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Otherside Entertainment redesigns Thick As Thieves as a singleplayer experience

Warren Spector's (Deus Ex director) latest venture into the immersive sim genre is undergoing a major overhaul. OtherSide Entertainment officially announced this week that Thick As Thieves is abandoning its original asymmetrical PvPvE design. Instead of the competitive β€œthief-on-thief” action that was first teased at The Game Awards 2024, the studio has decided to pivot the project into a dedicated single-player and two-player cooperative experience.

The game is set in the fictional Scottish city of Kilcairn, a metropolis in an alternate 1910s where steam-era technology and arcane magic coexist. In its original form, Thick As Thieves challenged players to pull off heists while competing against three other human-controlled thieves for the same prize. However, Otherside stated in a recent update that as the world of Kilcairn came to life, they found the core gameplay was more engaging when played solo or with a partner. This redesign allows the team to β€œdouble down” on the dynamic stealth mechanics without the balancing issues of a PvP game.

This shift is expected to strengthen moment-to-moment action by enabling more varied environmental interactions and NPC behaviours. Players will still navigate the rooftops and shadows of Kilcairn, using a mix of gadgets and magic to incapacitate guards and supernatural security. By removing the pressure of rival players, the developers aim to provide a more methodical and rewarding stealth experience reminiscent of classics like Thief and Deus Ex. This redesign also moves the game away from the crowded β€œextraction” and PvPvE market, which has seen several high-profile struggles in early 2026.

The timing of this announcement comes just ahead of the Triple-i Initiative showcase on April 9th, where a brand-new gameplay trailer is scheduled to debut. Hopefully, we'll have a chance for fans to see how the cooperative heists function without the threat of player-controlled interference. Despite the radical design change, the game remains on track for release later this year across PlayStation 5, Xbox Series X/S, and PC.

KitGuru says: This is a rare move for a modern studio, but likely the correct one. The PvPvE and extraction genres are oversaturated, making it extremely hard to stand out. By moving to a new genre, Thick As Thieves will have a better chance of being a success.

The post Otherside Entertainment redesigns Thick As Thieves as a singleplayer experience first appeared on KitGuru.

Multiple insiders claim Sony is moving away from releasing single-player games on PC

Over the past console generation, we’ve seen Sony embrace the notion of releasing some of its first-party titles to other platforms later on down the line – particularly on PC. While this has yielded some success, it seems the console maker might be going back towards exclusivity, with insiders claiming that future multi-platform releases might be limited to live-service titles.

According to multiple insiders, Sony might be moving away from bringing their single-player games to PC, with known leaker Jason Schreier recently claiming that β€œthe sense I'm getting is that they're backing away from putting their exclusive console stuff like traditional single-player stuff on PC.”

Other leakers echoed the sentiment, with SneakerSO writing β€œthere are loads of changes happening now that we'll see increasingly over the next 3-4 years that are more in line with what folks preferred from them.”

Another known insider – NateDrake – put it in more basic terms, claiming that β€œSony is shifting their PC strategy, absolutely.”

Sony PC

While Sony themselves have rarely shared official sales data for their games on PC, previous leaks have shown that most single player titles have failed to hit 1 million on the platform.

As such, it appears as though Sony has determined that the brand value of PlayStation as a machine for exclusives is more important than getting an extra couple hundred thousand sales from PC users.

Of course, live-service titles will remain day-and-date, and so we will have to wait and see how this all pans out.

KitGuru says: What do you think of this supposed strategy shift? Were they always going to go back towards exclusives? Is this a direct response to the next Xbox seemingly being a PC? Let us know down below.

The post Multiple insiders claim Sony is moving away from releasing single-player games on PC first appeared on KitGuru.
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