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AMD Rushes Out Adrenalin 26.6.3 Hotfix A Day After Windows 10 Users Flag A Crippling Yellow Bang Error

A partial view of an AMD graphics card is displayed alongside the text 'AMD FidelityFX Super Resolution 4.1' on a red and black background.

The hotfix came just after a day when users started reporting errors on their Windows 10 systems. AMD Releases Hotfix to Fix Yellow Bang Problem in Windows 10 After Several Reports Regarding Adrenalin 26.6.2 on RX 7000 Series Just yesterday, AMD acknowledged a new problem with its recent Adrenalin driver on Windows 10. If you read our report, you might know that many users complained about compatibility issues concerning Adrenalin Edition 26.6.2, which adds FSR 4.1 support to RDNA 3, aka Radeon RX 7000 series graphics cards. The problem also showed in the form of a yellow bang in Device […]

Read full article at https://wccftech.com/amd-rushes-out-adrenalin-26-6-3-hotfix-a-day-after-windows-10-users-flag-a-crippling-yellow-bang-error/

AMD’s FSR 4.1 Doubles RX 7900 XTX frame Rates In Cyberpunk 2077, Jumping From 24 To 50 FPS At 4K

A partial view of an AMD graphics card is displayed alongside the text 'AMD FidelityFX Super Resolution 4.1' on a red and black background.

Users are already seeing huge gains with the latest AMD upscaler on older-generation graphics cards. Radeon RX 7900 XTX Reportedly Hits 2X Frame Rates With AMD FSR 4.1 in Cyberpunk 2077 at 4K RT Ultra As you might know, AMD's FSR 4.1 support for the RX 7000 series dropped two days ago, and users have already started seeing huge gains in games. It's well-known that FSR 4 is more demanding than FSR 3.1, but even on the Balanced preset, games usually see much better visual fidelity than FSR 3.1 Quality. This is exactly what we are seeing in benchmarks reported […]

Read full article at https://wccftech.com/amds-fsr-4-1-doubles-rx-7900-xtx-frame-rates-in-cyberpunk-2077-jumping-from-24-to-50-fps-at-4k/

AMD Tells Windows 10 Owners To Roll Back Their Drivers As Adrenalin 26.6.2 Triggers A Yellow Bang Error

Looks like many have been affected by this issue, but it's only prevalent on systems running Windows 10. AMD Acknowledges Error With the Latest Adrenalin Edition 26.6.2 in Windows 10 Installations; Says, Engineers are Investigating and Recommends Rolling Back to Previous Version The major graphics driver update just caused some issues for Windows 10 owners. Lots of reports are surfacing online reporting errors with the graphics driver on Windows 10. As per the reports, the new software fails to launch on Windows 10 systems and shows the yellow bang in Device Manager. AMD has confirmed the issue and published a […]

Read full article at https://wccftech.com/amd-tells-windows-10-owners-to-roll-back-their-drivers-as-adrenalin-26-6-2-triggers-a-yellow-bang-error/

AMD expands FSR 4.1 support to Radeon RX 7000 series GPUs

AMD has officially released FSR 4.1 upscaling for Radeon RX 7000 series graphics cards, expanding the technology to RDNA 3 hardware. Announced by Jack Huynh, the update rolls out via the AMD Software: Adrenalin Edition 26.6.2 driver.

According to TechPowerUp, the underlying architecture of this RDNA 3 version of FSR 4.1 differs from the RDNA 4 version. Current-gen GPUs feature native processing for 8-bit floating-point data, but RDNA 3 hardware uses INT8 data types and doesn't support FP8. AMD had to convert the model to 8-bit integer data. According to the company, the final image fidelity remains on par with that of RDNA4 hardware.

AMD's also working on optimisations for RDNA3-based APUs. Since integrated graphics aren't as powerful as discrete cards, the firm is fine-tuning lightweight machine learning models to help these chips run FSR 4.1 efficiently. We don't have official confirmation of RDNA3.5 support just yet, but a recent leak (spotted by Reddit user AthleteDependent926) from Valve showed the INT8-based model running on RDNA3.5 without issues, so future updates are expected to cover those solutions as well.

KitGuru says: Bringing FSR 4.1 to RDNA3 users via an INT8 conversion is a great move by AMD, ensuring older hardware isn't left behind when it comes to upscaling.

The post AMD expands FSR 4.1 support to Radeon RX 7000 series GPUs first appeared on KitGuru.

Radeon RX 9070 XT Drops To $649 On Amazon At A Time When The GPU Sells For $700-$800

A Gigabyte AMD Radeon RX 9070 XT graphics card is displayed alongside its box featuring the 'GIGABYTE' logo and 'AMD RADEON RX 9070 XT' text, with design highlights and product specifications like 'GAMING OC 16G' and '16GB GDDR6'.

You will hardly find the GPU at a sub-$650 price tag, but these GPUs won't cost you a leg and an arm. GIGABYTE Radeon RX 9070 XT Gaming OC Drops to $649 on Amazon, Standing Firm Against RAMpolcalypse Price Surges The Radeon RX 9070 XT and other RDNA 4 GPUs have been selling for nearly 20% higher prices compared to the pre-RAMpocalypse era. NVIDIA RTX 50 series is in a similar state, but sometimes we see a drop in prices that seems unbelievable. After searching for some good GPU deals, we stumbled upon some Radeon RX 9070 XT listings, which […]

Read full article at https://wccftech.com/radeon-rx-9070-xt-drops-to-649-on-amazon-at-a-time-when-the-gpu-sells-for-700-800/

AMD Is Trying to Pull Off a ‘Ryzen Moment’ With Radeon, But Admits the Perfect Gaming GPU Platform Is Still Generations Away

AMD Radeon "Gaming" GPUs To Incur Another Price Bump This Quarter, Report States Pricing Is Expected To Reach Similar Levels As NVIDIA 1

AMD's Radeon Gaming GPUs will follow the same strategy as Ryzen, but the performance platform will take generations to build. AMD's Approach With Radeon Gaming GPUs Is To Offer Compelling Value To End Users Radeon Gaming GPUs are a crucial segment for AMD. Sure, AI is all the craze right now, but the Radeon division is responsible for making GPUs that power not only the desktop and laptop segments, but also the console segment, with both Sony's and Microsoft's next-gen consoles based on future RDNA IPs. This year at Computex, AMD launched its Radeon RX 9070 GRE graphics card, a […]

Read full article at https://wccftech.com/amd-is-trying-to-pull-off-a-ryzen-moment-with-radeon-but-admits-perfect-gaming-gpu-generations-away/

AMD’s Frank Azor Pushes Back on FSR 4.1 Cancellation Rumor for RDNA 3.5 iGPUs, Says No Such Decision Has Been Made

The image shows an AMD chip with 'RDNA 3.5' and 'AMD Ryzen AI Max PRO 400 Series' alongside the text 'AMD FSR 4.1' on a black background.

Frank Azor, CVP of Client and Graphics Marketing at AMD, took to X to dispel rumors surrounding FSR 4.1 being restricted from RDNA 3.5 iGPU solutions. Frank Azor Denies Rumors AMD Cancelled FSR 4.1 For RDNA 3.5 iGPUs The rumor that FSR 4.1 wouldn't be coming to RDNA 3.5 iGPUs started from a conversation Hardware Luxx had with David McAfee, CVP and GM of Client at AMD. Hardware Luxx reported that according to David, FSR 4.1 is not planned for RDNA 3.5 graphics for the time being. However, after the news was circulated over the internet, Frank Azor stepped in […]

Read full article at https://wccftech.com/amd-pushes-back-on-fsr-4-1-cancellation-rumor-for-rdna-3-5-igpus/

AMD Radeon RX 9070 GRE 12 GB GPU Launched: 48 “RDNA 4” Cores, Up To 22% Faster Than 5060 Ti, & Priced at $549

AMD Radeon RX 9070 GRE 12 GB GPU Launched: 48 "RDNA 4" Cores, Up To 22% Faster Than 5060 Ti, & Priced at $549

AMD has introduced a brand new graphics card, the Radeon RX 9070 GRE, featuring 12 GB of VRAM, RDNA 4 GPU architecture, & a $549 price. AMD Radeon RX 9070 GRE 12 GB Launches At The Same Price As The Radeon RX 9070 Non-XT The AMD Radeon RX 9000 "RDNA 4" GPU family has seen a brand new addition in the form of the Radeon RX 9070 GRE. The "GRE" series, which stands for Golden Rabbit Edition, is primarily made for Asia-Pacific audiences, but we have recently seen the opening up of these products to global markets. So starting with […]

Read full article at https://wccftech.com/amd-radeon-rx-9070-gre-12-gb-launched-22-percent-faster-vs-5060-ti-549-us-price/

AMD Is Finally Bringing FSR 4.1 To RDNA 3 GPUs In July, RDNA 2 GPUs In Early 2027

AMD Is Finally Bringing FSR 4.1 To RDNA 3 GPUs In July, RDNA 2 GPUs In Early 2027

Finally, AMD is doing what millions were waiting for. If FSR 4.1 lands on previous-gen GPUs, millions of gamers can have superior visuals without sacrificing performance. AMD Announces FidelityFX Super Resolution 4.1 for RX 7000 and RX 6000 GPUs; To Support Over 300 Games At Launch While AMD launched FSR 4.1 in March, it kept quiet about bringing it to the older-gen hardware. AMD has received criticism due to being silent on bringing FSR 4.0/4.1 to the RDNA 3 and RDNA 2 hardware, despite the fact that NVIDIA has been bringing its latest DLSS technology to the older-gen cards. Looks […]

Read full article at https://wccftech.com/amd-is-finally-bringing-fsr-4-1-to-rdna-3-gpus-in-july-rdna-2-gpus-later/

NVIDIA DLSS 4.5 Crushes AMD FSR 4.1 In Blind Test, Winning Six Of Seven Games As Gamers Pick Team Green’s Upscaler

A comparison image shows a character on horseback in a game landscape with text 'FSR 4.0 vs FSR 4.1 vs DLSS 4.5' highlighting visual differences.

A blind test was conducted by Computer Base, which revealed that gamers often prefer DLSS 4.5 image quality to be superior to FSR 4.1. Out of Seven Games, NVIDIA DLSS 4.5 Wins Six Times in Blind Test Conducted by Computer Base, Suggesting Gamers Believe DLSS 4.5 is Superior to FSR 4.1 NVIDIA DLSS 4.5 is the leading upscaling technology from Team Green, while FSR 4.1 remains the flagship upscaler by Team Red. We have seen how incredibly powerful these upscaling technologies are in terms of visual quality. Unlike previous versions, both offer the best possible visuals through better sharpening, reduction […]

Read full article at https://wccftech.com/nvidia-dlss-4-5-crushes-amd-fsr-4-1-in-blind-test-winning-six-of-seven-games/

Ex-AMD FSR Lead Claims That Most GPUOpen & FidelityFX Team Members Are Now At NVIDIA Or Intel

Ex-AMD FSR Lead Claims That Most GPUOpen & FidelityFX Team Members Are Now At NVIDIA Or Intel

AMD's Ex-FSR Lead has claimed that most team members who worked on FSR 4 & were part of the FidelityFX and GPUOpen teams left the company to join NVIDIA or Intel. AMD's FSR Shortcomings May Be Due To Its Members Leaving The Company To Join NVIDIA or Intel Recently, there has been a lot of chatter regarding AMD's FSR support on older GPUs. While the latest FSR Redstone release and the updated FSR 4.1 release were seen as big and positive updates, at the same time, many users were disappointed in the lack of FSR 4 support for older generations […]

Read full article at https://wccftech.com/ex-amd-fsr-lead-claims-most-gpuopen-fidelityfx-team-members-now-at-nvidia-or-intel/

AMD releases FSR SDK 2.2 with improvements to upscaling and Ray Regeneration

AMD has officially launched the FidelityFX Super Resolution (FSR) SDK 2.2, marking a major milestone in the evolution of its FSR “Redstone” technology stack. The updated SDK provides developers with the tools to implement FSR 4.1, Ray Regeneration 1.1, and Frame Generation 4.0 into their titles. 

The headline feature, FSR Upscaling 4.1, focuses on reducing ‘softness' while upscaling by refining the underlying inference models. AMD claims the new upscaler has significantly improved temporal stability and detail retention. This should be more noticeable in motion-heavy scenes involving fine geometry, such as wind-blown grass or distant foliage, which now appear sharper and more consistent with native rendering.

In addition to upscaling, Ray Regeneration 1.1 introduces a more sophisticated ML-powered denoiser for ray-traced workloads. Unlike traditional analytical denoisers, this new iteration processes noisy ray-traced data in real time to deliver deeper shadows and more accurate global illumination. This tech is already being put to the test in Crimson Desert, where it is used to clean up complex reflections without the performance overhead traditionally associated with high-sample ray tracing.

The SDK also includes a technical preview of Radiance Caching 0.9, a feature designed to enhance the efficiency of global illumination. However, these advancements come with strict hardware requirements. AMD has confirmed that FSR 4.1 and its neural counterparts require RDNA 4-based Radeon RX 9000 series GPUs to function. Furthermore, the advanced denoising and caching features rely on DirectX 12 Shader Model 6.6, which requires the latest Microsoft Agility SDK.

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KitGuru says: Have you tried the latest version of FSR in Crimson Desert? Hopefully we will see it in many more titles over the course of 2026. 

The post AMD releases FSR SDK 2.2 with improvements to upscaling and Ray Regeneration first appeared on KitGuru.

AMD FSR 4.1 Support For RX 9000 GPUs Lands In Adrenalin 26.3.1 Driver: Crimson Desert & Death Stranding 2 Ready

A partial view of an AMD graphics card is displayed alongside the text 'AMD FidelityFX Super Resolution 4.1' on a red and black background.

AMD's Adrenalin 26.3.1 driver adds support for FSR 4.1 for Radeon RX 9000 series, along with Crimson Desert & Death Stranding 2 readiness. AMD Just Silently Added Its Latest FSR 4.1 Upscaling Tech Support For RDNA 4 GPUs In Adrenalin 26.3.1 Driver Release AMD's FSR 4.1 Upscaling technology has been much-awaited ever since its initial DLL files leaked out last month. Since then, modders have been able to get the tech working on RDNA 3 and even RDNA 2 GPUs, but with today's official release, the FSR 4.1 technology is officially enabled for Radeon RX 9000 GPUs. In addition to […]

Read full article at https://wccftech.com/amd-fsr-4-1-support-rx-9000-gpus-adrenalin-26-3-1-driver-crimson-desert-death-strading-2/

I Tested AMD’s Ray Regeneration in Cyberpunk Thanks To Optiscaler, And It’s Surprisingly Good

A digital illustration shows a prism refracting light with the text 'FSR 'Redstone' Ray Regeneration powered by Optiscaler'

Gentlemen, we meet yet again. It's only been a week since the last time I wrote an article about Optiscaler, but development on the mod is happening at such a rapid pace that I once again have some updates to share with you. This time, it's AMD's Ray Regeneration that's getting the Optiscaler treatment. Thanks to the work done by DarkHelmet, you can now swap Nvidia's Ray Reconstruction for AMD's legally distinct Ray Regeneration denoiser. This is huge news, since currently there's a grand total of two titles with support for Ray Regen, and one of them isn't out till […]

Read full article at https://wccftech.com/i-tested-amd-ray-regeneration-in-cyberpunk-thanks-to-optiscaler-its-surprisingly-good/

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