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FSR 4-Derived New PSSR for PS5 Pro Unveiled; Resident Evil Requiem Is the First Game to Get It

A Sony PlayStation 5 Pro console next to text reading 'PSSR PlayStation Spectral Super Resolution' and 'AI-Driven Upscaling'.

Sony has just announced that the highly anticipated new version of the PSSR (PlayStation Spectral Super Resolution) upscaler for PlayStation 5 Pro is ready and will roll out next month, with CAPCOM's Resident Evil Requiem (out today and already doing well on Steam) as the first game to implement it. The announcement came with a statement from CAPCOM's Masaru Ijuin (Senior Manager, Engine Development Support Section, R&D Foundational Technology Department), who said: The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities, which are traditionally difficult to upscale because of their intricacy. [โ€ฆ]

Read full article at https://wccftech.com/new-pssr-ps5pro-unveiled-resident-evil-requiem-first-game/

Optiscaler Adds FSR 4 Support To Vulkan Titles Before AMD Could

The image features the AMD logo with the text 'FSR4 Fidelity FX Super Resolution' and 'VULKAN' over a red, glowing

AMD is absent when gamers need its help, but no worries! Optiscaler is one step ahead, thanks to the contributors. Optiscaler Version 0.9.0-Pre10 Test Build Now Offers FSR 4 Support for Vulkan Games AMD isn't moving an inch when it comes to extending FSR 4.0 (FidelityFX Super Resolution) support. It has not just restricted FSR 4 to RDNA 4 GPUs; it has also made its availability limited to only DX12 titles. It has been nearly a year since the new upscaler from AMD was rolled out, but to this day, AMD just couldn't enable FSR 4 on Vulkan titles. Thanks [โ€ฆ]

Read full article at https://wccftech.com/optiscaler-adds-fsr-4-support-to-vulkan-titles-before-amd-could/

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