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Combat Racer Warhammer 40K: Speed Freeks will be free on the Epic Games Store

Each week, the Epic Games Store gives away a title or two as part of the platform’s free game program. While the past month or so saw Epic giving away ‘Mystery Titles’ the storefront has since returned to business as usual – announcing that next week’s free offering will be the “adrenaline-fueled” combat racer Warhammer 40K: Speed Freeks.

Available to add to your library from the 11th of June up until the 18th, next week’s free game is confirmed to be Warhammer 40K: Speed Freeks.

A combat racer in the style of PlayStation’s classic Twisted Metal series – albeit with far greater scope on the racing side of things – Speed Freeks released just over a year ago on PC to ‘Very Positive’ reviews on Steam with many noting it as an underrated title. The game also recently found its way onto consoles, adding crossplay among other inclusions.

As mentioned, Warhammer 40K: Speed Freeks will be available from next Thursday. In the meantime, Epic Games Store account holders can get their hands on the tactical turn-based Rogue-like ‘Rogue Waters’ alongside ‘Songs of Conquest’ – a visually pleasing turn-based strategy adventure game. Both titles are available to claim from now until the 11th of June.

KitGuru says: What do you think of this week’s offerings? Had you heard of Warhammer 40K: Speed Freeks previously? What’s the most important element in a combat racer? Let us know down below.

The post Combat Racer Warhammer 40K: Speed Freeks will be free on the Epic Games Store first appeared on KitGuru.

Black Ops 7 Season 4 introduces new rogue-lite game mode and much more

Since its launch late last year, the team at Treyarch have been keeping Call of Duty Black Ops 7 feeling fresh with constant and consistent updates, adding suites of new content across the board. Season 4 looks to be no different, with the latest update introducing a plethora of exciting additions – including a brand new rogue-lite mode for Zombies.

Live right now, Call of Duty Black Ops 7 Season 4 has added a ton to the game across all modes. The full list of changes and additions can be found HERE, but some of the most notable include:

Global

  • 2 new weapons at launch (KRS-7.62 Marksman Rifle and CBRS-3 SMG)
  • 2 more weapons in-season (Grimhawk Special and VX Compact AR)
  • 2 final weapons during S04 Reloaded (Executioner’s Duet melee and AN-94 AR)
  • 5 new weapon attachments
  • New Scorestreak (Iron Rain)

Multiplayer

  • 3 new maps at launch (Liminal, Primetime and Vertigo)
  • 2 more maps in-season (Zenith and Launch)
  • 5 new/returning game modes (including Black Ops Classic)

Black Ops 7 Season 4

Endgame

  • Two new Acts/Operations (Act III at launch and Act IV in S04 Reloaded)
  • New Skill Track (Guardian)
  • 2 new abilities (Death Machine and Psych Grenade)
  • Operator prestige (gives extra Exotic, Nightmare and Skill Track slots)

Zombies

  • Nuked Survival map
  • Totenreich Directed Mode and Starting Room Challenge
  •  Rogue Run Game mode
    • Rogue-lite featuring its own progression and new mechanics
  • Kowakujō map (Season 4 Reloaded)

As expected the free-to-play Warzone will also be seeing a number of updates, including the return of the much-loved Fortunes Keep Resurgence map, new game modes and additional gameplay additions.

Love it or hate it, there is no denying that Black Ops 7 has so far been one of the most supported titles in the franchise’s history. It will be interesting to see what the perception surrounding BO7 will be by the time it reaches its final Season later this year.

KitGuru says: What do you think of Season 4? Are you hopping back in? Which COD game has had the best post-launch support in your opinion? Let us know down below.

The post Black Ops 7 Season 4 introduces new rogue-lite game mode and much more first appeared on KitGuru.

Elden Ring Tarnished Edition is finally coming to the Nintendo Switch 2 this August

From the initial announcement of the Nintendo Switch 2, it was clear that the console maker was hoping to turn the sequel system into far more than just an exclusives machine, confirming a plethora of major 3rd party titles being in development for the company’s handheld-hybrid. That said, one of its biggest offerings – Elden Ring – went AWOL following its less-than-stellar pre-release performance reports. Finally, it seems FromSoftware and co. have managed to optimise the experience, officially announcing that Elden Ring: Tarnished Edition is arriving on Switch 2 this August.

Elden Ring Tarnished Edition was first announced for the Nintendo Switch 2 back during the console’s official unveiling. Since then, those who got to try the game out early during Gamescom last year reported poor performance, with noticeable frame rate drops reaching as low as sub-20 FPS.

Following this, FromSoftware made the official announcement that Elden Ring had been delayed on Switch 2 until some time in 2026.

Half way into the year and we have finally gotten an update, with the team confirming that Elden Ring: Tarnished Edition will be arriving on Switch 2 in just a couple months: on the 28th of August.

Elden Ring Tarnished

For the uninitiated, the Tarnished Edition serves as the complete version of Elden Ring, including the base game, its Shadow of the ErdTree DLC; 4 new armour sets; 2 new classes; and a few cosmetics for ‘Torrent the spectral steed’.

Those who own the game on another platform will be able to pick up the ‘Tarnished Pack’ as a separate purchase on the same day at its Switch 2 launch for 550 yen (roughly £2.50, though we will have to wait for official UK prices).

Either way, while it may have taken far longer than expected, Elden Ring is finally almost ready to be experienced on Nintendo Switch 2. Hopefully performance is solid.

KitGuru says: Have you been waiting for the Switch 2 version? Is a 30fps experience good enough for you? Should the DLC be given away for free? Let us know your thoughts down below.

The post Elden Ring Tarnished Edition is finally coming to the Nintendo Switch 2 this August first appeared on KitGuru.

New Humble Bundle includes Control, Rollerdrome and 7 more games for less than £9

Humble Bundles are an excellent way to get your hands on a range of titles for relatively low prices. In partnership with IGN Live 2026, Humble is offering a meaty bundle consisting of 9 titles in total for less than a pound a pop – including the likes of Control: Ultimate Edition; Rollerdrome; Paradise Killer; Blair Witch and much more.

As expected, this latest Humble Bundle is available to be purchased in 3 forms. Paying just £4.45 will get you:

  • The Last Campfire
  • TOEM: A Photo Adventure

Upping your pledge to £6.22 brings in 3 additional titles:

  • Paradise Killer: Perfect 25 Edition
  • Blair Witch
  • Fear the Spotlight

Humble Control

Finally, paying the full £8.90 will net you all of the above plus:

  • Rollerdrome
  • Shadow Gambit: The Cursed Crew
  • OFF
  • Control: Ultimate Edition

As per usual, a percentage of the proceedings will go towards charity, with this bundle supporting ‘Child’s Play Charity’ – working “to channel the goodwill of the worldwide gaming community into video games and game systems for sick children in hospitals.”

The IGN Live 2026 Humble Bundle is available from now until the 24th of June.

KitGuru says: What do you think of this latest bundle? Will you be picking it up? Let us know down below.

The post New Humble Bundle includes Control, Rollerdrome and 7 more games for less than £9 first appeared on KitGuru.

Marvel’s Wolverine gets first gameplay look, pre-order details and more

Sony’s recent PlayStation State of Play was jam-packed with a number of exciting announcements, from the first look at Ikumi Nakamura’s ‘Kemuri’ to official confirmation of Rayman Legends Retold, and of course, the announcement of the God of War spin-off / side-quel Laufey. As expected however, the console maker kicked things off with the first proper look at gameplay and pre-order details for Insomniac’s Wolverine ahead of its launch this September.

Shown off during Sony’s State of Play (and expanded upon via the PlayStation Blog), Insomniac Games offered fans a comprehensive look into Marvel’s Wolverine. As expected, the title is more linear and structured in nature when compared to the studio’s Spider-Man offerings, being described as “a brutal, violent, and action-packed single-player adventure.”

Even so, it appears as though players will be able to approach certain situations differently, with the gameplay demo showcasing a mix of both stealth and bloody action alongside a ton of environmental interactivity during combat.

Perhaps the biggest surprise from the showing was the reveal that Logan won’t always be fighting alone, with the likes of Jean Grey assisting during the mission; allowing for cool dual-takedowns of enemies. Other notable mutants revealed to be present during the story include Mystique and Sabretooth.

Gameplay-wise, Insomniac detailed some of Logan's many abilities, with the Wolverine being able to tap into special combat moves such as a ‘Tornado Spin’ and ‘Bull Rush’. Alongside a health bar, players will be able to manage Logan’s rage meter. Split into 3 chunks, “every successful attack, parry, and kill will build up Logan’s Rage” allowing him to hit harder and heal faster – with Tier 3 activating a comic-inspired “monochromatic explosion of savagery.”

While we already knew when to expect Wolverine to be released, PlayStation have now gone live with pre-orders. Announcing 2 different editions, the standard costs £69.99 and will include the core game and little else (although all those who pre-order will be given early access to a couple cosmetics alongside 1 technique point and a collection of PlayStation avatars).

The Digital Deluxe Edition meanwhile goes for £10 extra (£79.99) and throws in 5 exclusive skins; 5 exclusive claws and 3 additional technique points – alongside the aforementioned pre-order bonuses.

While we’ve already seen more than enough to generate a great deal of excitement, Insomniac Games have promised that there is more to share in the lead-up to launch, including “more intense battles, suits, enemy factions, and characters”. Marvel’s Wolverine officially launches on the 15th of September.

KitGuru says: What did you think of the State of Play? Will Wolverine be a day-one purchase? Which suits do you hope they will include? Let us know down below.

The post Marvel’s Wolverine gets first gameplay look, pre-order details and more first appeared on KitGuru.

God of War side-quel ‘Laufey’ officially announced, set during the events of GOW (2018)

For years, we have been hearing that Sony Santa Monica were working on a mysterious project, seemingly tied to the God of War franchise while also being its own thing. Finally, we have gotten confirmation on what this project is, with PlayStation officially announcing God of War Laufey – a spin-off starring Kratos’ wife Faye following her death during the opening of 2018’s God of War.

Officially announced during PlayStation’s State of Play as part of a 20-minute long gameplay demonstration, God of War Laufey follows Faye in the immediacy following her funeral at the start of 2018’s GOW entry.

“Awakening unexpectedly in a strange land after her funeral” this new protagonist must fight her way “through the afterlife of the gods – the Everywhen – where ruthless gods from across mythology vie for power in a land overflowing with dangerous magic.”

Based on the gameplay shared, Laufy features a similar-yet-different approach to combat, with Faye being equally as fast as she is strong. Wielding a mysterious sword and her magic abilities, Laufey is said to combine “the movement and fluidity of the Greek era with the Norse era’s approach to world-building and close ties with characters.”

Those who played through God of War Ragnarok may recognise that Sony Santa Monica were already messing around with different combat styles in their last game, and so this successor feels like a natural evolution in this regard.

Perhaps the biggest surprise came with the reveal that Faye will not be going on this journey alone. Similar to the prior two entries, Laufey will include a couple permanent companions: The cosmic cube ‘Phranque’ (played by Jack Quaid of The Boys fame) and an enchanted ribbon ‘Rue’ (played by Perlina Lau).

Despite being set in the God of War universe, Laufey does in many ways feel like its own sub-series, and so it will be interesting to see where the story goes, and how it ties into the events of 2018’s God of War and Ragnarok. Additional details, including interviews with the cast, director and more can be found HERE.

KitGuru says: What did you think of the State of Play? Are you excited for God of War Laufey? Could this be the start of a whole new franchise? Let us know down below.

The post God of War side-quel ‘Laufey’ officially announced, set during the events of GOW (2018) first appeared on KitGuru.

Control Resonant will be exclusive to PlayStation 5 for 2 days

One of the most anticipated upcoming titles for 2026 is Control Resonant, the sequel to Remedy Entertainment's highly-underrated action-adventure 3rd-person metroidvania-esque shooter from 2019. As with most major releases nowadays, Resonant will include 48 hours of Advanced Access to those who purchase the Deluxe Edition. In an unexpected twist however, this 2 days of Advanced Access is exclusive to PlayStation players, with everyone else needing to wait until the 24th of September to get in on the action.

As part of Sony's recent PlayStation State of Play, Control Resonant was shown off once again ahead of the game’s upcoming launch on the 24th of September. Curiously however, alongside the preview, Remedy revealed that those who purchase the Digital Deluxe Edition will be privy to 48 hours of Advanced Access.

As mentioned, this practice has become somewhat commonplace in the industry, and so while disappointing, it wasn’t too unexpected. What was a surprise however was confirmation that this 48 hour period is exclusive to PS5 owners.

Control Resonant Advanced Access

Taking to Twitter to seek clarification, one fan asked Remedy’s communications director Thomas Puha: “Just wondering.. is the 48H early access exclusive to PS5?” to which they replied simply with “Yes.”

Given how big of a focus story and narrative is in Remedy's games, having 48 hours of advanced access on a single platform is somewhat troubling, and evokes memories of the 7th and 8th-gen timed-console exclusives – albeit with a far accelerated timeline.

Regardless, Control Resonant looks to be an excellent game worth playing irrespective of when it releases on your platform. Still, this does put a bit of a damper on things.

KitGuru says: What do you think of Advanced Access in general? Is this another step in the wrong direction? Let us know your thoughts down below.

The post Control Resonant will be exclusive to PlayStation 5 for 2 days first appeared on KitGuru.

LEGO Batman: Legacy of the Dark Knight comes to Switch 2 this September alongside new DLC

With the launch of the Switch 2, we’ve seen an increasing number of developers begin to support Nintendo’s latest handheld-hybrid with 3rd-party releases. That said, some of these titles have been late arrivals, or are still waiting to be released. Fortunately, one game which is only seeing a couple months buffer between its PC/PS5/Xbox and Switch 2 launch is LEGO Batman: Legacy of the Dark Knight – officially coming to Switch 2 this September.

LEGO Batman: Legacy of the Dark Knight recently released across PlayStation 5, Xbox Series X/S and PC, arriving on the 19th of May to solid and consistent reviews across the board.

While Switch 2 owners were unfortunately left out during this launch period, the game is set to make its way to the portable platform soon, with Warner Bros. confirming that LEGO Batman: Legacy of the Dark Knight “comes to Nintendo Switch 2 on September 18!”

This launch will coincide with the release of the Mayhem Collection DLC, and luckily Switch owners will be able to join in on day-one alongside all other platforms.

Unfortunately, we have yet to receive any technical specifications for the Switch 2 version of the game. That said, the trailer released maxes out at just 1080p and 30fps. While this does not necessarily mean that the full game won’t feature higher resolutions/framerates, it does not lend any confidence to the idea – especially as this is the first offering from TTGames to run on Unreal Engine 5.

Either way, LEGO games are a perfect fit for the Nintendo Switch, and so it is exciting to see that Legacy of the Dark Knight is coming to the platform sooner than some may have been expecting.

KitGuru says: Have you played Legacy of the Dark Knight? How did it run for you? Will the game be locked to 30fps on Switch 2? Let us know your thoughts down below.

The post LEGO Batman: Legacy of the Dark Knight comes to Switch 2 this September alongside new DLC first appeared on KitGuru.

‘Rayman Legends Retold’ Remake officially announced and dated

For years now we’ve been hearing that Ubisoft has been trying to bring back the Rayman series, with the last entry – Legends – releasing all the way back in 2013. In an interesting announcement, the publisher officially unveiled a brand new yet-familiar title, with Rayman Legends Retold launching this October.

Announced during Sony’s recent State of Play showcase, Rayman Legends Retold is a remake of their most recent entry – 2013’s Legends. That said, the game in many ways looks entirely different when compared to the original, featuring new cinematic cutscenes with dialogue, direction and even a talking Rayman.

Gameplay-wise, the remake introduces new perspectives, embracing the 2.5D aesthetic and including 3D visuals, “breaking up the 2D perception by bending the playground, tilting the camera, and dynamizing in-game cutscenes, improving player immersion.”

Of course, Rayman Legends is all about the music, and so Retold has been re-tooled with an expanded soundtrack by Christophe Héral and Grant Kirkhope.

Though it may seem odd that their most recent game is the first one to be remade, the changes shown off do indicate that a great deal of work and effort has gone into Rayman Legends Retold. Hopefully this serves as a jumping-off point for future original releases.

KitGuru says: What did you think of the announcement? Did they do enough to justify the remake’s existence? Would you like to see a fully-3D Rayman again? Let us know down below.

The post ‘Rayman Legends Retold’ Remake officially announced and dated first appeared on KitGuru.

Dune Awakening comes to Consoles in September alongside new single-player mode

Back in 2022, Funcom officially announced Dune Awakening – an ambitious survival MMO set in the world created by Frank Herbert. Launching on PC last Summer, the game was promised to be coming to consoles later down the line. Finally, all those with a PS5 or Series X/S will soon be able to step onto the spicy sands of Arrakis, with Dune Awakening officially coming to the platforms in September alongside a massive update for PC.

Officially announced during the recent PlayStation State of Play, Dune Awakening is finally set to come to consoles in a few months’ time, arriving on the 22nd of September for current-gen Xbox and PlayStation systems.

Since its arrival on PC, Dune Awakening has seen a ton of changes and additions, with improvements coming to its systems, servers and even an overhaul of its PvP / PvE elements.

That said, the game is set to get its biggest update yet alongside its console release, adding a brand new single-player mode alongside the final chapter of their ‘Book One’ story. Full details on the update can be found HERE.

Featuring “optimised UI and controls” two graphics options (Performance and Quality) and a plethora of major sweeping changes, September’s update and console release is said to be “a milestone for the new and improved Dune: Awakening.”

It will be interesting to see what both new and returning players think of the game when it comes to consoles in a few months.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Dune Awakening in its current state? How big of a deal is September’s update? Did you enjoy the State of Play? Let us know down below.

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Ace Combat 8: Wings of Theve officially lands this October

In the lead up to Sony’s PlayStation State of Play, a new listing for Ace Combat 8: Wings of Theve popped up on PEGI’s game rating board, suggesting that an official release date was incoming. Sure enough, during the showcase, Ace Combat 8: Wings of Theve was shown off alongside confirmation that it will launch on the 2nd of October.

Making the announcement during Sony’s State of Play, the Ace Combat team officially confirmed that Ace Combat 8: Wings of Theve will arrive in just a few months’ time on the 2nd of October.

While the trailer itself focused primarily on the game’s campaign and story, we did get some gameplay details, including new techniques such as “ground attack,” “anti-ship missions” and what they are calling “giant weapon battles.”

Ace Combat 8: Wings of Theve is available to pre-order now, with those who do so being given a port of the PS2 classic ‘Ace Combat Zero: The Belkan War’ as a freebie. As with many games nowadays, the Deluxe Edition includes 3 days of Advanced Access, meaning the title technically launches in late September.

Either way, with the last entry releasing over 7 years ago at this point, the wait for a brand new Ace Combat adventure is finally almost over.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of the State of Play? Are you picking Ace Combat up on day 1 / day -3? Let us know down below.

The post Ace Combat 8: Wings of Theve officially lands this October first appeared on KitGuru.

Until Dawn 2 officially announced alongside 2027 release window

While Sony’s 2024 remake of the Supermassive Games classic Until Dawn did not quite make the splash that the console maker may have been hoping for, it appears as though the release was all part of a larger plan. Following various leaks and rumours, PlayStation have now officially announced Until Dawn 2, featuring a brand new cast in a tropical island location.

Making the official announcement during Sony’s recent State of Play showcase, the console maker unveiled Until Dawn 2. Set to arrive some time next year, this sequel features a brand new cast of characters who are said to be fake ghost-hunting content creators. Of course, things go south and the group then need to try and survive whatever comes their way.

Being a story-focused experience, we did not get many details regarding gameplay, though the trailer did showcase one instance of players having to make a split-second choice. As with the first game, all of the characters can die, and all of them can survive depending on your choices made throughout.

While perhaps not a complete surprise due to prior leaks, the announcement also confirmed that Until Dawn 2 is being developed by an entirely different studio to the original and even the remake, with Firesprite said to be taking on the task.

For the uninitiated, Firesprite is a relatively new part of PlayStation Studios, being acquired back in 2021. Under Sony, the company has released the PSVR 2 exclusive Horizon Call of the Mountain, and was tasked with making a new Twisted Metal game – before being ultimately cancelled.

Given the studio’s VR-ladden roots, it will be interesting to see whether the team manage to successfully bring Until Dawn back into the limelight – and whether it will include support for virtual reality.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of the announcement trailer? Are you glad to see Until Dawn return? What’s your favourite modern choice-based adventure game? Let us know down below.

The post Until Dawn 2 officially announced alongside 2027 release window first appeared on KitGuru.

Tango Gameworks alumni Ikumi Nakamura announces Yokai-Hunting game ‘Kemuri’

Ikumi Nakamura became one of Tango Gameworks’ standout developers when she headlined the introduction of the studio's then-upcoming Ghostwire Tokyo. Having departed in 2019 prior to the studio’s closure by Microsoft, Nakamura would later announce the formation of her own studio ‘UNSEEN’. Finally, 4 years on from the studio’s reveal, Nakamura has officially unveiled Kemuri – a stylish co-op yokai-hunting action game.

Making the official announcement during Sony’s recent State of Play Showcase (and expanded upon via the PlayStation Blog) Ikumi Nakamura unveiled Kemuri: A “yokai-possession action game set in the chaotic world of Kemuri City, where life and death coexist.”

Featuring a “sprawling vertical city” players take on the role of Yokai hunters, searching for spirits, forming contracts with them and receiving new and unique powers.

While the overall structure of the game remains somewhat shrouded, the gameplay shared shows off what looks like a blend between Tango Gamework’s GhostWire Tokyo and Insomniac Games’ Sunset Overdrive – with its own unique elements sprinkled in there.

We will unfortunately have to wait a bit to learn more, with the game not set to arrive until some time in 2027. That said, when it does launch, Kemuri looks set to be a highly fun and unique time.

Discuss on our Facebook page HERE.

KitGuru says: Have you been following Nakamura since she founded UNSEEN? Is this what you were expecting from their debut title? Let us know down below.

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Atari acquires Crossy Road and Pac-Man 256 studio ‘Hipster Whale’

While the company is far from the gaming behemoth which it once was back during the arcade and early console days, Atari has slowly but surely been finding its way back into the video games space. After acquiring the likes of Digital Eclipse and Thunderful Group, Atari has now announced that they are purchasing Hipster Whale – the studio behind the mobile hits Crossy Road and Pac-Man 256.

Making the announcement via a press release, Atari revealed that they have “entered into an agreement to acquire Hipster Whale […] the multi-award-winning studio behind Crossy Road and PAC-MAN 256.” 

While this seems to follow in similar footsteps to SEGA who purchased Angry Birds studio Rovio back in 2023, the acquisition of Hipster Whale does make some sense.

Atari Crossy Road

Crossy Road, for the uninitiated, is/was a popular free-to-play mobile game which was pretty much the old school classic ‘Frogger’ but reinterpreted for a new audience. Of course, Pac-Man 256 is Pac-Man – one of the biggest arcade franchises in history.

Considering that Atari is trying to go back to its roots, having a studio such as Hipster Whale join them does allow for plenty of possibilities; from Pong to Asteroids, Breakout and others. Full details on the acquisition can be found HERE.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this announcement? Does the acquisition make sense? Which Atari classic would you like to see them reinterpret? Let us know down below.

The post Atari acquires Crossy Road and Pac-Man 256 studio ‘Hipster Whale’ first appeared on KitGuru.

Streets of Rage film adaptation re-revealed with new writers and a director

It's been all the rage in recent years for game publishers to have another stab at adapting many of their classic IPs into film or TV shows. First announced back in 2022, SEGA’s Streets of Rage film has finally gotten some major updates, including confirmation of its new writers and director.

As reported by the publication Variety, SEGA’s seemingly dormant Streets of Rage film project has finally gained some traction following its announcement in 2022.

Back then, it was revealed that the project was being written and produced by John Wick writer Derek Kolstad who stated at the time: “I was so immediately freaking in. And to play with Sega? The ten-year-old me is still grinning.”

Streets of Rage Film

Unfortunately, in the years since, Kolstad would depart from the project, with Pat Casey and Josh Miller (known best for writing the Sonic the Hedgehog films) now stepping in to replace him.

Also joining the crew is Jeymes Samuel, who will serve as the film’s director. While a relatively unknown name, Samuel is best recognised for the 2021 Western ‘The Harder They Fall’. Additionally, the director has worked with prominent figures including Jay-Z and Kid Cudi on a short film and music video respectively.

Following the success of the Sonic the Hedgehog trilogy (soon to be quadrilogy), it makes sense that SEGA would want to try the same with its other franchises. Hopefully we end up getting something unique and interesting.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the announcement? Are you more or less interested in the project now? Have you watched The Harder They Fall? Let us know down below. 

The post Streets of Rage film adaptation re-revealed with new writers and a director first appeared on KitGuru.

Playtonic Games teases what seems to be a Yooka-Laylee Kart Racer

While the Yooka-Laylee series has had its ups and downs, the team at Playtonic Games have put in the work to continuously refine their platforming chops; recently releasing their pseudo-remake Yooka-Replaylee. Similar to the mascot platformers which inspired the series, Yooka-Laylee looks set to receive a surprise kart racing spin-off.

In the lead-up to this week’s onslaught of video game announcements, the team at Playtonic Games have been cryptically teasing something related to Yooka-Laylee (as they have done in the past). Taking to their socials, the indie studio published a couple of playful clips alongside the the poems:

“A green reptile, a purple bat,

Are plotting something… fancy that!

Collecting quills is far too slow,

There may be faster ways to go…”

Yooka-Laylee Kart

Based on the wording, the clips shared and the fact that the end of Yooka-Replaylee included stickers of the protagonists driving race karts, it can be safe to assume that we’ll be getting a Kart Racer next. Topping it all off, Playtonic also recently changed their social media profile picture to a close-up of Yooka’s eye looking suspiciously like a car headlight.

The Yooka-Laylee series has always tried to embody the spirit of classic platformers, and so it makes perfect sense for them to shift gears to a different genre next.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the Yooka-Laylee series overall? Would you welcome a new kart racer? Let us know down below.

The post Playtonic Games teases what seems to be a Yooka-Laylee Kart Racer first appeared on KitGuru.

‘Gravity Circuit’ is free to claim on Steam as sequel gets announced

Though an uncommon practice, we have started to see an increasing number of indie developers give away their previous game in anticipation of a follow-up. Such is the case with the Mega-Man-inspired Gravity Circuit, with the devs officially announcing a sequel while giving the prior entry away for free on Steam.

Taking to their official Steam page to make the announcement, the team at Domesticated Ant Games revealed that the highly-praised throwback platformer ‘Gravity Circuit’ is set to receive a sequel next year, writing:

“Once again, the Gravity Circuit, finds himself facing an unstoppable force. But this time, he's not alone. Choose Gravity or Power Circuit in this action-packed 2D platformer inspired by console classics. GRAVITY CIRCUIT 2, the sequel to the critically acclaimed Gravity Circuit IS COMING in 2027.”

In celebration of the official announcement, the team have made the first game free to claim on Steam right now. This promotion will last until the 14th of June, so make sure to grab it white it’s available.

For the uninitiated, Gravity Circuit is a Mega Man / Mega Man X styled throwback 2D platformer, borrowing similar visual identities and character designs as Capcom’s early classics.

Released back in 2023, the game was met with ‘Overwhelmingly Positive' reviews on Steam, and so it’s definitely worth grabbing – especially for free.

Discuss on our Facebook page HERE.

KitGuru says: Had you heard of Gravity Circuit before? What’s your favourite style of 2D platformer? Let us know down below.

The post ‘Gravity Circuit’ is free to claim on Steam as sequel gets announced first appeared on KitGuru.

Balatro publisher Playstack is being acquired by investment firm IMC

While the penchant for larger corporations acquiring smaller video game studios / companies has fallen in recent years, as long as there is a successful product, there will be some parties who are interested in getting in on the action. Such is the case with VantageCo: a subsidiary of the investment firm IMC who is now proposing to acquire the publisher behind indie hit Balatro ‘Playstack’.

As reported by the publication Gamedeveloper.com, Playstack’s owner TruFin recently announced that they had entered into a proposed sale of the publisher, letting go control of 84.5% of Playstack.

Said to be valued at $169 million in total, the publisher is set to be sold to VantageCO – a subsidiary of Integrated Media Company (IMC).

Balatro Playstack

For the uninitiated, IMC is an investment firm who has over the years acquired a ton of known properties, including Fandom; Screen Junkies; Fanatical and even GameSpot. The company also owns a number of other adjacent brands in the football and ecommerce sector.

Playstack of course is known best for publishing the highly popular poker-esque rogue-like Balatro, but they have also released a bunch of other indies including Void Breaker; Abiotic Factor; Raccoin; and the upcoming Mortal Shell II.

According to the released timetable, TruFin expects the sale to be completed come the 10th of June, assuming shareholders accept the deal. Either way, it will be interesting to see what becomes of Playstack in the wake of this impending sale.

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“It would be difficult” to release a Witcher 4 expansion claims CDPR

Following the release of Cyberpunk 2077, studio CD Projekt Red offered fans insight into their next decade worth of developments, revealing that they plan to release a Witcher remake, a new Witcher trilogy and a sequel to Cyberpunk 2077. Given their schedule, it makes sense that according to CDPR, there are no plans for The Witcher 4 to receive any expansions in the vein of Hearts of Stone / Blood and Wine.

During the company’s recent earnings call (as transcribed by GamesRadar), the joint CEO for CDPR – Michał Nowakowski – was asked whether future Witcher titles would receive any expansions a-la The Witcher 3, stating:

“Given the very ambitious project pipeline, does the company see room for developing expansions for the new Witcher saga?” to which Nowakowski responded:

“As you mentioned in the question, the plans are pretty ambitious. Specifically, it's to release three Witcher games within a six-year period. It would be difficult, to be very honest, for us to add an expansion to the upcoming trilogy. This is where we are here and now with this particular issue.”

CDPR Trilogy

While this does not mean that the games won’t see any post-launch support, don’t expect any major DLCs or expansions moving forward.

That said, given that they hope to release an entire trilogy in the span of 6 years, fans shouldn’t be hurting for more Witcher any time soon – especially with The Witcher 3’s Song of the Past arriving next year.

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