across a sprawling landscape of gaming hardware. By unveiling specific targets for PC, home consoles, and even dedicated handhelds and Mac specifications, the studio seems pretty confident in its proprietary BlackSpace Engine.

On the console front, PlayStation 5 and Xbox Series X users will have access to three distinct graphical profiles tailored to different gameplay priorities. The Performance Mode aims for a fluid 60 FPS by targeting a native 1080p resolution with ray tracing set to its lowest settings and using Variable Refresh Rate (VRR) or VSync to maintain stability. For those seeking a middle ground, the Balanced Mode pushes the visual envelope to 4K by upscaling from a 1280p base using AMD's FSR 3 technology, targeting a stable 40 FPS. Finally, the Quality Mode prioritises fidelity, scaling a 1440p internal resolution to 4K with FSR 3 to hit a 30 FPS target, with the Xbox Series X and PS5 versions using the high preset ray tracing.

The Xbox Series S is more restricted, offering a 720p Performance profile at 40 FPS and a 1080p Quality profile at 30 FPS, both with ray tracing disabled to ensure consistent performance on the more modest hardware. Lastly, the PS5 Pro runs the game with the same performance targets as the standard consoles, but at 4K. However, in Performance mode, the base is 1080p, while in Balanced mode, it increases to 1440p. In both cases, PSSR is the upscaling method used, and ray tracing is set at high. In the Ultra preset, the ray tracing is set at Ultra.

For PC players, the entry-level requirements are surprisingly inclusive, allowing the game to run on hardware nearly a decade old. The minimum spec calls for an Nvidia GeForce GTX 1060 or AMD Radeon RX 5500 XT paired with an Intel Core i5-8500 or Ryzen 5 2600X, targeting 30 FPS at 1080p (upscaled from 900p) on minimum settings.

To reach a native 1080p at 30 FPS with low settings, a slight bump to a GTX 1660 or RX 6500 XT is required. The Recommended Spec, which aims for 1080p at 60 FPS or 4K at 30 FPS with medium settings, moves into the mid-range territory, requiring an RTX 2080 or RX 6700 XT paired with a Ryzen 5 5600 or i5-11600K. For 1440p at 60 FPS with high settings, users will need an RTX 4070/Radeon RX 7700 XT and a Core i5-12600K/Ryzen 5 7600X. Those targeting 4K at 60 FPS on Ultra settings will need an Nvidia RTX 5070 Ti or the AMD Radeon RX 9070 XT, backed by an i5-13600K or Ryzen 7 7700X. All PC configurations require 150 GB of SSD space and 16 GB of RAM.

Handheld owners have also received dedicated guidance, with Pearl Abyss highlighting the performance delta between various handheld units. The standard Asus ROG Xbox Ally (Z2 A) is expected to maintain 40 FPS at 720p with FSR 3 Frame Generation. However, the newer ROG Xbox Ally X (Z2 Extreme) leverages its superior thermal and memory headroom to reach 60 FPS in Performance mode by upscaling 720p to 1080p with FSR 3 Frame Generation enabled. Even in its Quality mode, the Ally X is projected to deliver a respectable 1080p at 30 FPS, making it a viable way to experience the continent of Pywel on the go.

Surprisingly, Pearl Abyss also shared the specs for Mac systems, and in quite a lot of detail. Note that the chart highlights a massive performance delta between macOS 15 and the upcoming macOS 26, with the latter leveraging advanced MetalFX frame interpolation to effectively double frame rates across all tiers. Regardless of the system, like on PC and handheld systems, you'll need 16 GB of RAM and 150 GB of storage. To even get through the gate at “Minimum” settings, you're looking at an M2 Pro (ray tracing off) or a base M3/M4 chip (ray tracing on) to hit 30 FPS at sub-1080p resolutions. To push for “Ultra” settings at 4K with 60 FPS, you'll need an M3 Ultra or an M4 Max (both require macOS 26+).

KitGuru says: In an era where many “next-gen” titles feel unoptimised at launch, Pearl Abyss's new game looks to have gone the other way around. If the launch-day performance matches these specs, Crimson Desert could become the new standard for open-world tech.

The post Crimson Desert gets PC system requirements and console graphics modes first appeared on KitGuru.

Death Stranding 2 PC system requirements revealed for 1080p, 1440p and 4K

Death Stranding 2 is heading to PC in just a matter of weeks. To coincide with the launch, Nixxes and Kojima Productions have revealed the detailed PC system requirements for the game, with specs targeting 1080p, 1440p and 4K resolutions.

The bare minimum spec is easy to reach, calling for an older Intel Core i3 or AMD Ryzen 3 processor, 16GB of RAM and a GTX 1660 or RX 5500 XT to run the game at 1080p.

You can see the full PC system requirements for Death Stranding 2 in the table below:

Category Minimum Medium High (Recommended) Very High
Graphics Preset Low Medium High Very High
Avg Performance 1080p @ 30 FPS 1080p @ 60 FPS 1440p @ 60 FPS 4K @ 60 FPS
GPU NVIDIA GeForce GTX 1660

AMD Radeon RX 5500 XT 8GB

NVIDIA GeForce RTX 3060 12GB

AMD Radeon RX 6600

NVIDIA GeForce RTX 3070

AMD Radeon RX 6800

NVIDIA GeForce RTX 4080

AMD Radeon RX 9070 XT

CPU Intel Core i3-10100

AMD Ryzen 3 3100

Intel Core i5-11400

AMD Ryzen 5 5600

Intel Core i7-11700

AMD Ryzen 7 5700X

Intel Core i7-11700

AMD Ryzen 7 5700X

RAM 16GB 16GB 16GB 16GB
OS Windows 10/11 (Version 1909 or newer) Windows 10/11 (Version 1909 or newer) Windows 10/11 (Version 1909 or newer) Windows 10/11 (Version 1909 or newer)
Storage 150GB SSD 150GB SSD 150GB SSD 150GB SSD

Death Stranding 2’s PC release launches with support for NVIDIA DLSS 4, AMD FSR 4, Intel XESS 2, and Guerrilla’s own Pico upscaler, offering both upscaling and frame‑generation options across all technologies. Pico, used in the PS5 version, appears on PC for the first time and works with any supported GPU, with all upscalers compatible with Dynamic Resolution Scaling or fixed‑quality modes, alongside native AA for maximum fidelity. The game also supports ultrawide play, with all cutscenes authored for 21:9 and gameplay extending to 32:9, while players on standard 16:9 monitors can enable widescreen aspect ratios through the settings menu. A 21:9 ultrawide option will also arrive on PS5 via an update timed with the PC launch.

Death Stranding 2 On the Beach will come to PC via Steam and the Epic Games Store on the 19th of March.

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KitGuru Says: Are you planning on picking up Death Stranding 2?

The post Death Stranding 2 PC system requirements revealed for 1080p, 1440p and 4K first appeared on KitGuru.
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