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Capcom offers statement on their position regarding generative-AI

The big topic surrounding the video games industry in today's day and age revolves around generative-AI, with the controversial technology seeing an increased adoption across the board for various aspects of game development. Sharing their own take on gen-AI, Capcom have now claimed that they “plan to actively utilize this technology in order to improve efficiency and productivity of game development” – though such tools won’t be used to create any art assets.

As part of the company’s recent investor meeting (transcribed by GameSpark and translated by Automaton), Capcom confirmed that they have no plans to use gen-AI to create art assets, stating “Our company will not be implementing any AI-generated assets into our video game content.”

Capcom Gen-AI

That being said, they aren’t shying away from the tech entirely, adding that “On the other hand, going forward, we plan to actively utilize this technology in order to improve efficiency and productivity of game development. That is why we are currently testing out various methods of usage across our departments, including graphics, sound, and programming.”

The use of gen-AI in game development remains a contentious topic. While it is encouraging to see Capcom taking a hard stance against gen-AI art, graphics; sounds and programming are all art forms in their own right, and so we will have to wait and see whether their tests prove to be a success.

KitGuru says: What do you think of Capcom’s statement? What’s your opinion on gen-AI in games? Can the tech be used ethically? Let us know your thoughts down below.

The post Capcom offers statement on their position regarding generative-AI first appeared on KitGuru.

Some of Arc Raiders’ AI voices have been replaced by “real professional” actors

Arc Raiders was easily one of 2025 biggest surprise hits, with the PvPvE extraction shooter having sold over 14 million copies since the game’s launch in October while continuing to see strong levels of engagement from players. Perhaps the biggest stain on the game was its use of gen-AI for its voice acting – some of which has since been replaced.

Taking part in an interview conducted by the publication Gamesindustry.biz, Embark Studios CEO Patrick Söderlund spoke on the development of Arc Raiders, its relatively small budget and the size of the team itself.

The full interview can be found HERE, but by far the most interesting part pertains to Arc Raiders’ use of gen-AI. While the team have addressed this previously, Söderlund spoke on their evolving use of the technology, stating:

“We pay our actors for all time spent with us in the booth and continue to bring many of them back as we carry on updating the game. For select usage, we also pay them for the approval to license their voices through text-to-speech for lines that aren't as essential to the immersion of the experience, mostly ping system audio.”

Arc Raiders Voice

Despite the use of AI, Embark admits that nothing can replace a voice actor’s talent, claiming: “We re-recorded some of the lines post-launch and made them with real voices. There is a quality difference. A real professional actor is better than AI; that's just how it is.”

Söderlund continued, “We look at [AI] first and foremost as a production tool. We can test things internally. We can test 15 different lines without recording them, and then we know what to record. It's also a way for us to work, not replace actors. We don't necessarily believe in replacing humans with AI all the time.”

AI in art remains a contentious topic, and one which is changing all the time as the tech itself evolves. Here’s to hoping that eventually all of Arc Raider’s AI voices are replaced by real talent.

KitGuru says: What do you think of Arc Raiders’ use of AI? Is it distracting? Let us know down below.

The post Some of Arc Raiders’ AI voices have been replaced by “real professional” actors first appeared on KitGuru.
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